History OlderThanTheyThink / VideoGames

17th Feb '17 8:12:49 AM bhlee0019
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** Furthermore, ultima online is not even the oldest MMORPG still ''in service''. Korean MMORPG ''the kingdom of the winds'' takes the credit.

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** Furthermore, ultima Ultima online is not even the oldest MMORPG still ''in service''. Korean MMORPG ''the kingdom of the winds'' ''[[https://en.m.wikipedia.org/wiki/Nexus:_The_Kingdom_of_the_Winds Nexus: The Kingdom Of The Winds]]'' takes the credit. credit, coming out in 1996.
17th Feb '17 8:08:11 AM bhlee0019
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** Furthermore, ultima online is not even the oldest MMORPG still ''in service''. Korean MMORPG ''the kingdom of the winds'' takes the credit.
10th Feb '17 3:47:48 PM Perseus
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*** ''VideoGame/FireEmblemFates'' is the first modern ''Fire Emblem'' game to abandon the [[BreakableWeapons weapon durability]] system. It is not, however, the very first -- that, once again, was ''Gaiden''.



*** The [[HelloInsertNameHere Avatar]] creation system, Casual Mode (which disables [[FinalDeath permenant death]]), and [[HarderThanHard Lunatic difficulty]] of ''Awakening'' all debuted in ''New Mystery of the Emblem: Heroes of Light and Shadow'', the sequel to ''Shadow Dragon'' that fell victim to NoExportForYou.

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*** The [[HelloInsertNameHere Avatar]] creation system, Casual Mode (which disables [[FinalDeath permenant permanent death]]), and [[HarderThanHard Lunatic difficulty]] of ''Awakening'' all debuted in ''New Mystery of the Emblem: Heroes of Light and Shadow'', the sequel to ''Shadow Dragon'' that fell victim to NoExportForYou.
8th Feb '17 7:31:23 PM comicwriter
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** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually originated in a ''completely different'' Marvel fighting game. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.

to:

** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually originated in a ''completely different'' Marvel fighting game. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.
8th Feb '17 7:29:13 PM comicwriter
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** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually predates them. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.

to:

** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually predates them.originated in a ''completely different'' Marvel fighting game. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.
8th Feb '17 7:25:39 PM comicwriter
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** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' series, it actually originated in a ''completely different'' Marvel fighting game. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.

to:

** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' series, games, it actually originated in a ''completely different'' Marvel fighting game. predates them. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.
8th Feb '17 7:11:52 PM comicwriter
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** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually originated in a ''completely different'' Marvel fighting game. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.

to:

** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, series, it actually originated in a ''completely different'' Marvel fighting game. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.
8th Feb '17 7:07:32 PM comicwriter
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** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually predates them. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.

to:

** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually predates them.originated in a ''completely different'' Marvel fighting game. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.
8th Feb '17 9:44:10 AM comicwriter
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** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually predates them. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], or Comicbook/TheVision to assist their fighter.

to:

** Also, while the AssistCharacter feature has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually predates them. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], [[Comicbook/AntMan Giant-Man]] or Comicbook/TheVision to assist their fighter.
8th Feb '17 9:05:10 AM comicwriter
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** Also, while the "Variable Assist" feature (the ability to summon an offscreen teammate for a special move without switching characters) has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually predates them. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], or Comicbook/TheVision to assist their fighter.

to:

** Also, while the "Variable Assist" AssistCharacter feature (the ability to summon an offscreen teammate for a special move without switching characters) has long been a hallmark of the ''Marvel vs. Capcom'' games, it actually predates them. The obscure Creator/DataEast title ''Avengers in Galactic Storm'' (which was ironically [[DuelingWorks released the same year as]] ''VideoGame/MarvelSuperHeroes'') was actually the first fighting game to use such a gameplay mechanic, with players able to summon characters like Comicbook/IronMan, [[Comicbook/TheMightyThor Thor]], or Comicbook/TheVision to assist their fighter.
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