History NintendoHard / Uncategorised

15th Jun '18 10:57:13 PM JapaneseTeeth
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** Salmon Run has nothing on the ''Octo Expansion'' DLC. It's chock full of PlatformHell, NoDamageRun, and massive numbers of enemies. And the vast majority of the time you don't get much of a choice of which weapon to use. The only good news is that if you fail a level more than a few times, Pearl and Marina will offer to hack the system for you so you can skip it.
22nd May '18 5:17:47 PM Monolaf317
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* ''Videogame/BaldisBasicsInEducationAndLearning'': Since there's so many enemies you have to juggle, the game is remarkably hard. Not even {{LetsPlay/HarshlyCritical}} bothered beating it.
5th May '18 2:09:36 AM LucaEarlgrey
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* ''VideoGame/CherryTreeHighComedyClub'' is a cutesy {{Moe}}-style Adventure Game with some memorable characters, a decent soundtrack and some funny jokes, but it can get pretty tough at times. Averted if you know your potential recruit's liked/disliked topic or if you use an FAQ.

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* ''VideoGame/CherryTreeHighComedyClub'' is a cutesy {{Moe}}-style Adventure Game with some memorable characters, a decent soundtrack and some funny jokes, but it can get pretty tough at times. Averted You have a limited number of days to recruit at least three members into a school club, and you have to do so by doing various activities with them, figuring out what they like and dislike, with liked activities boosting the RelationshipValues faster; only once you get their affection level high enough can you finally recruit them. And just to rub salt in the wound, there's a NewGamePlus...that can be only accessed if you know beat the game; failing by the end of the recruitment period results in a GameOver where at best you can reload from your potential recruit's liked/disliked topic or if you use an FAQ.last save.
7th Apr '18 9:29:48 AM ry00001
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*** For a '''REAL''' [[SelfImposedChallenge challenge]], combine [[spoiler:Mastery ''and'' Impoppable.]] You can turn them both on at the same time. [[SarcasmMode This will be really easy...]]

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*** For a '''REAL''' [[SelfImposedChallenge challenge]], combine [[spoiler:Mastery ''and'' Impoppable.]] You can turn them both on at the same time. [[SarcasmMode This will be really easy...Piece of cake.]]
27th Mar '18 7:23:10 PM Wuz
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* Also, some of the stages in Zachtronics' programming puzzler [=SHENZHEN I/O=] (yes, it's [[CapsLock capitalised like that]]) can be pretty hellish sometimes, take for example [[spoiler:the last level]] where you have to track a radar signal using only basic ASM operators and chips that can hold '''14''' lines of code.

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* Also, some of the stages in Zachtronics' Creator/{{Zachtronics}}' programming puzzler [=SHENZHEN I/O=] (yes, it's [[CapsLock capitalised like that]]) can be pretty hellish sometimes, take for example [[spoiler:the last level]] where you have to track a radar signal using only basic ASM operators and chips that can hold '''14''' lines of code.
20th Mar '18 8:37:03 PM Carnildo
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* ''VideoGame/KerbalSpaceProgram'': How hard can designing and launching spacecraft be? [[ThisAintRocketSurgery It's not like it's rocket sc]]...oh, wait.
9th Mar '18 10:34:36 AM RandomNumberReactor
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* ''Videogame/CrashBash''. While most of basic tournaments are doable within few resets, the fact that to progress beyond second warp room you ''need'' to get Gems and Crystals doesn't help. For record, gems expect you to finish everyone off under strict time limit (sometimes like 25 seconds) or score more points than everyone else to win, sometimes both. Crystals impose special conditions on match, mostly some restriction that applies to you only like being constantly bombed by nitro boxes or air dropped mines. And to unlock every arena in multiplayer, you'll also need to get relics. Which expect you to win against optimized team, as in TheComputerIsACheatingBastard way. Twice. ''In a row.'' [[ThisIsGonnaSuck Yeah.]]
14th Feb '18 6:48:57 PM Monolaf317
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* ''VideoGame/SixtySeconds'' is ''not'' easy. On top of only having a minute to gather as many resources as possible (Ted's odd controls don't help any in this regard), surviving is mostly down to the RandomNumberGod. You never know when an earthquake may strike and wipe out your resources, or if you'll lose a family member on an excursion to the surface, or if that knocking at your shelter door is a merchant, the military, or a [[BreadEggsMilkSquick band of angry raiders]].
8th Jan '18 7:46:17 PM VmKid
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* Games of ''VideoGame/{{HQ}}'' will usually start with a few hundred thousand players. However, by question 12, this number is whittled down to only a few hundred people. Great for those people, since their piece of the jackpot is higher, but not-so-great for your chances of actually winning. The questions can range from hilariously easy to hair-pullingly difficult, and one wrong answer means elimination.
8th Oct '17 7:15:38 PM TitaniumDragon
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* ''VideoGame/GettingOverItWithBennettFoddy'' does this via SomeDexterityRequired and NoCheckpoints; it is possible to fall all the way back to the start of the game, and the controls are deliberately awkward, as you have to climb the side of a mountain of trash using nothing but a hammer whose swings are controlled by your mouse - you can't even jump or move outside of that.
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