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** The Animatronics were made from the get go to murder people, but they were also shown to have a sort of Sentience as well, if Baby and the garbled message in FNaF 1 of how metal can achieve sentience is of any indication. More than a few of the FNaF 1 and 2 Animatronics have supposedly killed the Night Guards (the Phone Guy for sure), Springtrap was possibly used by William Afton (and in turn, DID kill Afton), Golden Freddy accidentally kills the Child, the Sister Location animatronics did murder two technitians and technically Eggs Benedict. The Nightmare fuel (and partially tearjerker) is the factor that most of the Animatronics were doing what they were programmed to do. They didn't have any agency or ability to decide otherwise, and yet they were sent to Hell as well.

to:

** The Animatronics were made from the get go to murder people, but they were also shown to have a sort of Sentience as well, if Baby and the garbled message in FNaF 1 of how metal can achieve sentience is of any indication. More than a few of the FNaF 1 and 2 Animatronics have supposedly killed the Night Guards (the Phone Guy for sure), Springtrap was possibly used by William Afton (and in turn, DID kill Afton), Golden Freddy accidentally kills the Child, the Sister Location animatronics did murder two technitians and technically Eggs Benedict. The Nightmare fuel (and partially tearjerker) is the factor that most of the Animatronics were doing what they were programmed to do. They didn't have any agency or ability to decide otherwise, and yet they were sent to Hell as well.well for things they couldn't help.
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** The Children were notably enraged at being murdered, and the factor that the animatronics were made with remnant, which acts as a fetter that can hold dead souls, makes them the perfect vehicles of their vengeance. However, they went after the Night Guards rather than the one who actually killed them. They took misplaced retributive justice, and have killed just as much, if not more than William Afton ever did. The nightmare fuel (and just as possibly tearjerky) is that these kids shortsighted actions have caused them to enter Hell for eternity. No seeing their loved ones, no heaven, [[HappyEndingOverride the image of their gravestones on a sunny day only a sweet illusion covering their true fate]]. Oh, and [[KarmicTransformation they're now stuck in the form of the very animatronics they were trapped within while haunting the earth]].

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** The Children were notably enraged at being murdered, and the factor that the animatronics were made with remnant, which acts as a fetter that can hold dead souls, makes them the perfect vehicles of their vengeance. However, they went after the Night Guards rather than the one who actually killed them. They took misplaced retributive justice, and have killed just as much, if not more than William Afton ever did. The nightmare fuel (and just as possibly tearjerky) is that these kids shortsighted actions have caused them to enter Hell for eternity. No seeing their loved ones, no heaven, [[HappyEndingOverride the image of their gravestones on a sunny day only a sweet illusion covering their true fate]]. Oh, and [[KarmicTransformation they're now stuck in the form of the very animatronics they were trapped within while haunting the earth]]. \n Baby's quotes in particular, who in FNaF 6 wanted to be a killer like her father, showcase that she (or rather, William Afton's daughter) at least in the same place.
---> '''Baby''': *in a somber voice* "Oh...I guess you forgot about me..."

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* While the idea that this is William Afton's Hell, or pseudo-Hell (if not the actual one) brought on by the Vengeful Spirit is nightmare fuel, let's consider the idea that the children who inhabited the Animatronics, and maybe even the animatronics might ''also'' be in this hell as well! Many of the animatronic quotes imply the suits being sentient or the spirits are in there with him and killing him over and over. It's no so far of a stretch to consider this.
** The Animatronics were made from the get go to murder people, but they were also shown to have a sort of Sentience as well, if Baby and the garbled message in FNaF 1 of how metal can achieve sentience is of any indication. More than a few of the FNaF 1 and 2 Animatronics have supposedly killed the Night Guards (the Phone Guy for sure), Springtrap was possibly used by William Afton (and in turn, DID kill Afton), Golden Freddy accidentally kills the Child, the Sister Location animatronics did murder two technitians and technically Eggs Benedict. The Nightmare fuel (and partially tearjerker) is the factor that most of the Animatronics were doing what they were programmed to do. They didn't have any agency or ability to decide otherwise, and yet they were sent to Hell as well.
** The Children were notably enraged at being murdered, and the factor that the animatronics were made with remnant, which acts as a fetter that can hold dead souls, makes them the perfect vehicles of their vengeance. However, they went after the Night Guards rather than the one who actually killed them. They took misplaced retributive justice, and have killed just as much, if not more than William Afton ever did. The nightmare fuel (and just as possibly tearjerky) is that these kids shortsighted actions have caused them to enter Hell for eternity. No seeing their loved ones, no heaven, [[HappyEndingOverride the image of their gravestones on a sunny day only a sweet illusion covering their true fate]]. Oh, and [[KarmicTransformation they're now stuck in the form of the very animatronics they were trapped within while haunting the earth]].
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** Mangle's voicebox is...well, mangled, leading to a hazy, high-pitched voice that, if you listen carefully, has both male and female voices.

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** Mangle's voicebox is...well, mangled, leading to a hazy, high-pitched voice that, [[BrickJoke if you listen carefully, has both male and female voices.voices]].

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[[caption-width-right:500:'''"He's here. And always watching. The one you shouldn't have killed."''']]

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[[caption-width-right:500:'''"He's here. And here, and always watching. The watching - ''the one you shouldn't have killed."''']]
"''''']]



* Fredbear has been [[https://youtu.be/o3eaVCTN9yM?t=1m56s found]] in-game, and he proves to be ''fucking terrifying.'' Activated by Golden Freddy being set to 1 and then using the Death Coin on him, he is the single animatronic who you cannot fight against; you will be killed by him instantly. While all of the other animatronics utilize a screech from their own respective games, Fredbear has a unique one. His scream is by far the most violent out of the series, sounding like a feral machine breaking all hell loose, and his animation is just as rapid as the others, if not moreso; overall, he proves to be one of the scariest elements in the entire game. And, when the game over screen appears, you can hear BlackSpeech or an EvilLaugh. Even if he is the one animatronic who must purposely be triggered, Fredbear proves to be one of, if not the scariest of the lot.

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* Fredbear has been [[https://youtu.be/o3eaVCTN9yM?t=1m56s found]] in-game, and he proves to be ''fucking '''''fucking terrifying.'' ''''' Activated by Golden Freddy being set to 1 and then using the Death Coin on him, he is the single animatronic who you cannot fight against; you will be killed by him instantly. While all of the other animatronics utilize a screech from their own respective games, Fredbear has a unique one. His scream is by far the most violent out of the series, sounding like a feral machine breaking all hell loose, and his animation is just as rapid as the others, if not moreso; overall, he proves to be one of the scariest elements in the entire game. And, when the game over screen appears, you can hear BlackSpeech or an EvilLaugh. Even if he is the one animatronic who must purposely be triggered, Fredbear proves to be one of, if not the scariest of the lot.



** There is also another theory. Remember that William Afton wore a Golden costume to kill the five children in the first and second game. That final cutscene could be what is going on with William while he's trapped in a hell of his own making. One layer has him facing animatronics...and another layer has him contained in the ''same costume he wore to lure those children. Twitching in agony as he's dragged into the darkness. Forever.''

to:

** There is also another theory. Remember that William Afton wore a Golden costume to kill the five children in the first and second game. That final cutscene could be what is going on with William while he's trapped in a hell of his own making. One layer has him facing animatronics...and another layer has him contained in the ''same costume he wore to lure those children. Twitching in agony as he's dragged into the darkness. Forever.'''''Forever.'''''



* Some of the animatronics say they're planning on eating you in their jumpscare dialogue. That alone is creepy enough, but it doesn't beat Rockstar Bonnie's jumpscare dialogue. He starts singing in an oddly raspy voice, with the last line of the song always mentioning how he will kill you, including but not limited to ''plunging his guitar into your heart''. Most of the other animatronics want to kill you, but Rockstar Bonnie seems to be one of the few who ''enjoys'' causing you pain.



** But perhaps most of all...why do the Melodies say this? One would expect quotes like these to come from Freddy and co, the original generation. But only Foxy speaks out of the five, the rest are silent. So why is it just these three random, just-introduced animatronics? How many people did Afton kill, again?



** But perhaps most of all...why do the Melodies say this? One would expect quotes like these to come from Freddy and co, the original generation. But only Foxy speaks out of the five, the rest are silent. So why is it just these three random, just-introduced animatronics? How many people did Afton kill, again?
* Some of the animatronics say they're planning on eating you in their jumpscare dialogue. That alone is creepy enough, but it doesn't beat Rockstar Bonnie's jumpscare dialogue. He starts singing in an oddly raspy voice, with the last line of the song always mentioning how he will kill you, including but not limited to ''plunging his guitar into your heart''. Most of the other animatronics want to kill you, but Rockstar Bonnie seems to be one of the few who ''enjoys'' causing you pain.

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** But perhaps most of all...why do the Melodies say this? One would expect quotes like these to come from Freddy and co, the original generation. But only Foxy speaks out of the five, the rest are silent. So why is it just these three random, just-introduced animatronics? How many people did Afton kill, again?
* Some of the animatronics say they're planning on eating you in their jumpscare dialogue. That alone is creepy enough, but it doesn't beat Rockstar Bonnie's jumpscare dialogue. He starts singing in an oddly raspy voice, with the last line of the song always mentioning how he will kill you, including but not limited to ''plunging his guitar into your heart''. Most of the other animatronics want to kill you, but Rockstar Bonnie seems to be one of the few who ''enjoys'' causing you pain.
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* What William Afton's mechanic lacks in complexity, it more than makes up for in scares. Sure, [[HopeSpot he only attacks once per night]], but you have [[ParanoiaFuel no way of knowing when that's going to happen]], [[NothingIsScarier if at all]]. When he attacks from the right vent, your only warning will be a loud noise from the corner and a flickering of the lights; you'll then have only '''a fraction of a second''' to close the vent door before Afton [[JumpScare gets you]]. Oh, and even if you block him in time, you'd better hope that Music Man hasn't gotten too close to you, or else that clattering sound might just push him over the top...

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* What William Afton's Scraptrap's mechanic lacks in complexity, it more than makes up for in scares. Sure, [[HopeSpot he only attacks once per night]], but you have [[ParanoiaFuel no way of knowing when that's going to happen]], [[NothingIsScarier if at all]]. When he attacks from the right vent, your only warning will be a loud noise from the corner and a flickering of the lights; you'll then have only '''a fraction of a second''' to close the vent door before Afton Scraptrap [[JumpScare gets you]]. Oh, and even if you block him in time, you'd better hope that Music Man hasn't gotten too close to you, or else that clattering sound might just push him over the top...



** Then again, one can potentially interpret the sight of Golden Freddy vanishing into the darkness as the kid finally growing satisfied with his torment and ascending. Of course, this means Afton will have to go down and have some tea with {{Main/Satan Old Scratch himself.}}

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** Then again, one can potentially interpret the sight of Golden Freddy vanishing into the darkness as the kid finally growing satisfied with his torment and ascending. Of course, this means Afton will have to go down and have some tea with {{Main/Satan Old Scratch himself.}}
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** Then again, one can potentially interpret the sight of Golden Freddy vanishing into the darkness as the kid finally growing satisfied with his torment and ascending. Of course, this means Afton will have to go down and have some tea with {{Main/Satan Old Scratch himself.}}
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* Some of the animatronics say they're planning on eating you in their jumpscare dialogue. That alone is creepy enough, but it doesn't beat Rockstar Bonnie's jumpscare dialogue. He starts singing in an oddly raspy voice, with the last line of the song always mentioning how he will kill you, including but not limited to ''plunging his guitar into your heart''. Most of the other animatronics want to kill you, but Rockstar Bonnie seems to be one of the few who ''enjoys'' causing you pain.

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* Click at your own risk, but a rare kill screen has revealed a [[https://www.reddit.com/r/fivenightsatfreddys/comments/8ubxtn/ucn_spoilers_face_of_a_creepy_child/ barely-visible, oddly-colored child's face]] placed behind the "game over." This face has also been reported to appear in the vent opening, providing the page image. Sweet dreams.

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* Click at your own risk, but a A rare kill screen has revealed a [[https://www.reddit.com/r/fivenightsatfreddys/comments/8ubxtn/ucn_spoilers_face_of_a_creepy_child/ barely-visible, oddly-colored child's face]] placed behind the "game over." This face has also been reported to appear in the vent opening, providing the page image. Sweet dreams.



* Sometimes when an animatronic kills you, it will speak in extremely out-of-character lines with a child's voice echoing over them — often saying a variation of "I will never let you leave." Together with the child's face that keeps appearing and the "one you should not have killed" lines, it's implied that Afton isn't exactly in Hell, but is being tormented by one of his victims — a restless, powerful, and '''''royally pissed off''''' child ghost. One of Orville's lines more or less confirms this to be the case — referencing the ending of ''FNAF 6'' and establishing that whatever has Afton trapped, it's going to torture him in perpetuity for as long as it's able.

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* Sometimes when an animatronic kills Happy Frog, Nedd Bear or Orvile Elephant kill you, it they will speak in extremely out-of-character lines with a child's voice echoing over them — often saying a variation of "I "This is what you deserve for what you did. I will never let you leave." Together On their own the quotes just ''drop'' their happy-go-lucky tones and sound really sinister, but together with the child's face that keeps appearing and the "one you should not have killed" lines, it's implied that Afton isn't exactly in Hell, but is being tormented by one of his victims — a restless, powerful, and '''''royally pissed off''''' child ghost. One of Orville's lines more or less confirms this to be the case — referencing the ending of ''FNAF 6'' and establishing that whatever has Afton trapped, it's going to torture him in perpetuity for as long as it's able.


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**But perhaps most of all...why do the Melodies say this? One would expect quotes like these to come from Freddy and co, the original generation. But only Foxy speaks out of the five, the rest are silent. So why is it just these three random, just-introduced animatronics? How many people did Afton kill, again?
Is there an issue? Send a MessageReason:
None


* Click at your own risk, but a rare kill screen has revealed a [[https://www.reddit.com/r/fivenightsatfreddys/comments/8ubxtn/ucn_spoilers_face_of_a_creepy_child/ barely-visible, oddly-colored child's face]] placed behind the "game over." This face has also been reported to appear in the vent opening. Sweet dreams.

to:

* Click at your own risk, but a rare kill screen has revealed a [[https://www.reddit.com/r/fivenightsatfreddys/comments/8ubxtn/ucn_spoilers_face_of_a_creepy_child/ barely-visible, oddly-colored child's face]] placed behind the "game over." This face has also been reported to appear in the vent opening.opening, providing the page image. Sweet dreams.
Is there an issue? Send a MessageReason:
None


Don't let the fact that [[CanonDiscontinuity this game is non-canon]] lure you into a false sense of security, since it is ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there are no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end of [=FNaF=] games, and may also well be taking the top spot as ''the'' scariest game in the series, period.

to:

Don't let the fact 'fact' that [[CanonDiscontinuity this game is non-canon]] lure you into a false sense of security, since it is ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there are may be no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end of [=FNaF=] games, and may also well be taking the top spot as ''the'' scariest game in the series, period.
Is there an issue? Send a MessageReason:
None

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** Another equally frightening possibility is that Golden Freddy represents 'The one [you] should not have killed'. Since it's been accepted that the game is the child spirit punishing William Afton for all eternity, the ending can be seen as this child refusing to move on, instead choosing to keep Afton in torment indefinitely. Notice that Golden Freddy's eyes are ''still'' lit up as he disappears into the dark, signifying that the child still remains. There's no happy ending to be found here, no neat resolution. Just a murdered child, utterly consumed by hate and vengeance, vanishing into the darkness to endlessly torture the man who killed him forever. Not that Afton doesn't deserve it, but ''brrr....''
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** Springtrap doesn't produce anything audible either; just the horrible shuffling and moaning he makes when moving around in his introductory game.


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* The [=FNaF 3=]-inspired office is still creepy as one would expect. Phantom Chica staring at you from one of the arcade machines, and Springtrap looming in the darkness of a window in the background, implied to be a hallucination since he's ''still'' there whether you have him selected or not.
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'Pigpatch', not 'Porkpatch.'


** Even Porkpatch, as goofy as his banjo stingers are, has a weirdly menacing tone to his voice when he delivers his one-liners. The ''lack'' of any distortion can also be unsettling by comparison.

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** Even Porkpatch, Pigpatch, as goofy as his banjo stingers are, has a weirdly menacing tone to his voice when he delivers his one-liners. The ''lack'' of any distortion can also be unsettling by comparison.
Is there an issue? Send a MessageReason:
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** There is also another theory. Remember that William Afton wore a Golden Freddy costume to kill the five children in the first and second game. That final cutscene could be what is going on with William while he's trapped in a hell of his own making. One layer has him facing animatronics...and another layer has him contained in the ''same costume he wore to lure those children. Twitching in agony as he's dragged into the darkness. Forever.''

to:

** There is also another theory. Remember that William Afton wore a Golden Freddy costume to kill the five children in the first and second game. That final cutscene could be what is going on with William while he's trapped in a hell of his own making. One layer has him facing animatronics...and another layer has him contained in the ''same costume he wore to lure those children. Twitching in agony as he's dragged into the darkness. Forever.''



* Sometimes when an animatronic kills you, it will speak in extremely out-of-character lines with a child's voice echoing over them — often saying a variation of "I will never let you leave." Together with the child's face that keeps appearing and the "one you should not have killed" lines, it's implied that Afton isn't exactly in Hell, but is being tormented by one of his victims — a restless and '''''royally pissed off''''' child ghost. One of Orville's lines more or less confirms this to be the case — referencing the ending of ''FNAF 6'' and establishing that whatever has Afton trapped, it's going to torture him in perpetuity for as long as it's able.

to:

* Sometimes when an animatronic kills you, it will speak in extremely out-of-character lines with a child's voice echoing over them — often saying a variation of "I will never let you leave." Together with the child's face that keeps appearing and the "one you should not have killed" lines, it's implied that Afton isn't exactly in Hell, but is being tormented by one of his victims — a restless restless, powerful, and '''''royally pissed off''''' child ghost. One of Orville's lines more or less confirms this to be the case — referencing the ending of ''FNAF 6'' and establishing that whatever has Afton trapped, it's going to torture him in perpetuity for as long as it's able.



** This — plus the Golden Freddy Cutscene — also has the implication of overriding the happy ending of ''Pizzeria Simulator.'' Despite the children all supposedly being released and the murderer being brought to justice at long last, it's suggested someone was left behind, and that the nightmare ''still'' isn't over for good. If this is the last Freddy's game, it may never end.

to:

** This — plus the Golden Freddy Cutscene — also has the implication possibility of overriding the happy ending of ''Pizzeria Simulator.'' Despite the children all supposedly being released and the murderer being brought to justice at long last, it's suggested possible the cutscene means that someone was left behind, and that the nightmare ''still'' isn't over for good. If this is the last Freddy's game, it may never end.
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Fixing small mistakes


[[[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_328_2.png]]]]
[[caption-width-right:500:'''"He's here. And always watching. The one you shouldn't have killed."''''']]

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[[[[quoteright:350:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_328_2.png]]]]
png]]
[[caption-width-right:500:'''"He's here. And always watching. The one you shouldn't have killed."''''']]
"''']]
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Don't let the fact that [[CanonDiscontinuity this game is non-canon]] ( [[Ambiguous Continuity maybe [[PersonalizedAfterlife not]] ) lure you into a false sense of security, since it is ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there are no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end of [=FNaF=] games, and may also well be taking the top spot as ''the'' scariest game in the series, period.

to:

Don't let the fact that [[CanonDiscontinuity this game is non-canon]] ( [[Ambiguous Continuity maybe [[PersonalizedAfterlife not]] ) lure you into a false sense of security, since it is ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there are no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end of [=FNaF=] games, and may also well be taking the top spot as ''the'' scariest game in the series, period.
Is there an issue? Send a MessageReason:
None


Don't let the fact that [[CanonDiscontinuity this game is non-canon]] ([[Ambiguous Continuity maybe]] [[PersonalizedAfterlife not]] lure you into a false sense of security, since it is ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there are no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end of [=FNaF=] games, and may also well be taking the top spot as ''the'' scariest game in the series, period.

to:

Don't let the fact that [[CanonDiscontinuity this game is non-canon]] ([[Ambiguous ( [[Ambiguous Continuity maybe]] maybe [[PersonalizedAfterlife not]] ) lure you into a false sense of security, since it is ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there are no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end of [=FNaF=] games, and may also well be taking the top spot as ''the'' scariest game in the series, period.
Is there an issue? Send a MessageReason:
None


Don't let the fact that [[CanonDiscontinuity this game is non-canon]] lure you into a false sense of security, since it is ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there are no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end of [=FNaF=] games, and may also well be taking the top spot as ''the'' scariest game in the series, period.

to:

Don't let the fact that [[CanonDiscontinuity this game is non-canon]] ([[Ambiguous Continuity maybe]] [[PersonalizedAfterlife not]] lure you into a false sense of security, since it is ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there are no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end of [=FNaF=] games, and may also well be taking the top spot as ''the'' scariest game in the series, period.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:500:'''"Let's taste death.''[[AndIMustScream Again and again and again.]]"''''']]

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[[caption-width-right:500:'''"Let's taste death.''[[AndIMustScream Again and again and again.]]"''''']]
[[caption-width-right:500:'''"He's here. And always watching. The one you shouldn't have killed."''''']]
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[[quoteright:500:https://static.tvtropes.org/pmwiki/pub/images/fnaf_ucn.jpg]]
[[caption-width-right:500:'''"Thanks for coming to my pizzeria! ''[[DeadlyEuphemism You can have a sleepover here anytime!]]"''''']]

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[[quoteright:500:https://static.[[[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fnaf_ucn.jpg]]
[[caption-width-right:500:'''"Thanks for coming to my pizzeria! ''[[DeadlyEuphemism You can have a sleepover here anytime!]]"''''']]
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[[caption-width-right:500:'''"Let's taste death.''[[AndIMustScream Again and again and again.]]"''''']]

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* Sometimes when an animatronic kills you, it will speak in extremely out-of-character lines with a child's voice echoing over them — often saying a variation of "I will never let you leave." Together with the child's face that keeps appearing and the "one you should not have killed" lines, it's implied that Afton isn't exactly in Hell, but is being tormented by one of his victims — a restless and ''''royally pissed off'''' child ghost. One of Orville's lines more or less confirms this to be the case — referencing the ending of ''FNAF 6'' and establishing that whatever has Afton trapped, it's going to torture him in perpetuity for as long as it's able.

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* Sometimes when an animatronic kills you, it will speak in extremely out-of-character lines with a child's voice echoing over them — often saying a variation of "I will never let you leave." Together with the child's face that keeps appearing and the "one you should not have killed" lines, it's implied that Afton isn't exactly in Hell, but is being tormented by one of his victims — a restless and ''''royally '''''royally pissed off'''' off''''' child ghost. One of Orville's lines more or less confirms this to be the case — referencing the ending of ''FNAF 6'' and establishing that whatever has Afton trapped, it's going to torture him in perpetuity for as long as it's able.
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Removing red link.


** As show by [[https://youtu.be/FMzU2cQgkIA?list=PLRZNnDUXJOu3JtruaqIPhOVNC1qMCdUH3&t=5498 this]] video, DeeDee can summon the non-selectable animatronics too!

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** As show by [[https://youtu.be/FMzU2cQgkIA?list=PLRZNnDUXJOu3JtruaqIPhOVNC1qMCdUH3&t=5498 this]] video, DeeDee Dee Dee can summon the non-selectable animatronics too!
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** There is also another theory. Remember that William Afton wore a Golden Freddy costume to kill the five children in the first and second game. That final cutscene could be what is going on with William while he's trapped in a hell of his own making. One layer has him facing animatronics...and another layer has him contained in the ''same costume he wore to lure those children. Twitching in agony as he's dragged into the darkness. Forever.''
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** In the game itself they are more of an annoyance with them whispering in your ear to check a certain part of the screen then they bomb the screen with a buzzing sound. Still though it is just another thing to distract you from the more dangerous animatronics. They also open up the game whispering in your ear as part of a sound test, only to blare their jumpscare.
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** Lefty's is ''worse''. It's the same as the Puppet's but even more scratchy and dry. Like Afton in Springtrap, years spent in another body clearly did a number of Charlie's vocals.

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** Lefty's is ''worse''. It's the same as the Puppet's but even more scratchy and dry. Like Afton in Springtrap, years spent in another body clearly did a number of on Charlie's vocals.
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** The worst part about these two? If you leave your camera on pirate cove and Bonnie is the active animatronic when you lower the monitor...chances are you are going to be locked out of the monitors a while as you cannot switch cameras when you pull it up.

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** The worst part about these two? If you leave your camera on pirate cove Pirate's Cove and Bonnie is the active animatronic when you lower the monitor...chances are you are going to be locked out of the monitors a while as you cannot switch cameras when you pull it up.

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** For one, there's Old Man Consequence's mechanic, which was finally revealed when his description was shown in the trailer. What does Old Man Consequences do? Why, [[HopeSpot he simply makes you play a minigame!]] Press C to catch the fish! And if you ''fail,'' he then proceeds to [[OhCrap temporarily lock your monitor,]] preventing you from winding the music box, helping Toy Freddy play Five Nights With Mr. Hugs, checking to see if either Circus Baby, Nightmare Bonnie, or Nightmare Mangle are coming after you, ''checking to see what time Funtime Foxy will come out, checking on Foxy, finding Rockstar Bonnie's guitar, '''setting up a vent snare, playing an audio lure for the Mediocre Melodies''''' (meaning that you'd have to turn up the heat to repel them, causing all sorts of problems with certain other animatronics — and that's assuming the one coming after you isn't Happy Frog)... Old Man Consequences has the potential to screw you over harder than any of the other animatronics in Ultimate Custom Night. Unless, of course, ''[[ParanoiaFuel the Trash Gang turns out to be worse.]]''
** As it turns out, you can customise your office after enough points. You can make it look downright hellish if you have ''3'' or ''4'' furniture.

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** For one, there's Old Man Consequence's mechanic, which was finally revealed when his description was shown in the trailer. What does Old Man Consequences do? Why, [[HopeSpot he simply makes you play a minigame!]] Press C to catch the fish! And if you ''fail,'' he then proceeds to [[OhCrap temporarily lock your monitor,]] preventing you from winding the music box, helping Toy Freddy play Five ''Five Nights With Mr. Hugs, Hugs'', checking to see if either Circus Baby, Nightmare Bonnie, or Nightmare Mangle are coming after you, ''checking to see what time Funtime Foxy will come out, checking on Foxy, finding Rockstar Bonnie's guitar, '''setting up a vent snare, playing an audio lure for the Mediocre Melodies''''' (meaning that you'd have to turn up the heat to repel them, causing all sorts of problems with certain other animatronics — and that's assuming the one coming after you isn't Happy Frog)... Old Man Consequences has the potential to screw you over harder than any of the other animatronics in Ultimate Custom Night. Unless, of course, ''[[ParanoiaFuel the Trash Gang turns out to be worse.]]''
** As it turns out, you can customise customize your office after enough points. You can make it look downright hellish if you have ''3'' or ''4'' furniture.



* Toy Freddy sits in the Parts and Service room playing ''[[GameWithinAGame Five Nights With Mr. Hugs]]'' on a TV. The problem is that if Toy Freddy loses his game, [[SoreLoser he will blame YOU for it]]. In ''Five Nights With Mr. Hugs'', there are three ways into the office, and only one door can be closed at a time. Click the cams on Toy Freddy's monitor, then be sure that the appropriate door is closed to prevent Mr. Hugs from getting into his office. If you check on Toy Freddy and see GAME OVER on his screen, that means that Mr. Hugs has already jumpscared him, and now Toy Freddy is on his way to {{jumpscare}} ''you''. Once Toy Freddy has been jumpscared, [[YouAreAlreadyDead there will be no way to calm him down, and no way to save yourself.]]

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* Toy Freddy sits in the Parts and Service room playing ''[[GameWithinAGame Five Nights With Mr. Hugs]]'' on a TV. The problem is that if Toy Freddy loses his game, [[SoreLoser he will blame YOU for it]]. In ''Five Nights With Mr. Hugs'', there are three ways into the office, and only one door can be closed at a time. Click the cams on Toy Freddy's monitor, then be sure that the appropriate door is closed to prevent Mr. Hugs from getting into his office. If you check on Toy Freddy and see GAME OVER on his screen, that means that Mr. Hugs has already jumpscared him, and now Toy Freddy is on his way to {{jumpscare}} JumpScare ''you''. Once Toy Freddy has been jumpscared, [[YouAreAlreadyDead there will be no way to calm him down, and no way to save yourself.]]
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** This plays into a theory about the Good Ending of ''FFPS''. Think about what Cassette Man says, about finding the job listing "not intended for you". Now, presumably, he's referring to Michael Afton, because if he knew about Elizabeth, why wouldn't he know about her older brother? However, if the job listing was intended for Michael, and the person who took it wasn't who it was intended for, then how could we be playing as Michael as we thought? This whole thing could be either setting up [[HereWeGoAgain yet ANOTHER game]] or it could be meant to show that, for William, [[KickTheSonOfABitch the nightmare will NEVER truly end]].

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** This plays into a theory about the Good Ending of ''FFPS''. Think about what Cassette Man says, about finding the job listing "not intended for you". Now, presumably, he's referring to Michael Afton, because if he knew about Elizabeth, why wouldn't he know about her older brother? However, if the job listing was intended for Michael, and the person who took it wasn't who it was intended for, then how could we be playing as Michael as we thought? This whole thing could be either setting up [[HereWeGoAgain ''[[HereWeGoAgain yet ANOTHER game]] another game]]'', or it could be meant to show that, for William, [[KickTheSonOfABitch the nightmare will NEVER will]] ''[[AssholeVictim never]]'' [[KickTheSonOfABitch truly end]].

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