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* A secret bio-weapons facility hidden in plain sight and deep under and near the Norwegian Outpost. The fact that horrible heinous experiments are being conducted on various victims under the eyes of Gen Inc.[[spoiler:(and under Colonel Whitley)]] and that said experiments are about controlling and weaponizing the Things for military purposes. [[SarcasmMode Not a pleasant thought now, is it?]]

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* A secret bio-weapons facility hidden in plain sight and deep under and near the Norwegian Outpost. The fact that horrible heinous experiments are being conducted on various victims under the eyes of Gen Inc.[[spoiler:(and (and under Colonel Whitley)]] Whitley) and that said experiments are about controlling and weaponizing the Things for military purposes. [[SarcasmMode Not a pleasant thought now, is it?]]

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* Trying to keep your medic alive is one thing; not knowing if your medic is planning YOUR death is another.
* A secret bio-weapons facility hidden in plain sight and deep under and near the Norwegian Outpost. The fact that horrible heinous experiments are being conducted on various victims under the eyes of Gen Inc.[[spoiler:(and under Colonel Whitley)]] and that said experiments are about controlling and weaponizing the Things for military purposes. [[SarcasmMode Not a pleasant thought now, is it?]]

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* Trying to keep your medic alive is one thing; [[ParanoiaFuel not knowing if your medic is planning YOUR death is another.
another.]]
* A secret bio-weapons facility hidden in plain sight and deep under and near the Norwegian Outpost. The fact that horrible heinous experiments are being conducted on various victims under the eyes of Gen Inc.[[spoiler:(and under Colonel Whitley)]] and that said experiments are about controlling and weaponizing the Things for military purposes. [[SarcasmMode Not a pleasant thought now, is it?]]it?]]
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* A secret bio-weapons facility hidden in plain sight and deep under and near the Norwegian Outpost. The fact that horrible heinous experiments are being conducted on various victims under the eyes of Gen Inc.[[spoiler:(and under General Whitley)]] and that said experiments are about controlling and weaponizing the Things for military purposes. [[SarcasmMode Not a pleasant thought now, is it?]]

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* A secret bio-weapons facility hidden in plain sight and deep under and near the Norwegian Outpost. The fact that horrible heinous experiments are being conducted on various victims under the eyes of Gen Inc.[[spoiler:(and under General Colonel Whitley)]] and that said experiments are about controlling and weaponizing the Things for military purposes. [[SarcasmMode Not a pleasant thought now, is it?]]
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* Due to the scripted nature of some "thing-outs", someone can test clean and then explode into a monster a few moments later. It's a bug, sure, [[FridgeBrilliance but it can also lead to a different conclusion;]] The Thing is [[ItCanThink learning]] to dodge the blood test.

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* Due to the scripted nature of some "thing-outs", someone can test clean and then explode into a monster a few moments later. It's a bug, sure, [[FridgeBrilliance but it can also lead lead]] [[FridgeHorror to a different conclusion;]] The Thing is [[ItCanThink learning]] to dodge the blood test.
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* Due to the scripted nature of some "thing-outs", someone can test clean and then explode into a monster a few moments later. It's a bug, sure, but it can also lead to a different conclusion; The Thing is [[ItCanThink learning]] to dodge the blood test.

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* Due to the scripted nature of some "thing-outs", someone can test clean and then explode into a monster a few moments later. It's a bug, sure, [[FridgeBrilliance but it can also lead to a different conclusion; conclusion;]] The Thing is [[ItCanThink learning]] to dodge the blood test.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/the_thing_2002_nightmare_fuel.png]]
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* Due to the limitations of the graphics of the time, the actual Things are often NightmareFuelRetardant, but the Skullhead Things are quite unnerving: They attack in packs, emit animal snarls and growls, scuttle away from fallen Things, and come out of literally ''nowhere'' to set themselves on you.

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* Due to the limitations of the graphics of the time, many of the actual Things are often NightmareFuelRetardant, NightmareRetardant, but the Skullhead Things are a new wrinkle from the original movie. They're quite unnerving: They attack in packs, emit animal snarls and growls, scuttle away from fallen Things, and come out of literally ''nowhere'' to set themselves on you.
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* Due to the limitations of the graphics of the time, the actual Things are often NightmareFuelRetardant, but the Skullhead Things are quite unnerving: They attack in packs, emit animal snarls and growls, scuttle away from fallen Things, and come out of literally ''nowhere'' to set themselves on you.

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* The game takes place shortly after John Carpenter's movie ends. You're dropped first into the US base in Antartica, then relocated to the Norwegian base, and it isn't long before you discover how horribly things went wrong. You're isolated at the bottom of the world with people who may or may not be who you think they are, it's dark and inhospitable, and you never really know what's around the next corner. You know that some ''thing'' could be lurking anywhere, and when you find one, it ain't pretty.

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* The game takes place shortly after John Carpenter's movie ends. You're dropped first into the US base in Antartica, Antarctica, then relocated to the Norwegian base, and it isn't long before you discover how horribly things went wrong. You're isolated at the bottom of the world with people who may or may not be who you think they are, it's dark and inhospitable, and you never really know what's around the next corner. You know that some ''thing'' could be lurking anywhere, and when you find one, it ain't pretty.



* Trying to keep your medic alive is one thing; not knowing if your medic is planning YOUR death is another.

to:

* Trying to keep your medic alive is one thing; not knowing if your medic is planning YOUR death is another.another.
* A secret bio-weapons facility hidden in plain sight and deep under and near the Norwegian Outpost. The fact that horrible heinous experiments are being conducted on various victims under the eyes of Gen Inc.[[spoiler:(and under General Whitley)]] and that said experiments are about controlling and weaponizing the Things for military purposes. [[SarcasmMode Not a pleasant thought now, is it?]]
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None


* Due to the scripted nature of some "thing-outs", someone can test clean and then explode into a monster a few moments later. It's a bug, sure, but it can also lead to a different conclusion; The Thing is learning to dodge the blood test.

to:

* Due to the scripted nature of some "thing-outs", someone can test clean and then explode into a monster a few moments later. It's a bug, sure, but it can also lead to a different conclusion; The Thing is learning [[ItCanThink learning]] to dodge the blood test.
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Moved to proper disambiguated work title.

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* The game takes place shortly after John Carpenter's movie ends. You're dropped first into the US base in Antartica, then relocated to the Norwegian base, and it isn't long before you discover how horribly things went wrong. You're isolated at the bottom of the world with people who may or may not be who you think they are, it's dark and inhospitable, and you never really know what's around the next corner. You know that some ''thing'' could be lurking anywhere, and when you find one, it ain't pretty.
* Due to the scripted nature of some "thing-outs", someone can test clean and then explode into a monster a few moments later. It's a bug, sure, but it can also lead to a different conclusion; The Thing is learning to dodge the blood test.
* It's just so damn cold that even wandering away from the heat is a danger. Not only do you have to battle horrible monsters, you have to worry about not freezing to death.
* Trying to keep your medic alive is one thing; not knowing if your medic is planning YOUR death is another.

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