History NightmareFuel / TheLastOfUs

22nd Apr '18 1:01:37 PM Lancelot07
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** I'm genuinely surprised nobody noticed this before, but if you pay close attention to the tire swing outside, it's hanging still when Sarah first walks down the stairs. After she puts down Joel's phone, the swing is moving as if something just brushed up against it. Perhaps her dad or her ''infected neighbor.''

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** I'm genuinely surprised nobody noticed this before, but if If you pay close attention to the tire swing outside, it's hanging still when Sarah first walks down the stairs. After she puts down Joel's phone, the swing is moving as if something just brushed up against it. Perhaps her dad or her ''infected neighbor.''
3rd Apr '18 4:16:46 PM Scraggle
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** Coming back to Sam's theory given what we see in the cut-scene [[spoiler:of him attacking Ellie]] and a glimpse of the behind-the-scenes footage of the actor's mocap during that particular scene (Grounded - Making The Last of Us), specifically, the way he is only [[spoiler:clawing and hitting with his hands on the ground around Ellie]] would suggest Sam's attempt at [[spoiler:suicide by survivor... maybe that's why some runners... run at you.]]
*** Might also qualify as FridgeLogic with the fungal infection. Hear me out: the fungal infection rewires the brains of the Infected to do as the fungal infection intends: to spread. And what is the most basest of human instinct, which has been tied in to several other zombie or zombie-esque genre media? To feed. Feeding back into Sam’s theory, and the above troper’s very interesting theory, maybe it’s a double-edged blade. The fungal infection is reacting off of the human instinct to feed—given one of the ways it’s transmitted through is biting—as well as the possibility that the runners are indeed suicidal to a degree. Perhaps the runners are reacting both to the fungal infection’s “instinct” to spread, as well as what the former person it is slowly taking over wants to end what little life and control they have over themselves by running at potential victims in the hopes that they’ll be killed with help.
3rd Feb '18 12:13:21 PM nombretomado
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* [[https://www.youtube.com/watch?v=kbLOokeC3VU Footage of the game at E3 2012]] proved that it was no slouch in the violence department, depicting Joel fighting through Hunters in the Pittsburgh hotel. In sharp contrast to ''VideoGame/{{Uncharted}}'', death occurs in realistic fashion, with characters reacting in pain before dying. The real kicker, though is the ending: [[spoiler:without breaking into a cutscene, the game prompts you, as Joel, to aim a shotgun at an enemy's head as he begs for his life. [[GoryDiscretionShot The screen cuts to the game's logo as a gunshot sounds]], but you can still see the gory aftermath for a split second before]]. That's when everyone knew that this was going to be {{Naughty Dog}}'s darkest game yet.

to:

* [[https://www.youtube.com/watch?v=kbLOokeC3VU Footage of the game at E3 2012]] proved that it was no slouch in the violence department, depicting Joel fighting through Hunters in the Pittsburgh hotel. In sharp contrast to ''VideoGame/{{Uncharted}}'', death occurs in realistic fashion, with characters reacting in pain before dying. The real kicker, though is the ending: [[spoiler:without breaking into a cutscene, the game prompts you, as Joel, to aim a shotgun at an enemy's head as he begs for his life. [[GoryDiscretionShot The screen cuts to the game's logo as a gunshot sounds]], but you can still see the gory aftermath for a split second before]]. That's when everyone knew that this was going to be {{Naughty Dog}}'s Creator/NaughtyDog's darkest game yet.
7th Jan '18 5:05:24 AM tesoroazul90
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--->[[spoiler:'''Marlene''']]:[[spoiler:(''injured'') Wait! Please. Let me go.]]

to:

--->[[spoiler:'''Marlene''']]:[[spoiler:(''injured'') Wait! Please. Let me go.]]go!... ''Please.'']]
7th Jan '18 4:58:59 AM tesoroazul90
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* The way people have come to treat those that get infected, regardless if they haven't turned yet. When Joel is walking with Tess early in the game, they come across soldiers scanning four people. When one of them turns out infected, the soldiers immediately put her down as if they were just getting rid of an insect. And when one of them tries to run before they can scan him, they gun him down without a second thought.

to:

* The way people have come to treat those that get infected, regardless if they haven't turned yet. When Joel is walking with Tess early in the game, they come across soldiers scanning four people. When one of them turns out infected, the soldiers immediately put her down as if they were just getting rid of an insect. And when one of them tries to run before they can scan him, they gun him down without a second thought.batting an eye.
28th Dec '17 4:21:35 PM LivingDeadMan06
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** I'm genuinely surprised nobody noticed this before, but if you pay close attention to the tire swing outside, it's hanging still when Sarah first walks down the stairs. After she puts down the phone, the swing is moving as if something just brushed up against it. Perhaps her dad or her ''infected neighbor.''

to:

** I'm genuinely surprised nobody noticed this before, but if you pay close attention to the tire swing outside, it's hanging still when Sarah first walks down the stairs. After she puts down the Joel's phone, the swing is moving as if something just brushed up against it. Perhaps her dad or her ''infected neighbor.''
28th Dec '17 4:19:56 PM LivingDeadMan06
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* Exploring the house as Sarah, you hear many ambient evening noises; cars going by, night crickets. As well as a dog barking like mad just outside the house... then suddenly yelps to a stop. Minutes later, an infected neighbor breaks in and attacks Joel.

to:

* Exploring the house as Sarah, you hear many ambient evening noises; cars going by, night crickets. As well as a dog barking like mad just outside the house... then suddenly yelps to a stop. Minutes later, an infected neighbor breaks in and attacks Joel.Joel.
**I'm genuinely surprised nobody noticed this before, but if you pay close attention to the tire swing outside, it's hanging still when Sarah first walks down the stairs. After she puts down the phone, the swing is moving as if something just brushed up against it. Perhaps her dad or her ''infected neighbor.''
21st Nov '17 11:49:52 AM RedScharlach
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** Really, the Humvee itself. The thing practically ''follows'' you all throughout Pittsburgh. It's even strung with barbed wire, has a corpse laying on the hood, and the front bumper is scribbeld with "RUN". And who wouldn't, once you hear its engine revving? Luckily, [[spoiler: you get to destroy the infernal machine when the Hunters follow Joel and Ellie to the suburbs.]]

to:

** Really, the Humvee itself. The thing practically ''follows'' you all throughout Pittsburgh. It's even strung with barbed wire, has a corpse laying on the hood, and the front bumper is scribbeld scribbled with "RUN". And who wouldn't, once you hear its engine revving? Luckily, [[spoiler: you get to destroy the infernal machine when the Hunters follow Joel and Ellie to the suburbs.]]



** Coming back to Sam's theory given what we see in the cut-scene [[spoiler:of him attacking Ellie]] and a glimpse of the behind the scenes footage of the actor's mocap during that particular scene (Grounded - Making The Last of Us), specifically, the way he is only [[spoiler:clawing and hitting with his hands on the ground around Ellie]] would suggest Sam's attempt at [[spoiler:suicide by survivor... maybe that's why some runners... run at you.]]

to:

** Coming back to Sam's theory given what we see in the cut-scene [[spoiler:of him attacking Ellie]] and a glimpse of the behind the scenes behind-the-scenes footage of the actor's mocap during that particular scene (Grounded - Making The Last of Us), specifically, the way he is only [[spoiler:clawing and hitting with his hands on the ground around Ellie]] would suggest Sam's attempt at [[spoiler:suicide by survivor... maybe that's why some runners... run at you.]]



*** And later on in the dark and flooded basement you have to get a generator going to proceed further. Just as Joel's made it start, a loud, jarring sound of something being busted open suddenly echoes through the dark basement, followed by the horrid shrieks of infected, likely giving most players an epic OhCrap moment right along with Joel. You then will be initially left at confused horror at ''the darkness hindering you from see much and not knowing where the infected will come from or even where you should run'', and to make matters even worse, when the infected ''does'' pop up right behind your back, one of them is a freakin' BLOATER! Cue running blindly around in the dark and narrow basement hallways while trying to avoid it long enough to get enough hits towards it as it slowly follows you around ''while'' warding off common infected on the way. It's enough to make the player be genuinly reluctant/scared to start the generator again every time you die. Although, the place is a lot easier to get by if you've learned to use a Molotov Cocktail (or simply outrun the infected to the door).

to:

*** And later on in the dark and flooded basement you have to get a generator going to proceed further. Just as Joel's made it start, a loud, jarring sound of something being busted open suddenly echoes through the dark basement, followed by the horrid shrieks of infected, likely giving most players an epic OhCrap moment right along with Joel. You then will be initially left at confused horror at ''the darkness hindering you from see much and not knowing where the infected will come from or even where you should run'', and to make matters even worse, when the infected ''does'' pop up right behind your back, one of them is a freakin' BLOATER! Cue running blindly around in the dark and narrow basement hallways while trying to avoid it long enough to get enough hits towards it as it slowly follows you around ''while'' warding off common infected on the way. It's enough to make the player be genuinly genuinely reluctant/scared to start the generator again every time you die. Although, the place is a lot easier to get by if you've learned to use a Molotov Cocktail (or simply outrun the infected to the door).



** Any game-over death scenes during her parts are also worse, simply because seeing a fourteen year old child get shot / strangled / beaten to death / her throat ripped out is even more shocking than when it happens to the grizzled Joel.

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** Any game-over death scenes during her parts are also worse, simply because seeing a fourteen year old fourteen-year-old child get shot / strangled / beaten to death / her throat ripped out is even more shocking than when it happens to the grizzled Joel.



* Exploring the house as Sarah, you hear many ambient evening noises; cars going by, night crickets. As well as a dog barking like mad just outside the house... then suddenly yelps to a stop. Minutes later, an infected neighbour breaks in and attacks Joel.

to:

* Exploring the house as Sarah, you hear many ambient evening noises; cars going by, night crickets. As well as a dog barking like mad just outside the house... then suddenly yelps to a stop. Minutes later, an infected neighbour neighbor breaks in and attacks Joel.
22nd Aug '17 12:34:22 PM Lancelot07
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* Exploring the house as Sarah, you hear many ambient evening noises; cars going by, night crickets. As well as a dog barking like mad just outside the house... then suddenly yelps to a stop. Minutes later, an infected Jimmy breaks in and attacks Joel.

to:

* Exploring the house as Sarah, you hear many ambient evening noises; cars going by, night crickets. As well as a dog barking like mad just outside the house... then suddenly yelps to a stop. Minutes later, an infected Jimmy neighbour breaks in and attacks Joel.
22nd Aug '17 12:33:29 PM Lancelot07
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--->[[spoiler:'''David''']]:[[spoiler:(''after getting stabbed a second time'') That was good, kid. It's gonna be all right... (''pulls out machete'')]]

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--->[[spoiler:'''David''']]:[[spoiler:(''after getting stabbed a second the first time'') That was good, kid. It's gonna be all right... (''pulls out machete'')]]
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