History NightmareFuel / RatchetAndClank

12th Jun '18 4:14:11 PM Mahboi
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* Planet Orxon in the first game. Once the homeworld of the Blarg race, the entire planet was reduced to a desolate, radioactive wasteland by Drek as part of his money-swindling scheme. Powerful mutants roam freely, pipes dump chemical waste into what remains of the planet's water sources, and the atmosphere is so toxic that the surface is blanketed in *green* fog. Ratchet can't explore at all without the O2 Mask. Appropriately, this planet marks the point where the game [[DifficultySpike stops pulling punches]]; Clank goes on a grueling solo mission through the abandoned factories, while Ratchet faces hordes of freakishly tough mutants.
** Hell, the level *sounds* toxic. Clank's section is no better, with an incredibly foreboding track to go with it.
* The first game has planet Oltanis, a dark, rainy city caught in a perpetual lightning storm, filled with dark alleyways and electric robots with glowing eyes. Previous locations in the game like Batalia were already war-torn, but Oltanis is utterly *decimated*; the sheer scale of the destruction is horrific. Sadly Clank cannot leave the ship because of lightning, leaving Ratchet to go and explore the city by HIMSELF, missing some of his most useful maneuvers. The level is widely considered to be [[ThatOneLevel the hardest in the game.]]

to:

* Planet Orxon in the first game. Once the homeworld of the Blarg race, the entire planet was reduced to a desolate, radioactive wasteland by Drek as part of his money-swindling scheme. Powerful mutants roam freely, pipes dump chemical waste into what remains of the planet's water sources, and the atmosphere is so toxic that the surface is blanketed in *green* ''green'' fog. Ratchet can't explore at all without the O2 Mask. Appropriately, this planet marks the point where the game [[DifficultySpike stops pulling punches]]; Clank goes on a grueling solo mission through the abandoned factories, while Ratchet faces hordes of freakishly tough mutants.
** Hell, the level *sounds* ''sounds'' toxic. Clank's section is no better, with an incredibly foreboding track to go with it.
* The first game has planet Oltanis, a dark, rainy city caught in a perpetual lightning storm, filled with dark alleyways and electric robots with glowing eyes. Previous locations in the game like Batalia were already war-torn, but Oltanis is utterly *decimated*; ''decimated''; the sheer scale of the destruction is horrific. Sadly Clank cannot leave the ship because of lightning, leaving Ratchet to go and explore the city by HIMSELF, missing some of his most useful maneuvers. The level is widely considered to be [[ThatOneLevel the hardest in the game.]]



** The Swamp monster from the same game. We first see it throttling a scientist before fighting Ratchet, while never showing more than a few tentacles and an eye stalk. Kinda creepy, but it gets far worse when you face it as a BonusBoss. You get into it's lair by sliding down a pipe, and then falling, to end up trapped in a dark cavern with very little solid ground and no apparent way out. And then there's the monster itself: A horrific, slug-like ''thing'' with lots and lots of teeth, tentacles, and pincers. It tries to ''eat Ratchet alive''.

to:

** The Swamp monster from the same game. We first see it throttling a scientist before fighting Ratchet, while never showing more than a few tentacles and an eye stalk. Kinda creepy, but it gets far worse when you face it as a BonusBoss. You get into it's lair by sliding down a pipe, and then falling, to end up trapped in a dark cavern with very little no solid ground and no apparent way out. And then there's the monster reveals itself: A horrific, slug-like ''thing'' with lots and lots of teeth, tentacles, and pincers. It tries to ''eat Ratchet alive''.alive'', and if it succeeds, he [[OneHitKill instantly dies.]]



*** In a bit of BlackHumor, one of Megacorp's commercials for the Protopet shows a boy named Timmy interacting with the creature. The narrator talks about how happy Timmy is, while [[SoundtrackDissonance Timmy screams for help, clearly terrified of the Protopet.]]

to:

*** In a bit of BlackHumor, one of Megacorp's commercials for the Protopet shows a boy named Timmy interacting with the creature. The narrator talks about how happy Timmy is, while [[SoundtrackDissonance [[DissonantSerenity Timmy screams for help, clearly terrified of the Protopet.]]



** The Meero Orphanage on Yerek is disturbingly similar to current-day Chernoybl. Plus, in front of it is an endlessly spinning merry-go-round and a disturbing hopscotch court that goes to seven, before reaching a square with a dead expression drawn on the very edge of the cliff. And let's not forget the creepy singing robots that are out front too.

!Non-Canon

* ''In Size Matters'', Ratchet's [[spoiler:drugged out sequence. The chainsaws and Ratchet's occasional desperate wailing don't help]].

to:

** The Meero Orphanage on Yerek is disturbingly similar to current-day Chernoybl. Plus, in front of it is an endlessly spinning merry-go-round and a disturbing hopscotch court that goes to seven, before reaching a square with a dead expression drawn on the very edge of the cliff. And let's not forget the creepy singing robots that are out front too.

!Non-Canon

* ''In Size Matters'', Ratchet's [[spoiler:drugged out sequence. The chainsaws and Ratchet's occasional desperate wailing don't help]].
too.
12th Jun '18 4:09:58 PM Mahboi
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* Planet Orxon in the first game. Once the homeworld of the Blarg race, the entire planet was reduced to a desolate, radioactive wasteland by Drek as part of his money-swindling scheme. Powerful mutants roam freely, pipes dump chemical waste into what remains of the planet's water sources, and the atmosphere is so toxic that the surface is blanketed in *green* fog. Ratchet can't explore at all without the O2 Mask. Appropriately, this planet marks the point where the game [[DifficultySpike stops pulling punches]]; Clank goes on a grueling solo mission through the abandoned factories, while Ratchet faces hordes of freakishly tough mutants.
** Hell, the level *sounds* toxic. Clank's section is no better, with an incredibly foreboding track to go with it.
* The first game has planet Oltanis, a dark, rainy city caught in a perpetual lightning storm, filled with dark alleyways and electric robots with glowing eyes. Previous locations in the game like Batalia were already war-torn, but Oltanis is utterly *decimated*; the sheer scale of the destruction is horrific. Sadly Clank cannot leave the ship because of lightning, leaving Ratchet to go and explore the city by HIMSELF, missing some of his most useful maneuvers. The level is widely considered to be [[ThatOneLevel the hardest in the game.]]



*** In a bit of BlackHumor, one of Megacorp's commercials for the Protopet shows a boy named Timmy interacting with the creature. The narrator talks about how happy Timmy is, while [[SoundtrackDissonance Timmy screams for help, clearly terrified of the Protopet.]]



** Even the non-canon ''Size Matters'' can count. It has the Technomites - a vast, microscopic race that is responsible for the development and operation of ''almost all technology in the known universe'' [[GreenEyedMonster turning against the galaxy]]. The fact that the enemy is invisible to the naked eye and yet potentially controls every piece of machinery in existence would've allowed the Technomites to be a far more dangerous threat, [[RedHerring if that'd been their plan]].

to:

** Even the non-canon ''Size Matters'' can count. It has the Technomites - a vast, microscopic race that is responsible for the development and operation of ''almost all technology in the known universe'' universe'', which ends up [[GreenEyedMonster turning against the galaxy]].galaxy]] because they feel that their accomplishments don't garner enough respect. The fact that the enemy is invisible to the naked eye and yet potentially controls every piece of machinery in existence would've allowed the Technomites to be a far more dangerous threat, [[RedHerring if that'd been their plan]].



* The first game has planet Oltanis, a dark, always rainy city filled with dark alleyways and electric robots with glowing eyes. Sadly Clank cannot leave the ship because of lightning, leaving Ratchet to go and explore the city by HIMSELF.

to:

* The first game has planet Oltanis, a dark, always rainy city filled with dark alleyways and electric robots with glowing eyes. Sadly Clank cannot leave the ship because ** At one point of lightning, leaving ''Size Matters'', Ratchet to go is captured by the Technomites and explore sent to a research facility. As he's strapped to the city by HIMSELF.operating table, doctors approach with sharp surgical tools and a *chainsaw* before he blanks out and gets sent to the surreal, freakishly difficult "Dreamtime" level - implied to be Ratchet hallucinating while the Technomites experiment on him.
9th Apr '18 1:02:57 AM Thepenguinking2
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Added DiffLines:

* ''ToD'' has the Mag-Net Launcher, which locks an enemy in place while dealing electrical damage to them. Imagine being stuck in place, incapable of striking back as you are slowly electrocuted to death...
20th Feb '18 9:53:31 PM Thepenguinking2
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Added DiffLines:

* Similarly, the HD port of Deadlocked has an error in the first battle's cutscene where the camera clips inside Ratchet's face, and it looks very, very freaky.
3rd Nov '17 7:05:48 AM MysteriousZorua1994
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*** How about the reason why it happened? [[spoiler: Quark decided that since his reputation was ruined in the Solana galaxy, he would cause a scheme that put thousands if not BILLIONS of lives in danger. [[FridgeHorror And then he put the batteries in the wrong way]]...]]
** ''Up Your Arsenal'' has Dr. Nefarious seeking to turn the entire populace of the galaxy into robots via a doomsday device. But it goes beyond that - Nefarious and his allies essentially see their plot as a genocide of all organic lifeforms.
** ''Deadlocked'' sees heroes abducted and forced to compete in a reality TV show called Dread Zone where they are forced to compete against impossible odds. The producers and hosts of the show want as many contestants to die as possible, and if a hero refuses to compete, or tries to escape, then their permanently-affixed Deadlock collar EXPLODES.

to:

*** How about the reason why it happened? [[spoiler: Quark [[spoiler:Qwark decided that since his reputation was ruined in the Solana galaxy, he would cause a scheme that put thousands if not BILLIONS of lives in danger. [[FridgeHorror And then he put the batteries in the wrong way]]...]]
** ''Up Your Arsenal'' has Dr. Nefarious seeking to turn the entire populace of the galaxy into robots via a doomsday device. But it goes beyond that - Nefarious and his allies (among them a DumbMuscle race, [[TheMole a replica]], and a [[{{Sadist}} sadistic]] EvilDiva) essentially see their plot as a genocide of all organic lifeforms.
** ''Deadlocked'' sees heroes abducted and forced to compete in a reality TV show called Dread Zone [=DreadZone=] where they are forced to compete against impossible odds. The producers and hosts of the show want as many contestants to die as possible, and if a hero refuses to compete, or tries to escape, then their permanently-affixed Deadlock collar EXPLODES.



** ''Tools of Destruction'''s main villain, Emperor Tachyon, has two aims: bring back a race of AlwaysChaoticEvil Cragmites so that they can resume draining entire planets of their resources and kill anyone who they happen not to like, and [[FinalSolution kill every Lombax in existence]] - men, women, and children.

to:

** ''Tools of Destruction'''s main villain, [[OmnicidalManiac Emperor Tachyon, Tachyon]], has two aims: bring back a race of AlwaysChaoticEvil Cragmites [[TheHeartless Cragmites]] so that they can resume draining and destroying entire planets of their resources and kill anyone who they happen not to like, and [[FinalSolution kill every Lombax in existence]] - men, women, and children.
4th Apr '17 2:14:45 AM Psychadelico
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Added DiffLines:

** Heck, the swamp planet as a whole. Dark, foreboding, and dotted with nerdish, teddy-bear looking mall employees who are all either eaten or liquified by the local wildlife with no chance of saving them... the planet may be the first real level in the game, but GreenHillZone it ain't.
10th Jan '17 9:16:13 AM MysteriousZorua1994
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!Canon



* ''In Size Matters'', Ratchet's [[spoiler:drugged out sequence. The chainsaws and Ratchet's occasional desperate wailing don't help]].



** The Swamp monster from the same game. We first see it throttling a scientist before fighting Ratchet, while never showing more than a few tentacles and an eye stalk. Kinda creepy, but it gets far worse when you face it as a bonus boss. You get into it's lair by sliding down a pipe, and then falling, to end up trapped in a dark cavern with very little solid ground and no apparent way out. And then there's the monster itself: A horrific, slug-like ''thing'' with lots and lots of teeth, tentacles, and pincers. It tries to ''eat Ratchet alive''.
* ''Up Your Arsenal'', Qwark's Hideout is guarded by security robots that look like Qwark. As with many enemies their armor falls apart as they take damage, revealing the silver robot beneath the armor. The scary part is that when they fall down, you can't assume they're destroyed. They've lost their legs, but they will drag their torsos across the ground with their hands to try and swipe at you, looking like robotic zombies.

to:

** The Swamp monster from the same game. We first see it throttling a scientist before fighting Ratchet, while never showing more than a few tentacles and an eye stalk. Kinda creepy, but it gets far worse when you face it as a bonus boss.BonusBoss. You get into it's lair by sliding down a pipe, and then falling, to end up trapped in a dark cavern with very little solid ground and no apparent way out. And then there's the monster itself: A horrific, slug-like ''thing'' with lots and lots of teeth, tentacles, and pincers. It tries to ''eat Ratchet alive''.
* ''Up Your Arsenal'', Qwark's Hideout is guarded by [[BossInMooksClothing security robots that look like Qwark.Qwark]]. As with many enemies their armor falls apart as they take damage, revealing the silver robot beneath the armor. The scary part is that when they fall down, you can't assume they're destroyed. They've lost their legs, but they will drag their torsos across the ground with their hands to try and swipe at you, looking like robotic zombies.



*** Deadlocked and Secret Agent Clank has the Reapers a mutant gorilla hedgehog crocodile race.
** ''Size Matters'' has the Technomites - a vast, microscopic race that is responsible for the development and operation of ''almost all technology in the known universe'' turning against the galaxy. The fact that the enemy is invisible to the naked eye and yet potentially controls every piece of machinery in existence would've allowed the Technomites to be a far more dangerous threat, if that'd been their plan.
*** It also doesn't help that the whole thing is a CassandraTruth (at first).
---->'''Ratchet (to Clank):''' "[[PunctuatedForEmphasis There ARE...NO...TECHNOMITES!!]]"

to:

*** Deadlocked and Secret Agent Clank has the Reapers a mutant gorilla hedgehog crocodile race.
** ''Size Matters'' has the Technomites - a vast, microscopic race that is responsible for the development and operation of ''almost all technology in the known universe'' turning against the galaxy. The fact that the enemy is invisible to the naked eye and yet potentially controls every piece of machinery in existence would've allowed the Technomites to be a far more dangerous threat, if that'd been their plan.
*** It also doesn't help that the whole thing is a CassandraTruth (at first).
---->'''Ratchet (to Clank):''' "[[PunctuatedForEmphasis There ARE...NO...TECHNOMITES!!]]"
race.



* The first game has planet Oltanis, a dark, always rainy city filled with dark alleyways and electric robots with glowing eyes. Sadly Clank gets zapped by lightning (he gets better), leaving Ratchet to go and explore the city by HIMSELF.
* In Tools Of Destruction there are giant jellyfish in Stratus City, they do not hurt you but the way they are just there is unsettling.
* Ratchet and Clank: Into the Nexus runs on this since it is taking a spookier direction.
** The Meero Orphanage on Yerek is disturbingly similar to current-day Chernoybl. Plus, in front of it is an endlessly spinning merry-go-round and a disturbing hopscotch court that goes to seven, before reaching a square with a dead expression drawn on the very edge of the cliff. And let's not forget the creepy singing robots that are out front too.

to:

** Even the non-canon ''Size Matters'' can count. It has the Technomites - a vast, microscopic race that is responsible for the development and operation of ''almost all technology in the known universe'' [[GreenEyedMonster turning against the galaxy]]. The fact that the enemy is invisible to the naked eye and yet potentially controls every piece of machinery in existence would've allowed the Technomites to be a far more dangerous threat, [[RedHerring if that'd been their plan]].
*** It also doesn't help that the whole thing is a CassandraTruth (at first).
---->'''Ratchet (to Clank):''' "[[PunctuatedForEmphasis There ARE...NO...TECHNOMITES!!]]"
* The first game has planet Oltanis, a dark, always rainy city filled with dark alleyways and electric robots with glowing eyes. Sadly Clank gets zapped by lightning (he gets better), cannot leave the ship because of lightning, leaving Ratchet to go and explore the city by HIMSELF.
* In Tools ''Tools Of Destruction Destruction'' there are giant jellyfish in Stratus City, they do not hurt you but the way they are just there is unsettling.
* Ratchet and Clank: Into ''Into the Nexus Nexus'' runs on this since it is taking a [[DarkerAndEdgier spookier direction.
direction]].
** The Meero Orphanage on Yerek is disturbingly similar to current-day Chernoybl. Plus, in front of it is an endlessly spinning merry-go-round and a disturbing hopscotch court that goes to seven, before reaching a square with a dead expression drawn on the very edge of the cliff. And let's not forget the creepy singing robots that are out front too.too.

!Non-Canon

* ''In Size Matters'', Ratchet's [[spoiler:drugged out sequence. The chainsaws and Ratchet's occasional desperate wailing don't help]].
8th Feb '16 11:48:59 AM MegaMarioMan
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Just like ''VideoGame/SpyroTheDragon'', ''VideoGame/RatchetAndClank'' also tends to have some scary moments and enemies thrown in for good measure.

to:

Just like ''VideoGame/SpyroTheDragon'', ''VideoGame/RatchetAndClank'' ''Franchise/SpyroTheDragon'', ''Ratchet & Clank'' also tends to have some scary moments and enemies thrown in for good measure.
21st Sep '15 6:38:06 AM MegaMarioMan
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** The Meero Orphanage on Yerek is disturbingly similar to current-day Chernoybl. Plus, in front of it is an endlessly spinning merry-go-round and a disturbing hopscotch court that goes to seven, before reaching a square with a dead expression drawn on the very edge of the cliff.

to:

** The Meero Orphanage on Yerek is disturbingly similar to current-day Chernoybl. Plus, in front of it is an endlessly spinning merry-go-round and a disturbing hopscotch court that goes to seven, before reaching a square with a dead expression drawn on the very edge of the cliff. And let's not forget the creepy singing robots that are out front too.
18th May '15 1:15:32 PM mdalsted
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** The first game has planet Oltanis, a dark, always rainy city filled with dark alleyways and electric robots with glowing eyes. Sadly Clank gets zapped by lightning (he gets better), leaving Ratchet to go and explore the city by HIMSELF.
** In Tools Of Destruction there are giant jellyfish in Stratus City, they do not hurt you but the way they are just there is unsettling.

to:

** * The first game has planet Oltanis, a dark, always rainy city filled with dark alleyways and electric robots with glowing eyes. Sadly Clank gets zapped by lightning (he gets better), leaving Ratchet to go and explore the city by HIMSELF.
** * In Tools Of Destruction there are giant jellyfish in Stratus City, they do not hurt you but the way they are just there is unsettling.
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