History NightmareFuel / NewWorldOfDarkness

3rd Jun '16 5:45:29 PM WanderingBrowser
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* The fan supplement ''TabletopGame/GeniusTheTransgression'' has a number of things:
** Clockstoppers, who stop technology from working. O.K. you're thinking, but some of them see ''clothes'' and ''language'' as technology, reducing everyone in the area of their influence to cavemen who communicate in grunts (think about what happens to Commander Riker in that de-evolution episode of ' ''Series/StarTrekTheNextGeneration''.)
** Unmada are nigh on impossible for Mages to tell apart from Abyssals - they alter the area around them so the physics they believe in is true. (The Creator of Genius has stated they are not Abyssals, but a Mage wouldn't know that.) The bad part is if they end up in a hospital and their physics makes the equipment go wrong or ambulances pass their place of residence and stop.
*** And let's not forget Unmada Manes. See, an Unmada's reality-warping is mostly carried out by creatures made of Mania generated by the Unmada field. The higher the Genius's Inspiration, the more intelligent and numerous the Manes, and the Manes ''need'' to keep the Genius crazy if they want to stay alive. ''They will do anything.''
** An Insane Genius looks like a Mage, and An Insane Mage looks like a Genius, if one takes the wrong training, they can [[GoMadFromTheRevelation go mad]] from having the exact opposite philosophy to the one they're meant to have. An Obligation 0 Genius sees everything and ''everyone'' in a MeasuringTheMarigolds way, for example: "I just want to peel your face off, while keeping you alive using this machine, so I can see how your muscles work." Chances are they'd only keep you alive until the experiment was over, and then turn the machine off because they needed the electricity for something else.



* Now we have ''God-Machine Chronicles''. Take all the horror of Cthulhu, add in conspiracy thriller, make the cosmic horror in question and make it an utterly amoral machine best described as Passive-Aggressive Skynet God, and then for a final terror sundae, add in the fact that it can TimeTravel to its heart's content. Are you sure that your past is your own...?

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* Now we have ''God-Machine Chronicles''. Take all the horror of Cthulhu, add in conspiracy thriller, make the cosmic horror in question and make it an utterly amoral machine best described as Passive-Aggressive Skynet [[Franchise/{{Terminator}} Skynet]] God, and then for a final terror sundae, add in the fact that it can TimeTravel to its heart's content. Are you sure that your past is your own...?
2nd Jun '16 11:04:09 PM WanderingBrowser
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* NightmareFuel/GeniusTheTransgression (fan-game)
* NightmareFuel/PrincessTheHopeful (fan-game)
* NightmareFuel/LeviathanTheTempest (fan-game)
8th Sep '15 11:17:25 AM WanderingBrowser
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20th May '15 1:37:46 PM AmbarSonofDeshar
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** Which coincidentally makes ''Slasher'' one of the more disturbing supplements. Real-life murderers aren't movie-style concept-driven baddies with special, borderline-supernatural (or fully supernatural) abilities and resilience; they're just regular flesh and bone, as strong and smart as any other varied range of individuals, and what's profoundly wrong with them is nothing mystical, nothing fantastical.
22nd Feb '15 11:45:55 PM WanderingBrowser
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* NightmareFuel/MummyTheCurse




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* NightmareFuel/BeastThePrimordial
17th Feb '15 6:45:10 PM WanderingBrowser
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* NightmareFuel/DemonTheDescent



* ''TabletopGame/DemonTheDescent'' reveals just how powerful the God Machine is. Its Angels are essentially super-reality, sentient computer programs, which it disguises as humans by literally rewriting reality to give them the details they need. And where do Demons come from? Sometimes, these angels get so caught up in their disguise of being human that they start thinking independently, and refuse to be deleted when their purpose is done.
** The Pact system takes the classic DealWithTheDevil ideal and makes it even scarier. What a Demon bargains for with its Pacts is literally aspects of a human's existence; by paying their debt, they can [[RetGone erase aspects of the bargainer's past]] and transplant the erased details to their own false-semblance of humanity. A single memory, an entire year of a person's life, a critical event in their past, ''a family member'', anything like this can be bargained for. And then there's iconic "sell your soul". To an outside observer, it looks like a case of DemonicPossession. What's really happened is the Demon has ''[[RetGone erased their bargain from existence and stolen their life to be the Demon's own]]''.
15th May '14 9:17:40 PM WanderingBrowser
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Added DiffLines:

* ''TabletopGame/DemonTheDescent'' reveals just how powerful the God Machine is. Its Angels are essentially super-reality, sentient computer programs, which it disguises as humans by literally rewriting reality to give them the details they need. And where do Demons come from? Sometimes, these angels get so caught up in their disguise of being human that they start thinking independently, and refuse to be deleted when their purpose is done.
** The Pact system takes the classic DealWithTheDevil ideal and makes it even scarier. What a Demon bargains for with its Pacts is literally aspects of a human's existence; by paying their debt, they can [[RetGone erase aspects of the bargainer's past]] and transplant the erased details to their own false-semblance of humanity. A single memory, an entire year of a person's life, a critical event in their past, ''a family member'', anything like this can be bargained for. And then there's iconic "sell your soul". To an outside observer, it looks like a case of DemonicPossession. What's really happened is the Demon has ''[[RetGone erased their bargain from existence and stolen their life to be the Demon's own]]''.
6th May '14 7:36:48 PM Gregzilla
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* The [=nWoD=] games are filled with guys trying to show evil is the only true way. There's implications everywhere, both in powers and fluff, that they are indeed correct. It's like WW is saying [[EvilIsSexy "Dude, this is a horror series. Whachu expect?!"]]

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* The [=nWoD=] games are filled with guys trying to show evil is the only true way. There's implications everywhere, both in powers and fluff, that they are indeed correct. It's like WW is saying [[EvilIsSexy [[EvilIsEasy "Dude, this is a horror series. Whachu expect?!"]]
6th May '14 7:27:28 PM Gregzilla
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** Which coincidentally makes ''Slasher'' one of the more disturbing supplements.
*** No kidding. Real-life murderers aren't movie-style concept-driven baddies with special, borderline-supernatural (or fully supernatural) abilities and resilience; they're just regular flesh and bone, as strong and smart as any other varied range of individuals, and what's profoundly wrong with them is nothing mystical, nothing fantastical.

to:

** Which coincidentally makes ''Slasher'' one of the more disturbing supplements.
*** No kidding.
supplements. Real-life murderers aren't movie-style concept-driven baddies with special, borderline-supernatural (or fully supernatural) abilities and resilience; they're just regular flesh and bone, as strong and smart as any other varied range of individuals, and what's profoundly wrong with them is nothing mystical, nothing fantastical.
29th Sep '13 11:11:25 AM Gregzilla
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*** Of course, there's a catch. If you die again and haven't fulfilled your end of the bargain sufficiently (and you aren't dying of natural causes like old age), the Geist brings you back and someone else dies in your place. You get to live through the death of your replacement, and the trauma of being brought back can cause your grip on sanity to slip. Die enough times and the Geist takes over. Sure, you can say you want to be allowed to die next time, but the Geist can always do it anyway. To me, that gives ''TabletopGame/GeistTheSinEaters'' the most potential for NightmareFuel, especially once you read far enough back in the book to find out what happens to the ones who go through this. And that's not even taking into account the Kerberoi.

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*** Of course, there's a catch. If you die again and haven't fulfilled your end of the bargain sufficiently (and you aren't dying of natural causes like old age), the Geist brings you back and someone else dies in your place. You get to live through the death of your replacement, and the trauma of being brought back can cause your grip on sanity to slip. Die enough times and the Geist takes over. Sure, you can say you want to be allowed to die next time, but the Geist can always do it anyway. To me, that gives ''TabletopGame/GeistTheSinEaters'' the most potential for NightmareFuel, especially once you read far enough back in the book to find out what happens to the ones who go through this. And that's not even taking into account the Kerberoi.
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