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* Most of the Jar of Psychoses zones unlocked by the Angry Jung Man are merely weird, with plenty of the game's trademark humor. Then there's [[http://kol.coldfront.net/thekolwiki/index.php/The_Crackpot_Mystic%27s_Psychoses the Crackpot Mystic's Psychoses]], a VideoGame/MegaMan-inspired zone where you fight the embodiments of the Mystic's Anger, Fear, Doubt, and Regret, which are full of monsters that taunt you with their respective {{Adult Fear}}s to an unsettlingly real level. Any jokes here are tinged with BlackComedy and SurrealHorror. Anyone who's struggled with intrusive thoughts should probably skip this sidequest.

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* Most of the Jar of Psychoses zones unlocked by the Angry Jung Man are merely weird, with plenty of the game's trademark humor. Then there's [[http://kol.coldfront.net/thekolwiki/index.php/The_Crackpot_Mystic%27s_Psychoses the Crackpot Mystic's Psychoses]], a VideoGame/MegaMan-inspired zone where you fight the embodiments of the Mystic's Anger, Fear, Doubt, and Regret, which are full of monsters that taunt you with their respective {{Adult Fear}}s fears to an unsettlingly real level. Any jokes here are tinged with BlackComedy and SurrealHorror. Anyone who's struggled with intrusive thoughts should probably skip this sidequest.
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* While Ed the Undying is normally a hilarious joke villain, the end of the "Actually Ed the Undying" challenge path shows that even he has his limits and can get ''really'' scary once he's ''completely'' pissed off. [[spoiler:Upon defeating the FinalBoss, your PlayerCharacter, Ed, who by this point is completely and utterly ''done'' after everything he's gone through to get the Holy Macguffin back, proceeds to torture your character mercilessly until they confess that the Council took the Macguffin. At which point, Ed nonchalantly ''steals your soul'' and flings it into the Astral Portal to be tortured even further by his jackal demons, who turn out to be ''very'' real. When the challenge path ends and you return to being your character again, all they remember of the experience is a royally pissed off skeleton and pure, indescribable pain and torment.]]

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* While Ed the Undying is normally a hilarious joke villain, the end of the "Actually Ed the Undying" challenge path shows that even he has his limits and can get ''really'' scary once he's ''completely'' pissed off. [[spoiler:Upon defeating the FinalBoss, your PlayerCharacter, Ed, who by this point is completely and utterly ''done'' after everything he's gone through to get the Holy Macguffin back, proceeds to torture your character mercilessly until they confess that the Council took the Macguffin. At which point, Ed nonchalantly ''steals your soul'' and flings it into the Astral Portal to be tortured even further by his jackal demons, who turn out to be ''very'' real. When the challenge path ends and you return to being your character again, all they remember of the experience is a royally pissed off skeleton and pure, indescribable pain and torment.]]]]
* The Basic Hot Dogs at the Hot Dog Stand is an unusual food item in which you can keep eating them after you're full, giving yourself an escalating debuff to all stats until the next day. The descriptions starts off innocent enough with the player character just cramming a bit more in their stomach, but devolve into BodyHorror and NauseaFuel the more they consume, with visceral descriptions of their innards becoming more and more packed and still forcing themselves to eat another.
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* ''Everything'' about the Guy Made of Bees. To be specific: The Guy Made of Bees is the kingdom's answer to Film/{{Candyman}}. He was an accountant who quit after endless years in a dead-end position and took up beekeeping. The people who knew him noticed that as his visits became less and less frequent, he spoke more and more about the wonders of bees... while his speech became more and more buzz-like. One day he stopped coming at all. And then people started to vanish. When they burned down his apiary, the bees rose from the flames in a human-like form, and now all they do is ''hate''...

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* ''Everything'' about the Guy Made of Bees. To be specific: The Guy Made of Bees is the kingdom's answer to Film/{{Candyman}}. He was an accountant who quit after endless years in a dead-end position and took up beekeeping. The people who knew him noticed that as his visits became less and less frequent, he spoke more and more about the wonders of bees... while his speech became more and more buzz-like. One day he stopped coming at all. And then people other accountants and their families started to vanish. turn up dead, covered in thousands of bee stings. When they beat the man to death and burned down his apiary, the bees rose from the flames in a human-like form, and now all they do is ''hate''...
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* A 2017 event had an EldritchAbomination named Sssshhsssblllrrggghsssssggggrrgglsssshhssslblgl invade the kingdom.

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* A 2017 event had an EldritchAbomination named Sssshhsssblllrrggghsssssggggrrgglsssshhssslblgl invade the kingdom.kingdom.
* While Ed the Undying is normally a hilarious joke villain, the end of the "Actually Ed the Undying" challenge path shows that even he has his limits and can get ''really'' scary once he's ''completely'' pissed off. [[spoiler:Upon defeating the FinalBoss, your PlayerCharacter, Ed, who by this point is completely and utterly ''done'' after everything he's gone through to get the Holy Macguffin back, proceeds to torture your character mercilessly until they confess that the Council took the Macguffin. At which point, Ed nonchalantly ''steals your soul'' and flings it into the Astral Portal to be tortured even further by his jackal demons, who turn out to be ''very'' real. When the challenge path ends and you return to being your character again, all they remember of the experience is a royally pissed off skeleton and pure, indescribable pain and torment.]]

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* Most of the Jar of Psychoses zones unlocked by the Angry Jung Man are merely weird, with plenty of the game's trademark humor. Then there's [[http://kol.coldfront.net/thekolwiki/index.php/The_Crackpot_Mystic%27s_Psychoses the Crackpot Mystic's Psychoses]], a VideoGame/MegaMan-inspired zone where you fight the embodiments of the Mystic's Anger, Fear, Doubt, and Regret, which are full of monsters that taunt you with their respective {{Adult Fear}}s. Any jokes here are tinged with BlackComedy and SurrealHorror.

to:

* Most of the Jar of Psychoses zones unlocked by the Angry Jung Man are merely weird, with plenty of the game's trademark humor. Then there's [[http://kol.coldfront.net/thekolwiki/index.php/The_Crackpot_Mystic%27s_Psychoses the Crackpot Mystic's Psychoses]], a VideoGame/MegaMan-inspired zone where you fight the embodiments of the Mystic's Anger, Fear, Doubt, and Regret, which are full of monsters that taunt you with their respective {{Adult Fear}}s.Fear}}s to an unsettlingly real level. Any jokes here are tinged with BlackComedy and SurrealHorror. Anyone who's struggled with intrusive thoughts should probably skip this sidequest.
-->''"All of those things you're so proud of," it hisses. "Nothing. Child's play. If you can do something, that's because it's easy. You are useless." You are wracked with nausea.''



* A 2017 event had an EldritchAbomination named Sssshhsssblllrrggghsssssggggrrgglsssshhssslblgl invade the kingdom.
* The Crackpot Mystic's Psychoses are, on the surface, another fun video game reference (specifically, to ''Franchise/MegaMan''), and the enemies are once again sprites from classic NES games. However, this area is meant to represent the Mystic's fears, doubts, angers, and regrets, and most of the flavor text for the monsters reflects that to an unsettlingly real level. Anyone who's struggled with intrusive thoughts should probably skip this sidequest.
-->''"All of those things you're so proud of," it hisses. "Nothing. Child's play. If you can do something, that's because it's easy. You are useless." You are wracked with nausea.''

to:

* A 2017 event had an EldritchAbomination named Sssshhsssblllrrggghsssssggggrrgglsssshhssslblgl invade the kingdom.
* The Crackpot Mystic's Psychoses are, on the surface, another fun video game reference (specifically, to ''Franchise/MegaMan''), and the enemies are once again sprites from classic NES games. However, this area is meant to represent the Mystic's fears, doubts, angers, and regrets, and most of the flavor text for the monsters reflects that to an unsettlingly real level. Anyone who's struggled with intrusive thoughts should probably skip this sidequest.
-->''"All of those things you're so proud of," it hisses. "Nothing. Child's play. If you can do something, that's because it's easy. You are useless." You are wracked with nausea.''
kingdom.
Is there an issue? Send a MessageReason:
None


* A 2017 event had an EldritchAbomination named Sssshhsssblllrrggghsssssggggrrgglsssshhssslblgl invade the kingdom.

to:

* A 2017 event had an EldritchAbomination named Sssshhsssblllrrggghsssssggggrrgglsssshhssslblgl invade the kingdom.kingdom.
* The Crackpot Mystic's Psychoses are, on the surface, another fun video game reference (specifically, to ''Franchise/MegaMan''), and the enemies are once again sprites from classic NES games. However, this area is meant to represent the Mystic's fears, doubts, angers, and regrets, and most of the flavor text for the monsters reflects that to an unsettlingly real level. Anyone who's struggled with intrusive thoughts should probably skip this sidequest.
-->''"All of those things you're so proud of," it hisses. "Nothing. Child's play. If you can do something, that's because it's easy. You are useless." You are wracked with nausea.''
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None


* The adventure that nets you the newly-hatched mayonnaise wasp: [[spoiler: Your character continually flips between noting increasingly worsening symptoms and an unhealthy obsession with mayonnaise, followed by a gruesomely-described Kingdom of Loathing take on the Chestburster scene from Alien.]]

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* The adventure that nets you the newly-hatched mayonnaise wasp: [[spoiler: Your character continually flips between noting increasingly worsening symptoms and an unhealthy obsession with mayonnaise, followed by a gruesomely-described Kingdom of Loathing take on the Chestburster scene from Alien.]]]]
* A 2017 event had an EldritchAbomination named Sssshhsssblllrrggghsssssggggrrgglsssshhssslblgl invade the kingdom.
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None


-->TOGETHER! TOGETHER FOREVER!

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-->TOGETHER! TOGETHER FOREVER!FOREVER!
* The adventure that nets you the newly-hatched mayonnaise wasp: [[spoiler: Your character continually flips between noting increasingly worsening symptoms and an unhealthy obsession with mayonnaise, followed by a gruesomely-described Kingdom of Loathing take on the Chestburster scene from Alien.]]
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* The Spookyraven Manor revamp in May 2014 added tons of new content, including two new sidequests, the Lady Spookyraven quest and the Lights Out quest, which was itself into two parts, Elizabeth and Stephen. The Lady Spookyraven quest involves the usual monster-fighting and fetch-questing shenanigans, and Elizabeth's half of the Lights Out quest is fairly tame, Stephen's quest is downright disturbing. [[spoiler: First, you discover that part of the reason [[ChronicPetKiller his pets kept dying]] is because he ''practiced surgery'' on them [[CreepyChild as a kid]]. You later find Stephen took up taxidermy, and some of his later experiments got... [[MixAndMatchCritters weird]]. Things get even weirder when you find a hidden laboratory with signs that Stephen [[MadScientist tried this on]] ''[[MadScientist living animals]]'', and eventually succeeded by transplanting a brain from ''[[NoodleIncident somewhere]]'' into a wolf's body. Eventually, you find a code to a machine in the laboratory on the third floor, and find out what happened to Stephen: he ''[[ProfessorGuineaPig fused himself with his "patients"]]'' so they could be together again, and you just brought the resulting belligerent mish-mash of animal and human parts back to life. [[NiceJobBreakingItHero Whoops]].]]

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* The Spookyraven Manor revamp in May 2014 added tons of new content, including two new sidequests, the Lady Spookyraven quest and the Lights Out quest, which was itself into two parts, Elizabeth and Stephen. The Lady Spookyraven quest involves the usual monster-fighting and fetch-questing shenanigans, and Elizabeth's half of the Lights Out quest is fairly tame, but Stephen's quest is downright disturbing. [[spoiler: First, you discover that part of the reason [[ChronicPetKiller his pets kept dying]] is because he ''practiced surgery'' on them [[CreepyChild as a kid]]. You later find Stephen took up taxidermy, and some of his later experiments got... [[MixAndMatchCritters weird]]. Things get even weirder when you find a hidden laboratory with signs that Stephen [[MadScientist tried this on]] ''[[MadScientist tried this on living animals]]'', and eventually succeeded by transplanting a brain from ''[[NoodleIncident somewhere]]'' into a wolf's body. Eventually, you find a code to a machine in the laboratory on the third floor, and find out what happened to Stephen: he ''[[ProfessorGuineaPig fused himself with his "patients"]]'' so they could be together again, and you just brought the resulting belligerent mish-mash of animal and human parts back to life. [[NiceJobBreakingItHero Whoops]].]]
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* With the Spookyraven manor revamp, they added two new quests, the Lady spookyraven quest, and the lights out quest, which was split into two parts, Elizabeth and Stephan. While The Lady spookyraven quest and Elizabeth's quest is the regular shenanigans, Stephan's quest falls straight into nightmare fuel. It starts in the bedroom where you can [[spoiler: find a note from lady spookyraven talking about his "patients" and how he wants more equipment, saying he keeps the key too his lockbox with his teddy bear. If you go too his nursery and look in his lockbox, you will find a diary detailing his "patients", each and every one of them dying. It also says he is going to bury "crumbles", saying he doesn't want want to let him go but "papa said he had an idea though". Visit the conservatory after this, and you can dig up Crumble's grave and find a headless wolf skeleton, leading to you going to the billiards room and finding multiple stuffed heads, starting with Crumbles and going on, increasing in quality until eventually they begin to get... [[BodyHorror weird]]. Go too the wine cellar after this, and you can find a hidden room containing multiple large glass jars with mutated animals and notes detailing what had happened, such as a cat who's heart and legs had been replaced with that of a boar... Until you get too "Crumbles II" Who had his brain replaced with that of... Something scribbled out, and it lived until eventually they put it down as a result of it becoming aggressive, and cremating him, ending with a message saying that despite this setback, he is on the right track and will soon never have to bid a friend farewell.Go to the boiler room and search the ash barrels after this and you will find a dog collar reading "Crumbles II" and the numbers "23-47-99". The last part of this quest is in the laboratory, where you can examine some machines and find a large tank covered by a white sheet with leather straps too tie it down, with the power switch locked down with a six-digit combination lock. Enter the code you found earlier and turn it on, and a loud roar will come from the machine, and than a creature will break the glass and tear open the white cloth, and than you will fight Stephan Spookyraven, who [[BodyHorror FUSED HIMSELF WITH HIS "PATIENTS"]] so he could be with them forever. ]]

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* With the The Spookyraven manor revamp, they Manor revamp in May 2014 added tons of new content, including two new quests, sidequests, the Lady spookyraven quest, Spookyraven quest and the lights out Lights Out quest, which was split itself into two parts, Elizabeth and Stephan. While Stephen. The Lady spookyraven Spookyraven quest involves the usual monster-fighting and fetch-questing shenanigans, and Elizabeth's half of the Lights Out quest is the regular shenanigans, Stephan's fairly tame, Stephen's quest falls straight into nightmare fuel. It starts in the bedroom where you can is downright disturbing. [[spoiler: First, you discover that part of the reason [[ChronicPetKiller his pets kept dying]] is because he ''practiced surgery'' on them [[CreepyChild as a kid]]. You later find a note from lady spookyraven talking about Stephen took up taxidermy, and some of his "patients" and how he wants more equipment, saying he keeps the key too his lockbox with his teddy bear. If you go too his nursery and look in his lockbox, you will find a diary detailing his "patients", each and every one of them dying. It also says he is going to bury "crumbles", saying he doesn't want want to let him go but "papa said he had an idea though". Visit the conservatory after this, and you can dig up Crumble's grave and find a headless wolf skeleton, leading to you going to the billiards room and finding multiple stuffed heads, starting with Crumbles and going on, increasing in quality until eventually they begin to get... [[BodyHorror later experiments got... [[MixAndMatchCritters weird]]. Go too the wine cellar after this, and Things get even weirder when you can find a hidden room containing multiple large glass jars laboratory with mutated animals and notes detailing what had happened, such as a cat who's heart and legs had been replaced with signs that of a boar... Until you get too "Crumbles II" Who had his brain replaced with that of... Something scribbled out, Stephen [[MadScientist tried this on]] ''[[MadScientist living animals]]'', and it lived until eventually they put it down as succeeded by transplanting a result of it becoming aggressive, and cremating him, ending with brain from ''[[NoodleIncident somewhere]]'' into a message saying that despite this setback, he is wolf's body. Eventually, you find a code to a machine in the laboratory on the right track and will soon never have to bid a friend farewell.Go to the boiler room and search the ash barrels after this and you will find a dog collar reading "Crumbles II" and the numbers "23-47-99". The last part of this quest is in the laboratory, where you can examine some machines third floor, and find a large tank covered by a white sheet out what happened to Stephen: he ''[[ProfessorGuineaPig fused himself with leather straps too tie it down, with the power switch locked down with a six-digit combination lock. Enter the code you found earlier and turn it on, and a loud roar will come from the machine, and than a creature will break the glass and tear open the white cloth, and than you will fight Stephan Spookyraven, who [[BodyHorror FUSED HIMSELF WITH HIS "PATIENTS"]] his "patients"]]'' so he they could be with them forever. together again, and you just brought the resulting belligerent mish-mash of animal and human parts back to life. [[NiceJobBreakingItHero Whoops]].]]
Is there an issue? Send a MessageReason:
I thought the quest detailed was horrifying, and nobody had added it yet. This is my first edit, so feel free too improve it.


-->[[HorrorHunger Hungry!]] So hungry! HUNGRY! ''GRAAAAAAAAAAAAAGH!''

to:

-->[[HorrorHunger Hungry!]] So hungry! HUNGRY! ''GRAAAAAAAAAAAAAGH!''''GRAAAAAAAAAAAAAGH!''
* With the Spookyraven manor revamp, they added two new quests, the Lady spookyraven quest, and the lights out quest, which was split into two parts, Elizabeth and Stephan. While The Lady spookyraven quest and Elizabeth's quest is the regular shenanigans, Stephan's quest falls straight into nightmare fuel. It starts in the bedroom where you can [[spoiler: find a note from lady spookyraven talking about his "patients" and how he wants more equipment, saying he keeps the key too his lockbox with his teddy bear. If you go too his nursery and look in his lockbox, you will find a diary detailing his "patients", each and every one of them dying. It also says he is going to bury "crumbles", saying he doesn't want want to let him go but "papa said he had an idea though". Visit the conservatory after this, and you can dig up Crumble's grave and find a headless wolf skeleton, leading to you going to the billiards room and finding multiple stuffed heads, starting with Crumbles and going on, increasing in quality until eventually they begin to get... [[BodyHorror weird]]. Go too the wine cellar after this, and you can find a hidden room containing multiple large glass jars with mutated animals and notes detailing what had happened, such as a cat who's heart and legs had been replaced with that of a boar... Until you get too "Crumbles II" Who had his brain replaced with that of... Something scribbled out, and it lived until eventually they put it down as a result of it becoming aggressive, and cremating him, ending with a message saying that despite this setback, he is on the right track and will soon never have to bid a friend farewell.Go to the boiler room and search the ash barrels after this and you will find a dog collar reading "Crumbles II" and the numbers "23-47-99". The last part of this quest is in the laboratory, where you can examine some machines and find a large tank covered by a white sheet with leather straps too tie it down, with the power switch locked down with a six-digit combination lock. Enter the code you found earlier and turn it on, and a loud roar will come from the machine, and than a creature will break the glass and tear open the white cloth, and than you will fight Stephan Spookyraven, who [[BodyHorror FUSED HIMSELF WITH HIS "PATIENTS"]] so he could be with them forever. ]]
-->TOGETHER! TOGETHER FOREVER!
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** One of the Hot skeletons carries two torches. The reason? Well, [[CruelAndUnusualDeath flesh burns at lower temperatures than bone...]]
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-->Further up the castle hallway, you spot a skeleton shuffling around in a tattered and threadbare floral-print housecoat. You ready your weapon and move forward to attack, and as the skeleton senses your presence, it whirls around. The housecoat flaps open. The skeleton has another, smaller skeleton hanging just below its ribcage. Like the skeleton of a monkey, or... or... a doll. Yes, that must be what it is. A doll skeleton. Which is jeering and clacking its little teeth at you.

to:

-->Further up the castle hallway, you spot a skeleton shuffling around in a tattered and threadbare floral-print housecoat. You ready your weapon and move forward to attack, and as the skeleton senses your presence, it whirls around. The housecoat flaps open. The skeleton has another, smaller skeleton hanging just below its ribcage. Like the skeleton of a monkey, or... or... a doll. Yes, that must be what it is. A doll skeleton. Which is jeering and clacking its little teeth at you.you.
* Most of the Zombie Slayer path is funny, but some of the descriptions are unnerving. Most notable is the Ravenous Pounce skill (an attack that's more powerful the lower your Fullness), which is described as follows:
-->[[HorrorHunger Hungry!]] So hungry! HUNGRY! ''GRAAAAAAAAAAAAAGH!''
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* The first few parts of the Sea Monkees' questline are the usual silly fun, but when you set out to rescue [[spoiler:Mom Sea Monkee]], things take a sudden turn into horror. [[spoiler:The Caliginous Abyss]] has you fighting {{Eldritch Abomination}}s that [[http://cdn.coldfront.net/thekolwiki/images/c/c3/Darkeye.gif look somewhat reminscent]] of the later levels of ''VideoGame/{{Eversion}}'', and there are ominous sights and messages at the end of battles. Monsters in this zone drop items that work as buff potions. The descriptions of both the items and their effects are short and unsettling, in contrast to the usual humorous messages.

to:

* The first few parts of the Sea Monkees' questline are the usual silly fun, but when you set out to rescue [[spoiler:Mom Sea Monkee]], things take a sudden turn into horror. [[spoiler:The Caliginous Abyss]] has you fighting {{Eldritch Abomination}}s that [[http://cdn.[[http://kol.coldfront.net/thekolwiki/images/c/c3/Darkeye.gif net/thekolwiki/index.php/Eye_in_the_darkness look somewhat reminscent]] reminiscent]] of the later levels of ''VideoGame/{{Eversion}}'', and there are ominous sights and messages at the end of battles. Monsters in this zone drop items that work as buff potions.potions, usually with a degree of temporary BodyHorror. The descriptions of both the items and their effects are short and unsettling, in contrast to the usual humorous messages.
Is there an issue? Send a MessageReason:
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* The Twin Peaks level is probably one of the most frightening locations in the game, being mostly devoid of humor outside of the hedge maze encounters and filled with a pretty grim atmosphere. Not meeting the [[GuideDangIt fairly steep requirements]] to [[ThatOnePuzzle solve the various puzzles]] can result in horrifying scenarios were the player is [[spoiler:molested and chased by an angry undead corpse woman, [[SealedRoomInTheMiddleOfNowhere trapped in a large food pantry]], or stuck following ghostly music into a creepy painting.]] Only to end up stranded back outside in the cold after each adventure ends and forced to make their way back through the hedge maze yet again. Granted, knowing a little about [[TwinPeaks the]] [[TheShining works]] being parodied helps take a bit of the edge off, but not much.

to:

* The Twin Peaks level is probably one of the most frightening locations in the game, being mostly devoid of humor outside of the hedge maze encounters and filled with a pretty grim atmosphere. Not meeting the [[GuideDangIt fairly steep requirements]] to [[ThatOnePuzzle solve the various puzzles]] can result in horrifying scenarios were the player is [[spoiler:molested and chased by an angry undead corpse woman, [[SealedRoomInTheMiddleOfNowhere trapped in a large food pantry]], or stuck following ghostly music into a creepy painting.]] Only to end up stranded back outside in the cold after each adventure ends and forced to make their way back through the hedge maze yet again. Granted, knowing a little about [[TwinPeaks [[Series/TwinPeaks the]] [[TheShining [[Film/TheShining works]] being parodied helps take a bit of the edge off, but not much.

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The \\\\\'s aren\'t working.


* The first few parts of the Sea Monkees' questline are the usual silly fun, but when you set out to rescue [[spoiler:Mom Sea Monkee]], things take a sudden turn into horror. [[spoiler:The Caliginous Abyss]] has you fighting {{Eldritch Abomination}}s that [[http://cdn.coldfront.net/thekolwiki/images/c/c3/Darkeye.gif look somewhat reminscent]] of the later levels of ''VideoGame/{{Eversion}}'', and there are ominous sights and messages at the end of battles.\\
Monsters in this zone drop items that work as buff potions. The descriptions of both the items and their effects are short and unsettling, in contrast to the usual humorous messages.\\
Things don't get any better after you complete the quest. [[spoiler:Mom Sea Monkee is... off. Her behavior is violently unhinged, with nary a trace of the usual [=KoL=] humor,]] [[spoiler:Little Brother]] seems to be hiding something, and [[spoiler:''Grandpa doesn't seem to realize Mom's back'' if you ask about her]] (although that last part may just be an oversight by the devs.)
* There's also fighting [[spoiler:Dad Sea-Monkee]] and the events surrounding it. Much like rescuing [[spoiler:Mom Sea Monkee]], they're devoid of any humor, instead having unsettling, cryptic messages. Heck, one of the hit messages is "You blink, and when your eyes open you are on the wrong side of the window. The air is sucked from your lungs. Blood sprays from your eyes and ears. You scream, but, well, you know."

to:

* The first few parts of the Sea Monkees' questline are the usual silly fun, but when you set out to rescue [[spoiler:Mom Sea Monkee]], things take a sudden turn into horror. [[spoiler:The Caliginous Abyss]] has you fighting {{Eldritch Abomination}}s that [[http://cdn.coldfront.net/thekolwiki/images/c/c3/Darkeye.gif look somewhat reminscent]] of the later levels of ''VideoGame/{{Eversion}}'', and there are ominous sights and messages at the end of battles.\\
Monsters in this zone drop items that work as buff potions. The descriptions of both the items and their effects are short and unsettling, in contrast to the usual humorous messages.\\
messages.
**
Things don't get any better after you complete the quest. [[spoiler:Mom Sea Monkee is... off. Her behavior is violently unhinged, with nary a trace of the usual [=KoL=] humor,]] [[spoiler:Little Brother]] seems to be hiding something, and [[spoiler:''Grandpa doesn't seem to realize Mom's back'' if you ask about her]] (although that last part may just be an oversight by the devs.)
* There's also fighting [[spoiler:Dad Sea-Monkee]] and the events surrounding it. Much like rescuing [[spoiler:Mom Sea Monkee]], they're devoid of any humor, instead having unsettling, cryptic messages. Heck, one of the hit messages is "You blink, and when your eyes open you are on the wrong side of the window. The air is sucked from your lungs. Blood sprays from your eyes and ears. You scream, but, [[{{Film/Alien}} well, you know."]]"



* The Twin Peaks level is probably one of the most frightening locations in the game, being mostly devoid of humor outside of the hedge maze encounters and filled with a pretty grim atmosphere. Not meeting the [[GuideDangIt fairly steep requirements]] to [[ThatOnePuzzle solve the various puzzles]] can result in horrifying scenarios were the player is [[spoiler:molested and chased by an angry undead corpse woman, [[SealedRoomInTheMiddleOfNowhere trapped in a large food pantry]], or stuck following ghostly music into a creepy painting.]] Only to end up stranded back outside in the cold after each adventure ends and forced to make their way back through the hedge maze yet again. Granted, knowing a little about [[TwinPeaks the]] [[TheShining works]] being parodied helps take a bit of the edge off, but not much.

to:

* The Twin Peaks level is probably one of the most frightening locations in the game, being mostly devoid of humor outside of the hedge maze encounters and filled with a pretty grim atmosphere. Not meeting the [[GuideDangIt fairly steep requirements]] to [[ThatOnePuzzle solve the various puzzles]] can result in horrifying scenarios were the player is [[spoiler:molested and chased by an angry undead corpse woman, [[SealedRoomInTheMiddleOfNowhere trapped in a large food pantry]], or stuck following ghostly music into a creepy painting.]] Only to end up stranded back outside in the cold after each adventure ends and forced to make their way back through the hedge maze yet again. Granted, knowing a little about [[TwinPeaks the]] [[TheShining works]] being parodied helps take a bit of the edge off, but not much.much.
* Many of the Dreadsylvanian monsters have grim descriptions apt for the tough zone, especially the Spooky monsters.
-->Further up the castle hallway, you spot a skeleton shuffling around in a tattered and threadbare floral-print housecoat. You ready your weapon and move forward to attack, and as the skeleton senses your presence, it whirls around. The housecoat flaps open. The skeleton has another, smaller skeleton hanging just below its ribcage. Like the skeleton of a monkey, or... or... a doll. Yes, that must be what it is. A doll skeleton. Which is jeering and clacking its little teeth at you.
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-->[[spoiler:Dad is always was always is always was always [[MadnessMantra is always was always is always was always is always was always...]]]]

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-->[[spoiler:Dad is always was always is always was always [[MadnessMantra is always was always is always was always is always was always...]]]]]]]]
* The Twin Peaks level is probably one of the most frightening locations in the game, being mostly devoid of humor outside of the hedge maze encounters and filled with a pretty grim atmosphere. Not meeting the [[GuideDangIt fairly steep requirements]] to [[ThatOnePuzzle solve the various puzzles]] can result in horrifying scenarios were the player is [[spoiler:molested and chased by an angry undead corpse woman, [[SealedRoomInTheMiddleOfNowhere trapped in a large food pantry]], or stuck following ghostly music into a creepy painting.]] Only to end up stranded back outside in the cold after each adventure ends and forced to make their way back through the hedge maze yet again. Granted, knowing a little about [[TwinPeaks the]] [[TheShining works]] being parodied helps take a bit of the edge off, but not much.
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* There's also fighting [[spoiler:Dad Sea-Monkee]] and the events surrounding it. Much like rescuing [[spoiler:Mom Sea Monkee]], they're devoid of any humor, instead having unsettling, cryptic messages. Heck, one of the hit messages is "You blink, and when your eyes open you are on the wrong side of the window. The air is sucked from your lungs. Blood sprays from your eyes and ears. You scream, but, well, you know."

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* There's also fighting [[spoiler:Dad Sea-Monkee]] and the events surrounding it. Much like rescuing [[spoiler:Mom Sea Monkee]], they're devoid of any humor, instead having unsettling, cryptic messages. Heck, one of the hit messages is "You blink, and when your eyes open you are on the wrong side of the window. The air is sucked from your lungs. Blood sprays from your eyes and ears. You scream, but, well, you know.""
** Even Monster Manuel, who still managed to have lighthearted quips regarding [[spoiler:The Caliginous Abyss monsters]] and [[spoiler:the two Elder Gods]], has ''nothing'' humorous to say about [[spoiler:Dad]].
-->[[spoiler:Dad is always was always is always was always [[MadnessMantra is always was always is always was always is always was always...]]]]
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* There's also fighting [[Dad Sea-Monkee]] and the events surrounding it. Much like rescuing [[spoiler:Mom Sea Monkee]], they're devoid of any humor, instead having unsettling, cryptic messages. Heck, one of the hit messages is "You blink, and when your eyes open you are on the wrong side of the window. The air is sucked from your lungs. Blood sprays from your eyes and ears. You scream, but, well, you know."

to:

* There's also fighting [[Dad [[spoiler:Dad Sea-Monkee]] and the events surrounding it. Much like rescuing [[spoiler:Mom Sea Monkee]], they're devoid of any humor, instead having unsettling, cryptic messages. Heck, one of the hit messages is "You blink, and when your eyes open you are on the wrong side of the window. The air is sucked from your lungs. Blood sprays from your eyes and ears. You scream, but, well, you know."

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* The first few parts of the Sea Monkees' questline are the usual silly fun, but when you set out to rescue [[spoiler:Mom]], things take a sudden turn into horror. [[spoiler:The Caliginous Abyss]] has you fighting {{Eldritch Abomination}}s that [[http://cdn.coldfront.net/thekolwiki/images/c/c3/Darkeye.gif look somewhat reminscent]] of the later levels of ''VideoGame/{{Eversion}}'', and there are ominous sights and messages at the end of battles.\\

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* The first few parts of the Sea Monkees' questline are the usual silly fun, but when you set out to rescue [[spoiler:Mom]], [[spoiler:Mom Sea Monkee]], things take a sudden turn into horror. [[spoiler:The Caliginous Abyss]] has you fighting {{Eldritch Abomination}}s that [[http://cdn.coldfront.net/thekolwiki/images/c/c3/Darkeye.gif look somewhat reminscent]] of the later levels of ''VideoGame/{{Eversion}}'', and there are ominous sights and messages at the end of battles.\\



Things don't get any better after you complete the quest. [[spoiler:Mom Sea Monkee is... off. Her behavior is violently unhinged, with nary a trace of the usual [=KoL=] humor,]] [[spoiler:Little Brother]] seems to be hiding something, and [[spoiler:''Grandpa doesn't seem to realize Mom's back'' if you ask about her]] (although that last part may just be an oversight by the devs.)

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Things don't get any better after you complete the quest. [[spoiler:Mom Sea Monkee is... off. Her behavior is violently unhinged, with nary a trace of the usual [=KoL=] humor,]] [[spoiler:Little Brother]] seems to be hiding something, and [[spoiler:''Grandpa doesn't seem to realize Mom's back'' if you ask about her]] (although that last part may just be an oversight by the devs.))
* There's also fighting [[Dad Sea-Monkee]] and the events surrounding it. Much like rescuing [[spoiler:Mom Sea Monkee]], they're devoid of any humor, instead having unsettling, cryptic messages. Heck, one of the hit messages is "You blink, and when your eyes open you are on the wrong side of the window. The air is sucked from your lungs. Blood sprays from your eyes and ears. You scream, but, well, you know."

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* ''Everything'' about the Guy Made of Bees.

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* ''Everything'' about the Guy Made of Bees. To be specific: The Guy Made of Bees is the kingdom's answer to Film/{{Candyman}}. He was an accountant who quit after endless years in a dead-end position and took up beekeeping. The people who knew him noticed that as his visits became less and less frequent, he spoke more and more about the wonders of bees... while his speech became more and more buzz-like. One day he stopped coming at all. And then people started to vanish. When they burned down his apiary, the bees rose from the flames in a human-like form, and now all they do is ''hate''...
-->''"WE ARE BEES. WE HATE YOU."''
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The spoilers are because the quest just rolled out yesterday.

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* Invoked: Nightmare Fuel is the basis of Spooky damage.
* ''Everything'' about the Guy Made of Bees.
* The [[http://kol.coldfront.net/thekolwiki/index.php/Four-shadowed_mime four-shadowed mimes]]. Not only were they wandering monsters and thus able to be fought in ''any'' zone, they stood in stark contrast to the usually-even-more-hilarious-than-usual content of April Fool's Day. The suddenness was jarring.
* Most of the Jar of Psychoses zones unlocked by the Angry Jung Man are merely weird, with plenty of the game's trademark humor. Then there's [[http://kol.coldfront.net/thekolwiki/index.php/The_Crackpot_Mystic%27s_Psychoses the Crackpot Mystic's Psychoses]], a VideoGame/MegaMan-inspired zone where you fight the embodiments of the Mystic's Anger, Fear, Doubt, and Regret, which are full of monsters that taunt you with their respective {{Adult Fear}}s. Any jokes here are tinged with BlackComedy and SurrealHorror.
* The first few parts of the Sea Monkees' questline are the usual silly fun, but when you set out to rescue [[spoiler:Mom]], things take a sudden turn into horror. [[spoiler:The Caliginous Abyss]] has you fighting {{Eldritch Abomination}}s that [[http://cdn.coldfront.net/thekolwiki/images/c/c3/Darkeye.gif look somewhat reminscent]] of the later levels of ''VideoGame/{{Eversion}}'', and there are ominous sights and messages at the end of battles.\\
Monsters in this zone drop items that work as buff potions. The descriptions of both the items and their effects are short and unsettling, in contrast to the usual humorous messages.\\
Things don't get any better after you complete the quest. [[spoiler:Mom Sea Monkee is... off. Her behavior is violently unhinged, with nary a trace of the usual [=KoL=] humor,]] [[spoiler:Little Brother]] seems to be hiding something, and [[spoiler:''Grandpa doesn't seem to realize Mom's back'' if you ask about her]] (although that last part may just be an oversight by the devs.)

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