History NightmareFuel / FinalFantasy

24th Apr '17 7:57:15 PM GastonRabbit
Is there an issue? Send a Message


** ''VideoGame/FinalFantasyCrystalChronicles'' provides a bit of NightmareRetardant for the former group. Tonberry Chefs appear as enemies in Moschet Manor, and are identical in appearance to normal Tonberries - except they wear adorable little chef outfits.
** Malboros also very frequently had "sneak attack" or "initiative" as a base ability, getting first strike on your party in at LEAST one game (very definitely Final Fantasy VIII and X). Based on the SIZE of these things one can only wonder how the party NEVER sees them coming...random encounter or not.
*** According to Final Fantasy XV they bury themselves in the ground to then attack once their prey is close enough.
** Also, almost as if answering the previous situation, in Final Fantasy X-2, there is a cut scene where the party is having a bit of a chat with one of the antagonists and as the bad guy(s) start to walk away the camera pans to reveal a Malboro STANDING ON THE WALL just above where the camera had previously shown prior to that. Then, to make things worse forever, the Malboro is shown to..."slither" down the wall and initiate a battle with the party at such a speed it leaves behind afterimages as it moves.
** Throw in a note of BodyHorror with in FFXII the notes on King Malboros say they were once human, but transformed into that lovely visage after putting on the former Malboro's cursed crown.
** [[VideoGame/FinalFantasyTactics Tactics]] Malboros have a beast-master technique called Malboro Spores. The effect: Turn a unit permanently into a Malboro. One generic unit [[LampshadeHanging lampshades how horrifying it is.]]
** The worst thing about Malboros is with each Final Fantasy game, these things just get more and more realistically rendered. Think those teeth were bad with polygons on FFVII? Just check out [[http://images2.wikia.nocookie.net/__cb20090822092411/finalfantasy/images/c/ca/Ff14-monster-morbol.jpg this picture]] of a Malboro from VideoGame/FinalFantasyXIV.
** The worst thing about Tonberries is that they are ''adorable''. If they ''looked'' scary, it would be one thing, but you have a cute, squat little critter pacing amiably back and forth across the battlefield, seemingly unconcerned by anything, and somehow that just makes it ten times worse.
** No, the worst thing about Tonberries is trying to figure out what attacks like "Karma" and "Everyone's Grudge" mean in-universe. And it gets even worse in the games where they get some sort of dialogue. "[[VideoGame/FinalFantasyTacticsA2 So long have I hated. Hated you, hated them, hated till I grew weary of hating . . . Once more, I pick up my knife. I'm coming for you]]." By the way, in that game, the Tonberries are made from the collective hate of those that died in combat and are forever seeking revenge. The result, more anger made by people who died in combat to them and more Tonberries.
** At the risk of turning this into an unintentional OverlyLongGag: no, the worst thing about Tonberries is a combination of NothingIsScarier and the ImplacableMan. Given the nature of the Tonberries' attacks, it's reasonable to interpret them as angels (or demons) whose sole purpose is to [[HumansAreTheRealMonsters avenge the wrongful deaths of their fellow "monsters."]] And they do it all without resorting to a OneWingedAngel transformation or an attack of which YouCannotGraspTheTrueForm - just a knife, and a long, slow, UnflinchingWalk across the battlefield. So far from the lack of over-the-top theatrics diminishing the Tonberries' frightfulness (let alone making them adorable), it serves only to heighten their menace by way of contrast with the rest of the monsters.
** Tying into the above, how about when you factor in the Tonberries' lore from FFXI and FFXIV? That is to say that you learn in both games that they were both at one time ancient civilizations, filled with normal people in their respective worlds, that became cursed as part of their down fall, and became Tonberries, and that while it dramatically extends their life span centuries or even millenia, most of them have lost the ability to speak the common languages of the land, not exactly healthy to their mental state, in most cases. As such, this means anytime you're killing one of them, you're either at best, performing a MercyKill, and at worst, are killing them to collect [[TwentyBearAsses 20 Chef's Knives]] for some gil or because they happen to be guarding the last treasures reminding them of their former glory just so that you can get another +2 to some key stat of yours. Nice job, "[[YouBastard hero]]".

to:

** ''VideoGame/FinalFantasyCrystalChronicles'' provides a bit of NightmareRetardant for the former group. Tonberry Chefs appear as enemies in Moschet Manor, and are identical in appearance to normal Tonberries - -- except they wear adorable little chef outfits.
** Malboros also very frequently had "sneak attack" or "initiative" as a base ability, getting first strike on your party in at LEAST one game (very definitely Final ''Final Fantasy VIII VIII'' and X). ''X''). Based on the SIZE of these things one can could only wonder how the party NEVER sees them coming...random encounter or not.
*** According to Final
coming... until ''Final Fantasy XV XV'' revealed that they bury themselves in the ground to then attack once their prey is close enough.
** Also, almost as if answering the previous situation, in Final In ''Final Fantasy X-2, X-2'', there is a cut scene cutscene where the party is having a bit of a chat with one of the antagonists and as the bad guy(s) start to walk away the camera pans to reveal a Malboro STANDING ON THE WALL just above where the camera had previously shown prior to that. Then, to make things worse forever, the Malboro is shown to... "slither" down the wall and initiate a battle with the party at such a speed it leaves behind afterimages as it moves.
** Throw in a note of BodyHorror with in FFXII ''FFXII'' the notes on King Malboros say they were once human, but transformed into that lovely visage after putting on the former Malboro's cursed crown.
** [[VideoGame/FinalFantasyTactics Tactics]] ''[[VideoGame/FinalFantasyTactics Tactics]]'' Malboros have a beast-master technique called Malboro Spores. The effect: Turn a unit permanently into a Malboro. One generic unit [[LampshadeHanging lampshades how horrifying it is.]]
is]].
** The worst thing about Malboros is with each Final Fantasy ''Final Fantasy'' game, these things just get more and more realistically rendered. Think those teeth were bad with polygons on FFVII? ''FFVII''? Just check out [[http://images2.wikia.nocookie.net/__cb20090822092411/finalfantasy/images/c/ca/Ff14-monster-morbol.jpg this picture]] of a Malboro from VideoGame/FinalFantasyXIV.
''VideoGame/FinalFantasyXIV''.
** The worst thing about Unlike a lot of other monsters, Tonberries is that they are ''adorable''. If they ''looked'' scary, it would be one thing, but you have a cute, squat little critter pacing amiably back and forth across the battlefield, seemingly unconcerned by anything, and somehow that just makes it ten times worse. \n** No, the worst thing about Tonberries Adding to this is trying to figure out what attacks like "Karma" and "Everyone's Grudge" mean in-universe. And it gets even worse in the games where they get some sort of dialogue. "[[VideoGame/FinalFantasyTacticsA2 So long have I hated. Hated you, hated them, hated till I grew weary of hating . . . Once more, I pick up my knife. I'm coming for you]]." By the way, in that game, the Tonberries are made from the collective hate of those that died in combat and are forever seeking revenge. The result, more anger made by people who died in combat to them and more Tonberries.
** At the risk of turning this into an unintentional OverlyLongGag: no, the worst thing about Tonberries is a combination of combine NothingIsScarier and the with ImplacableMan. Given the nature of the Tonberries' attacks, it's reasonable to interpret them as angels (or demons) whose sole purpose is to [[HumansAreTheRealMonsters avenge the wrongful deaths of their fellow "monsters."]] And they do it all without resorting to a OneWingedAngel transformation or an attack of which YouCannotGraspTheTrueForm - just a knife, and a long, slow, UnflinchingWalk across the battlefield. So far from the lack of over-the-top theatrics diminishing the Tonberries' frightfulness (let alone making them adorable), it serves only to heighten their menace by way of contrast with the rest of the monsters.
** Tying into the above, how How about when you factor in the Tonberries' lore from FFXI ''FFXI'' and FFXIV? ''FFXIV''? That is to say that you learn in both games that they were both at one time ancient civilizations, filled with normal people in their respective worlds, that became cursed as part of their down fall, downfall, and became Tonberries, and that while it dramatically extends their life span centuries or even millenia, millennia, most of them have lost the ability to speak the common languages of the land, not exactly healthy to their mental state, in most cases. As such, this means anytime you're killing one of them, you're either at best, performing a MercyKill, and at worst, are killing them to collect [[TwentyBearAsses 20 Chef's Knives]] for some gil or because they happen to be guarding the last treasures reminding them of their former glory just so that you can get another +2 to some key stat of yours. Nice job, "[[YouBastard hero]]".



* From one of the bonus dungeons in ''Final Fantasy I: Dawn Of Souls'', you find yourself in a dark as night city, populated by a bunch of zombies that do not attack you--instead, they're ''exactly'' like [=NPCs=] like you'd see in any other town, only they move half the normal speed, they have greyish skin, and apparently they're in incredible amounts of pain, given what they say when you talk to them (the only thing my subconscious is letting me remember right now is a woman that says "Why... is this happening... to us? We did... nothing wrong..."). Some of the town's people, meanwhile, have been turned to stone (and after they're turned back to normal, they tell you that [[Main/AndIMustScream they were aware of what was happening]]), and a soldier next to the door to the boss ''begs'' you to go in and save them, saying, "Do it...it's the only way..." Oh, and did I mention that ''the GameOver music'' is being played the entire time?!

to:

* From one of the bonus dungeons in ''Final Fantasy I: Dawn Of Souls'', you find yourself in a dark as night city, populated by a bunch of zombies that do not attack you--instead, they're ''exactly'' like [=NPCs=] like you'd see in any other town, only they move half the normal speed, they have greyish skin, and apparently they're in incredible amounts of pain, given what they say when you talk to them (the only thing my subconscious is letting me remember right now is a woman that says "Why... is this happening... to us? We did... nothing wrong..."). Some of the town's people, meanwhile, have been turned to stone (and after they're turned back to normal, they tell you that [[Main/AndIMustScream [[AndIMustScream they were aware of what was happening]]), and a soldier next to the door to the boss ''begs'' you to go in and save them, saying, "Do it...it's the only way..." Oh, and did I mention that ''the GameOver music'' is being played the entire time?!time.



** Also in a ''Dawn of Souls'' bonus dungeon: Toy Town. So you've been fighting your way through all the really weird dungeon levels when you get to a [[StepfordSuburbia brightly colored town with white picket fences where it's always daytime and where there are no enemies]]. The entire town is populated entirely by kids. As you talk to the kids you learn that ''[[CrapsaccharineWorld some unknown force has whisked them away, wiped their memories, and is forcing them to play]]'' FOREVER. And most of them are getting tired and scared, and want to stop. So you get to the bottom of this mystery and save the kids, right? Nope! [[WhatTheHellHero You find your way out through a maze puzzle and leave them there]]. Possibly FOREVER. {{Fridge Horror}} much? One can only hope that the kids were freed once you beat the rest of the dungeon.
** Really the ''Final Fantasy Dawn of Souls'' bonus dungeons in general. There's something very [[EldritchLocation off]] about them. Entire towns? Sunlit regions? Inhabitants who may or may not be trapped there forever? Entire continents and world maps? And there's no explanation for all of this, leaving you to wonder just why you come across these sorts of floors in dungeons that have been established as underground.
** And at the end of the last of such bonus dungeons, awaits Chronodia. Essencially a fellow eldrich equals to the like of Cloud of Darkness from ''Final Fantasy III''; a personification of the Void in form of a [[YouGottaHaveBlueHair greenish-blue]] haired woman with a large orb attachment that only wish to absorb everything. Better the player went through its dungeon, more power of the Void it absorbed. Until you see its strongest form, the Four Fiends and ''Chaos'' himself partially trapped and melted in its orb, Chronodia's various pipes and claws forcing their way through the Fiends's orifices and bodies, the sprite has their faces in mid scream. Even though you have no sympathy for the Fiends, you can't help but think it's FateWorseThanDeath.

to:

** Also in In a ''Dawn of Souls'' bonus dungeon: Toy Town. So you've been fighting your way through all the really weird dungeon levels when you get to a [[StepfordSuburbia brightly colored town with white picket fences where it's always daytime and where there are no enemies]]. The entire town is populated entirely by kids. As you talk to the kids you learn that ''[[CrapsaccharineWorld some unknown force has whisked them away, wiped their memories, and is forcing them to play]]'' FOREVER. And most of them are getting tired and scared, and want to stop. So you get to the bottom of this mystery and save the kids, right? Nope! [[WhatTheHellHero You find your way out through a maze puzzle and leave them there]]. Possibly FOREVER. {{Fridge Horror}} FridgeHorror much? One can only hope that the kids were freed once you beat the rest of the dungeon.
** Really the ''Final Fantasy Dawn of Souls'' bonus dungeons in general. There's something very [[EldritchLocation off]] about them.the ''Dawn of Souls'' bonus dungeons in general. Entire towns? Sunlit regions? Inhabitants who may or may not be trapped there forever? Entire continents and world maps? And there's no explanation for all of this, leaving you to wonder just why you come across these sorts of floors in dungeons that have been established as underground.
** And at At the end of the last ''Dawn of such Souls'' bonus dungeons, dungeon awaits Chronodia. Essencially Essentially a fellow eldrich equals eldritch equal to the like likes of Cloud of Darkness from ''Final Fantasy III''; a personification of the Void in form of a [[YouGottaHaveBlueHair greenish-blue]] haired greenish-blue]]-haired woman with a large orb attachment that only wish wishes to absorb everything. Better the player went through its dungeon, more power of the Void it absorbed. Until you see its strongest form, the Four Fiends and ''Chaos'' himself partially trapped and melted in its orb, Chronodia's various pipes and claws forcing their way through the Fiends's Fiends' orifices and bodies, the sprite has their faces in mid scream. frozen mid-scream. Even though you have no sympathy for the Fiends, you can't help but think it's a FateWorseThanDeath.



* Creator/{{Yoshitaka Amano}}'s monster designs tend to be quite disturbing at best, especially the ones in VideoGame/FinalFantasyII.
* The final floor of the Floating Fortress in ''I'' is a long hallway...of praying that you don't get that 1/64 chance of running into [[BossInMookClothing WarMECH]], who preempts the battle with a casting of NUKE, which inflicts severe non-elemental damage upon the entire party. If you have the misfortune of summoning it, and you haven't been LevelGrinding like a champ, you may as well close your eyes and wait for the GameOver theme to play.

to:

* Creator/{{Yoshitaka Amano}}'s Creator/YoshitakaAmano's monster designs tend to be quite disturbing at best, especially the ones in VideoGame/FinalFantasyII.
''VideoGame/FinalFantasyII''.
* The final floor of the Floating Fortress in ''I'' is a long hallway... of praying that you don't get that 1/64 chance of running into [[BossInMookClothing WarMECH]], who preempts the battle with a casting of NUKE, which inflicts severe non-elemental damage upon the entire party. If you have the misfortune of summoning it, and you haven't been LevelGrinding like a champ, you may as well close your eyes and wait for the GameOver theme to play.



* [[http://www.youtube.com/watch?v=BdOrbnXUgwA The Pandemonium Warden]], whose legendary [[MarathonBoss 18 HOUR FIGHT]] TERRIFIED EVERY SINGLE PLAYER FOR MONTHS. And It's a [[DemBones voodoo skeleton ambomination]]. Sweet dreams.

to:

* [[http://www.[[https://www.youtube.com/watch?v=BdOrbnXUgwA The Pandemonium Warden]], whose legendary [[MarathonBoss 18 HOUR FIGHT]] TERRIFIED EVERY SINGLE PLAYER FOR MONTHS. And It's a [[DemBones voodoo skeleton ambomination]]. Sweet dreams.



* Despite Cloud of Darkness being remade into a Sexy Villainess, she's still quite creepy. She always refers to herself as "we," those snakes of hers have minds of their own, when she wins, she swims through the air like a snake, she's apparently "not really a woman," and just in general she gives off a disturbing aura that all of the characters pick up on automatically.
* Exdeath. Despite his memetic status, his perfectly executed Ex Burst shows why you don't fuck with him unless you're one of the other twenty-one characters, and even then you'd have trouble. All else fails, he'll simply throw you into the void and crush the entrance as if it were a wad of paper. Said "perfectly executed Ex Burst" involving Exdeath ''crushing a black hole within his hands'' (during a slow close-up, people!) is already bad enough, [[ButWaitTheresMore but there's more]]. While the attack ends with Exdeath crushing the black hole, ''[[NothingIsScarier the music fades out and the screen fades to black]]''. Exdeath's horrifyingly deep "Embrace the stillness of eternity." doesn't help at all, but it gets kinda nasty if you use it to finish a match, since the first thing you hear afterwards is your opponent's death scream without any BGM (as your opponent's defeat - between match and fanfare - hasn't any). [[ShmuckBait Now try defeating Terra with headphones and your eyes closed!]] [[spoiler:[[http://www.youtube.com/watch?v=lZEzEnIE1iQ There ya go]].]]

to:

* Despite Cloud of Darkness being remade into a Sexy Villainess, [[EvilIsSexy sexy villainess]], she's still quite creepy. She always [[IAmLegion refers to herself as "we," "we,"]] those snakes of hers have minds of their own, when she wins, she swims through the air like a snake, she's apparently "not really a woman," and just in general she gives off a disturbing aura that all of the characters pick up on automatically.
* Exdeath. Despite his memetic status, his perfectly executed Ex Burst shows why you don't fuck with him unless you're one of the other twenty-one characters, and even then you'd have trouble. All else fails, he'll simply throw you into the void and crush the entrance as if it were a wad of paper. Said "perfectly executed Ex Burst" involving Exdeath ''crushing a black hole within his hands'' (during a slow close-up, people!) is already bad enough, [[ButWaitTheresMore but there's more]].more. While the attack ends with Exdeath crushing the black hole, ''[[NothingIsScarier the music fades out and the screen fades to black]]''. Exdeath's horrifyingly deep "Embrace the stillness of eternity." doesn't help at all, but it gets kinda nasty if you use it to finish a match, since the first thing you hear afterwards is your opponent's death scream without any BGM (as your opponent's defeat - -- between match and fanfare - -- hasn't any). [[ShmuckBait Now try defeating Terra with headphones and your eyes closed!]] [[spoiler:[[http://www.[[spoiler:[[https://www.youtube.com/watch?v=lZEzEnIE1iQ There ya go]].]]



* And then there's obviously the game's take on [[VideoGame/FinalFantasyVI Kefka Palazzo]].
** Not that he was a nice fella to begin with, but ''damn''. As seen in [[http://www.youtube.com/watch?v=A5DFCQbW11Y&feature=related this video]], Kefka chases Terra gleefully and casually casting bolts of ''[[FantasticNuke Ultima]] spells everywhere, ''wrecking his place in the process''. His sudden, [[JumpScare out-of-nowhere]] close-ups (like [[http://static.tvtropes.org/pmwiki/pub/images/Kefka_DFF1_7828.JPG these]] [[http://static.tvtropes.org/pmwiki/pub/images/Kefka_DFF2_7314.JPG ones]]), mixed with his [[LargeHam hamminess]], make him one of the most terrifying characters in the franchise.
** Mostly, it's shown that Kefka destroys, kills and wreaks havoc ForTheEvulz, but his EX Burst offers another view - When Kefka executes his EX Burst perfectly, it [[MondeGreen sounds like]] he cries "IT'S TURNING ME ON!" in a high-pitched voice, blasts the opponent with his death ray, then whispers in a low voice "That was ''titillating''." Given the tone of voice and the quotes, it seems Kefka doesn't just have fun destroying things, he finds it arousing! Killing people ''turns him on!'' Suddenly every single Kefka fight you've ever seen takes on a much darker tone when you realize the endless FridgeHorror that is going to spring to mind now.

to:

* And then there's obviously the The game's take on [[VideoGame/FinalFantasyVI Kefka Palazzo]].
**
Palazzo]]. Not that he was a nice fella to begin with, but ''damn''. As seen in [[http://www.[[https://www.youtube.com/watch?v=A5DFCQbW11Y&feature=related this video]], Kefka chases Terra gleefully and casually casting bolts of ''[[FantasticNuke Ultima]] spells everywhere, ''wrecking his place in the process''. His sudden, [[JumpScare out-of-nowhere]] close-ups (like [[http://static.tvtropes.org/pmwiki/pub/images/Kefka_DFF1_7828.JPG these]] [[http://static.tvtropes.org/pmwiki/pub/images/Kefka_DFF2_7314.JPG ones]]), mixed with his [[LargeHam hamminess]], make him one of the most terrifying characters in the franchise.
** Mostly, it's shown that Kefka destroys, kills and wreaks havoc ForTheEvulz, but his EX Burst offers another view - When -- when Kefka executes his EX Burst perfectly, it [[MondeGreen sounds like]] like he cries "IT'S TURNING ME ON!" in a high-pitched voice, blasts the opponent with his death ray, then whispers in a low voice "That was ''titillating''." Given the tone of voice and the quotes, it seems Kefka doesn't just have fun destroying things, he finds it arousing! Killing people ''turns him on!'' Suddenly every single Kefka fight you've ever seen takes on a much darker tone when you realize the endless FridgeHorror that is going to spring to mind now.



* Moogle Jugglers have the MonsterClown thing going for them. Imagine the Moogle Juggler sub Thief from an in game perspective. 4 MonsterClown Moogles "Smile" chain across the map Till they stand surrounding you. Then they take turns like little fuzzy piranhas "Steal"ing all your equipment (minus shoes) in the first turn, then they proceed to tear the very techniques from your brain in the second.

to:

* * Moogle Jugglers have the MonsterClown thing going for them. Imagine the Moogle Juggler sub Thief from an in game perspective. 4 Four MonsterClown Moogles "Smile" chain across the map Till they stand surrounding you. Then they take turns like little fuzzy piranhas "Steal"ing all your equipment (minus shoes) in the first turn, then they proceed to tear the very techniques from your brain in the second.



* There is also the Massacre at Riovannes. Oh, good lord, the blood. The near dead kid Isilud, squashed heads, ripped apart bodies, and then Wiegraf goes OmnicidalManiac...of course, it's not really Wiegraf, but instead a ThatOneBoss of epic proportions. And the whole place is being futilely guarded from the outside. Imagine you and your brother are guards. You actually live and retreat, and go back inside the castle...only to find your brother without much for a head...

to:

* There is also the Massacre at Riovannes. Oh, good lord, the blood. The near dead kid Isilud, squashed heads, ripped apart bodies, and then Wiegraf goes OmnicidalManiac... of course, it's not really Wiegraf, but instead a ThatOneBoss of epic proportions. And the whole place is being futilely guarded from the outside. Imagine you and your brother are guards. You actually live and retreat, and go back inside the castle...only to find your brother without much for a head...



* The premise of this is very disturbing, especially after playing [[VideoGame/FinalFantasyCrystalChroniclesRingOfFates Ring Of Fates]], which is a prequel. Essentially, it's a CrapSaccharineWorld set AfterTheEnd - most people are dead, people have to live in little villages protected by Myrrh ({{Phlebotinum}}) which they have to collect from trees every year. There are miasma streams which need elements on your chalice to get through, and miasma everywhere not protected by myrrh. And then there's the village which was destroyed when its caravan didn't come back, instead the people dying and being turned into undead. Since you have 'memories', I'm assuming an [[IdentityAmnesia Amnesia Plot]] later in the game.

to:

* The premise of this is very disturbing, especially after playing [[VideoGame/FinalFantasyCrystalChroniclesRingOfFates ''[[VideoGame/FinalFantasyCrystalChroniclesRingOfFates Ring Of Fates]], Fates]]'', which is a prequel. Essentially, it's a CrapSaccharineWorld CrapsaccharineWorld set AfterTheEnd - -- most people are dead, people have to live in little villages protected by Myrrh ({{Phlebotinum}}) which they have to collect from trees every year. There are miasma streams which need elements on your chalice to get through, and miasma everywhere not protected by myrrh. And then there's the village which was destroyed when its caravan didn't come back, instead the people dying and being turned into undead. Since you have 'memories', I'm assuming an [[IdentityAmnesia Amnesia Plot]] later in the game.



* [[http://agnisphilosophy.com/en/index.html The trailer]] is essentialy 4 minutes of "What the FUCK SE!" If you thought Versus and Type-0 looked [[DarkerAndEdgier dark]]...

to:

* [[http://agnisphilosophy.com/en/index.html The trailer]] is essentialy 4 essentially four minutes of "What the FUCK SE!" Square Enix!" If you thought Versus ''Versus'' and Type-0 ''Type-0'' looked [[DarkerAndEdgier dark]]...
29th Oct '15 6:09:16 AM Futago
Is there an issue? Send a Message
29th Oct '15 6:09:15 AM Futago
Is there an issue? Send a Message

Added DiffLines:

*** According to Final Fantasy XV they bury themselves in the ground to then attack once their prey is close enough.
30th Sep '15 10:15:26 AM AsForMyHandle
Is there an issue? Send a Message


[[VideoGame/FinalFantasyVII http://static.tvtropes.org/pmwiki/pub/images/jenova.jpeg]]
[[caption-width:345:BONG! thub-thump-thub-thump--thub-thump]]


to:

[[VideoGame/FinalFantasyVII [[quoteright:350:[[VideoGame/FinalFantasyVII http://static.tvtropes.org/pmwiki/pub/images/jenova.jpeg]]
[[caption-width:345:BONG!
jpeg]]]]
[[caption-width-right:350:BONG!
thub-thump-thub-thump--thub-thump]]

18th Sep '15 7:58:17 PM HajimeMorikawa
Is there an issue? Send a Message


* ''NightmareFuel/FinalFantasyXV''



** Malboros Also very frequently had "sneak attack" or "initiative" as a base ability, getting first strike on your party in at LEAST one game (very definitely Final Fantasy VIII and X). Based on the SIZE of these things one can only wonder how the party NEVER sees them coming...random encounter or not.

to:

** Malboros Also also very frequently had "sneak attack" or "initiative" as a base ability, getting first strike on your party in at LEAST one game (very definitely Final Fantasy VIII and X). Based on the SIZE of these things one can only wonder how the party NEVER sees them coming...random encounter or not.
17th Aug '15 3:16:28 AM evieb7
Is there an issue? Send a Message
17th Aug '15 3:11:33 AM evieb7
Is there an issue? Send a Message


* NightmareFuel/FinalFantasyType0

to:

* NightmareFuel/FinalFantasyType0''NightmareFuel/FinalFantasyType0''
15th Aug '15 6:50:06 AM evieb7
Is there an issue? Send a Message


* "NightmareFuel/FinalFantasyType0"

to:

* "NightmareFuel/FinalFantasyType0"
NightmareFuel/FinalFantasyType0
15th Aug '15 6:49:29 AM evieb7
Is there an issue? Send a Message

Added DiffLines:

15th Aug '15 6:48:29 AM evieb7
Is there an issue? Send a Message


* NightmareFuel/FinalFantasyType0

to:

* NightmareFuel/FinalFantasyType0*"NightmareFuel/FinalFantasyType0"
This list shows the last 10 events of 60. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.FinalFantasy