History NightmareFuel / FalloutNewvegas

31st Aug '17 10:01:00 AM RokuAlhazared
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*** " [[AsTheGoodBookSays 'By the rivers of Babylon, yea we wept when we remembered Zion.]] Remember, o Lord, the children of Edom in the day of Jerusalem who said 'raze it, raze it even to the foundation'. O daughter of Babylon who art to be destroyed. Happy shall he be, that rewardeth thee as thou hath served us. Happy shall he be, that taketh and dasheth thy little ones against the stones.' [[KillEmAll Do you know what it means?]]"

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*** " [[AsTheGoodBookSays 'By the rivers of Babylon, yea there we sat down. Yea we wept when we remembered Zion.]] Remember, o Lord, the children of Edom in the day of Jerusalem who said 'raze it, raze it even to the foundation'. O daughter of Babylon who art to be destroyed. Happy shall he be, that rewardeth thee as thou hath served us. Happy shall he be, that taketh and dasheth thy little ones against the stones.' [[KillEmAll Do you know what it means?]]"
18th Jul '17 11:32:31 PM Serasia
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* In Goodsprings Cemetery it's possible to hear ghostly whispers. It seems like that would be the only place to hear them, but no. The whispers can be heard anywhere in the game. Either it's because of the tortured souls who died from the bombs, and/or thanks to the Courier's near-death experience. Since whatever horrors in Dunwich locations exist in the Fallout universe, then ghosts probably exist as well.
6th Jul '17 3:03:35 PM Serasia
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* In Vault 22, there is an unsettling track that features steam hissing and metal clanking, while an eerie metallic tone plays. Then deep, mumbling voices and hissed whispers become audible. It's also possible for a keen ear to hear computer keys clacking. It isn't just an ambient track. It's an echo of what the Vault used to be like. It's almost as bad as the infernal whispering in the Virulent Underchambers, and reminiscent of a track from SuperPaperMario called "River Twygz Bed".

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* In Vault 22, there is an unsettling track that features steam hissing and metal clanking, while an eerie metallic tone plays. Then deep, mumbling voices and hissed whispers become audible. It's also possible for a keen ear to hear computer keys clacking. It isn't just an ambient track. It's an echo of what the Vault used to be like.like: methodical, garbled talk of the past Vault scientists running a test that would spell doom for Vault 22. It's almost as bad as the infernal whispering in the Virulent Underchambers, and reminiscent of a track from SuperPaperMario called "River Twygz Bed".
6th Jul '17 2:22:38 PM Serasia
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6th Jul '17 2:22:27 PM Serasia
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* In Vault 22, there is an unsettling track that features steam hissing and metal clanking, while an eerie metallic tone plays. Then deep, mumbling voices and hissed whispers become audible. It's also possible for a keen ear to hear computer keys clacking. It isn't just an ambient track. It's an echo of what the Vault used to be like. It's almost as bad as the infernal whispering in the Virulent Underchambers, and reminiscent of another unsettling track from [[VideoGameSuperPaperMario]].

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* In Vault 22, there is an unsettling track that features steam hissing and metal clanking, while an eerie metallic tone plays. Then deep, mumbling voices and hissed whispers become audible. It's also possible for a keen ear to hear computer keys clacking. It isn't just an ambient track. It's an echo of what the Vault used to be like. It's almost as bad as the infernal whispering in the Virulent Underchambers, and reminiscent of another unsettling a track from [[VideoGameSuperPaperMario]].SuperPaperMario called "River Twygz Bed".
6th Jul '17 2:21:14 PM Serasia
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* In Vault 22, there is an unsettling track that features steam hissing and metal clanking, while an eerie metallic tone plays. Then deep, mumbling voices and hissed whispers become audible. It's also possible for a keen ear to hear computer keys clacking. It isn't just an ambient track. It's an echo of what the Vault used to be like. It's almost as bad as the infernal whispering in the Virulent Underchambers, and reminiscent of another unsettling track from [[SuperPaperMario]].

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* In Vault 22, there is an unsettling track that features steam hissing and metal clanking, while an eerie metallic tone plays. Then deep, mumbling voices and hissed whispers become audible. It's also possible for a keen ear to hear computer keys clacking. It isn't just an ambient track. It's an echo of what the Vault used to be like. It's almost as bad as the infernal whispering in the Virulent Underchambers, and reminiscent of another unsettling track from [[SuperPaperMario]].[[VideoGameSuperPaperMario]].


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**** I think they do eat it right there. That's what it sounds like, and the kids put their hands to their mouths while the sound is audible. Though I suppose they could just be tearing it into pieces with their mouths.
6th Jul '17 2:18:17 PM Serasia
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Added DiffLines:

* In Vault 22, there is an unsettling track that features steam hissing and metal clanking, while an eerie metallic tone plays. Then deep, mumbling voices and hissed whispers become audible. It's also possible for a keen ear to hear computer keys clacking. It isn't just an ambient track. It's an echo of what the Vault used to be like. It's almost as bad as the infernal whispering in the Virulent Underchambers, and reminiscent of another unsettling track from [[SuperPaperMario]].
20th Jun '17 1:22:09 PM Serasia
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* In one of the houses in the village, there is a room with teddy bears sitting up on red stools. There are also naked mannequins in the adjoining room. They don't do anything...but who set the bears up?
13th Jun '17 5:07:10 PM kaelang12
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** Averted if you have the [[FriendtoAllLivingThings Animal Friend]] perk, which makes nearly every animal in the game non-hostile to you.
31st May '17 6:44:32 PM Serasia
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* The background music track called "Metallic Monks". It has an air raid siren that increases in volume. An odd echoing sound pipes in suddenly. The siren gradually fades and march-tempo drums pick up, interspersed with what sounds like a frantic Morse transmission. It gives off a chilling feeling. The bombs are striking points all over the world and it's too late to run.

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* The background music track called "Metallic Monks". It has an air raid siren that increases in volume. An odd echoing sound A dog pipes in suddenly.with a frightened yelp. The siren gradually fades and march-tempo drums pick up, interspersed with what sounds like a frantic Morse transmission. It gives off a chilling feeling. The bombs are striking points all over the world and it's too late to run.
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