History NightmareFuel / Fallout3

11th Aug '16 9:13:44 PM Serasia
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* In Meresti Station, where the [[spoiler: vampires]] are, a head suddenly falls from the ceiling. It clanks, meaning it's probably metal, but it looks realistic enough for the moment. It's the same type of years that appears in one of the baby carriage traps found in the D.C. Ruins behind a chain fence.

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* In Meresti Station, where the [[spoiler: vampires]] are, a head suddenly falls from the ceiling. It clanks, meaning it's probably metal, but it looks realistic enough for the moment. It's the same type of years head that appears in one of the a baby carriage traps trap found in the D.C. Ruins behind a chain fence.
11th Aug '16 9:12:43 PM Serasia
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11th Aug '16 8:42:49 PM Serasia
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* Just leaving Vault 101 could be frightening enough. Nothing will attack the Vault dweller along the way, but the players don't know that.

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* Just leaving Vault 101 could be frightening enough. Nothing will Even if nothing attacks the player, seeing how desolate things are--even with Megaton nearby--and not knowing what, if anything, is going to attack the Vault dweller along the way, but the players don't know that.you can be awful.
7th Aug '16 9:38:46 PM Serasia
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*** Some sort of glitch sometimes makes super mutants and centaurs spawn right on top of you when you're swimming near Rivet City, and they can swim too. You can't escape no matter where you go.

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*** Some sort of glitch sometimes makes super mutants and centaurs spawn right on top of you when you're swimming near Rivet City, the Jefferson Memorial, and they can swim too. You can't escape no matter where you go.
7th Aug '16 9:01:21 PM Serasia
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Added DiffLines:

*** Some sort of glitch sometimes makes super mutants and centaurs spawn right on top of you when you're swimming near Rivet City, and they can swim too. You can't escape no matter where you go.
7th Aug '16 8:51:53 PM Serasia
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** The room that shows you a brief 2 second-long flashback of what the room looked like before the bombs fell, there's this old guy wearing your average clothes with glasses, computers and office desks in pristine condition, then your character snaps out of it... to see a Glowing One staring at you from not more than 5 feet in front of you.

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** The room that shows you a brief 2 second-long flashback of what the room looked like before the bombs fell, there's this old guy wearing your average clothes with glasses, computers and office desks in pristine condition, then your character snaps out of it... to see a Glowing One staring at you from not more than 5 five feet in front of you.



* In Meresti Station, where the [[spoiler: vampires]] are, a head suddenly falls from the ceiling. It clanks, meaning it's probably metal, but it looks realistic enough for the moment that one could be forgiven for thinking it was one of the Meresti denizens, and that raiders, mutants or a Deathclaw finally broke in and killed everyone. There is no explanation as to what the head is or why it's there.

to:

* In Meresti Station, where the [[spoiler: vampires]] are, a head suddenly falls from the ceiling. It clanks, meaning it's probably metal, but it looks realistic enough for the moment moment. It's the same type of years that one could be forgiven for thinking it was appears in one of the Meresti denizens, and that raiders, mutants or a Deathclaw finally broke baby carriage traps found in and killed everyone. There is no explanation as to what the head is or why it's there.D.C. Ruins behind a chain fence.
4th Aug '16 4:55:50 PM KamenRiderOokalf
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Despite its 'art major science' and moments of lighthearted goofiness, there are parts of ''Fallout 3'' that make ''VideoGame/SilentHill'' look like ''Series/MrRogersNeighborhood.''

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Despite its 'art major science' and moments of lighthearted goofiness, there are parts of ''Fallout 3'' that make ''VideoGame/SilentHill'' ''Franchise/SilentHill'' look like ''Series/MrRogersNeighborhood.''
18th Jul '16 6:43:31 PM Jaredwarrensince1991
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* Mirelurks are quite creepy. Maybe it's because they have no necks and their faces appear to be just a mass of stuff. Or how they're always hunched over and shuffle towards you. Or the fact they seem so humanoid at first that they could be mistaken for some sort of horribly mutated wastelander.

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* Mirelurks [[GiantEnemyCrab Mirelurks]] are quite creepy. Maybe it's because they have no necks and their faces appear to be just a mass of stuff. Or how they're always hunched over and shuffle towards you. Or the fact they seem so humanoid at first that they could be mistaken for some sort of horribly mutated wastelander.



* The Feral Ghouls from ''Fallout 3''. Especially that noise they make as they run towards you. And just what they are is horrifying...people who used to be sane and rational that were afflicted with this horrible sickness that can't be cured or gotten rid of. They just degenerate unstoppably. Meeting friendly Ghoul [=NPCs=] makes it all the worse because you realize that they're going to end up feral. And even if you help everyone else in the Wastes, you can't help them.

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* The [[TechnicallyLivingZombie Feral Ghouls Ghouls]] from ''Fallout 3''. Especially that noise they make as they run towards you. And just what they are is horrifying...people who used to be sane and rational that were afflicted with this horrible sickness that can't be cured or gotten rid of. They just degenerate unstoppably. Meeting friendly Ghoul [=NPCs=] makes it all the worse because you realize that they're going to end up feral. And even if you help everyone else in the Wastes, you can't help them.



* Super Mutants, in all their various forms. Imagine walking around D.C trying to find Galaxy News Radio and then out of nowhere a Super Mutant Brute and several Centaurs just utterly dismember you. And that, as Three Dog says, makes you one of the lucky ones! Super Mutants in D.C. don't normally just kill their victims, they drag them to Vault 87, or what's left of it, and then either eat the victims alive or mutate them with FEV.

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* [[TheBrute Super Mutants, Mutants]], in all their various forms. Imagine walking around D.C trying to find Galaxy News Radio and then out of nowhere a Super Mutant Brute and several Centaurs just utterly dismember you. And that, as Three Dog says, makes you one of the lucky ones! Super Mutants in D.C. don't normally just kill their victims, they drag them to Vault 87, or what's left of it, and then either eat the victims alive or mutate them with FEV.



* The freakish abominations that are the Centaurs. See the picture above and add ''horrible gurgling'' and the way they ''move'' to the list of creepiness.

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* The freakish abominations that are the Centaurs.[[TheVirus Centaurs]]. See the picture above and add ''horrible gurgling'' and the way they ''move'' to the list of creepiness.



* Yao Guai. From their milky white eyes, and freakishly matted and balding fur, these things are guaranteed to scare you. Especially if you encounter them when one comes bounding out of nowhere from behind you.

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* [[BearsAreBadNews Yao Guai.Guai]]. From their milky white eyes, and freakishly matted and balding fur, these things are guaranteed to scare you. Especially if you encounter them when one comes bounding out of nowhere from behind you.



* Any raider or super mutant base. They seem to love to decorate their home with human corpses. Or parts of human corpses. On spikes. Or in cages. Or chained to the ceiling.

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* Any raider or super mutant base. [[{{Gorn}} They seem to love to decorate their home with human corpses. Or parts of human corpses. On spikes. Or in cages. Or chained to the ceiling.ceiling]].



* You may previously have encountered a group of hunters who sell "strange meat", and even give you a free sample. It's really good food! ... and then Andale teaches you what "strange meat" really is. You'll be wanting to find those hunters real soon, and bring your best gun.

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* You may previously have encountered a group of hunters who sell "strange meat", and even give you a free sample. It's really good food! ... and then Andale teaches you what "strange meat" "[[ImAHumanitarian strange meat]]" really is. You'll be wanting to find those hunters real soon, and bring your best gun.
13th Jul '16 6:33:55 PM Serasia
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* For some reason, exiting a place near where Talon Mercs were killed may cause their stripped bodies to come flying towards the camera. Bonus points if it happens at night, and it isn't apparent that it's just a glitch. ''Did something else kill them? Is it their ghosts?''

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* For some reason, loading the game or exiting a place near where Talon Mercs were killed may cause their stripped bodies to come flying towards the camera. Bonus points if it happens at night, and it isn't apparent that it's just a glitch. ''Did something else kill them? Is it their ghosts?''you.
13th Jul '16 6:20:10 PM Serasia
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* In Meresti Station, where the [[spoilers: vampires [[/spoilers]] are, a head suddenly falls from the ceiling. It clanks, meaning it's probably metal, but it looks realistic enough for the moment that one could be forgiven for thinking it was one of the Meresti denizens, and that raiders, mutants or a Deathclaw finally broke in and killed everyone. There is no explanation as to what the head is or why it's there.

to:

* In Meresti Station, where the [[spoilers: vampires [[/spoilers]] [[spoiler: vampires]] are, a head suddenly falls from the ceiling. It clanks, meaning it's probably metal, but it looks realistic enough for the moment that one could be forgiven for thinking it was one of the Meresti denizens, and that raiders, mutants or a Deathclaw finally broke in and killed everyone. There is no explanation as to what the head is or why it's there.
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