History NightmareFuel / Fable

11th Apr '17 12:24:37 PM kalel32688
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** In the past, Thunder and Whisper, on their journey to Albion aboard a ship, came upon a '''nest''' of those monstrosities.

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** In the past, Thunder and Whisper, on their journey to Albion aboard a ship, came upon a '''nest''' of those monstrosities.[[KrakenAndLeviathan monstrosities]].
11th Apr '17 12:23:05 PM kalel32688
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* [[MoreTeethThanTheOsmondFamily the]] [[GlowingEyesOfDoom Kraken]].

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* [[MoreTeethThanTheOsmondFamily the]] The]] [[GlowingEyesOfDoom Kraken]].Kraken]].
** If you check your mini-map in the menu while passing through the Underground Chamber, you can see a red dot (red dots indicate enemies) in the middle of the pool, strongly implying the Kraken's down there ''the entire time'' as you make your way into Bargate Prison. Cue ParanoiaFuel vibes.
** In the past, Thunder and Whisper, on their journey to Albion aboard a ship, came upon a '''nest''' of those monstrosities.
10th Apr '17 8:06:27 PM Andyroid
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* The Sunset House quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]

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* The Sunset House quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It sleep, or you'll meet the creature that haunts this place... and it turns out to be [[PsychopathicManchild your old Super Best Friend, Chesty]]. He wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it he gets bored of that. Then it he gives you the house. Except it's Chesty's probably still there, lurking in the unseen corners.]]
23rd Mar '17 5:11:44 PM Ingonyama
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* [[MoreTeethThanTheOsmondFamily the]] [[GlowingEyesOfDoom Kraken]].



** The FlavorText says they "demoralise their victims by telling them everythin they don't want to hear," which means it may or may not be true. However, chances are once they start telling you a story, like how Rose [[spoiler: didn't die straight away from Lucien's shot, but heard Sparrow get blown out the tower window and even had time to '''cry''' before Lucien finished her off]], or how Hammer [[spoiler: secretly blames the Hero for the death of the Abbot and has vowed revenge]], most players will be horrifically compelled to listen, as a Banshee is invulnerable as long as her creepy Shadow children are alive and attacking you.



** The ground will shake occasionally, and no reason is ever given for it. But it is creepy as hell.

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** The ground will shake occasionally, and no reason is ever given for it. But it, though the theory is that that's the Hollow Men making the ground shake as they pop up. Regardless, it is isn't explicitly explained, and it ''is'' creepy as hell.



* The Shadow Court quest. Once you gain enough renown for Reaver to give you the time of day, he tasks you with taking his Shadow Seal to the Shadow Court in Wraithmarsh, BUT what he, {{Jerkass}} he is, neglects to tell you is that [[spoiler:you have to make a SadisticChoice: Keep the seal and allow the Shadow Judges to take your youth (the "good" option), or give the seal to a scared, crying girl and allow the Judges to take her youth instead (the "evil" option). If you keep the seal and get your youth drained, you gain [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]]]].

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* The Shadow Court quest. Once you gain enough renown for Reaver to give you the time of day, he tasks you with taking his Shadow Seal to the Shadow Court in Wraithmarsh, BUT what he, {{Jerkass}} that he is, neglects to tell you is that [[spoiler:you have to make a SadisticChoice: Keep the seal and allow the Shadow Judges to take your youth (the "good" option), or give the seal to a scared, crying girl and allow the Judges to take her youth instead (the "evil" option). If you keep the seal and get your youth drained, you gain [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]]]].
22nd Feb '17 11:40:40 AM kalel32688
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!!''VideoGame/FableI''

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!!''VideoGame/FableI''[[folder:''Fable I'']]




!!''VideoGame/FableII''
For a relatively silly game, ''Fable II'' sure doesn't skimp on the NightmareFuel.

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\n!!''VideoGame/FableII''\n[[/folder]]

[[folder:''Fable II'']]
For a relatively silly game, ''Fable II'' ''VideoGame/FableII'' sure doesn't skimp on the NightmareFuel.




!!''VideoGame/FableIII''

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\n!!''VideoGame/FableIII''[[/folder]]

[[folder:''Fable III'']]




!!''VideoGame/FableTheJourney''

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\n!!''VideoGame/FableTheJourney''[[/folder]]

[[folder:''Fable: The Journey'']]
[[/folder]]
3rd Feb '17 10:40:16 AM kalel32688
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* The Reliquary where you have to find your Hero parent's treasure for Sabine is a dimly-lit, quiet (except when you're battling Hollow Men) environment. The eerie, ethereal music does not help ease the apprehension the whole place generates one bit.
** [[SarcasmMode Even better]], if you peruse the bookshelves you find in the entry hall after you first enter, you find two copies of a tome titled [[spoiler:''Darkness Descends on Albion'', which [[{{Foreshadowing}} foreshadows]] what's to come much later in the game]].
** And to top that off, the Reliquary, an area where Hollow Men come up from the ground to attack you, is located right underneath Brightwall Village, making it much worse than Bowerstone in the very first ''Fable'' game (which was located fairly close to Windmill Hill, an area crawling with Undead).

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* The Reliquary where you have to find your Hero parent's treasure for Sabine is a dimly-lit, dimly-lit and quiet (except when you're battling Hollow Men) environment. The eerie, ethereal music does not help ease the apprehension the whole place generates one bit.
** [[SarcasmMode Even better]], if you peruse the bookshelves you find in the entry hall after you first enter, you find two copies of a tome titled [[spoiler:''Darkness Descends on Albion'', which [[{{Foreshadowing}} foreshadows]] {{foreshadowing}} what's to come much later in the game]].
** And to top that off, the Reliquary, an area where Hollow Men come up from the ground to attack you, is located right underneath Brightwall Village, Village (accessible through Brightwall Academy), making it much worse than Bowerstone in the very first ''Fable'' game (which was located fairly close to Windmill Hill, an area crawling with Undead).
28th Jan '17 1:40:27 PM LentilSandEater
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Added DiffLines:

** The ground will shake occasionally, and no reason is ever given for it. But it is creepy as hell.
28th Jan '17 1:03:45 PM kalel32688
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!!''VideoGame/FableIII''\

to:

!!''VideoGame/FableIII''\!!''VideoGame/FableIII''
28th Jan '17 1:01:39 PM kalel32688
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!!''VideoGame/FableIII''

to:

!!''VideoGame/FableIII''!!''VideoGame/FableIII''\
* The Reliquary where you have to find your Hero parent's treasure for Sabine is a dimly-lit, quiet (except when you're battling Hollow Men) environment. The eerie, ethereal music does not help ease the apprehension the whole place generates one bit.
** [[SarcasmMode Even better]], if you peruse the bookshelves you find in the entry hall after you first enter, you find two copies of a tome titled [[spoiler:''Darkness Descends on Albion'', which [[{{Foreshadowing}} foreshadows]] what's to come much later in the game]].
** And to top that off, the Reliquary, an area where Hollow Men come up from the ground to attack you, is located right underneath Brightwall Village, making it much worse than Bowerstone in the very first ''Fable'' game (which was located fairly close to Windmill Hill, an area crawling with Undead).



* The Sunset House quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]
** The game refuses to allow you to move your family into that house. There's probably a very good reason for that.



* The Sunset House quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]
** The game refuses to allow you to move your family into that house. There's probably a very good reason for that.

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* The Sunset House ending to the quest has "Darkness Incarnate." After rescuing Walter, as you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost lead him out of the mansion reappears, and tomb, you might manage to return it to are pursued towards the real world. Bad idea. light by the Crawler hissing after you.
*
The house is home to a creature of terrible evil that [[DrivenToSuicide drove Crawler's "children."
-->'''The Crawler''': ''Darkness shall spread across
the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]
** The game refuses to allow you to move your family into that house. There's probably a very good reason for that.
world...''



* The ending to the quest "Darkness Incarnate." After rescuing Walter, as you lead him out of the tomb, you are pursued towards the light by the Crawler hissing after you.
* The Crawler's "children."
-->'''The Crawler''': ''Darkness shall spread across the world...''
26th Nov '16 9:34:14 AM kalel32688
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* Beyond the Demon Door outside the Rose Cottage (the one you have to give a romantic token to) is a cave furnished with a four-poster bed draped in ribbons and such...and a rack, cage, head vice, and chains attached to a wall. Even worse, this is outside the house of the woman whose grandson you save from the Hobbe Cave, whom the kid implies abuses him.

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* Beyond the Demon Door outside the Rose Cottage (the one you have to give a romantic token to) is a cave furnished with a four-poster bed draped in ribbons and such...and a rack, cage, head vice, and chains attached to a wall. Even worse, this is outside the house of the woman whose grandson you save from the Hobbe Cave, whom the kid implies [[AbusiveParents abuses him.him]].



* The treatment of the Hero of Oakvale's family, namely [[spoiler:Theresa [[EyeScream having her eyes cut out]] by Bandits and Scarlet Robe being captured and likely tortured by [[BigBad Jack of Blades]]]]. Not to mention the torture the Hero himself has to go through when he [[spoiler:is imprisoned in Bargate Prison]].

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* The treatment of the Hero of Oakvale's family, namely [[spoiler:Theresa [[EyeScream having her eyes cut out]] by Bandits and left in the woods to die, while Scarlet Robe being is captured and likely tortured by [[BigBad Jack of Blades]]]]. Not to mention the torture the Hero himself has to go through when he [[spoiler:is imprisoned in Bargate Prison]].



* During the third chapter "The Hero of Skill," there's a sub-quest that involves buying Brightwood Tower and spending a night there. [[spoiler:You enter a DreamWorld ruled by a living treasure chest called "[[IncrediblyLamePun Chesty]]," who puts his 'Super Best Friend' through a gauntlet of "little children" (Hobbes), his other Super Best Friends ([[TheUndead Hollow Men]]), and doggies ([[OurWerewolvesAreDifferent Balverines]]) before finally sending you home with the horribly depressing message "We'll be so lonely without you. And die."]] Not scary enough yet? OK, how about [[spoiler:the fact that it's a PsychopathicManchild chest?! Every time it shows up, it tells a delightful story about games it likes to play...like shooting the legs off an adventurer and letting him crawl to what he thinks is safety but is actually a swamp infested with flesh-eating insects? Quote: "That's one of my favorites. Maybe we can play it sometime!"]]

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For a relatively silly game, ''Fable II'' sure doesn't skimp on the NightmareFuel.
* The first appearance of the new, improved Balverines is quite unnerving.
* Hollow Men are particularly bad as ''you can hear [[WillOTheWisp the wisps]] entering the ground, but you can't see where they are''.
** Especially when you wander near a Gargoyle. You know they can't hurt you, but ''sweet mother of God'', they don't help.
* Finding out what Hobbes really are: [[spoiler:[[WasOnceAMan transformed children]]]].
* Lady Grey's tomb, with the beetles under the sand. And then there's the banshees, who attack by sending shadowy [[CreepyChild creepy children]] after you, taunting you in their spooky voices all the while.
* The Banshees themselves whisper to you about things your character has done in the past.
* During the third chapter "The Hero of Skill," there's a sub-quest that involves buying Brightwood Tower and spending a night there. [[spoiler:You enter a DreamWorld ruled by a living treasure chest called "[[IncrediblyLamePun Chesty]]," Chesty]]" who puts his 'Super Best Friend' through a gauntlet of "little children" (Hobbes), his other Super Best Friends ([[TheUndead Hollow Men]]), and doggies ([[OurWerewolvesAreDifferent Balverines]]) before finally sending you home with the horribly depressing message "We'll be so lonely without you. And die."]] Not scary enough yet? OK, how about [[spoiler:the fact that it's a PsychopathicManchild chest?! Every time it shows up, it tells a delightful story about games it likes to play...like shooting the legs off an adventurer and letting him crawl to what he thinks is safety but is actually a swamp infested with flesh-eating insects? Quote: "That's one of my favorites. Maybe we can play it sometime!"]]



* The first appearance of the new, improved Balverines is quite unnerving, too. And Hollow Men, in general. And finding out what Hobbes really are: [[spoiler:[[WasOnceAMan transformed children]]]]. And Lady Grey's tomb, with the beetles under the sand. And then there's the banshees, who attack by sending shadowy [[CreepyChild creepy children]] after you, taunting you in their spooky voices all the while. For a relatively silly game, ''Fable II'' sure doesn't skimp on the NightmareFuel.
** The Banshees themselves whisper to you about things your character has done in the past.
** Hollow Men are particularly bad as ''you can hear [[WillOTheWisp the wisps]] entering the ground but you can't see where they are''.
*** Especially when you wander near a Gargoyle. You know they can't hurt you, but ''sweet mother of God'', they don't help.



** The fact that the region's theme is essentially a NightmareFuel version of the original Oakvale theme doesn't help...especially as you look out into the ruins of the village itself and realize that one of the best towns in the first game is nothing but a haunted ruin.

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** The fact that the region's theme is essentially a NightmareFuel version of the original Oakvale theme doesn't help...especially as you look out into the ruins of the village itself and realize that one of the best towns in the first game is now nothing but a haunted ruin.
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