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* The Sidequest "Total Security" Is not only nightmare fuel, but also a TearJerker with an immense DownerEnding. It begins with Jaffar telling Crane that recently he has been getting radio signals from all over, including a distress signal from a group that left the Tower, led by a man named Hanson, who believed the tower was not secure enough, Jaffar says he hasn't heard from the group in a while, so he asks Crane to go check them out, upon reaching the building the signal came from, Crane notes that the entire scaffolding is electrified, making it impossible to climb, and he goes looking for a way to shut the electric current down, upon which he discovers the dead body of Hanson, being devoured by a group of zombies, Crane then tells Jaffar that it looks like Hanson fell off the building, and either (hopefully) died on impact, or was broken and eaten, he has a set of keys on him, when Crane ascends the building after turning off the power, he finds the group who came with Hanson, all dead, but not by zombies or starvation, a nearby recording device gives you the story, Hanson had set up the grid and switched it on, upon which he fell to his death, the rest of the group, owing to the fact that Hanson didn't trust any of them with keys, are left stuck on roof with only enough supplies for a little while, unable to climb down or access the building interior, so, when supplies ran low, they all took cyanide which Hanson had brought with him, opting to die in mass suicide rather than starve or cannibalize the people who died of starving first. 10 people people died, imagine how horrible it must have been stuck on a roof with no food or proper shelter, simply because Hanson didn't trust any of them with keys, despite them trusting him enough to follow him from safety.

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* The Sidequest "Total Security" Is is not only nightmare fuel, but also a TearJerker with an immense DownerEnding. It begins with Jaffar telling Crane that recently he has been getting radio signals from all over, including a distress signal from a group that left the Tower, led by a man named Hanson, who believed the tower was not secure enough, enough. Jaffar says he hasn't heard from the group in a while, so he asks Crane to go check them out, upon out. Upon reaching the building the signal came from, Crane notes that the entire scaffolding is electrified, making it impossible to climb, and he goes looking for a way to shut the electric current down, upon which he down. He discovers the dead body of Hanson, Hanson being devoured by a group of zombies, zombies. Crane then tells Jaffar that it looks like Hanson fell off the building, and either (hopefully) died on impact, or was broken and eaten, he eaten. He has a set of keys on him, when him. When Crane ascends the building after turning off the power, he finds the group who came with Hanson, all dead, but not by zombies or starvation, a nearby recording device gives you the story, story. Hanson had set up the grid and switched it on, upon which he fell to his death, the death. The rest of the group, owing to the fact that Hanson didn't trust any of them with keys, are left stuck on roof with only enough minimal supplies for a little while, and unable to climb down or access the building interior, so, when interior. When supplies ran low, they all took cyanide cyanide, which Hanson had brought with him, opting to die in mass suicide rather than starve or cannibalize the people who died of starving starved to death first. 10 people people died, died; imagine how horrible it must have been stuck on a roof with no food or proper shelter, shelter simply because Hanson didn't trust any of them with keys, despite them trusting him enough to follow him from safety.
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Spelling/grammar fix(es)


* The Sidequest "Total Security" Is not only nightmare fuel, but also a TearJerker with an immense DownerEnding. It begins with Jaffar telling Crane that recently he has been getting radio signals from all over, including a distress signal from a group that left the Tower, led by a man named Hanson, who believed the tower was not secure enough, Jaffar says he hasn't heard from the group in a while, so he asks Crane to go check them out, upon reaching the building the signal came from, Crane notes that the entire scaffolding is electrified, making it impossible to climb, and he goes looking for a way to shut the electric current down, upon which he discovers the dead body of Hanson, being devoured by a group of zombies, Crane then tells Jaffar that it looks like Hanson fell off the building, and either (hopefully) died on impact, or was broken and eaten, he has a set of keys on him, when Crane ascends the building after turning off the power, he finds the group who came with Hanson, all dead, but not by zombies or starvation, a nearby recording device gives you the story, Hanson had set up the grid and switched it on, upon which he fell to his death, the rest of the group, owing to the fact that Hanson didn't trust any of them with keys, left stuck on roof with only enough supplies for a little while, unable to climb down or access the building interior, so, when supplies ran low, they all took cyanide which Hanson had brought with him, opting to die in mass suicide rather than starve or cannibalize the people who died of starving first. 10 people people died, imagine how horrible it must have been stuck on a roof with no food or proper shelter, simply because Hanson didn't trust any of them with keys, despite them trusting him enough to follow him from safety.

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* The Sidequest "Total Security" Is not only nightmare fuel, but also a TearJerker with an immense DownerEnding. It begins with Jaffar telling Crane that recently he has been getting radio signals from all over, including a distress signal from a group that left the Tower, led by a man named Hanson, who believed the tower was not secure enough, Jaffar says he hasn't heard from the group in a while, so he asks Crane to go check them out, upon reaching the building the signal came from, Crane notes that the entire scaffolding is electrified, making it impossible to climb, and he goes looking for a way to shut the electric current down, upon which he discovers the dead body of Hanson, being devoured by a group of zombies, Crane then tells Jaffar that it looks like Hanson fell off the building, and either (hopefully) died on impact, or was broken and eaten, he has a set of keys on him, when Crane ascends the building after turning off the power, he finds the group who came with Hanson, all dead, but not by zombies or starvation, a nearby recording device gives you the story, Hanson had set up the grid and switched it on, upon which he fell to his death, the rest of the group, owing to the fact that Hanson didn't trust any of them with keys, are left stuck on roof with only enough supplies for a little while, unable to climb down or access the building interior, so, when supplies ran low, they all took cyanide which Hanson had brought with him, opting to die in mass suicide rather than starve or cannibalize the people who died of starving first. 10 people people died, imagine how horrible it must have been stuck on a roof with no food or proper shelter, simply because Hanson didn't trust any of them with keys, despite them trusting him enough to follow him from safety.
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* The Sidequest "Where's my Mother?" is horrifying in regards to everything revealed about Salim, the antagonist of the quest, while Harun was callous enough to throw Aida, who had recently been infected, out of the village, [[JerkassHasAPoint he had a point that they had no antizen to treat her]], Salim is far worse, Aidas kids run away from the safe zone to find her, when they do, an infected attacks them and bites Yasmina, the daughter, causing them both to be infect, and having to turn to Salim for help, Salim, according to Yasmina, offers both of them Antizen, in exchange for them, in Yasminas words "becoming his puppets" the implications being ''very'' clear, and remember Yasmina is a preteen girl who looks no older than 6-7. Yasmina ran away, but Aida couldn't, Crane eventually tracks down where Salim lives, and asks that 1) Salim let Aida go, and 2) to maybe share the Antizen he had, Salim, from behind a window claims that Aida turned and he killed her, and that he has no Antizen, when Crane refuses to back down, Salim sets off an alarm, drawing Virals to attack, after they have been beaten he then tries to take Crane down himself, once you defeat him, you get a key off him, but it unlocks no door inside the building until you notice a trapdoor hidden under a bookcase. upon going down to the basement and unlocking the door, you find Aida, alive and chained up in a room with a bed and bloodstains everywhere, but Aida looks, at least injury wise, unharmed, how many women had Salim tricked with the promise of Antizen to be chained up and had horrific things done to them?

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* The Sidequest "Where's my Mother?" is horrifying in regards to everything revealed about Salim, the antagonist of the quest, while Harun was callous enough to throw Aida, who had recently been infected, out of the village, [[JerkassHasAPoint he had a point that they had no antizen to treat her]], Salim is far worse, Aidas Aida's kids run away from the safe zone to find her, when they do, an infected attacks them and bites Yasmina, the daughter, causing them both to be infect, infected, and having to turn to Salim for help, help. Salim, according to Yasmina, offers both of them Antizen, in exchange for them, in Yasminas Yasmina's words "becoming his puppets" the implications being ''very'' clear, and remember Yasmina is a preteen girl who looks no older than 6-7. Yasmina ran away, but Aida couldn't, Crane eventually tracks down where Salim lives, and asks that 1) Salim let Aida go, and 2) to maybe share the Antizen he had, had. Salim, from behind a window window, claims that Aida turned and he killed her, and that he has no Antizen, when Crane refuses to back down, Salim sets off an alarm, drawing Virals to attack, after they have been beaten he then tries to take Crane down himself, once you defeat him, you get a key off him, but it unlocks no door inside the building until you notice a trapdoor hidden under a bookcase. upon going down to the basement and unlocking the door, you find Aida, alive and chained up in a room with a bed and bloodstains everywhere, but Aida looks, at least injury wise, unharmed, how many women had Salim tricked with the promise of Antizen to be chained up and had horrific things done to them?
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** Your first introduction to the Virals in the game is in the opening cutscene. Crane shoots one of Rais's men for them all collectively beating on him, the next thing you hear is screams, one Viral even screaming to run away, as tons of Virals show up near immediately to ambush Crane and bite him. The Virals then eat one of the survivors that come to save you ''alive'' as hes screaming in panic and terror. This all happens within the span of a minute. The Virals have enough of them left to know what they are doing and to plead with other survivors and tell them to run but can't stop their bodies from eating people alive.

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** Your first introduction to the Virals in the game is in the opening cutscene. cutscene as they are the first of the infected that you see. Crane shoots one of Rais's men for them all collectively beating on him, attacking him and the next thing you hear is screams, just screams in the distance, with one Viral even screaming to run away, as away. Immediately right after that tons of Virals show up near immediately to ambush Crane and bite him. The Virals then eat one of the survivors that come to save you ''alive'' as hes screaming in panic and terror. This all happens within the span of a minute. The Virals have enough of them their humanity left to know what they are doing and to plead with other survivors and tell them to run but can't stop their bodies from eating people alive.

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** FridgeHorror sets in when you listen to one of the alert sounds that play when you make enough noise - listen close enough and you can make out a viral screaming "RUN AWAY". Combine that with the fact that Virals never bite, only kick and punch, and you've got a perfect recipe for a TragicMonster . Someone with enough self control to warn other survivors and keep themselves from biting, but not enough to sate their own blood lust.

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** FridgeHorror sets in when you listen to one of the alert sounds that play when you make enough noise - listen close enough and you can make out a viral screaming "RUN AWAY".AWAY!". Combine that with the fact that Virals never bite, only kick and punch, and you've got a perfect recipe for a TragicMonster . Someone with enough self control to warn other survivors and keep themselves from biting, but not enough to sate their own blood lust.


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** Your first introduction to the Virals in the game is in the opening cutscene. Crane shoots one of Rais's men for them all collectively beating on him, the next thing you hear is screams, one Viral even screaming to run away, as tons of Virals show up near immediately to ambush Crane and bite him. The Virals then eat one of the survivors that come to save you ''alive'' as hes screaming in panic and terror. This all happens within the span of a minute. The Virals have enough of them left to know what they are doing and to plead with other survivors and tell them to run but can't stop their bodies from eating people alive.
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* For many gamers, the Bloater strain of zombies are walking {{Jump Scare}}s. They very often appear in tight corridors or rooms, barely make a sound and most of the time, ''will'' explode right next to you. They also ''look'' horrifying, and will not explode unless you're close enough to them until they start seizing.
** Your very first encounter with one of these beasts is in an abandoned building, [[MookDebutCutscene triggering a brief cutscene]] in which main protagonist Crane is [[JumpScare surprised]] by a Bloater and almost killed by its explosion.
** It doesn't help that the game trains a player up to this point to kick or slash at enemies that suddenly appear in close quarters... which will ensure death if the enemy appearing is a Bloater. These foes are virtually guaranteed to be ''fatal'' {{JumpScare}}s several times before the player's muscle memory develops the correct reflex for the situation.
* The "Harran Virus" [[spoiler: is a biological weapon created by the GRE]] that is extremely advanced, mutating people into a variety of zombies including virals, toads, goons, volatiles, [[spoiler: demolishers, screamers, bloaters, and several variations of the zombies]]. However, the scary part comes with the appearance of [[spoiler: volatile nests, dark rooms, caves, tunnels, and even buildings filled with mounds of corpses, and the volatiles are created from these. One side-quest mentioned below deals with this.]]

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* For many gamers, the Bloater bomber strain of zombies are walking {{Jump Scare}}s. They very often appear in tight corridors or rooms, barely make a sound and most of the time, ''will'' explode right next to you. They also ''look'' horrifying, and will not explode unless you're close enough to them until they start seizing.
** Your very first encounter with one of these beasts is in an abandoned building, [[MookDebutCutscene triggering a brief cutscene]] in which main protagonist Crane is [[JumpScare surprised]] by a Bloater bomber and almost killed by its explosion.
** It doesn't help that the game trains a player up to this point to kick or slash at enemies that suddenly appear in close quarters... which will ensure death if the enemy appearing is a Bloater.bomber. These foes are virtually guaranteed to be ''fatal'' {{JumpScare}}s several times before the player's muscle memory develops the correct reflex for the situation.
* The "Harran Virus" [[spoiler: is a biological weapon created by the GRE]] that is extremely advanced, mutating people into a variety of zombies including virals, toads, goons, volatiles, [[spoiler: demolishers, screamers, bloaters, bombers, and several variations of the zombies]]. However, the scary part comes with the appearance of [[spoiler: volatile Volatile nests, dark rooms, caves, tunnels, and even buildings filled with mounds of corpses, and the volatiles are created from these. One side-quest mentioned below deals with this.]]

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Being a game set in the zombie apocalypse (at least, in one city), there's more than a few instances of this.

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Being a game set in the zombie apocalypse (at least, least in one city), there's more than a few instances of this.
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* The Sidequest "Total Security" Is not only nightmare fuel, but also a TearJerker with an immense DownerEnding, it begins with Jaffar telling Crane that recently he has been getting radio signals from all over, including a distress signal from a group that left the Tower, led by a man named Hanson, who believed the tower was not secure enough, Jaffar says he hasn't heard from the group in a while, so he asks Crane to go check them out, upon reaching the building the signal came from, Crane notes that the entire scaffolding is electrified, making it impossible to climb, and he goes looking for a way to shut the electric current down, upon which he discovers the dead body of Hanson, being devoured by a group of zombies, Crane then tells Jaffar that it looks like Hanson fell off the building, and either (hopefully) died on impact, or was broken and eaten, he has a set of keys on him, when Crane ascends the building after turning off the power, he finds the group who came with Hanson, all dead, but not by zombies or starvation, a nearby recording device gives you the story, Hanson had set up the grid and switched it on, upon which he fell to his death, the rest of the group, owing to the fact that Hanson didn't trust any of them with keys, left stuck on roof with only enough supplies for a little while, unable to climb down or access the building interior, so, when supplies ran low, they all took cyanide which Hanson had brought with him, opting to die in mass suicide rather than starve or cannibalize the people who died of starving first. 10 people people died, imagine how horrible it must have been stuck on a roof with no food or proper shelter, simply because Hanson didn't trust any of them with keys, despite them trusting him enough to follow him from safety.

to:

* The Sidequest "Total Security" Is not only nightmare fuel, but also a TearJerker with an immense DownerEnding, it DownerEnding. It begins with Jaffar telling Crane that recently he has been getting radio signals from all over, including a distress signal from a group that left the Tower, led by a man named Hanson, who believed the tower was not secure enough, Jaffar says he hasn't heard from the group in a while, so he asks Crane to go check them out, upon reaching the building the signal came from, Crane notes that the entire scaffolding is electrified, making it impossible to climb, and he goes looking for a way to shut the electric current down, upon which he discovers the dead body of Hanson, being devoured by a group of zombies, Crane then tells Jaffar that it looks like Hanson fell off the building, and either (hopefully) died on impact, or was broken and eaten, he has a set of keys on him, when Crane ascends the building after turning off the power, he finds the group who came with Hanson, all dead, but not by zombies or starvation, a nearby recording device gives you the story, Hanson had set up the grid and switched it on, upon which he fell to his death, the rest of the group, owing to the fact that Hanson didn't trust any of them with keys, left stuck on roof with only enough supplies for a little while, unable to climb down or access the building interior, so, when supplies ran low, they all took cyanide which Hanson had brought with him, opting to die in mass suicide rather than starve or cannibalize the people who died of starving first. 10 people people died, imagine how horrible it must have been stuck on a roof with no food or proper shelter, simply because Hanson didn't trust any of them with keys, despite them trusting him enough to follow him from safety.safety.
* The side quest "Chasing Past" involves Crane being given a tape recorder and using it to help him search an apartment complex to learn what caused the trauma of a young boy named Tom. In the recording, Tom talks to somebody named Mike, who is assumed to be his brother, and the two pretend to be detectives in search of their missing father. Tom mentions interrogating a strange man who lives in flat number three, in which Mike goes off on his own to search the basement where said flat is found. The recording then ends with Tom going to flat number three himself to search for Mike, only to let out a scream of fright. When Crane investigates the flat, he finds blood stains all over the floor and a table with a dead dog and various human remains on it. From his investigation, Crane learns that Mike was in fact not Tom's brother but his dog, who was killed alongside his father by a [[ImAHumanitarian cannibalistic apartment tenant]]. Oh, and when Crane picks up Mike's collar, said tenant bursts in through the door and tries to kill Crane all while yelling "MEAT!"
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** Adding on to this, you find a note from a woman, apparently to the police, who claims that Salim is almost constantly giving looks to young women, and as far as the woman claims, Salim then followed her home, a few days before the note he stepped out infront of her and said "would you like to perform for me?" and then the woman goes on to say that Salim has been noted to buy a lot of locks and chains and keeps asking strange questions, such as how strong a chain would need to be to restrain a human, clearly Salim has been at whatever horrific deeds for a while, or at least preparing to do so.

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** Adding on to this, you find a note from a woman, apparently to the police, who claims that Salim is almost constantly giving looks to young women, and as far as the woman claims, Salim then followed her home, a few days before the note he stepped out infront of her and said "would you like to perform for me?" and then the woman goes on to say that Salim has been noted to buy a lot of locks and chains and keeps asking strange questions, such as how strong a chain would need to be to restrain a human, clearly Salim has been at whatever horrific deeds for a while, or at least preparing to do so.so.
* The Sidequest "Total Security" Is not only nightmare fuel, but also a TearJerker with an immense DownerEnding, it begins with Jaffar telling Crane that recently he has been getting radio signals from all over, including a distress signal from a group that left the Tower, led by a man named Hanson, who believed the tower was not secure enough, Jaffar says he hasn't heard from the group in a while, so he asks Crane to go check them out, upon reaching the building the signal came from, Crane notes that the entire scaffolding is electrified, making it impossible to climb, and he goes looking for a way to shut the electric current down, upon which he discovers the dead body of Hanson, being devoured by a group of zombies, Crane then tells Jaffar that it looks like Hanson fell off the building, and either (hopefully) died on impact, or was broken and eaten, he has a set of keys on him, when Crane ascends the building after turning off the power, he finds the group who came with Hanson, all dead, but not by zombies or starvation, a nearby recording device gives you the story, Hanson had set up the grid and switched it on, upon which he fell to his death, the rest of the group, owing to the fact that Hanson didn't trust any of them with keys, left stuck on roof with only enough supplies for a little while, unable to climb down or access the building interior, so, when supplies ran low, they all took cyanide which Hanson had brought with him, opting to die in mass suicide rather than starve or cannibalize the people who died of starving first. 10 people people died, imagine how horrible it must have been stuck on a roof with no food or proper shelter, simply because Hanson didn't trust any of them with keys, despite them trusting him enough to follow him from safety.
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None


* The Sidequest "Where's my Mother?" is horrifying in regards to everything revealed about Salim, the antagonist of the quest, while Harun was callous enough to throw Aida, who had recently been infected, out of the village, [[JerkassHasAPoint he had a point that they had no antizen to treat her]], Salim is far worse, Aidas kids run away from the safe zone to find her, when they do, an infected attacks them and bites Yasmina, the daughter, causing them both to be infect, and having to turn to Salim for help, Salim, according to Yasmina, offers both of them Antizen, in exchange for them, in Yasminas words "becoming his puppets" the implications being ''very'' clear, and remember Yasmina is a preteen girl who looks no older than 6-7. Yasmina ran away, but Aida couldn't, Crane eventually tracks down where Salim lives, and asks that 1) Salim let Aida go, and 2) to maybe share the Antizen he had, Salim, from behind a window claims that Aida turned and he killed her, and that he has no Antizen, when Crane refuses to back down, Salim sets off an alarm, drawing Virals to attack, after they have been beaten he then tries to take Crane down himself, once you defeat him, you get a key off him, but it unlocks no door inside the building until you notice a trapdoor hidden under a bookcase. upon going down to the basement and unlocking the door, you find Aida, alive and chained up in a room with a bed and bloodstains everywhere, but Aida looks, at least injury wise, unharmed, how many women had Salim tricked with the promise of Antizen to be chained up and had horrific things done to them?

to:

* The Sidequest "Where's my Mother?" is horrifying in regards to everything revealed about Salim, the antagonist of the quest, while Harun was callous enough to throw Aida, who had recently been infected, out of the village, [[JerkassHasAPoint he had a point that they had no antizen to treat her]], Salim is far worse, Aidas kids run away from the safe zone to find her, when they do, an infected attacks them and bites Yasmina, the daughter, causing them both to be infect, and having to turn to Salim for help, Salim, according to Yasmina, offers both of them Antizen, in exchange for them, in Yasminas words "becoming his puppets" the implications being ''very'' clear, and remember Yasmina is a preteen girl who looks no older than 6-7. Yasmina ran away, but Aida couldn't, Crane eventually tracks down where Salim lives, and asks that 1) Salim let Aida go, and 2) to maybe share the Antizen he had, Salim, from behind a window claims that Aida turned and he killed her, and that he has no Antizen, when Crane refuses to back down, Salim sets off an alarm, drawing Virals to attack, after they have been beaten he then tries to take Crane down himself, once you defeat him, you get a key off him, but it unlocks no door inside the building until you notice a trapdoor hidden under a bookcase. upon going down to the basement and unlocking the door, you find Aida, alive and chained up in a room with a bed and bloodstains everywhere, but Aida looks, at least injury wise, unharmed, how many women had Salim tricked with the promise of Antizen to be chained up and had horrific things done to them?them?
** Adding on to this, you find a note from a woman, apparently to the police, who claims that Salim is almost constantly giving looks to young women, and as far as the woman claims, Salim then followed her home, a few days before the note he stepped out infront of her and said "would you like to perform for me?" and then the woman goes on to say that Salim has been noted to buy a lot of locks and chains and keeps asking strange questions, such as how strong a chain would need to be to restrain a human, clearly Salim has been at whatever horrific deeds for a while, or at least preparing to do so.
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** The worst part is that this is a super powerful monster being controlled by a human, meaning you're not up against some mindless beast. Your opponent is fully capable of planning and outsmarting you, using all of its incredible abilities to ruin every defense you can come up with.

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** The worst part is that this is a super powerful monster being controlled by a human, meaning you're not up against some mindless beast. Your opponent is fully capable of planning and outsmarting you, using all of its incredible abilities to ruin every defense you can come up with.with.
* The Sidequest "Where's my Mother?" is horrifying in regards to everything revealed about Salim, the antagonist of the quest, while Harun was callous enough to throw Aida, who had recently been infected, out of the village, [[JerkassHasAPoint he had a point that they had no antizen to treat her]], Salim is far worse, Aidas kids run away from the safe zone to find her, when they do, an infected attacks them and bites Yasmina, the daughter, causing them both to be infect, and having to turn to Salim for help, Salim, according to Yasmina, offers both of them Antizen, in exchange for them, in Yasminas words "becoming his puppets" the implications being ''very'' clear, and remember Yasmina is a preteen girl who looks no older than 6-7. Yasmina ran away, but Aida couldn't, Crane eventually tracks down where Salim lives, and asks that 1) Salim let Aida go, and 2) to maybe share the Antizen he had, Salim, from behind a window claims that Aida turned and he killed her, and that he has no Antizen, when Crane refuses to back down, Salim sets off an alarm, drawing Virals to attack, after they have been beaten he then tries to take Crane down himself, once you defeat him, you get a key off him, but it unlocks no door inside the building until you notice a trapdoor hidden under a bookcase. upon going down to the basement and unlocking the door, you find Aida, alive and chained up in a room with a bed and bloodstains everywhere, but Aida looks, at least injury wise, unharmed, how many women had Salim tricked with the promise of Antizen to be chained up and had horrific things done to them?
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Added DiffLines:

** It doesn't help that the game trains a player up to this point to kick or slash at enemies that suddenly appear in close quarters... which will ensure death if the enemy appearing is a Bloater. These foes are virtually guaranteed to be ''fatal'' {{JumpScare}}s several times before the player's muscle memory develops the correct reflex for the situation.

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