History NightmareFuel / Dishonored

28th Jan '18 3:12:25 AM IchigoMontoya
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*** Even worse, if you see a swarm of rats running around a level, better be careful - they're hungry and if there's no corpse around to distract them, they'll eat ''you''.

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*** Even worse, if you see a swarm of rats running around a level, better be careful - they're hungry and if there's no corpse around to distract them, they'll try and eat ''you''.''you'' if you don't kill them fast enough.



** The front kill of Edgar Wakefield in the Brigmore Witches deserves mention. You don't just kill him. You ''[[EyeScream plunge your sword into his eye]]''. Then you slooowly pull it out as he makes these ungodly sounds of pain.

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** The front kill of Edgar Wakefield in the Brigmore Witches deserves mention. You don't just kill him. You Daud ''[[EyeScream plunge your plunges his sword into his eye]]''. Then you eye]]'', then slooowly pull pulls it out as he Wakefield makes these ungodly sounds of pain.



** Once Lord Regent has been dealed with, announcements can be heard outside the Hounds Pit calling for young children age 8 to 10 for this very purpose. In a city that is horribly sick and dying, the Abbey still cares first and foremost about having enough Overseers instead of enough children that might one day stabilize the population.

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** Once Lord Regent Burrows has been dealed dealt with, announcements can be heard outside the Hounds Pit calling for young children age 8 to 10 for this very purpose. In a city that is that's horribly sick and dying, the Abbey still cares first and foremost about having enough Overseers instead of enough children that might one day stabilize the population.



* The setting in general. You've got a steampunk/dieselpunk, dystopian city run by a corrupt regime while swarms of rats spread a plague that causes people to turn into coughing, [[TearsOfBlood blood crying]] psychopaths nobody can find an inexpensive cure for. Not to mention these victims are quarantined by guards authorized to use lethal force and electrical walls and pylons that turn anyone who gets too close to them into ash. Plus, don't forget Dunwall's class based system, as the poor are left to rot with this plague while the rich ignore the problem and throw lavish parties.

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* The setting in general. You've got a steampunk/dieselpunk, dystopian city run by a corrupt regime while swarms of rats spread a plague that causes people to turn into coughing, [[TearsOfBlood blood crying]] psychopaths not-zombies nobody can find an inexpensive cure for. Not to mention these victims are quarantined by guards authorized to use lethal force and electrical walls and pylons that turn anyone who gets too close to them into ash. Plus, don't forget Dunwall's class based system, as the poor are left to rot with this plague while the rich ignore the problem and throw lavish parties.



* Weepers. These are not zombies, but being a zombie would be a mercy compared to what they have become: they shamble around, continuously vomiting, their vomit being highly caustic (it injures you if they vomit on you), and their bodies have become home to large numbers of flies. Maggots are literally devouring their flesh while they are still alive. When they clutch you when they attack, they aren't trying to hurt you, they're begging for help, or at least for you to put them out of their misery.
* Some of the non-lethal version for eliminating the targets. [[spoiler:Lady Boyle's fate was already bad enough, but at least she's more or less unharmed, for the moment. Campbell, however, you effectively turn into an unperson, and as a result he catches the plague and dies in agony, while you leave the Pendleton twins to be abducted, ''have their tongues cut out'' and be sent off to be worked to death.]] PayEvilUntoEvil and all that, but still, ''sheesh''.

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* Weepers. These are not aren't zombies, but being a zombie would be a mercy merciful compared to what they have they've become: they shamble around, continuously vomiting, their vomit being highly caustic (it injures you if they vomit on you), and their bodies have become home to large numbers of flies. Maggots are literally devouring their flesh while they are still alive. When they clutch you when they attack, they aren't trying to hurt you, they're begging for help, or at least for you to put them out of their misery.
* Some of the non-lethal version for eliminating the targets. [[spoiler:Lady Boyle's fate was already bad enough, but at least she's more or less unharmed, for the moment. Campbell, however, you effectively turn into an unperson, and as a result he catches the plague and dies in agony, while you leave the Pendleton twins to be abducted, abducted by Slackjaw's goons, ''have their tongues cut out'' and be sent off to be worked to death.death in their own mines.]] PayEvilUntoEvil and all that, but still, ''sheesh''.



** It can make your rat-summoning ability even worse, in some cases. If you use it on a guard or toss a body to an already existing pack of rats (they are ''everywhere''), they will devour the poor lad/corpse (which is already ''[[PrecisionFStrike fucking]]'' gruesome by itself), you may hear this verse play.

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** It can make your rat-summoning ability even worse, in some cases. If you use it on a guard or toss a body to an already existing pack of rats (they are ''everywhere''), they will rats, they'll devour the poor lad/corpse (which is already ''[[PrecisionFStrike fucking]]'' quite gruesome by itself), itself) and you may hear this verse play.



* Corvo build of [[TimeStandsStill Bend Time 2]] combined with [[DisintegratorRay Shadow Kill]] can be one for his targets when you think about it. A guard leaves a room to grab some wine. When he gets back, all three of his friends have vanished. He only sees what looks like black ash falling to the ground. Said guard is joined by two more friends, who witness what looks like death incarnate blinking into existence, making a complicated gesture and vanishing again. Poor guards barely have enough time to know death is coming and there is absolutely nothing they can do about it.

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* Corvo Corvo's build of [[TimeStandsStill Bend Time 2]] combined with [[DisintegratorRay Shadow Kill]] can be one for his targets when you think about it. A guard leaves a room to grab some wine. When he gets back, all three of his friends have vanished. He only sees what looks like black ash falling to the ground. Said guard is joined by two more friends, who witness what looks like death incarnate blinking into existence, making a complicated gesture and vanishing again. Poor guards barely have enough time to know death is coming and there is there's absolutely nothing they can do about it.



* In Brigmore Manor,[[spoiler:Daud can find the sole survivor of an Overseer team sent to scout out and monitor the compound for heretical activity. He's curled up in the corner of a side room, raving madly, and surrounded by piles of gnawed on flesh. Delilah's coven spotted and captured both men, and attempted to torture information on the Abbey's knowledge of the witches out of them. When neither talked, they killed one Overseer and force fed the other his flesh until he nearly burst.]]

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* In Brigmore Manor,[[spoiler:Daud Manor, [[spoiler:Daud can find the sole survivor of an Overseer team sent to scout out and monitor the compound for heretical activity. He's curled up in the corner of a side room, raving madly, and surrounded by piles of gnawed on flesh. Delilah's coven spotted and captured both men, and attempted to torture information on the Abbey's knowledge of the witches out of them. When neither talked, they killed one Overseer and force fed the other his flesh until he nearly burst.]]



* The Outsider looks ''especially'' demonic, if not outright Satanic when he appears before you after finding the Rune in [[spoiler: Granny Rags']] shrine to him in the Old Dunwall Sewers towards the end of the Flooded District level; He's bathed in an eerie red light from the shrine's candles, but because he's hovering in the air and looking down at Corvo, his eyes are heavily shadowed, as are two points on his forehead, giving him the impression of horns. It's probably the single-most unnerving of his appearances, which seems fitting considering the Flooded District ends up pitting you against [[spoiler: two other people who have received his Mark; Daud(the Empress's assassin, no less)and Granny Rags.]]

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* The Outsider looks ''especially'' demonic, if not outright Satanic when he appears before you after finding the Rune in [[spoiler: Granny Rags']] shrine to him in the Old Dunwall Sewers towards the end of the Flooded District level; He's bathed in an eerie red light from the shrine's candles, but because he's hovering in the air and looking down at Corvo, his eyes are heavily shadowed, as are two points on his forehead, giving him the impression of horns. It's probably the single-most unnerving of his appearances, which seems fitting considering the Flooded District ends up pitting you against [[spoiler: two other people who have received his Mark; Daud(the Empress's assassin, no less)and Daud and Granny Rags.]]
8th Aug '17 1:33:29 PM theLibrarian
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* During the chapter of Lady Boyle's party, one can hear the conversation between two watchmen about a singer that got targeted by the Abby. She was singing outside, only to stop when Overseers close-by played their music boxes, leading them to instantly believe she was related to the Outsider. She was later returned when others vouched for her, but she apparently never got better and isn't even speaking anymore. The men both murmur deeply disturbed about what kind of MindRape she must have been subjected to to result in her being this different.
** Speaking of the Abby: Corvo can find a book quite early that explains how the Abby recruits Overseers. Young children with "talent" will be send to the Abby for some undisclosed training or ritual. If they succeed, they become an Overseer, if not they will [[InfantImmortality be]] [[WouldHurtAChild killed]].
** Once Lord Regent has been dealed with, announcements can be heard outside the Hounds Pit calling for young children age 8 to 10 for this very purpose. In a city that is horribly sick and dying, the Abby still cares first and foremost about having enough Overseers instead of enough children that might one day stabilize the population.

to:

* During the chapter of Lady Boyle's party, one can hear the conversation between two watchmen about a singer that got targeted by the Abby.Abbey. She was singing outside, only to stop when Overseers close-by played their music boxes, leading them to instantly believe she was related to the Outsider. She was later returned when others vouched for her, but she apparently never got better and isn't even speaking anymore. The men both murmur deeply disturbed about what kind of MindRape she must have been subjected to to result in her being this different.
** Speaking of the Abby: Abbey: Corvo can find a book quite early that explains how the Abby Abbey recruits Overseers. Young children with "talent" will be send to the Abby Abbey for some undisclosed training or ritual. If they succeed, they become an Overseer, if not they will [[InfantImmortality be]] [[WouldHurtAChild killed]].
** Once Lord Regent has been dealed with, announcements can be heard outside the Hounds Pit calling for young children age 8 to 10 for this very purpose. In a city that is horribly sick and dying, the Abby Abbey still cares first and foremost about having enough Overseers instead of enough children that might one day stabilize the population.
2nd Aug '17 11:09:19 AM MoonByte
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* While playing the final chapter of The Knife of Dunwall, it is possible to kill your own men as one way to end the chapter. Or sit close enough to the scene that the Overseers start talking to the captured assassins until getting bored and executing them. Among others, with a grenade. And no matter whether you do it yourself or watch, the entire time those assassins don't betray you and remain silent until their bitter end.

to:

* While playing the final chapter of The Knife of Dunwall, it is possible to kill your own men as one way to end the chapter. Or sit close enough to the scene that the Overseers start talking to the captured assassins until getting bored and executing them. Among others, with a grenade. And no matter whether you do it yourself or watch, the entire time those assassins don't betray you and remain silent until their bitter end.end.
* The fate of Timsh's mother. It is unclear what had happened to her or where she is. There is only a note from the family doctor, explaining that he will no longer serve the family since Timsh actively makes his mother's insanity worse. And an audio log of Timsh adressed at his mother where he asks her to go back to sleep with the explanation that the Plague is gone, everything is alright, he is married, etc.
2nd Aug '17 10:43:19 AM MoonByte
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--> "If she lives until tomorrow, her day off, she will be mauled by Weepers and left for dead."

to:

--> "If she lives until tomorrow, her day off, she will be mauled by Weepers and left for dead.""
* While playing the final chapter of The Knife of Dunwall, it is possible to kill your own men as one way to end the chapter. Or sit close enough to the scene that the Overseers start talking to the captured assassins until getting bored and executing them. Among others, with a grenade. And no matter whether you do it yourself or watch, the entire time those assassins don't betray you and remain silent until their bitter end.
21st Dec '16 2:53:11 PM MoonByte
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Added DiffLines:

** Speaking of the Abby: Corvo can find a book quite early that explains how the Abby recruits Overseers. Young children with "talent" will be send to the Abby for some undisclosed training or ritual. If they succeed, they become an Overseer, if not they will [[InfantImmortality be]] [[WouldHurtAChild killed]].
** Once Lord Regent has been dealed with, announcements can be heard outside the Hounds Pit calling for young children age 8 to 10 for this very purpose. In a city that is horribly sick and dying, the Abby still cares first and foremost about having enough Overseers instead of enough children that might one day stabilize the population.
21st Dec '16 2:48:32 PM MoonByte
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Added DiffLines:

* During the chapter of Lady Boyle's party, one can hear the conversation between two watchmen about a singer that got targeted by the Abby. She was singing outside, only to stop when Overseers close-by played their music boxes, leading them to instantly believe she was related to the Outsider. She was later returned when others vouched for her, but she apparently never got better and isn't even speaking anymore. The men both murmur deeply disturbed about what kind of MindRape she must have been subjected to to result in her being this different.
14th Dec '16 9:40:23 PM MoonByte
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-->[[AdultFear "Nobody ever mentioned the missing boys. He's confident he got away with it."]]

to:

-->[[AdultFear "Nobody ever mentioned the missing boys. He's confident he got away with it."]]"]]
** Also, when used on a maid:
--> "If she lives until tomorrow, her day off, she will be mauled by Weepers and left for dead."
14th Dec '16 9:33:43 PM MoonByte
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Added DiffLines:

** Even without these tactics, Corvo can make a outright horror movie. With enough patience, one guard will always offer the chance to kill/subdue him without others noticing. Without powers, it may take 15 minutes to get rid of 6 guards, but one after the other they disappear. Once there are only 1-3 left, the remaining guards even mention confused that the guard responsible for doing rounds is nowhere to be seen...
14th Dec '16 9:28:41 PM MoonByte
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Added DiffLines:

** When [[spoiler: returning to the bar once you had been betrayed]], it is actually possible to overhear two guards from the Watch discuss exactly this. One guy is terrified, praying that Corvo will not come back but fearing that it is in vain while the other just states that they are all well-trained, have their war machines and he is only one man. The first guy is [[GenreSavvy very quick in pointing out]] that the second man will be the first to run away crying, if Corvo actually comes.
14th Dec '16 9:22:04 PM MoonByte
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** Even Creepier is the mask for an important character in that mission. The mask looks like a crude bag with hairs sticking out of it. He's important because he provides the nonlethal option for that mission. The nonlethal option itself being several layers of creepy. [[spoiler:He is a StalkerWithACrush who offers to take Lady Boyle away to his own secret location where he will love her for ever and ever and ever and she will never be heard from again. Though there is less of a sting to it when you are informed she was in on the plan to [[AssholeVictim kill the Empress.]]]]

to:

** Even Creepier is the mask for an important character in that mission. The mask looks like a crude bag with hairs sticking out of it. He's important because he provides the nonlethal option for that mission. The nonlethal option itself being several layers of creepy. [[spoiler:He is a StalkerWithACrush who offers to take Lady Boyle away to his own secret location where he will love her for ever and ever and ever and she will never be heard from again. The Outsider even explains that - if she doesn't die - she will live a long life that is apparently so unpleasant that she will fully regret her choices. Though there is less of a sting to it when you are informed she was in on the plan to [[AssholeVictim kill the Empress.]]]]
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.Dishonored