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** Oolong Island. You don't know what, but ''something'' has gone wrong on this secret test island for villains. [[DaylightHorror The sunny tropics do not make the attacking robots and screaming scientists less creepy.]]

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** Oolong Island. You don't know what, but ''something'' has gone wrong on this secret test island for villains. [[DaylightHorror [[SceneryDissonance The sunny tropics do not make the attacking robots and screaming scientists less creepy.]]
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* After you beat Ultra-Humanite, we see a cutscene of Gorilla Grodd as he watches Ultra-Humanite have his gorilla load supplies as Grodd says that Ultra-Humanite's no true gorilla. We then get a ''very'' disturbing ImagineSpot from Grodd as his forces turn everyone in a flaming, ruined Metropolis into gorillas, ''including Superman!'' Then, we see Grodd's gorillas forcing the gorilla-fied heroes and citizens to load supplies onto ships, a gorilla-fied Batwoman frantically shaking a wire fence and the Ultra-Humanite ''about to be torn apart'' as Grodd watches the spectacle from a throne atop The Daily Planet accomponied by some chained up gorillas. Jens Andersen (the casting director)'s voice acting sells the whole scene too with his [[EvilSoundsDeep deep, almost demonic voice for Grodd]].

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* After you beat Ultra-Humanite, we see a cutscene of Gorilla Grodd as he watches Ultra-Humanite have his gorilla gorillas load supplies as Grodd says that Ultra-Humanite's no true gorilla. We then get a ''very'' disturbing ImagineSpot from Grodd as his forces turn everyone in a flaming, ruined Metropolis into gorillas, ''including Superman!'' Then, we see Grodd's gorillas forcing the gorilla-fied heroes and citizens to load supplies onto ships, a gorilla-fied Batwoman frantically shaking a wire fence and the Ultra-Humanite ''about to be torn apart'' as Grodd watches the spectacle from a throne atop The Daily Planet accomponied accompanied by some chained up gorillas. Jens Andersen (the casting director)'s voice acting sells the whole scene too with his [[EvilSoundsDeep deep, almost demonic voice for Grodd]].
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* After you beat Ultra-Humanite, we see a cutscene of Gorilla Grodd as he watches Ultra-Humanite have his gorilla load supplies as Grodd says that Ultra-Humanite's no true gorilla. We then get a ''very'' disturbing ImagineSpot from Grodd as his forces turn everyone in a flaming, ruined Metropolis into gorillas, ''including Superman!'' Then, we see Grodd's gorillas forcing the gorilla-fied heroes and citizens to load supplies onto ships, a gorilla-fied Batwoman frantically shaking a wire fence and the Ultra-Humanite ''about to be torn apart'' as Grodd watches the spectacle from a throne atop The Daily Planet accomponied by some chained up gorillas. Jens Andersen (the casting director)'s voice acting sells the whole scene too with his [[EvilSoundsDeep, deep, almost demonic voice for Grodd]].

to:

* After you beat Ultra-Humanite, we see a cutscene of Gorilla Grodd as he watches Ultra-Humanite have his gorilla load supplies as Grodd says that Ultra-Humanite's no true gorilla. We then get a ''very'' disturbing ImagineSpot from Grodd as his forces turn everyone in a flaming, ruined Metropolis into gorillas, ''including Superman!'' Then, we see Grodd's gorillas forcing the gorilla-fied heroes and citizens to load supplies onto ships, a gorilla-fied Batwoman frantically shaking a wire fence and the Ultra-Humanite ''about to be torn apart'' as Grodd watches the spectacle from a throne atop The Daily Planet accomponied by some chained up gorillas. Jens Andersen (the casting director)'s voice acting sells the whole scene too with his [[EvilSoundsDeep, [[EvilSoundsDeep deep, almost demonic voice for Grodd]].

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** The EldritchLocation Trigon's power has turned Gotham's park into. There's pillars covered in demonic power crystals just floating in the air hundres of feet up in odd formations and some parts of the ground look like hell itself.

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** The EldritchLocation Trigon's power has turned Gotham's park into. There's pillars covered in demonic power crystals just floating in the air hundres hundreds of feet up in odd formations and some parts of the ground look like hell itself.



** ''And then'' there’s the cinematic where Lex escapes to the past. Cornered and out of options, the remaining heroes in a last ditch effort make a time machine with the plan to send someone in the past. Only that someone isn’t Luthor. Oh no, Luthor purposely kills the one that was to go back. Even when working for the betterment of others, he can’t help but be selfish.

to:

** ''And then'' there’s the cinematic where Lex escapes to the past. Cornered and out of options, the remaining heroes in a last ditch effort make a time machine with the plan to send someone in the past. Only that someone isn’t Luthor. Oh no, Luthor purposely kills the one that was to go back. Even when working for the betterment of others, he can’t help but be selfish.selfish.
* After you beat Ultra-Humanite, we see a cutscene of Gorilla Grodd as he watches Ultra-Humanite have his gorilla load supplies as Grodd says that Ultra-Humanite's no true gorilla. We then get a ''very'' disturbing ImagineSpot from Grodd as his forces turn everyone in a flaming, ruined Metropolis into gorillas, ''including Superman!'' Then, we see Grodd's gorillas forcing the gorilla-fied heroes and citizens to load supplies onto ships, a gorilla-fied Batwoman frantically shaking a wire fence and the Ultra-Humanite ''about to be torn apart'' as Grodd watches the spectacle from a throne atop The Daily Planet accomponied by some chained up gorillas. Jens Andersen (the casting director)'s voice acting sells the whole scene too with his [[EvilSoundsDeep, deep, almost demonic voice for Grodd]].
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Up To Eleven is a defunct trope


* The cinematic trailers take everything UpToEleven. The battlefield where Lex and his team are fighting what remains of the Justice League is nothing short of a city practically leveled with only a handful of buildings still standing. The fighting between heroes and villains is brutal and not everyone survives. Special note goes to Superman. First, he is summoned by a screaming Wonder Woman being tortured by Lex Luthor. His appearance is frightening for just how ''different'' he looks. A five o’clock shadow coupled with a torn cape and constant [[RedEyesTakeWarning burning red eyes]]. This Superman ''''' kills''''' Black Adam by blasting his head with heat vision, then begins to tear at Lex in a rage. This Superman has been driven off the edge.

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* The cinematic trailers take everything UpToEleven.up to eleven. The battlefield where Lex and his team are fighting what remains of the Justice League is nothing short of a city practically leveled with only a handful of buildings still standing. The fighting between heroes and villains is brutal and not everyone survives. Special note goes to Superman. First, he is summoned by a screaming Wonder Woman being tortured by Lex Luthor. His appearance is frightening for just how ''different'' he looks. A five o’clock shadow coupled with a torn cape and constant [[RedEyesTakeWarning burning red eyes]]. This Superman ''''' kills''''' Black Adam by blasting his head with heat vision, then begins to tear at Lex in a rage. This Superman has been driven off the edge.
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* The new cinematics take everything UpToEleven. The battlefield where Lex and his team are fighting what remains of the Justice League is nothing short of a city practically leveled with only a handful of buildings still standing. The fighting between heroes and villains is brutal and not everyone survives. Special note goes to Superman. First, he is summoned by a screaming Wonder Woman being tortured by Lex Luthor. His appearance is frightening for just how ''different'' he looks. A five o’clock shadow coupled with a torn cape and constant [[RedEyesTakeWarning burning red eyes]]. This Superman ''''' kills''''' Black Adam by blasting his head with heat vision, then begins to tear at Lex in a rage. This Superman has been driven off the edge.

to:

* The new cinematics cinematic trailers take everything UpToEleven. The battlefield where Lex and his team are fighting what remains of the Justice League is nothing short of a city practically leveled with only a handful of buildings still standing. The fighting between heroes and villains is brutal and not everyone survives. Special note goes to Superman. First, he is summoned by a screaming Wonder Woman being tortured by Lex Luthor. His appearance is frightening for just how ''different'' he looks. A five o’clock shadow coupled with a torn cape and constant [[RedEyesTakeWarning burning red eyes]]. This Superman ''''' kills''''' Black Adam by blasting his head with heat vision, then begins to tear at Lex in a rage. This Superman has been driven off the edge.
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None


* The Anti-Monitor's Shadow Demons. All black humanoids with weird, unnatural, janky movements (likely lag due to the sheer number of characters on screen at the time).

to:

* The Anti-Monitor's Shadow Demons. All black humanoids with weird, unnatural, janky movements (likely lag due to the sheer number of characters on screen at the time).time).
* The new cinematics take everything UpToEleven. The battlefield where Lex and his team are fighting what remains of the Justice League is nothing short of a city practically leveled with only a handful of buildings still standing. The fighting between heroes and villains is brutal and not everyone survives. Special note goes to Superman. First, he is summoned by a screaming Wonder Woman being tortured by Lex Luthor. His appearance is frightening for just how ''different'' he looks. A five o’clock shadow coupled with a torn cape and constant [[RedEyesTakeWarning burning red eyes]]. This Superman ''''' kills''''' Black Adam by blasting his head with heat vision, then begins to tear at Lex in a rage. This Superman has been driven off the edge.
** ''And then'' there’s the cinematic where Lex escapes to the past. Cornered and out of options, the remaining heroes in a last ditch effort make a time machine with the plan to send someone in the past. Only that someone isn’t Luthor. Oh no, Luthor purposely kills the one that was to go back. Even when working for the betterment of others, he can’t help but be selfish.
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None


* One sidequest of the [[{{Shazam}} Revival of Isis]] story arc has you defuse Joker Venom from a break-in a few days back, inside a warehouse filled with zombies. The very last one is in a hidden back room that has more in common with the Joker Missions than the current one. And then you see the Zombie Joker Goons.

to:

* One sidequest of the [[{{Shazam}} [[ComicBook/{{Shazam}} Revival of Isis]] story arc has you defuse Joker Venom from a break-in a few days back, inside a warehouse filled with zombies. The very last one is in a hidden back room that has more in common with the Joker Missions than the current one. And then you see the Zombie Joker Goons.
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None


* Black Lanterns are coming to the game. You know all that wonderful nightmare fuel from the comics? From raising the dead into Black Lanterns, to possession by a Black Lantern Ring? Its now in the game with visuals and audio to match. Sleep tight!

to:

* Black Lanterns are coming to the game. You know all that wonderful nightmare fuel from the comics? From raising the dead into Black Lanterns, to possession by a Black Lantern Ring? Its now in the game with visuals and audio to match. Sleep tight!tight!
* The Anti-Monitor's Shadow Demons. All black humanoids with weird, unnatural, janky movements (likely lag due to the sheer number of characters on screen at the time).
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* In Metropolis, heroic characters are often tasked with saving citizens before they turn into apes, fish men, or some other suitably SilverAge chicanery. In Gotham, when dealing with the Joker? Victims are strapped to huge blocks of C4 with a timer where your failure means their death, end of story.

to:

* In Metropolis, heroic characters are often tasked with saving citizens before they turn into apes, fish men, or some other suitably SilverAge [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] chicanery. In Gotham, when dealing with the Joker? Victims are strapped to huge blocks of C4 with a timer where your failure means their death, end of story.
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None


** Not that the Metopolis guys have it any easier. Getting turned into gorillas or beastmen usually is accompanied by terrified screams of pain. It's worse with the gorillas, since as soon as they turn Grodd's mind control kicks in and they instantly calm down with a "Hail Grodd!"

to:

** Not that the Metopolis guys have it any easier. Getting turned into gorillas or beastmen usually is accompanied by terrified screams of pain. It's worse with the gorillas, since as soon as they turn Grodd's mind control kicks in and they instantly calm down with a "Hail Grodd!"Grodd!"
* Black Lanterns are coming to the game. You know all that wonderful nightmare fuel from the comics? From raising the dead into Black Lanterns, to possession by a Black Lantern Ring? Its now in the game with visuals and audio to match. Sleep tight!

Changed: 22

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* As said in the YMMV page, the player character is quite possibly a CompleteMonster. Some of the villain missions are pretty messed up for a T-rated game, including: car-bombing police, lighting injured police officers on fire, summoning demons, giving people lethal doses of venom (which is shown to be a visibly painful way to die), poisoning drugs, knocking random people off of tall buildings (killing them)...the list goes on. Worse is that your body-count will also likely include various DC superheroes (ok, they're usually not ''killed'', but still).

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* As said in the YMMV page, the player character is quite possibly a CompleteMonster.total villain. Some of the villain missions are pretty messed up for a T-rated game, including: car-bombing police, lighting injured police officers on fire, summoning demons, giving people lethal doses of venom (which is shown to be a visibly painful way to die), poisoning drugs, knocking random people off of tall buildings (killing them)...the list goes on. Worse is that your body-count will also likely include various DC superheroes (ok, they're usually not ''killed'', but still).

Added: 559

Removed: 637

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I accidentally put a post in the middle of another, I just fixed it.


* As said in the YMMV page, the player character is quite possibly a CompleteMonster. Some of the villain missions are pretty messed up for a T-rated game, including: car-bombing police, lighting injured police officers on fire, summoning demons, giving people lethal doses of venom (which is shown to be a visibly painful way to die), poisoning drugs, knocking random people off of tall buildings (killing them)...the list goes on. Worse is that your body-count will also likely include various DC superheroes (ok, they're usually not ''killed'', but still). Your villain character is essentially a more intelligent version of Doomsday.


Added DiffLines:

* As said in the YMMV page, the player character is quite possibly a CompleteMonster. Some of the villain missions are pretty messed up for a T-rated game, including: car-bombing police, lighting injured police officers on fire, summoning demons, giving people lethal doses of venom (which is shown to be a visibly painful way to die), poisoning drugs, knocking random people off of tall buildings (killing them)...the list goes on. Worse is that your body-count will also likely include various DC superheroes (ok, they're usually not ''killed'', but still).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* As said in the YMMV page, the player character is quite possibly a CompleteMonster. Some of the villain missions are pretty messed up for a T-rated game, including: car-bombing police, lighting injured police officers on fire, summoning demons, giving people lethal doses of venom (which is shown to be a visibly painful way to die), poisoning drugs, knocking random people off of tall buildings (killing them)...the list goes on. Worse is that your body-count will also likely include various DC superheroes (ok, they're usually not ''killed'', but still). Your villain character is essentially a more intelligent version of Doomsday.
Is there an issue? Send a MessageReason:
None


** Ellsworth Memorial Hospital: fleshy red globs dangling from the ceilings. Mind-controlled doctors and patients indulging in the worst impulses the Seven Deadly Sins can bring out of them, under the watchful eyes of demonic overseers. Random altars full of blood (take a guess where it came from). Piles of unidentifiable flesh with giant eyeballs ''that are constantly looking around and blinking, as if panicked about what they are now.'' Have a nice day.

to:

** Ellsworth Memorial Hospital: fleshy red globs dangling from the ceilings. Mind-controlled doctors and patients indulging in the worst impulses the Seven Deadly Sins SevenDeadlySins can bring out of them, under the watchful eyes of demonic overseers. Random altars full of blood (take a guess where it came from). Piles of unidentifiable flesh with giant eyeballs ''that are constantly looking around and blinking, as if panicked about what they are now.'' Have a nice day.
Is there an issue? Send a MessageReason:
None


** Ellsworth Memorial Hospital: fleshy red globs dangling from the ceilings. Mind-controlled doctors and patients indulging in the worst impulses the Seven Deadly Sins can bring out of them, under the watchful eyes of demonic overseers. Piles of unidentifiable flesh with giant eyeballs ''that are constantly looking around and blinking, as if panicked about what they are now.'' Have a nice day.

to:

** Ellsworth Memorial Hospital: fleshy red globs dangling from the ceilings. Mind-controlled doctors and patients indulging in the worst impulses the Seven Deadly Sins can bring out of them, under the watchful eyes of demonic overseers. Random altars full of blood (take a guess where it came from). Piles of unidentifiable flesh with giant eyeballs ''that are constantly looking around and blinking, as if panicked about what they are now.'' Have a nice day.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Ellsworth Memorial Hospital: fleshy red globs dangling from the ceilings. Mind-controlled doctors and patients indulging in the worst impulses the Seven Deadly Sins can bring out of them, under the watchful eyes of demonic overseers. Piles of unidentifiable flesh with giant eyeballs ''that are constantly looking around and blinking, as if panicked about what they are now.'' Have a nice day.

Added: 1296

Removed: 470

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* The game's universe as a whole is very bleak. Branaic has footholds in both Gotham and Metropolis and other locations aren't much better. Khandaq is in ruins and full of zombies, Bludhaven is freshly nuked, Smallville is under assault by Doomsday clones, Toyman has taken over Styker's Island prison, Oolong Island is besieged by its own creations...it's all terrifying.
** The EldritchLocation Trigon's power has turned Gotham's park into. There's pillars covered in demonic power crystals just floating in the air hundres of feet up in odd formations and some parts of the ground look like hell itself.
** Toyman's takeover of Stryker's Island involves creepy robot dolls. Including giant ones.
** Playing in the Arkham Asylum Alert can be quite creepy and the voice that sometimes blends in doesn't help either.
** Ace Chemicals is eerie too, and there you have Morrow over the PA system, constantly screaming for security to stop and/or kill you.
** Oolong Island. You don't know what, but ''something'' has gone wrong on this secret test island for villains. [[DaylightHorror The sunny tropics do not make the attacking robots and screaming scientists less creepy.]]



** Lex ''really'' gets his MadScientist on in this game. It's ''terrifying'', as are some of his employees like Dr. Psycho.



** Not that the Metopolis guys have it any easier. Getting turned into gorillas or beastmen usually is accompanied by terrified screams of pain. It's worse with the gorillas, since as soon as they turn Grodd's mind control kicks in and they instantly calm down with a "Hail Grodd!"
* Playing in the Arkham Asylum Alert can be quite creepy and the voice that sometimes blends in doesn't help either.
** Ace Chemicals is eerie too, and there you have Morrow over the PA system, constantly screaming for security to stop and/or kill you.
* Oolong Island. You don't know what, but ''something'' has gone wrong on this secret test island for villains. [[DaylightHorror The sunny tropics do not make the attacking robots and screaming scientists less creepy.]]

to:

** Not that the Metopolis guys have it any easier. Getting turned into gorillas or beastmen usually is accompanied by terrified screams of pain. It's worse with the gorillas, since as soon as they turn Grodd's mind control kicks in and they instantly calm down with a "Hail Grodd!"
* Playing in the Arkham Asylum Alert can be quite creepy and the voice that sometimes blends in doesn't help either.
** Ace Chemicals is eerie too, and there you have Morrow over the PA system, constantly screaming for security to stop and/or kill you.
* Oolong Island. You don't know what, but ''something'' has gone wrong on this secret test island for villains. [[DaylightHorror The sunny tropics do not make the attacking robots and screaming scientists less creepy.]]
Grodd!"

Added: 470

Changed: 295

Is there an issue? Send a MessageReason:
None


* Playing in the Arkham Asylum Alert can be quite creepy and the voice that sometimes blends in doesn't help either.

to:

** Not that the Metopolis guys have it any easier. Getting turned into gorillas or beastmen usually is accompanied by terrified screams of pain. It's worse with the gorillas, since as soon as they turn Grodd's mind control kicks in and they instantly calm down with a "Hail Grodd!"
* Playing in the Arkham Asylum Alert can be quite creepy and the voice that sometimes blends in doesn't help either.either.
** Ace Chemicals is eerie too, and there you have Morrow over the PA system, constantly screaming for security to stop and/or kill you.
* Oolong Island. You don't know what, but ''something'' has gone wrong on this secret test island for villains. [[DaylightHorror The sunny tropics do not make the attacking robots and screaming scientists less creepy.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* All those Exobytes are from future versions of the League and Legion. They have infected thousands of people, enough that there's a hospital full of experimented-on [[NonPlayerCharacter NPCs]], and Power Girl giving speeches at the university on how to use your new powers responsibly. And there's nothing saying a single people has one set of Exobytes ''or'' that they stick to their original's alignment. So let's put together a scenario: Kryptonian Exobytes mixed with Joker Exobytes infect an arsonist in prison, producing a superpowered firebug essentially trained by Superman and the Joker. And his powers are still growing...
* In play, one of the first missions that Lex Luthor puts his prodigies to is to infect university students with a mutagen which turns them into junior versions of the Parasite, with no indication that long term infection can be cured. Per the entry for DeadpanSnarker, [[MissionControl Calculator]] sarcastically comments that there's no way he can see ''that'' [[GoneHorriblyWrong going wrong]], and that's without considering the welfare of the students (because Calculator, Luthor, and the player villain certainly don't). He later combines the Parasite DNA with Doomsday DNA and lets it loose in Smallville KS.
* One sidequest of the [[{{Shazam}} Revival of Isis]] story arc has you defuse Joker Venom from a break-in a few days back, inside a warehouse filled with zombies. The very last one is in a hidden back room that has more in common with the Joker Missions than the current one. And then you see the Zombie Joker Goons.
** The way to the room is indicated by a red arrow painted on the floor... and it's very easy to mistake it for something other than paint.
* In Metropolis, heroic characters are often tasked with saving citizens before they turn into apes, fish men, or some other suitably SilverAge chicanery. In Gotham, when dealing with the Joker? Victims are strapped to huge blocks of C4 with a timer where your failure means their death, end of story.
* Playing in the Arkham Asylum Alert can be quite creepy and the voice that sometimes blends in doesn't help either.

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