History NightmareFuel / BioShockInfinite

13th Jul '16 9:00:28 PM r3df0x123
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***Did you know that Boys of Silence lack facial rigging, unlike the masked Firemen and Crows?
4th Jul '16 1:02:11 AM DastardlyDemolition
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* The cut [[http://bioshock.wikia.com/wiki/Jockey_Splicer Jockey splicers]]. Even though this is the early years of the Rapture Civil War, these freaks look like something out of ''Bioshock 2''. Deformed from excessive Shock Jockey drinking, their bodies are covered with huge crystals bristling with electricity and they look even worse than Crawler splicers. It's difficult to express how badly Fink's and Suchong's vigors have mutated them.
2nd Jul '16 11:08:17 PM Timjames98
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** Yep, that is Elizabeth asking if the little girls get sold to child-molesters and Booker confirming that they sometimes are. Are you shuttering? If so, that's the appropriate response.

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** Yep, that is Elizabeth asking if the in a not-so-subtle way - and Comstock confirming - that Cohen sells little girls get sold to child-molesters and Booker confirming that they sometimes are. Are you shuttering? If so, that's people who sexually abuse them. All the appropriate response. horror of Rapture just got taken UpToEleven.
2nd Jul '16 11:03:24 PM Timjames98
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* In that actual scene, when Comstock!Booker and Elizabeth are dancing, they talk about why Cohen is trafficking little girls.
-->Elizabeth: "What do you think Cohen's Customers do with the children? Do they-"
-->Comstock/Booker: "Sometimes. But those types lack the capitol of Suechong and Ryan."
-->Elizabeth: "That's a blessing."
** Yep, that is Elizabeth asking if the little girls get sold to child-molesters and Booker confirming that they sometimes are. Are you shuttering? If so, that's the appropriate response.
2nd Jul '16 10:30:44 PM Timjames98
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* Imagine being forced into a suit that causes your body to become engulfed in flames, all the while you are pumped full of drugs that do nothing to numb the agony but everything to drive you utterly insane. This is the torture that the Firemen have to endure every day. There is no way to cure them, and it is implied that any attempt to remove them from their suits will kill them.
--> Fireman: "It burns! It burns so much! Let me out! PLEASE!"
15th Jun '16 11:30:15 AM SantosLHalper
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* A truly horrifying use of PublicDomainSoundtrack occurs in Comstock House. [[http://www.youtube.com/watch?v=AtwsExTdIoo It's in the room with the surreal film that's punctuated by glaring, accusatory eyes]], which also contains the [[ApocalypticLog audio diary]] in which Elizabeth reveals when and why she crossed the DespairEventHorizon: she eventually came to believe that Booker was not going to come and rescue her. Given how much both Booker and the player care about Elizabeth at this point, it's definitely a PlayerPunch already, and it gets worse when you realize that the distorted music accompanying all this is [[http://www.youtube.com/watch?v=hOA-2hl1Vbc Pachelbel's Canon]]. There's also some FridgeHorror involved if you initially failed to recognize such a frequently-used piece of music because of just how badly it's distorted, which definitely fits the state of [[BrokenBird Elizabeth's]] mind at that point. If that's not enough, consider this: this piece, which is well-known for being played at weddings, foreshadows the horror that [[spoiler:Booker and Elizabeth shippers]] feel when they learn that [[spoiler:that the two are [[NoYay father and daughter]]]]. Even without that, though, the use of a wedding piece when the relationship between Booker and Elizabeth is at its absolute nadir is cruelly ironic. Finally, the distorted classical music, grainy black-and-white film, and mental degradation of a major character are horrifically reminiscent of Alex's undergoing the Ludovico Treatment in ''Film/AClockworkOrange''.

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* A truly horrifying use of PublicDomainSoundtrack occurs in Comstock House. [[http://www.youtube.com/watch?v=AtwsExTdIoo It's in the room with the surreal film that's punctuated by glaring, accusatory eyes]], which also contains the [[ApocalypticLog audio diary]] in which Elizabeth reveals when and why she crossed the DespairEventHorizon: she eventually came to believe that Booker was not going to come and rescue her. Given how much both Booker and the player care about Elizabeth at this point, it's definitely a PlayerPunch already, and it gets worse when you realize that the distorted music accompanying all this is a distorted version of [[http://www.youtube.com/watch?v=hOA-2hl1Vbc Pachelbel's Canon]]. There's also some FridgeHorror involved if you initially failed to recognize such a frequently-used piece of music because of just how badly it's distorted, which definitely fits the state of [[BrokenBird Elizabeth's]] mind at that point. If that's not enough, consider this: this piece, which is well-known for being played at weddings, foreshadows the horror that [[spoiler:Booker and Elizabeth shippers]] feel when they learn that [[spoiler:that the two are [[NoYay father and daughter]]]]. Even without that, though, the use of a wedding piece when the relationship between Booker and Elizabeth is at its absolute nadir is cruelly ironic. Finally, the distorted classical music, grainy black-and-white film, and mental degradation of a major character are horrifically reminiscent of Alex's undergoing the Ludovico Treatment in ''Film/AClockworkOrange''.



** The use of wedding music becomes FridgeHorror when you consider [[spoiler:that many weddings traditionally feature the symbolic act of a father giving away his daughter.]]
*** As one of Comstock's warnings to Elizabeth as they try to reach the First Lady is that Booker would abandon her, it becomes clear that [[spoiler:the Prophet has again looked at the possibilities]], and that he'd been planning out the breaking of Elizabeth as an contingency from the very beginning.

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** The use of wedding music becomes FridgeHorror when you consider [[spoiler:that many weddings traditionally feature the symbolic act of a father giving away his daughter.]]
***
* As one of Comstock's warnings to Elizabeth as they try to reach the First Lady is that Booker would abandon her, it becomes clear that [[spoiler:the Prophet has again looked at the possibilities]], and that he'd been planning out the breaking of Elizabeth as an contingency from the very beginning.
12th Jan '16 8:41:10 AM LahmacunKebab
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* The three kinetoscopes you come across in Comstock House. Instead of opening with the "Word of the Prophet" title card, they all feature work from someone named William R. Foreman. What's on them? [[spoiler: A sunrise over Columbia, shots of hummingbirds flying around a garden, and a view of Battleship bay. [[NothingisScarier All without any music, text, or people in them. The only ambient sound is the buzzing of the projector. We don't even see or hear Foreman himself]].]] They're all very unsettling to watch, and raise a lot of questions. Who put them there in the first place? And why?
** Worst of all, the final one ends with [[spoiler: [[DrivenToSuicide the cameraman jumping off the edge of battleship falls, followed by blackness, then text reading ''William R. Foreman (Oct 13 1867-July 2 1909)'']].]]
** [[spoiler:[[FridgeHorror Who says he jumped?]]]]



* The [[Anime/NeonGenesisEvangelion EVA-esque]] ending when [[spoiler: all those Elizabeths suddenly show up and crowd around Booker to drown him.]] Not only a crazy twist, but a pretty morbid freak out too.
** And to make it worse, it's in first-person rather than third-person; you have to watch this ''through the eyes of'' [[spoiler:a drowning person. That is, you're looking up at their faces through the water as they're drowning Booker, seeing the air bubbles escape, watching everything fade to black... There's one mitigating factor to this nightmare fuel, though; at least this is a voluntary Heroic Sacrifice on Booker's part to prevent the rise of Comstock.]]



* Another creepy moment from Comstock House. When you first get to the room where you fight the Boys of Silence you can clearly hear Elizabeth screaming her lungs out in the other room. [[spoiler: it's actually coming from a tear, you discover upon returning to the area later in the level. Which arguably makes it ''worse.'']] Her dialogue will even show up in the subtitles if you haven't started the fight. It's horrible to listen to especially since you've been doing everything you can to ''protect'' her the whole game, but some of the things she says made my blood run cold.
** "No, please! I'll be... I'll be your daughter! *screaming* I'll be your daughter! I'll be... ''I'LL BE YOUR DAUGHTER,'' '''PLEASE!!!"'''



* The three kinetoscopes you come across in Comstock House. Instead of opening with the "Word of the Prophet" title card, they all feature work from someone named William R. Foreman. What's on them? [[spoiler: A sunrise over Columbia, shots of hummingbirds flying around a garden, and a view of Battleship bay. [[NothingisScarier All without any music, text, or people in them. The only ambient sound is the buzzing of the projector. We don't even see or hear Foreman himself]].]] They're all very unsettling to watch, and raise a lot of questions. Who put them there in the first place? And why?
** Worst of all, the final one ends with [[spoiler: [[DrivenToSuicide the cameraman jumping off the edge of battleship falls, followed by blackness, then text reading ''William R. Foreman (Oct 13 1867-July 2 1909)'']].]]
** [[spoiler:[[FridgeHorror Who says he jumped?]]]]
* Another creepy moment from Comstock House. When you first get to the room where you fight the Boys of Silence you can clearly hear Elizabeth screaming her lungs out in the other room. [[spoiler: it's actually coming from a tear, you discover upon returning to the area later in the level. Which arguably makes it ''worse.'']] Her dialogue will even show up in the subtitles if you haven't started the fight. It's horrible to listen to especially since you've been doing everything you can to ''protect'' her the whole game, but some of the things she says made my blood run cold.
** "No, please! I'll be... I'll be your daughter! *screaming* I'll be your daughter! I'll be... ''I'LL BE YOUR DAUGHTER,'' '''PLEASE!!!"'''

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* The three kinetoscopes you come across in Comstock House. Instead of opening with the "Word of the Prophet" title card, they all feature work from someone named William R. Foreman. What's on them? [[Anime/NeonGenesisEvangelion EVA-esque]] ending when [[spoiler: A sunrise over Columbia, shots of hummingbirds flying all those Elizabeths suddenly show up and crowd around a garden, and a view of Battleship bay. [[NothingisScarier All without any music, text, or people in them. The Booker to drown him.]] Not only ambient sound is the buzzing of the projector. We don't even see or hear Foreman himself]].]] They're all very unsettling to watch, and raise a lot of questions. Who put them there in the first place? crazy twist, but a pretty morbid freak out too.
**
And why?
** Worst of all, the final one ends with [[spoiler: [[DrivenToSuicide the cameraman jumping off the edge of battleship falls, followed by blackness, then text reading ''William R. Foreman (Oct 13 1867-July 2 1909)'']].]]
** [[spoiler:[[FridgeHorror Who says he jumped?]]]]
* Another creepy moment from Comstock House. When you first get
to the room where you fight the Boys of Silence you can clearly hear Elizabeth screaming her lungs out in the other room. [[spoiler: make it worse, it's actually coming from a tear, in first-person rather than third-person; you discover upon returning have to watch this ''through the area later in eyes of'' [[spoiler:a drowning person. That is, you're looking up at their faces through the level. Which arguably makes it ''worse.'']] Her dialogue will even show up in water as they're drowning Booker, seeing the subtitles if you haven't started the fight. It's horrible to listen to especially since you've been doing air bubbles escape, watching everything you can fade to ''protect'' her black... There's one mitigating factor to this nightmare fuel, though; at least this is a voluntary Heroic Sacrifice on Booker's part to prevent the whole game, but some rise of the things she says made my blood run cold.
** "No, please! I'll be... I'll be your daughter! *screaming* I'll be your daughter! I'll be... ''I'LL BE YOUR DAUGHTER,'' '''PLEASE!!!"'''
Comstock.]]
12th Jan '16 8:27:11 AM LahmacunKebab
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* Just after throwing the switch [[spoiler:to try and rescue Elizabeth from the [[EldritchLocation snow-covered wasteland]], the player turns around to see one of the Boys of Silence [[JumpScare right behind them]].]] This is also a callback to the first game when you headed into the basement of an area to retrieve something only to find a splicer behind you.
* The whole BadFuture in general with tears and recordings detailing [[spoiler: how they broke Elizabeth]]. But probably the most chilling when you come across a [[spoiler: projector showing nothing but glaring eyes as she expresses disappointment that Booker wasn't there to save her in probably the coldest tone ever. Talk about a guilt trip.]]
** This level of the game is easily the most reminiscent of old ''[=BioShock=]''/''System Shock'' titles, given that [[spoiler: it's happening AFTER the horrible calamity, like in those games, whereas Infinite is happening DURING it.]] It's the only place in the game you encounter [[spoiler: the Boys of Silence, and their cronies are nothing but [[http://cloud-3.steampowered.com/ugc/886382257805299869/8BD3D2C460C456BFA34EEE7783C5CAAEE8E9B688/ crazy people wearing Founding Fathers masks]] (much like the Motorized Patriots), banging their heads against the wall or just generally looking broken as human beings.]] The atmosphere is perfect with the snowy weather, and it all comes to a peak when you [[spoiler: take Elizabeth's hand at the end of the level, only to discover she's an old woman and she's looking down on Columbia attacking 1984 New York City. The image of that alone is chilling. Just imagine living an ordinary, every-day 80's life, only to have a forgotten legend descend upon you and rain fire.]]
* After rescuing Elizabeth from the scientists you sit her upright [[spoiler: to find a plug put ''directly'' into her spine]], for an added bonus the scientists are revealed to have not put her under during all of this, meaning she felt the whole process. [[spoiler: Now remember the BadFuture where Booker ''couldn't'' save her... yeah.]] And Booker has to take it out under the same circumstances. Just try not to wince in sympathy during that scene. You will fail.


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* Just after throwing the switch [[spoiler:to try and rescue Elizabeth from the [[EldritchLocation snow-covered wasteland]], the player turns around to see one of the Boys of Silence [[JumpScare right behind them]].]] This is also a callback to the first game when you headed into the basement of an area to retrieve something only to find a splicer behind you.
* The whole BadFuture in general with tears and recordings detailing [[spoiler: how they broke Elizabeth]]. But probably the most chilling when you come across a [[spoiler: projector showing nothing but glaring eyes as she expresses disappointment that Booker wasn't there to save her in probably the coldest tone ever. Talk about a guilt trip.]]
** This level of the game is easily the most reminiscent of old ''[=BioShock=]''/''System Shock'' titles, given that [[spoiler: it's happening AFTER the horrible calamity, like in those games, whereas Infinite is happening DURING it.]] It's the only place in the game you encounter [[spoiler: the Boys of Silence, and their cronies are nothing but [[http://cloud-3.steampowered.com/ugc/886382257805299869/8BD3D2C460C456BFA34EEE7783C5CAAEE8E9B688/ crazy people wearing Founding Fathers masks]] (much like the Motorized Patriots), banging their heads against the wall or just generally looking broken as human beings.]] The atmosphere is perfect with the snowy weather, and it all comes to a peak when you [[spoiler: take Elizabeth's hand at the end of the level, only to discover she's an old woman and she's looking down on Columbia attacking 1984 New York City. The image of that alone is chilling. Just imagine living an ordinary, every-day 80's life, only to have a forgotten legend descend upon you and rain fire.]]
* After rescuing Elizabeth from the scientists you sit her upright [[spoiler: to find a plug put ''directly'' into her spine]], for an added bonus the scientists are revealed to have not put her under during all of this, meaning she felt the whole process. [[spoiler: Now remember the BadFuture where Booker ''couldn't'' save her... yeah.]] And Booker has to take it out under the same circumstances. Just try not to wince in sympathy during that scene. You will fail.
7th Jan '16 9:46:53 AM LahmacunKebab
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* When breaking into the vault of the Bank of the Prophet, you will keep catching flashes of a Zealot running by just at the edge of your vision, making it so that you're never quite sure when he's going to ambush you. It doesn't help that sections of the vault are rather cramped and very dimly lit.



* When breaking into the vault of the Bank of the Prophet, you will keep catching flashes of a Zealot running by just at the edge of your vision, making it so that you're never quite sure when he's going to ambush you. It doesn't help that sections of the vault are rather cramped and very dimly lit.
7th Jan '16 9:42:51 AM LahmacunKebab
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* The Siren, yet another enemy, is apparently a nod to late 19th century Spiritualism, which works a lot better in the game world, if this is anything to go by. The Siren, who very much may be the ghost of a vocalist, is able to bring dead enemies back to life after you've gone and killed them once. Resurrection! Always fun.
** She is actually a quantum superposition of a woman ([[spoiler:namely, Lady Comstock]]) in both her alive and dead states, ''[[AndIMustScream and fully aware of her existence in both]]''.
** More directly, her booming, distorted voice and the glowing-eyed zombie soldiers she resurrects to battle you are quite unsettling to behold. Of the three Siren fights, the showdown at the Bank of the Prophet is by far the creepiest, as you chase her into the depths of a deep, dark, abandoned vault, with lots of corners and alcoves within her arena where you can suddenly run into zombies meleeing you in the face while trying to scrounge for supplies.



* The Siren, yet another enemy, is apparently a nod to late 19th century Spiritualism, which works a lot better in the game world, if this is anything to go by. The Siren, who very much may be the ghost of a vocalist, is able to bring dead enemies back to life after you've gone and killed them once. Resurrection! Always fun.
** She is actually a quantum superposition of a woman ([[spoiler:namely, Lady Comstock]]) in both her alive and dead states, ''[[AndIMustScream and fully aware of her existence in both]]''.
** More directly, her booming, distorted voice and the glowing-eyed zombie soldiers she resurrects to battle you are quite unsettling to behold. Of the three Siren fights, the showdown at the Bank of the Prophet is by far the creepiest, as you chase her into the depths of a deep, dark, abandoned vault, with lots of corners and alcoves within her arena where you can suddenly run into zombies meleeing you in the face while trying to scrounge for supplies.
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