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* In Chapters 17 and 19, [[spoiler:Marni, an Armored Knight, is equipped with Emblem Roy, which alludes to the former's relationship with Hector (also armored). Similar to Hector, Marni also ends up succumbing to her injury in Chapter 21]].
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Trope was cut/disambiguated due to cleanup


* One of Ike's Engage weapons being a [[DropTheHammer Hammer]] references how [[AntiClimaxBoss easy]] it is to beat the Black Knight by having Ike use a Hammer, rather than Ragnell.

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* One of Ike's Engage weapons being a [[DropTheHammer Hammer]] Hammer references how [[AntiClimaxBoss easy]] it is to beat the Black Knight by having Ike use a Hammer, rather than Ragnell.
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* Edelgard notes how much Alcryst reminds her of Bernadetta.
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** If Alear fights Corrin, she uses the dialogue used by Xander during her practice battle with him in Chapter 1.
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* In the Fell Xenologues 1 and 6, Alternate Alfred is equipped with Hector, referencing the latter's friend Eliwood, who, like Alfred, rides a horse (at least when promoted). In Fell Xenologue 5, he is wielded by Alternate Hortensia instead, therefore referencing his daughter Lilina, as both she and Hortensia are mages.
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* The statues of Emblems in the Lythos' Ring Vault are in the same poses as their official art - most easily seen with Celica's, Marth's and Sigurd's statues.

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* The statues of Emblems in the Lythos' Ring Vault are in the same poses as their official art - most easily seen with Celica's, Marth's and Sigurd's statues. Exceptions are Leif (resembles the art from TREASURE artbook, not the official art for Thracia 776), Lyn (whose pose resembles the attack art of her Legendary variant from ''Heroes'') and Ike (whose pose is the same as in his ''VideoGame/SuperSmashBrosBrawl'' render).
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Reiteration - Re-Move is a japanese name. It's still Re-Move in japanese even in Engage.


* Sigurd specifically having Canter references the fact that ''Genealogy'' is the first game with this mechanic, though the name is different; ''Radiant Dawn'' was the first english game to name it, calling it "Canto", while it was called "Re-Move" in ''Genealogy'' itself.

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* Sigurd specifically having Canter references the fact that ''Genealogy'' is the first game with this mechanic, though the name is different; ''Radiant Dawn'' was the first english game to name it, calling it "Canto", while it was called "Re-Move" in ''Genealogy'' itself."Canto".
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** The Bolganone and Thoron Sages at the southwest corner represent Julius and Ishtar respectively, two antagonists that were stationed on the Miletos side of the map in that chapter. The Bolganone Sage in particular has four health bars when Sigurd has two, as a way to show how powerful Julius was at that point of the chapter.

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** The Bolganone and Thoron Sages at the southwest corner represent Julius and Ishtar respectively, two antagonists that were stationed on the Miletos side of the map in that chapter. The Bolganone Sage in particular has four health bars when Sigurd has two, as a way to show how powerful Julius was emulate the Loptous tome's damage-halving effect that cannot be pierced at that point of in the chapter.game.
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* [[NostalgiaLevel Marth's trial]] is based on Chapter 17 of ''Shadow Dragon'', "Star and Savior", in which Marth took back his family's castle and liberated his homeland.

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* [[NostalgiaLevel Marth's trial]] is based on Chapter 17 of ''Shadow Dragon'', "Star and Savior", in which Marth took back his family's castle and liberated his homeland. While other trials copy the map's look from their base game as close as possible, this iteration of Castle Altea combines elements from ''Mystery of the Emblem'' (namely the statues) and Illusory Dolhr in ''VideoGame/TokyoMirageSessionsFE'' (the tilesets).
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* [[NostalgiaLevel Hector's Trial]] is based on Chapter 30 of Hector Mode, "The Berserker" in ''Blazing Blade'', where he goes through a trial to obtain Armads.

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* [[NostalgiaLevel Hector's Trial]] is based on Chapter 30 of Hector Mode, "The Berserker" in ''Blazing Blade'', where he goes through a trial to obtain Armads. Like in the original level, there are poison traps coming from the walls.



* [[NostalgiaLevel Eirika's trial]] takes place in the final battle of her game, in the tomb where Fomortiis was defeated. Inside are two Phantom Wyrms to represent the Draco Zombies there.

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* [[NostalgiaLevel Eirika's trial]] takes place in the final battle of her game, in the tomb where Fomortiis was defeated. Inside are two Phantom Wyrms to represent the Draco Zombies there. there, and players start from where Lyon was located in the level



* [[NostalgiaLevel Ike's trial]] takes place in Chapter 8, "Despair and Hope", when he officially took command of the Greil Mercenaries. The Sage that drops Elthunder represents Ilyana, who is recruited in this chapter, while the units with gold are a Swordmaster (Mia), a Martial Master (Rhys), a Berserker (Boyd), and a General (Kamura, the boss of the chapter).

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* [[NostalgiaLevel Ike's trial]] takes place in Chapter 8, "Despair and Hope", when he officially took command of the Greil Mercenaries.Mercenaries following Greil's death. The Sage that drops Elthunder represents Ilyana, who is recruited in this chapter, while the units with gold are a Swordmaster (Mia), a Martial Master (Rhys), a Berserker (Boyd), and a General (Kamura, the boss of the chapter).



* [[NostalgiaLevel Corrin's trial]] takes place in Chapter 6 of ''Fates'', "The Path is Yours", the starting points for all routes in her game. Mid-trial, she uses her dragon vein skills to turn the water there into fire, just as how you could shift terrain with the veins in game. Notably, the enemy units that give gold are all stand-ins for the royal family members.

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* [[NostalgiaLevel Corrin's trial]] takes place in Chapter 6 of ''Fates'', "The Path is Yours", the starting points for all routes in her game. Mid-trial, she uses her dragon vein skills to turn the water there into fire, just as how you she could shift terrain with in the veins in game.original level. Notably, the enemy units that give gold are all stand-ins for the royal family members.
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* [[NostalgiaLevel Soren's Trial]] is based on Chapter 3-8 of Radiant Dawn, "Incandescent Glow".

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* [[NostalgiaLevel Soren's Trial]] is based on Chapter 3-8 of Radiant Dawn, "Incandescent Glow".Glow", where the group goes through the Kauku Caves to escape their enemies. Soren is located where the boss was, and like in the original level, there are active volcanos that can serve as hazards.
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* [[NostalgiaLevel Chrom and Robin's trial]] is based on the "Invisible Ties" chapters in ''Awakening'', where the final fight with Validar took place. Chrom and Robin are initially protected with a barrier like in the original game.

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* [[NostalgiaLevel Chrom and Robin's trial]] is based on the "Invisible Ties" chapters in ''Awakening'', where the final fight with Validar took place. Chrom and Robin are initially protected with a barrier like in the original game.game where they were cut off from the rest of the party.



* [[NostalgiaLevel Byleth's trial]] takes place in the Holy Tomb area of Chapter 11, where the Flame Emperor made an attack there and their true identity was revealed, making a massive turning point in the game. Byleth also gives the side objective of preventing crystals from being destroyed for rewards, like how in the original game he had a side objective to stop the enemy from making off with the Crest Stones there.

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* [[NostalgiaLevel Byleth's trial]] takes place in the Holy Tomb area of Chapter 11, where the Flame Emperor made an attack there and their true identity was revealed, making marking a massive turning point in the game. Byleth also gives the side objective of preventing crystals from being destroyed for rewards, like how in the original game he had a side objective to stop the enemy from making off with the Crest Stones there.
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Based on in-game data. More info in Triangle Attack website

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* The Corrupted that holds the Dark Emblem "Mad King" (Ashnard) is a Halberdier, a class introuced in ''Path of Radiance'' itself as a playable class and promotion to the Soldier class which was made playable in that game. ''Engage'' has both of these classes as playable, but none of the playable characters start in that class, meaning these classes can only be accessed by reclassing characters into them, which also represents the rarity of the instances where the Soldier class is playable in the ''Fire Emblem'' series as a whole due to being used for {{Mooks}} in most appearances.


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* The Corrupted Wyvern Knight holding the Despair (Grima) Dark Emblem in the final chapter has a Brave Axe and a Spear, which references the weapons that the Wvyern Lord class can use in ''Awakening''. Additionally, in-game data reveals that this enemy counts as a female for gender purposes, which also references to the Female Morgan in The Future Past 2 Xenologue.
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* Warp Ragnarok references the ability Warp in ''Gaiden''. While in that game it is exclusive to Witches, Celica having it might be a reference to her being briefly transformed into one. Its animation is based on the Ragnarok Ω combat art in ''Echoes''.

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* Warp Ragnarok references the ability Warp in ''Gaiden''. While in that game it is exclusive ''Gaiden'', often used by enemy Witches to Witches, teleport anywhere on the map. Celica having it might be a reference to her being briefly transformed into one. Its animation is based on the Ragnarok Ω combat art in ''Echoes''.
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* Warp Ragnarok references the ability Warp that was first introduced in ''Gaiden''. While in that game it is exclusive to Witches, Celica having it might be a reference to her being briefly transformed into one. Its animation is based on the Ragnarok Ω combat art in ''Echoes''.

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* Warp Ragnarok references the ability Warp that was first introduced in ''Gaiden''. While in that game it is exclusive to Witches, Celica having it might be a reference to her being briefly transformed into one. Its animation is based on the Ragnarok Ω combat art in ''Echoes''.
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* Eirika's Engage weapons are the Rapier on her game's box art, the [[BraggingRightsReward extremely-rare magic sword you sometimes get for clearing the final level of her game's main story's]] BonusDungeon, and her InfinityMinusOneSword (whose model appears to be an exaggeration of its ''Sacred Stones'' sprite) respectively. Ephraim's Engage weapon is the "Sacred Twin" of Eirika's third Engage weapon.

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* Eirika's Engage weapons are the Rapier on her game's box art, the [[BraggingRightsReward extremely-rare magic sword you sometimes get for clearing the final level of her game's main story's]] BonusDungeon, and her InfinityMinusOneSword (whose model appears to be an exaggeration align with Wada Sachiko's design for it in one of its ''Sacred Stones'' sprite) Eirika's ''Cipher'' cards) respectively. Ephraim's Engage weapon is the "Sacred Twin" of Eirika's third Engage weapon.
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* Leif is first introduced with Ivy, a wyvern riding princess of Elusia, a country embroiled in war with another: Brodia. A possible reference to his sister Altena, and the similarities in the struggle between North and South Thracia.

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