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** Both of Superman's supers from ''Injustice'' show up in the animation, with the double axe handle from ''Injustice 1'' being used to send Goku from orbit back to Earth and the ''Man of Steel''-inspired second super being used against Ultra Instinct Goku only for it to be blocked.

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** Both of Superman's supers from ''Injustice'' show up in the animation, with the double axe handle from ''Injustice 1'' being used to send Goku from orbit back to Earth and the ''Man of Steel''-inspired second super being used against Ultra Instinct Goku only for it to be blocked. He also references two parts of the classic World of Cardboard Speech.
** Goku for his part, pulls out the Dragon Throw, Super God Shock Flash (one inch punch), Glitter of Intuition techniques in their respectively apropriate forms, and enters Ultra Instinct as possibly-lethal attack is about to hit him.
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** The track's title: "Mad Laugh Riot" references the creator of ''Franchise/LeagueOfLegends'': Creator/RiotGames.
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*** Derpy Hooves appears behind a cloud when the battle takes to the skies, as a reference to her hidden background appearances in her [[WesternAnimation/MyLittlePonyFriendshipIsMagic original series]].
*** When Starscream [[WoundedGazelleGambit begs for mercy]] Rainbow comtemplates sparing him, saying "I know I should love and tolerate, but...", a reference to an [[https://gyropedia.fandom.com/wiki/Love_and_Tolerance anti-troll phrase]] used frequently in the fandom's early days.

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*** ** Derpy Hooves appears behind a cloud when the battle takes to the skies, as a reference to her hidden background appearances in her [[WesternAnimation/MyLittlePonyFriendshipIsMagic original series]].
*** ** When Starscream [[WoundedGazelleGambit begs for mercy]] Rainbow comtemplates sparing him, saying "I know I should love and tolerate, but...", a reference to an [[https://gyropedia.fandom.com/wiki/Love_and_Tolerance anti-troll phrase]] used frequently in the fandom's early days.
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** Popeye ends the battle with one of his famous ending songs:
-->'''Popeye:''' ''He took a big gamble, but now he is scrambled, I'm Popeye the Sailor Man!~'' *toot toot*
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** Both of Superman's supers from ''Injustice'' show up in the animation, with the double axe handle from ''Injustice 1'' being used to send Goku from orbit back to Earth and the ''Man of Steel''-inspired second super being used against Ultra Instinct Goku only for it to be blocked.
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** An ''internal'' one. The fight ends with a radiant-gold Superman charging ''through'' Goku's final Kamehameha, even with Kaio-ken, and then the two clashing in a massive PunchParry that whites out the screen, just as with the first time Death Battle did this matchup.
** While the animation starts already mid-fight, it begins with Goku and Superman flying into eachother almost identically to how it happens in VideoGame/DragonBallFighterZ's DynamicEntry mechanic to reset the fight into neutral after one party loses a fighter. Coincidentally, the forearm-lock ''also'' evokes the ComboBreaker mechanic in ''VideoGame/Injustice2''.

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** An ''internal'' one. The fight ends with a radiant-gold Superman charging ''through'' Goku's final Kamehameha, even with Kaio-ken, and then the two clashing clash in a massive PunchParry that whites out the screen, just as with the first time Death Battle did this matchup.
** While the animation starts already mid-fight, it begins with Goku and Superman flying into eachother each other almost identically to how it happens in VideoGame/DragonBallFighterZ's DynamicEntry mechanic to reset the fight into neutral after one party loses a fighter. Coincidentally, the forearm-lock ''also'' evokes the Clash ComboBreaker mechanic in ''VideoGame/Injustice2''.''VideoGame/Injustice2'', with Superman's prior dash referencing how Clashes worked in [[VideoGame/InjusticeGodsAmongUs the previous game]].
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** While the animation starts already mid-fight, it begins with Goku and Superman flying into eachother almost identically to how it happens in VideoGame/DragonBallFighterZ's DynamicEntry mechanic to reset the fight into neutral after one party loses a fighter. Coincidentally, the forearm-lock ''also'' evokes the ComboBreaker mechanic in ''VideoGame/Injustice2''.
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* '''Goku vs Superman III'''
** An ''internal'' one. The fight ends with a radiant-gold Superman charging ''through'' Goku's final Kamehameha, even with Kaio-ken, and then the two clashing in a massive PunchParry that whites out the screen, just as with the first time Death Battle did this matchup.
** Superman flies through star after star in sequence, drawing a trail of light behind him as he does, echoing the same act from ''Justice League Volume 4'' against the Forger.
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* '''Rick Sanchez vs. The Doctor'':

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* '''Rick Sanchez vs. The Doctor'':Doctor''':

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