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[[https://www.youtube.com/watch?v=njgcjGojRKk "Skies Forever Blue"]], released in 2022, is the second collaborative single by American video game developer and composer Creator/TobyFox and J-pop musician Itoki Hana. The song revolves around a hero and his sidekick in a handheld RolePlayingGame just after finishing their journey, as the sidekick contemplates their adventure and muses over her feelings for him. The song was accompanied by an AnimatedMusicVideo by ''VideoGame/{{OMORI}}'' director Omocat, one of Fox's other prior collaborators.

!!This song provides examples of:

to:

[[https://www.youtube.com/watch?v=njgcjGojRKk "Skies Forever Blue"]], released in 2022, is the second collaborative single by American video game developer and composer Creator/TobyFox and J-pop musician Itoki Hana. The song revolves around a hero and his sidekick in a handheld RolePlayingGame just after finishing their journey, as the sidekick contemplates their adventure and muses over her feelings for him. The song was accompanied by an AnimatedMusicVideo by ''VideoGame/{{OMORI}}'' ''VideoGame/{{Omori}}'' director Omocat, one of Fox's other prior collaborators.

!!This song provides and music video provide examples of:
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** The game depicted in the music video is a handheld UsefulNotes/GameBoyColor game, with the graphics to match.

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** The game depicted in the music video is a handheld UsefulNotes/GameBoyColor Platform/GameBoyColor game, with the graphics to match.
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* AspectRatioSwitch: The first half of the video is in 1:1, matching the aspect ratio of the UsefulNotes/GameBoyColor and tying in with the 8-bit handheld game setting. When the player turns off the game, the footage zooms out to a 16:9 display and stays that way until the closing credits, which return to the 1:1 format.

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* AspectRatioSwitch: The first half of the video is in 1:1, matching the aspect ratio of the UsefulNotes/GameBoyColor Platform/GameBoyColor and tying in with the 8-bit handheld game setting. When the player turns off the game, the footage zooms out to a 16:9 display and stays that way until the closing credits, which return to the 1:1 format.
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* FlashOfPain: The final boss's sprite seen at the beginning of the video shakes then flickers before dropping down and fading away.


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* HitPoints: Seen at the start of the video, the boy and girl end their battle with the final boss at 35 and 23 respectively.


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* ManaPoints: Seen at the start of the video, the boy and girl end their battle with the final boss at 12 and 4 respectively.

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* CardiovascularLove: Presumably the pink {{Heart Symbol}}s at the bottom of the girl's robes is because she wants to confess her love, and she's the love interest.



* HeroicMime: The boy protagonist doesn't say much. The conversations with the girl protagonist has all his dialogue omitted and inferred from the girl's reactions. By the lyric's statement, he goes long lengths of time without saying much of anything, only "Yes" or "No".

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* HeroicMime: The boy protagonist doesn't say much. The conversations with the girl protagonist has all his dialogue omitted and inferred from the girl's reactions. By the lyric's statement, he goes long lengths of time without saying much of anything, only "Yes" or "No"."No":
--> Even if the only things you say are yes or no I'll see blue sky



* RippleEffectProofMemory: [[spoiler:When the player wipes their save file to start a new game, the girl casts a spell that allows her to remember the events of the previous run, allowing her to turn it into a NewGamePlus file and take greater initiative in her and the hero's journey rather than being a passive observer.]]

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* RippleEffectProofMemory: [[spoiler:When the player wipes their save file to start a new game, the girl presumably casts a spell spell, given that allows her to remember she takes a pose and yells something right before circles start appearing, then she remembers the events of the previous run, allowing her to turn it into a NewGamePlus file and take greater initiative in her and the hero's journey rather than being a passive observer.]]

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* FramingDevice: The video takes place in a handheld RPG being played by a kid in the real world.
* FutileHandReach: The boy protagonist to the girl as the [[spoiler:game restarts.]]



* FramingDevice: The video takes place in a handheld RPG being played by a kid in the real world.
* FutileHandReach: The boy protagonist to the girl as the [[spoiler:game restarts.]]



* LoveConfession: The core of the song focuses on the girl's attempts to tell the hero that she loves him. [[spoiler:She succeeds in the end.]]

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* LoveConfession: The core of the song focuses on the girl's attempts to tell the hero that she loves him. [[spoiler:She [[spoiler:[[EarnYourHappyEnding She succeeds in the end.end]].]]


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* VillainyFreeVillain: [[spoiler:The player starting a NewGamePlus is what starts the apocalypse, but they don't seem to realize the consequences of it.]]
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* NewGamePlus: [[spoiler:Years after the game is completed, the player of the game the protagonists are in decides to start a new game. The girl protagonist displays awareness of it, and manages to do things a bit differently the second time around.]].

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* NewGamePlus: [[spoiler:Years after the game is completed, the player of the game the protagonists are in decides to start a new game. The girl protagonist displays awareness of it, and manages to do things a bit differently the second time around.]].around]].
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* LoveConfession: The core of the song focuses on the girl's attempts to tell the hero that she loves him. [[spoiler:She succeeds in the end.]]
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* ShoutOut: The title is likely taken from a lyric of "Pollyanna", a song from ''VideoGame/EarthboundBeginnings''.

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* ShoutOut: The title is likely taken from a lyric of the line "I believe in skies forever blue" in "Pollyanna", a song from ''VideoGame/EarthboundBeginnings''.''VideoGame/EarthBoundBeginnings''.
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* ShoutOut: The title is likely taken from a lyric of "Pollyanna", a song from ''[[VideoGame/EarthboundBeginnings]]''.

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* ShoutOut: The title is likely taken from a lyric of "Pollyanna", a song from ''[[VideoGame/EarthboundBeginnings]]''.''VideoGame/EarthboundBeginnings''.

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* HeroicMime: The boy protagonist doesn't say much. The conversations to had with the girl protagonist has all his dialogue omitted and inferred from the girl's reactions. By the lyric's statement, he goes long lengths of time saying only "Yes" or "No".

to:

* HeroicMime: The boy protagonist doesn't say much. The conversations to had with the girl protagonist has all his dialogue omitted and inferred from the girl's reactions. By the lyric's statement, he goes long lengths of time without saying much of anything, only "Yes" or "No".



* FutileHandReach: The boy protagonist to the girl as the [[spoiler: game restarts.]]

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* FutileHandReach: The boy protagonist to the girl as the [[spoiler: game [[spoiler:game restarts.]]



* PunnyName: The Iwunder fish's name is a less-than-subtle play on the phrase "I wonder," tying in with the introspective tone of the lyrics.

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* PunnyName: The Iwunder Iwundar fish's name is a less-than-subtle play on the phrase "I wonder," tying in with the introspective tone of the lyrics.


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* ShoutOut: The title is likely taken from a lyric of "Pollyanna", a song from ''[[VideoGame/EarthboundBeginnings]]''.
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* CallOfTheWildBlueYonder: As the two protagonists stare into the ocean. The girl protagonists dreams of swimming like the Iwunder fish. [[spoiler:During NewGamePlus, the two dive into the ocean to do so.]]

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* CallOfTheWildBlueYonder: As the two protagonists stare into the ocean. The girl protagonists dreams of swimming like the Iwunder Iwundar fish. [[spoiler:During NewGamePlus, the two dive into the ocean to do so.]]
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* GenericDoomsdayVillain: We never know how exactly the world was threatened by the villain, and its not important. All that is important about the villain is that, by being defeated, the protagonists' journey is now over.

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* GenericDoomsdayVillain: We never know how exactly the world was threatened by the villain, and its it's not important. All that is important about the villain is that, by being defeated, the protagonists' journey is now over.

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"Skies Forever Blue", released in 2022, is the second collaborative single by American video game developer and composer Creator/TobyFox and J-pop musician Itoki Hana. The song revolves around a hero and his sidekick in a handheld RolePlayingGame just after finishing their journey, as the sidekick contemplates their adventure and muses over her feelings for him. The song was accompanied by an AnimatedMusicVideo by ''VideoGame/{{OMORI}}'' director Omocat, one of Fox's other prior collaborators.

to:

[[https://www.youtube.com/watch?v=njgcjGojRKk "Skies Forever Blue", Blue"]], released in 2022, is the second collaborative single by American video game developer and composer Creator/TobyFox and J-pop musician Itoki Hana. The song revolves around a hero and his sidekick in a handheld RolePlayingGame just after finishing their journey, as the sidekick contemplates their adventure and muses over her feelings for him. The song was accompanied by an AnimatedMusicVideo by ''VideoGame/{{OMORI}}'' director Omocat, one of Fox's other prior collaborators.
Is there an issue? Send a MessageReason:
None


* CallOfTheWildBlueYonder: As the two protagonists stare into the ocean. The girl protagonists dreams of swimming like the Iwunder fish.

to:

* CallOfTheWildBlueYonder: As the two protagonists stare into the ocean. The girl protagonists dreams of swimming like the Iwunder fish. [[spoiler:During NewGamePlus, the two dive into the ocean to do so.]]



* MinimalisticCoverArt: The artwork for the single simply depicts the boy and girls' simplistic overworld sprites and the song title in plain text atop a solid, sky-blue backdrop.

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* MinimalisticCoverArt: The artwork for the single simply depicts the boy and girls' girl's simplistic overworld sprites and the song title in plain text atop a solid, sky-blue backdrop.

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* AnimationBump: While most of the music video is animated in the same simplistic style as an 8-bit video game, the animation becomes a lot more fluid, detailed, and dynamic when [[spoiler:the player wipes their save file to start a new game, which acts as an apocalyptic event to the game's characters]], as well as in the closing moments of the video, when [[spoiler:the girl finally confesses her love to the hero]].
* ArtShift: While most of the music video is designed to resemble an 8-bit RPG, a few shots feature pans across more detailed still illustrations. Additionally, the middle section of the video, which is set in the real world outside of the game, is depicted as a series of white-on-black still sketches.
* AspectRatioSwitch: The first half of the video is in 1:1, matching the aspect ratio of the UsefulNotes/GameBoyColor and tying in with the 8-bit handheld game setting. When the player turns off the game, the footage zooms out to a 16:9 display and stays that way until the closing credits, which return to the 1:1 format.



* FramingDevice: The video takes place in a handheld RPG being played by a kid in the real world.



* MinimalisticCoverArt: The artwork for the single simply depicts the boy and girls' simplistic overworld sprites and the song title in plain text atop a solid, sky-blue backdrop.



* {{Retraux}}: The game depicted is a handheld Gameboy Color-like game, with the graphics to match.

to:

* {{Retraux}}: PunnyName: The Iwunder fish's name is a less-than-subtle play on the phrase "I wonder," tying in with the introspective tone of the lyrics.
* {{Retraux}}:
** Hana's vocals early in the song are bitcrushed to give the impression of them being sampled audio in an 8-bit video game.
**
The game depicted in the music video is a handheld Gameboy Color-like UsefulNotes/GameBoyColor game, with the graphics to match.match.
* RippleEffectProofMemory: [[spoiler:When the player wipes their save file to start a new game, the girl casts a spell that allows her to remember the events of the previous run, allowing her to turn it into a NewGamePlus file and take greater initiative in her and the hero's journey rather than being a passive observer.]]
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None

Added DiffLines:

* HeroicMime: The boy protagonist doesn't say much. The conversations to had with the girl protagonist has all his dialogue omitted and inferred from the girl's reactions. By the lyric's statement, he goes long lengths of time saying only "Yes" or "No".

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"Skies Forever Blue" is a song created by [[{{Creator/TobyFox}} Toby Fox]], [[{{VideoGame/Omori}} OMOCAT]], and Itoki Hana. It depicts the story of two [=RPG=] Protagonists at the end of their journey. The girl has something to say, but hesitates to say it.

to:

"Skies Forever Blue" Blue", released in 2022, is a song created the second collaborative single by [[{{Creator/TobyFox}} Toby Fox]], [[{{VideoGame/Omori}} OMOCAT]], American video game developer and composer Creator/TobyFox and J-pop musician Itoki Hana. It depicts the story of two [=RPG=] Protagonists at the end of The song revolves around a hero and his sidekick in a handheld RolePlayingGame just after finishing their journey. journey, as the sidekick contemplates their adventure and muses over her feelings for him. The girl has something to say, but hesitates to say it.
song was accompanied by an AnimatedMusicVideo by ''VideoGame/{{OMORI}}'' director Omocat, one of Fox's other prior collaborators.



* AnimatedMusicVideo: The song's music video consists almost entirely of pixel art animation, tying in with the fact that it's narrated by a character in a RolePlayingGame.



* GenericDoomsdayVillain: We never know how exactly the world was threatened by the villain, and its not important. All that is important about the villain is that,by being defeated, the protagonists' journey is now over.

to:

* GenericDoomsdayVillain: We never know how exactly the world was threatened by the villain, and its not important. All that is important about the villain is that,by that, by being defeated, the protagonists' journey is now over.



* {{Retraux}}: The game depicted is a handheld Gameboy Color-like game, with the graphics to match.

to:

* {{Retraux}}: The game depicted is a handheld Gameboy Color-like game, with the graphics to match.match.
----
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Trope names are never spoiler tagged


* [[spoiler:DreamApocalypse: the player of the game the protagonists are in starts a new game. This is depicted as a cataclysmic event.]]

to:

* [[spoiler:DreamApocalypse: the DreamApocalypse: [[spoiler:The player of the game the protagonists are in starts a new game. This is depicted as a cataclysmic event.]]



* [[spoiler:NewGamePlus: Years after the game is completed, the player of the game the protagonists are in decides to start a new game. The girl protagonist displays awareness of it, and manages to do things a bit differently the second time around.]].
* [[spoiler:PeggySue: In the New Game Plus, the girl's awareness allows her the confidence to take charge of her own feelings. Instead of being led by the boy protagonist, she leads. Instead of fantasizing about swimming the ocean, they jump right in.]]

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* [[spoiler:NewGamePlus: Years NewGamePlus: [[spoiler:Years after the game is completed, the player of the game the protagonists are in decides to start a new game. The girl protagonist displays awareness of it, and manages to do things a bit differently the second time around.]].
* [[spoiler:PeggySue: In PeggySue: [[spoiler:In the New Game Plus, the girl's awareness allows her the confidence to take charge of her own feelings. Instead of being led by the boy protagonist, she leads. Instead of fantasizing about swimming the ocean, they jump right in.]]
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* FutileHandReach: The boy protagonist to the girl as the [[spoiler: game restarts.]]



* NamelessNarrative: None of the characters are named. The only proper name introduced is a species of fish.



* PinkGirlBlueBoy: The protagonists are blue and pink, and are gender-coded as male and female.

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* PinkGirlBlueBoy: The protagonists are blue and pink, and are gender-coded as male and female.female.
* {{Retraux}}: The game depicted is a handheld Gameboy Color-like game, with the graphics to match.
Is there an issue? Send a MessageReason:
None


* [[spoiler:PeggySue: In the New Game Plus, the girl's awareness allows her the confidence to take charge of her own feelings. Instead of being led by the boy protagonist, she leads. Instead of fantasizing about swimming the ocean, they jump right in.]]

to:

* [[spoiler:PeggySue: In the New Game Plus, the girl's awareness allows her the confidence to take charge of her own feelings. Instead of being led by the boy protagonist, she leads. Instead of fantasizing about swimming the ocean, they jump right in.]]]]
* PinkGirlBlueBoy: The protagonists are blue and pink, and are gender-coded as male and female.
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Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/skies_forever_blue_titlecard_2.png]]

"Skies Forever Blue" is a song created by [[{{Creator/TobyFox}} Toby Fox]], [[{{VideoGame/Omori}} OMOCAT]], and Itoki Hana. It depicts the story of two [=RPG=] Protagonists at the end of their journey. The girl has something to say, but hesitates to say it.

!!This song provides examples of:
* AllInARow: Throughout their journey, the girl protagonist tends to follow behind the boy protagonist. [[spoiler:When the game restarts, she leads instead.]]
* CallOfTheWildBlueYonder: As the two protagonists stare into the ocean. The girl protagonists dreams of swimming like the Iwunder fish.
* CannotSpitItOut: At the end of their journey, the girl protagonist tries to say something to the male protagonist, but decides to put it off for another day.
* [[spoiler:DreamApocalypse: the player of the game the protagonists are in starts a new game. This is depicted as a cataclysmic event.]]
* GenericDoomsdayVillain: We never know how exactly the world was threatened by the villain, and its not important. All that is important about the villain is that,by being defeated, the protagonists' journey is now over.
* HelloInsertNameHere: The player of the game the protagonists are in names the girl protagonist after one of their own loved ones. This makes the girl feel loved.
* ICantDance: As instruments and musical notes swirl around the two protagonists, the boy protagonist asks the girl to dance. She rejects with this line.
* [[spoiler:NewGamePlus: Years after the game is completed, the player of the game the protagonists are in decides to start a new game. The girl protagonist displays awareness of it, and manages to do things a bit differently the second time around.]].
* [[spoiler:PeggySue: In the New Game Plus, the girl's awareness allows her the confidence to take charge of her own feelings. Instead of being led by the boy protagonist, she leads. Instead of fantasizing about swimming the ocean, they jump right in.]]

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