History MuggingTheMonster / VideoGames

14th May '17 9:50:43 AM Lopiny
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* ''VideoGame/GrandTheftAutoSanAndreas'': [[StupidCrooks Ryder]] attempts to rob a pizza joint [[StupidCrooks he is a regular at]] ("Ryder? Not this again!") with a pistol. Ryder turns to CJ long enough for the clerk to pull out his ''shotgun''.

to:

* ''VideoGame/GrandTheftAutoSanAndreas'': ''VideoGame/GrandTheftAutoSanAndreas'':
**
[[StupidCrooks Ryder]] attempts to rob a pizza joint [[StupidCrooks he is a regular at]] ("Ryder? Not this again!") with a pistol. Ryder turns to CJ long enough for the clerk to pull out his ''shotgun''.''shotgun''.
** While it turned out to be a case of CJ being mistaken for a burglar, Big Smoke coming out to meet the potential robber with [[BatterUp a baseball bat]] qualifies handily.
-->''"[[IncomingHam YOU PICKED THE WRONG HOUSE, FOOL!]]"''
5th May '17 6:35:48 AM BeerBaron
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** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', merely being the Hero of Kvatch, Archmage of the Mage's Guild, Guildmaster of the Fighter's Guild, Champion of the Arena, the Divine Crusader, Champion of Cyrodiil and, (in the expansion) [[spoiler:Sheogorath's heir, the new God of Madness]], isn't enough to make highway robbers leave you alone. It could be a bit of a subversion: thanks to the feature that makes the enemies level up with you, bandits can still be quite tough for a while (although most {{NPC}}s have their levels capped, so at higher levels this trope is still in effect). Though the robbers get downright silly at high levels. They always ask for 100 gold, no matter when it is that you face them. At low levels, this can be a burden to pay. At higher levels, 100 gold is practically spare change. Plus, since the robber's equipment levels with you, the people demanding one hundred gold are wearing glass armor that's worth thousands. However, this is truly averted if you are the grey fox and wearing the Nocturnal's Cowl. Then the highwaymen turn into fanboys and won't attack you unless you attack them first.

to:

** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', merely Oblivion]]'':
*** Merely
being the Hero of Kvatch, Archmage of the Mage's Guild, Guildmaster of the Fighter's Guild, Champion of the Arena, the Divine Crusader, Champion of Cyrodiil and, (in the expansion) [[spoiler:Sheogorath's heir, the new God of Madness]], isn't enough to make highway robbers leave you alone. It could be a bit of a subversion: thanks to the feature that makes the enemies level up with you, bandits can still be quite tough for a while (although most {{NPC}}s have their levels capped, so at higher levels this trope is still in effect). Though the robbers get downright silly at high levels. They always ask for 100 gold, no matter when it is that you face them. At low levels, this can be a burden to pay. At higher levels, 100 gold is practically spare change. Plus, since the robber's equipment levels with you, the people demanding one hundred gold are wearing glass armor that's worth thousands. However, this is truly averted if you are the grey fox and wearing the Nocturnal's Cowl. Then the highwaymen turn into fanboys and won't attack you unless you attack them first.



** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', you can actually respond to a random highwayman ambush by telling the moronic robber that "I don't have time for this" and walking away. Or intimidating them into letting you go. Or, if you've completed the Thieves guild questline, pointing out that you're their ''boss'', before proceeding to shake ''them'' down for cash instead!

to:

** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', you Skyrim]]'':
*** You
can actually respond to a random highwayman ambush by telling the moronic robber that "I don't have time for this" and walking away. Or intimidating them into letting you go. Or, if you've completed the Thieves guild questline, pointing out that you're their ''boss'', before proceeding to shake ''them'' down for cash instead!



** ''Skyrim'' even has a specific isolated example in Ravenscar Hollow, a cave occupied by a pair of [[WitchSpecies hagravens]] and their minions, including a cave troll. Partway into the cave, the player can find a caged bandit who begs to be released and will help you out; after you defeat the monsters (again, the very same ones that captured him and all his buddies), he announces his intent to rob you blind.
** ''Skyrim'' has another example in the Hearthfire {{DLC}}, where a random scripted event involves a bandit named Rochelle the Red [[IHaveYourWife kidnapping your character's spouse]] and demanding a ransom. It's unfortunately subverted in regards to your spouse: doesn't matter if you married a super-powerful warrior who can turn into a werewolf, an arch-wizard who knows Master-level magic, or a vampire who's older than the current Empire, [[DistressBall they all get kidnapped without putting up a fight because the plot says so.]]

to:

** *** ''Skyrim'' even has a specific isolated example in Ravenscar Hollow, a cave occupied by a pair of [[WitchSpecies hagravens]] and their minions, including a cave troll. Partway into the cave, the player can find a caged bandit who begs to be released and will help you out; after you defeat the monsters (again, the very same ones that captured him and all his buddies), he announces his intent to rob you blind.
** *** ''Skyrim'' has another example in the Hearthfire {{DLC}}, where a random scripted event involves a bandit named Rochelle the Red [[IHaveYourWife kidnapping your character's spouse]] and demanding a ransom. It's unfortunately subverted in regards to your spouse: doesn't matter if you married a super-powerful warrior who can turn into a werewolf, an arch-wizard who knows Master-level magic, or a vampire who's older than the current Empire, [[DistressBall they all get kidnapped without putting up a fight because the plot says so.]]
27th Apr '17 11:10:39 AM Luigifan
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** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', merely being the Hero of Kvatch, Archmage of the Mage's Guild, Guildmaster of the Fighter's Guild, Champion of the Arena, the Divine Crusader, Champion of Cyrodiil and, (in the expansion) [[spoiler:Sheogorath's heir, the new God of Madness]], isn't enough to make highway robbers leave you alone. It could be a bit of a subversion: thanks to the feature that makes the enemies level up with you, bandits can still be quite tough for a while (although most {{NPC}}s have their levels capped, so at higher levels this trope is still in effect). Though the robbers get downright silly at high levels. They always ask for 100 gold, no matter when it is that you face them. At low levels, this can be a burden to pay. At higher levels, 100 gold is practically spare change. Plus, since the robber's equipment levels with you, the people demanding one hundred gold are wearing glass armor that's worth thousands. However this is truly averted if you are the grey fox and wearing the Nocturnal's Cowl. Then the highwaymen turn into fanboys and won't attack you unless you attack them first. There's actually a little-known trick to escaping them. If you're wearing less than 100 gold worth of equipment when they speak to you (not carrying, just wearing), you can claim you don't have the money on you. They fall for it even if you're carrying 499lbs of daedric equipment in your pack.

to:

** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', merely being the Hero of Kvatch, Archmage of the Mage's Guild, Guildmaster of the Fighter's Guild, Champion of the Arena, the Divine Crusader, Champion of Cyrodiil and, (in the expansion) [[spoiler:Sheogorath's heir, the new God of Madness]], isn't enough to make highway robbers leave you alone. It could be a bit of a subversion: thanks to the feature that makes the enemies level up with you, bandits can still be quite tough for a while (although most {{NPC}}s have their levels capped, so at higher levels this trope is still in effect). Though the robbers get downright silly at high levels. They always ask for 100 gold, no matter when it is that you face them. At low levels, this can be a burden to pay. At higher levels, 100 gold is practically spare change. Plus, since the robber's equipment levels with you, the people demanding one hundred gold are wearing glass armor that's worth thousands. However However, this is truly averted if you are the grey fox and wearing the Nocturnal's Cowl. Then the highwaymen turn into fanboys and won't attack you unless you attack them first. first.
***
There's actually a little-known trick to escaping them. If you're wearing less than 100 gold worth of equipment when they speak to you (not carrying, just wearing), you can claim you don't have the money on you. They fall for it even if you're carrying 499lbs of daedric equipment in your pack.



** ''Skyrim'' has another example in the Hearthfire {{DLC}}, where a random scripted event involves a bandit named Rochelle the Red kidnapping your character's spouse and demanding a ransom. It's unfortunately subverted in regards to your spouse: doesn't matter if you married a super-powerful warrior who can turn into a werewolf, an arch-wizard who knows Master-level magic, or a vampire who's older than the current Empire, [[DistressBall they all get kidnapped without putting up a fight because the plot says so.]]

to:

** ''Skyrim'' has another example in the Hearthfire {{DLC}}, where a random scripted event involves a bandit named Rochelle the Red [[IHaveYourWife kidnapping your character's spouse spouse]] and demanding a ransom. It's unfortunately subverted in regards to your spouse: doesn't matter if you married a super-powerful warrior who can turn into a werewolf, an arch-wizard who knows Master-level magic, or a vampire who's older than the current Empire, [[DistressBall they all get kidnapped without putting up a fight because the plot says so.]]



* An unintentional version used to happen in ''VideoGame/CityOfHeroes''. Certain missions would spawn an ambush waiting for the players when they exited the mission. What was supposed to happen is that the spawned mob would be at the appropriate level for the characters. On rare occasions, however, the ambush would be composed of critters of a rather lower level than the player(s). Like Level 1. Even if the player or group was level 50. This bug was in or around Issue 5. All ambushes would spawn at the minimum level available for that group (Council -- Level 1, Circle of Thorns, level 5). This also lead to an unintentional spoiler for anyone who hadn't completed the level 35-40 Rikti story arc if they got an ambush, as the game would throw level 5 [[spoiler:Lost]] at them.

to:

* An unintentional version used to happen in ''VideoGame/CityOfHeroes''. Certain missions would spawn an ambush waiting for the players when they exited the mission. What was supposed to happen is that the spawned mob would be at the appropriate level for the characters. On rare occasions, however, the ambush would be composed of critters of a rather lower level than the player(s). Like Level 1. Even if the player or group was level 50. This bug was in or around Issue 5. All ambushes would spawn at the minimum level available for that group (Council -- Level 1, Circle of Thorns, level 5). This also lead led to an unintentional spoiler for anyone who hadn't completed the level 35-40 Rikti story arc if they got an ambush, as the game would throw level 5 [[spoiler:Lost]] at them.



** ''VideoGame/{{Fallout 3}}'' plays it straight, though. No matter how well armed, armored, and guarded by followers you may be, Talon Company or the Regulators (or both if you've been both good and evil) will not hesitate to attack you if you fast travel in certain locations. Also with one of the RandomEncounters, which features what has to be the most suicidal mugger in the entire freaking universe. He will try to rob you with a shotgun ''that isn't loaded''. Although finding this guy early in the game would have made sense, being a random encounter means you're far more likely to find him when you've already beaten half the game. You have the choice of either turning him into hamburger or telling him to jog on, and you can even point out that his gun isn't loaded, or point out the idiocy of mugging when the average raider just murders their victims for their stuff. Seriously, by the end of the game, any time pretty much anyone short of Enclave troops or Super Mutants attacks you would count as this.

to:

** ''VideoGame/{{Fallout 3}}'' plays it straight, though. No matter how well armed, well-armed, armored, and guarded by followers you may be, Talon Company or the Regulators (or both if you've been both good and evil) will not hesitate to attack you if you fast travel in certain locations. Also with one of the RandomEncounters, which features what has to be the most suicidal mugger in the entire freaking universe. He will try to rob you with a shotgun ''that isn't loaded''. Although finding this guy early in the game would have made sense, being a random encounter means you're far more likely to find him when you've already beaten half the game. You have the choice of either turning him into hamburger or telling him to jog on, and you can even point out that his gun isn't loaded, or point out the idiocy of mugging when the average raider just murders their victims for their stuff. Seriously, by the end of the game, any time pretty much anyone short of Enclave troops or Super Mutants attacks you would count as this.



* In ''VideoGame/TheWitcher'' Geralt of Rivia is hired into finding a treasure an abandoned house by a thug who attempts to ambush him with a small pack of friends in said abandoned house. Right before he butchers them all, Geralt [[LampshadeHanging points out that it was pretty stupid of them to pull that scheme on a Witcher.]]

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* In ''VideoGame/TheWitcher'' ''VideoGame/TheWitcher'', Geralt of Rivia is hired into finding a treasure in an abandoned house by a thug who attempts to ambush him with a small pack of friends in said abandoned house. Right before he butchers them all, Geralt [[LampshadeHanging points out that it was pretty stupid of them to pull that scheme on a Witcher.]]



** The list of people who threaten [[PlayerCharacter Commander Shepard]] and crew and are obliterated shortly thereafter could fill a short book. In the first game, it's excusable, as Shepard doesn't have much of a reputation outside of the Alliance. In the second game, after Shepard saved the Citadel and killed Sovereign, opposing him/her in any way is probably grounds for a Website/{{Darwin Award|s}} unless you happen to be living someplace really isolated (like a maximum security prison) or been in a coma. [[EldritchAbomination The Reapers]] are justified being [[NighInvulnerability ridiculously powerful]], [[EldritchAbomination Cthulhu-esque]] ships of extinction. Others, not so much.

to:

** The list of people who threaten [[PlayerCharacter Commander Shepard]] and crew and are obliterated shortly thereafter could fill a short book. In the first game, it's excusable, as Shepard doesn't have much of a reputation outside of the Alliance. In the second game, after Shepard saved the Citadel and killed Sovereign, opposing him/her in any way is probably grounds for a Website/{{Darwin Award|s}} unless you happen to be living someplace really isolated (like a maximum security prison) or been in a coma. [[EldritchAbomination The Reapers]] are justified justified, being [[NighInvulnerability ridiculously powerful]], [[EldritchAbomination Cthulhu-esque]] ships of extinction. Others, not so much.



** Shepard's teammates does it again if you pick the Renegade options when recruiting Jack:

to:

** Shepard's teammates does do it again if you pick the Renegade options when recruiting Jack:



** For that matter Jack was set upon and raped by a group of thugs. She hunted down and killed every last one of them.

to:

** For that matter matter, Jack was set upon and raped by a group of thugs. She How they managed to get close enough to penetrate her without being immediately terminated is a mystery for the ages, but they didn't get to enjoy their "success" for long, as she hunted down and killed every last one of them.



-->"[[LampshadeHanging Thought I was harmless did you?]]"
** The ''Citadel'' [[DownloadableContent DLC]] for ''VideoGame/MassEffect3'' has one that strangely hits both this trope and BullyingTheDragon. A batarian and vorcha go up to Shepard and Ashley in a bar, the first two human Spectres, and start hassling them and trying to start a fight as they "[[Franchise/StarWars don't like Alliance types]]". [[CurbStompBattle They of course get the crap beaten out of them in seconds.]] It's MuggingTheMonster because they don't know exactly who they are messing with. It's also BullyingTheDragon because they are Alliance soldiers that they are trying to start an even fight with.
*** By ''Mass Effect 3''', however, the most common reaction normal would-be antagonists have is [[TheDreaded "Oh, shit! It's SHEPARD!"]], so the whole Mugging the Monster is far far rarer.
* ''Franchise/AssassinsCreed''

to:

-->"[[LampshadeHanging Thought I was harmless harmless, did you?]]"
** The ''Citadel'' [[DownloadableContent DLC]] for ''VideoGame/MassEffect3'' has one that strangely hits both this trope and BullyingTheDragon.BullyingADragon. A batarian and vorcha go up to Shepard and Ashley in a bar, the first two human Spectres, and start hassling them and trying to start a fight as they "[[Franchise/StarWars don't like Alliance types]]". [[CurbStompBattle They of course get the crap beaten out of them in seconds.]] It's MuggingTheMonster because they don't know exactly who they are messing with. It's also BullyingTheDragon BullyingADragon because they are Alliance soldiers that they are trying to start an even fight with.
with ''Alliance soldiers''.
*** By ''Mass Effect 3''', however, the most common reaction normal would-be antagonists have is [[TheDreaded "Oh, shit! It's SHEPARD!"]], so the whole Mugging the Monster scenario is far far, far rarer.
* ''Franchise/AssassinsCreed''''Franchise/AssassinsCreed'':
27th Apr '17 9:32:05 AM Luigifan
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** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', merely being the Hero of Kvatch, Archmage of the Mage's Guild, Guildmaster of the Fighter's Guild, Champion of the Arena, the Divine Crusader, Champion of Cyrodiil and, (in the expansion) [[spoiler:Sheogorath's heir, the new God of Madness]], isn't enough to make highway robbers leave you alone. It could be a bit of a subversion: thanks to the feature that makes the enemies level up with you, bandits can still be quite tough for a while (although most {{NPC}}s have their levels capped, so at higher levels this trope is still in effect). Though the robbers get downright silly at high levels. They always ask for 100 gold, no matter when it is that you face them. At low levels, this can be a burden to pay. At higher levels, 100 gold is practically spare change. Plus, since the robber's equipment levels with you, the people demanding one hundred gold are wearing glass armor that's worth thousands. However this is truly averted if you are the grey fox and wearing the Nocturnal's Cowl. Then the highwaymen turn into fanboys and won't attack you unless you attack them first. There's actually a little known trick to escaping them. If you're wearing less than 100 gold worth of equipment when they speak to you (not carrying, just wearing), you can claim you don't have the money on you. They fall for it even if you're carrying 499lbs of daedric equipment in your pack.

to:

** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', merely being the Hero of Kvatch, Archmage of the Mage's Guild, Guildmaster of the Fighter's Guild, Champion of the Arena, the Divine Crusader, Champion of Cyrodiil and, (in the expansion) [[spoiler:Sheogorath's heir, the new God of Madness]], isn't enough to make highway robbers leave you alone. It could be a bit of a subversion: thanks to the feature that makes the enemies level up with you, bandits can still be quite tough for a while (although most {{NPC}}s have their levels capped, so at higher levels this trope is still in effect). Though the robbers get downright silly at high levels. They always ask for 100 gold, no matter when it is that you face them. At low levels, this can be a burden to pay. At higher levels, 100 gold is practically spare change. Plus, since the robber's equipment levels with you, the people demanding one hundred gold are wearing glass armor that's worth thousands. However this is truly averted if you are the grey fox and wearing the Nocturnal's Cowl. Then the highwaymen turn into fanboys and won't attack you unless you attack them first. There's actually a little known little-known trick to escaping them. If you're wearing less than 100 gold worth of equipment when they speak to you (not carrying, just wearing), you can claim you don't have the money on you. They fall for it even if you're carrying 499lbs of daedric equipment in your pack.



** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', you can actually respond to a random highwayman ambush by telling the moronic robber that "I don't have time for this" and walk away. Or intimidating them into letting you go. Or, if you've completed the Thieves guild questline, pointing out that you're their ''boss'', before proceeding to shake ''them'' down for cash instead!

to:

** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', you can actually respond to a random highwayman ambush by telling the moronic robber that "I don't have time for this" and walk walking away. Or intimidating them into letting you go. Or, if you've completed the Thieves guild questline, pointing out that you're their ''boss'', before proceeding to shake ''them'' down for cash instead!



** ''Skyrim'' has another example in the Hearthfire {{DLC}}, where a random scripted event involves a bandit named Rochelle the Red kidnapping your character's spouse and demanding a ransom. It's unfortunately subverted in regards to your spouse: doesn't matter if you married a super-powerful warrior who can turn into a werewolf, an arch-wizard who knows Master-level magic, or a vampire who's older than the current Empire, they all get kidnapped without putting up a fight because the plot says so.
* Random brigands attack all through ''VideoGame/BaldursGate I'' and ''II'', despite the fact that you're equipped with [[PowerGlows glowing weaponry]], armor made from dragonscales, and frequently ''outnumber them.'' They finally get wise in the ''Throne of Bhaal'' expansion, when the closest thing to random bandit encounters is when a group of vampires lure you in, then realize who you really are, and their leader gives a RousingSpeech that includes something about her and her allies being mercilessly slaughtered. Also, while in Saradush you can make thugs and ruffians [[OhCrap piss their pants]] by announcing that [[spoiler:you are a Bhaalspawn]]. In ''Baldur's Gate II'', you will occasionally encounter thugs while moving around in the city, who will try to kill and mug you. If you are strong and well-known enough, the thugs will have half the brain to say "It's [[HelloInsertNameHere CHARNAME]], run for your lives!!!"

to:

** ''Skyrim'' has another example in the Hearthfire {{DLC}}, where a random scripted event involves a bandit named Rochelle the Red kidnapping your character's spouse and demanding a ransom. It's unfortunately subverted in regards to your spouse: doesn't matter if you married a super-powerful warrior who can turn into a werewolf, an arch-wizard who knows Master-level magic, or a vampire who's older than the current Empire, [[DistressBall they all get kidnapped without putting up a fight because the plot says so.
so.]]
* Random brigands attack all through ''VideoGame/BaldursGate I'' and ''II'', despite the fact that you're equipped with [[PowerGlows glowing weaponry]], armor made from dragonscales, and frequently ''outnumber them.'' They finally get wise in the ''Throne of Bhaal'' expansion, when the closest thing to random bandit encounters is when a group of vampires lure you in, then realize who you really are, and their leader gives a RousingSpeech that includes something [[ThisIsGonnaSuck about her and her allies being mercilessly slaughtered. slaughtered]]. Also, while in Saradush Saradush, you can make thugs and ruffians [[OhCrap piss their pants]] by announcing that [[spoiler:you are a Bhaalspawn]]. In ''Baldur's Gate II'', you will occasionally encounter thugs while moving around in the city, who will try to kill and mug you. If you are strong and well-known enough, the thugs will have half the brain to say "It's [[HelloInsertNameHere CHARNAME]], run for your lives!!!"



* ''VideoGame/GrandTheftAutoSanAndreas'': Ryder attempts to rob a pizza joint [[StupidCrooks he is a regular at]] ("Ryder? Not this again!") with a pistol. Ryder turns to CJ long enough for the clerk to pull out his ''shotgun''.

to:

* ''VideoGame/GrandTheftAutoSanAndreas'': Ryder [[StupidCrooks Ryder]] attempts to rob a pizza joint [[StupidCrooks he is a regular at]] ("Ryder? Not this again!") with a pistol. Ryder turns to CJ long enough for the clerk to pull out his ''shotgun''.



* ''VideoGame/TheDarkness'' has a hilarious example. Whilst walking relatively peaceful streets of New York City, the player, a mafia hitman turned world killing god of darkness with CombatTentacles and worse, can be attacked by a simple mugger. The results are... [[TooDumbToLive predictable.]]

to:

* ''VideoGame/TheDarkness'' has a hilarious example. Whilst walking the relatively peaceful streets of New York City, the player, a mafia hitman turned world killing world-killing god of darkness with CombatTentacles and worse, can be attacked by a simple mugger. The results are... [[TooDumbToLive predictable.]]



* ''Franchise/{{Pokemon}}''

to:

* ''Franchise/{{Pokemon}}''''Franchise/{{Pokemon}}'':



*** Although in some games, it can basically get subverted, you can run into a situation where you ''think'' it's yet another low level mon and instead it's a roaming legendary.

to:

*** Although in some games, it can basically get subverted, you can run into a situation where you ''think'' it's yet another low level low-level mon and instead it's a roaming legendary.



** ''VideoGame/FalloutNewVegas'' takes this a step further with the Freeside Thugs. When you first show up, you are attacked by 2 or 3 unarmored and unwashed thugs armed only with a variety of crappy melee weapons. They pose very little threat even at low levels, yet they will attack the Power Armored wearing badass with an Avenger Minigun, followed by a Nightkin Super Mutant with a BFS and heavily modified Eyebot. They last roughly the amount of time it takes for you to decide which of the numerous means of killing them (which ranges from chainsaws to an [[KillSat orbital death laser]]) you feel like using at that moment in time. Actually, if you're well liked in Freeside they usually won't even last that long, as members of the Kings gang will typically gun down the idiots before they can even get within line of sight to you.
** ''New Vegas'' also features Orion Moreno, a bitter old man living near Camp [=McCarran=] and being harassed by the NCR, who claim that he is "squatting" on "their" land, even though he built the house he lives in decades before the NCR expanded into Nevada. [[spoiler:As it turns out, Moreno isn't just some random old coot, he's actually a RetiredBadass, being a former elite trooper for the Enclave, a OneManArmy who still has his PoweredArmor and [[GatlingGood minigun]] tucked away where he can get them.]] This trope is especially played straight if you complete [[spoiler:Arcade]]'s companion quest by persuading Moreno to fight on the side of the Legion, the NCR's mortal enemy.

to:

** ''VideoGame/FalloutNewVegas'' takes this a step further with the Freeside Thugs. When you first show up, you are attacked by 2 or 3 unarmored and unwashed thugs armed only with a variety of crappy melee weapons. They pose very little threat even at low levels, yet they will attack the Power Armored wearing badass with an Avenger Minigun, followed by a Nightkin Super Mutant with a BFS and heavily modified Eyebot. They last roughly the amount of time it takes for you to decide which of the numerous means of killing them (which ranges from chainsaws to an [[KillSat orbital death laser]]) you feel like using at that moment in time. time.
***
Actually, if you're well liked in Freeside Freeside, they usually won't even last that long, as members of the Kings gang will typically gun down the idiots before they can even get within line of sight to you.
** *** ''New Vegas'' also features Orion Moreno, a bitter old man living near Camp [=McCarran=] and being harassed by the NCR, who claim that he is "squatting" on "their" land, even though he built the house he lives in decades before the NCR expanded into Nevada. [[spoiler:As it turns out, Moreno isn't just some random old coot, he's actually a RetiredBadass, being a former elite trooper for the Enclave, a OneManArmy who still has his PoweredArmor and [[GatlingGood minigun]] tucked away where he can get them.]] This trope is especially played straight if you complete [[spoiler:Arcade]]'s companion quest by persuading Moreno to fight on the side of the Legion, the NCR's mortal enemy.



** Much later on in ''Dragon Age'', when you've leveled up a lot more and your personal reputation has been well established, you can talk to a city guardsman named Sgt. Kylon in Denerim. Although there's still a bounty on your head for your supposed treason, he explains that even he if he believed the claims of treason, which he doesn't, he still would no interest in attempting to arrest you. "If I asked my men to apprehend you, they'd all run and cry big, sobby tears in their courtesan's bosoms and leave me all alone to be skewered." You can then discuss helping out the guards, at which point he asks you about chasing some mercenaries out of a brothel. "I said beat down, not kill. Let me make that really clear. Not on fire, or exploded, or Maker knows whatever type of grisly death you can dream up... Sorry, used to giving orders to my boys." After you successfully complete this task, he meets you halfway back to the city market area to give you your pay, only to have the leader of the mercenaries come after you in a towering rage. Upon seeing you in action, Sgt. Kylon's only response is "And people actually voluntarily attack you? Are they just stupid?"
** If you imported your Fereldan Warden in ''VideoGame/DragonAgeOriginsAwakening'', any non-Darkspawn trying to kill you will pretty much be trying this out, especially [[spoiler:Bann Esmerelle and her lackeys]]. From before the start of the expansion, half the nation of Ferelden led by a hero, the Antivan Crows, (a faction of) the Blackstone Irregulars, some Orlesian assassins, a dragon-worshipping cult (and their dragon), the Witch of the Wilds, some Tevinter smugglers, a forest full of werewolves, a dwarven political faction, some maleficars, some golems, some demons and Maker only knows what else have ''all'' tried to kill you and ''all'' have failed. This isn't counting the countless darkspawn that all but died by your hand, and the archdemon itself, and some ass-headed jokers from Amaranthine think they could do any better?
** While going as an Orlesian Warden means you have no such accomplishments under your belt, the conspirators and everyone else are forgetting something: (1) you're a Grey Warden and (2) you're Orlesian. Orlais is known for its DeadlyDecadentCourt, where assassinations, conspiracies, and backstabbings are the order of the day, alongside some fancy new shoes and a cleavage enhancing dress, if we're to take Leliana's word, and you could strike back at your enemies like an Orlesian (like by taking people hostage). And being a Grey Warden is never something to take lightly, as there ''is'' a reason you were made one. And putting those aside, your first feat in Vigil's Keep is to near-singlehandedly take it back from the darkspawn, where everyone else was pretty much getting slaughtered until you pulled their bacon out of the fire.
** And in ''VideoGame/DragonAgeII'', if you wander around Kirkwall at night, you are routinely set on by muggers from various gangs. Sort of makes sense when you're a penniless refugee, less so when you're the champion of Kirkwall having singlehandedly dealt with dozens of threats to the city, and even less so near the end of the game when you are so ridiculously powerful that the local Knight Commander treats you with kid gloves. Noteable for being able to actually wipe out all the criminal gangs, essentially ending the problem completely. It actually sort of makes sense as the game progresses; in the first act, they're just standard bandits. But by the third act, the gangs have been replaced by brainwashed cults and slaver bands led by demons and blood mages.
** The DLC ''Mark of the Assassin'' has [[FrenchJerk Baron Arlange]] foolishly attempt to murder Hawke for being the first person to kill a Wyvern, when Arlange had bribed the competition so that [[DirtyCoward he would be the winner.]] Lampshaded as ''everyone'' points out how idiotic this move is and warn him that he is nothing in comparison to the Wyvern ''you just killed'', particularly if Hawke at this point is The Champion. If you show mercy and let him leave with his tail between his legs, he later attempts to murder you ''[[UngratefulBastard again]]''... [[CurbStompBattle which is more funny than aggravating, since you've been leveling up so much faster than him]].
* In ''VideoGame/FarCry 2'' randomly encoutered enemies may cower in fear and flee when they realize that their intended target is the legendary mercenary who is said to slaughter whole camps and maim opponents just for laughs. Provided your reputation is high, of course.
* Happens a few times in ''VideoGame/SaintsRow2''
** A random member of the Brotherhood tries to intimidate the boss and winds up eating his own beer bottle. [[FreezeFrameBonus This winds up in the crawl under the news broadcast seconds later]].
** [=NPC=]s may attempt to rob stores while the player is trying to buy things. Since robberies disable shopping at the store, this typically results in the thief being [[OhCrap trapped in a small room]] with a [[VideoGameCrueltyPotential very annoyed player]].

to:

** Much later on in ''Dragon Age'', when you've leveled up a lot more and your personal reputation has been well established, you can talk to a city guardsman named Sgt. Kylon in Denerim. Although there's still a bounty on your head for your supposed treason, he explains that even he if he believed the claims of treason, which he doesn't, he still would have no interest in attempting to arrest you. "If I asked my men to apprehend you, [[ScrewThisImOuttaHere they'd all run run]] and [[TearsOfFear cry big, sobby tears tears]] in their courtesan's bosoms and leave me all alone [[CurbStompBattle to be skewered.skewered]]." You can then discuss helping out the guards, at which point he asks you about chasing some mercenaries out of a brothel. "I said beat down, not kill. Let me make that really clear. Not on fire, or exploded, or Maker knows whatever type of grisly death you can dream up... Sorry, used to giving orders to my boys." After you successfully complete this task, he meets you halfway back to the city market area to give you your pay, only to have the leader of the mercenaries come after you in a towering rage. Upon seeing you in action, Sgt. Kylon's only response is "And people actually voluntarily attack you? Are they just stupid?"
** If you imported your Fereldan Warden in ''VideoGame/DragonAgeOriginsAwakening'', any non-Darkspawn trying to kill you will pretty much be trying this out, especially [[spoiler:Bann Esmerelle and her lackeys]]. From before the start of the expansion, half the nation of Ferelden led by a hero, the Antivan Crows, (a faction of) the Blackstone Irregulars, some Orlesian assassins, a dragon-worshipping cult (and their dragon), the Witch of the Wilds, some Tevinter smugglers, a forest full of werewolves, a dwarven political faction, some maleficars, some golems, some demons demons, and Maker only knows what else have ''all'' tried to kill you and ''all'' have failed. This isn't counting the countless darkspawn that all but died by your hand, and the archdemon itself, and some ass-headed jokers from Amaranthine think they could do any better?
** While going as an Orlesian Warden means you have no such accomplishments under your belt, the conspirators and everyone else are forgetting something: (1) you're a Grey Warden and (2) you're Orlesian. Orlais is known for its DeadlyDecadentCourt, where assassinations, conspiracies, and backstabbings are the order of the day, alongside some fancy new shoes and a cleavage enhancing cleavage-enhancing dress, if we're to take Leliana's word, and you could strike back at your enemies like an Orlesian (like by taking people hostage). And being a Grey Warden is never something to take lightly, as there ''is'' a reason you were made one. And putting those aside, your first feat in Vigil's Keep is to near-singlehandedly take it back from the darkspawn, where everyone else was pretty much getting slaughtered until you pulled their bacon out of the fire.
** And in ''VideoGame/DragonAgeII'', if you wander around Kirkwall at night, you are routinely set on by muggers from various gangs. Sort of makes sense when you're a penniless refugee, less so when you're the champion of Kirkwall having singlehandedly dealt with dozens of threats to the city, and even less so near the end of the game when you are so ridiculously powerful that the local Knight Commander treats you with kid gloves. Noteable for being What makes this especially noteable is that you're able to actually wipe out all the criminal gangs, essentially ending the problem completely. completely.
**
It actually sort of makes sense as the game progresses; in the first act, they're just standard bandits. But by the third act, the gangs have been replaced by brainwashed cults and slaver bands led by demons and blood mages.
** The DLC ''Mark of the Assassin'' has [[FrenchJerk Baron Arlange]] foolishly attempt to murder Hawke for being the first person to kill a Wyvern, when Arlange had bribed the competition so that [[DirtyCoward he would be the winner.]] Lampshaded as ''everyone'' points out how idiotic this move is and warn him that he is nothing in comparison to the Wyvern ''you just killed'', particularly if Hawke at this point is The Champion. If you show mercy and let him leave with his tail between his legs, he later attempts to murder you ''[[UngratefulBastard again]]''... [[CurbStompBattle which is more funny than aggravating, aggravating]], [[VillainForgotToLevelGrind since you've been leveling up so much faster than him]].
* In ''VideoGame/FarCry 2'' 2'', randomly encoutered enemies may cower in fear and flee when they realize that their intended target is the legendary mercenary who is said to slaughter whole camps and maim opponents just for laughs. Provided your reputation is high, of course.
* Happens a few times in ''VideoGame/SaintsRow2''
''VideoGame/SaintsRow2'':
** A random member of the Brotherhood tries to intimidate the boss and winds up eating his own beer bottle. [[FreezeFrameBonus This winds up in the crawl under the news broadcast seconds later]].
later.]]
** [=NPC=]s [=NPCs=] may attempt to rob stores while the player is trying to buy things. Since robberies disable shopping at the store, this typically results in the thief being [[OhCrap being trapped in a small room]] with a room with]] [[VideoGameCrueltyPotential a very annoyed player]].



** in ''VideGame/SaintsRowTheThird'', after the Saints get hit with a campaign of desprestige, you can find random NPCs in the map, holding signs telling the Saints to Leave Steelport. Pass by them and they'll insult or even attack you. Yeah, not the smartest choice to attack someone who is known as "The Stillwater Butcher".

to:

** in ''VideGame/SaintsRowTheThird'', after the Saints get hit with a campaign of desprestige, you can find random NPCs [=NPCs=] in the map, holding signs telling the Saints to Leave Steelport. Pass by them and they'll insult or even attack you. Yeah, not the smartest choice to attack someone [[RedBaron who is known as "The Stillwater Butcher".Butcher"]].



* ''VideoGame/VampireTheMasqueradeRedemption''

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* ''VideoGame/VampireTheMasqueradeRedemption''''VideoGame/VampireTheMasqueradeRedemption'':



** There's also an amusing encounter in the Middle Ages: as you get ready to storm the Big Bad's castle, you are ambushed by three generic mooks, the leader of which snarls that he's going to avenge the True Deaths of more or less all of the ancient and powerful vampires you've defeated so far. As he's done enumerating them (which takes some time), [[ExplainExplainOhCrap his cronie wonders aloud if this is such a good idea after all...]]

to:

** There's also an amusing encounter in the Middle Ages: as you get ready to storm the Big Bad's BigBad's castle, you are ambushed by three generic mooks, the leader of which snarls that he's going to avenge the True Deaths of more or less all of the ancient and powerful vampires you've defeated so far. As he's done enumerating them (which ([[LongList which takes some time), time]]), [[ExplainExplainOhCrap his cronie crony wonders aloud if this is such a good idea after all...]]
6th Apr '17 8:04:33 PM Karxrida
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** Also happens in ''VideoGame/FireEmblemBlazingSword'' when a pair of bandit twins and their band of thieves decide to mug a well-to-do traveller in the middle of the desert. Only problem is that traveller happens to be the famous sage Pent, who is one of the strongest characters in the game up to that point (more than capable of taking on the entire map on his own, if you let him).

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** Also happens in ''VideoGame/FireEmblemBlazingSword'' ''VideoGame/FireEmblemTheBlazingBlade'' when a pair of bandit twins and their band of thieves decide to mug a well-to-do traveller in the middle of the desert. Only problem is that traveller happens to be the famous sage Pent, who is one of the strongest characters in the game up to that point (more than capable of taking on the entire map on his own, if you let him).
25th Mar '17 8:05:50 PM LinTaylor
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Added DiffLines:

** ''Skyrim'' has another example in the Hearthfire {{DLC}}, where a random scripted event involves a bandit named Rochelle the Red kidnapping your character's spouse and demanding a ransom. It's unfortunately subverted in regards to your spouse: doesn't matter if you married a super-powerful warrior who can turn into a werewolf, an arch-wizard who knows Master-level magic, or a vampire who's older than the current Empire, they all get kidnapped without putting up a fight because the plot says so.
19th Mar '17 7:35:52 PM Bugfragged
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Added DiffLines:

* The very first battle of ''VideoGame/NocturneRebirth'' features the vampiric main character, Reviel, delivering a CurbStompBattle to a trio of bandits who want to mug him.
19th Mar '17 7:17:25 AM JAG01
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*** If medals were being awarded for falling for this trope, though, the aliens that abduct you in the ''Mothership Zeta'' DLC deserve one. Every human living in Earth's various post-apocalyptic wasteland regions is a CombatPragmatist out of necessity for survival, and everybody this fact gets lost on is guaranteed a swift removal from the gene pool. The aliens abduct one of these humans and place them in a containment cell with another human from the wasteland. Cue the humans working together to hatch an escape plan, free several other humans aboard the ship, massacre the ship's security forces/crew, cripple its internal defense grid, disable its death ray, obliterate its research facilities, take control of the bridge, and then use the ship's remaining weapons to destroy its escort while slaughtering any boarding parties that try to retake the ship.

to:

*** If medals were being awarded for falling for this trope, though, the aliens that abduct you in the ''Mothership Zeta'' DLC deserve one. Every human living in Earth's various post-apocalyptic wasteland regions is a CombatPragmatist out of necessity for survival, and everybody this fact gets lost on is all but guaranteed a swift removal from the gene pool. The aliens abduct one of these humans and place them in a containment cell with another human from the wasteland. Cue the humans two wastelanders working together to hatch an escape plan, free several other humans aboard the ship, massacre the ship's security forces/crew, cripple its internal defense grid, disable its death ray, obliterate its research facilities, take control of the bridge, and then use the ship's remaining weapons to destroy its escort while slaughtering any boarding parties that try to retake the ship.ship. For bonus points, the other humans they rescue from cryostasis are an American cowboy, a US Army CombatMedic, and a Japanese samurai. Three character archetypes typically associated with being badass.
18th Feb '17 10:40:48 PM JAG001
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*** If there were an award for this trope, though, it'd go to the aliens that abduct you in the ''Mothership Zeta'' DLC. Every human living in Earth's various post-apocalyptic wasteland regions is a CombatPragmatist out of necessity for survival, and everybody this fact gets lost on is guaranteed a swift removal from the gene pool. The aliens abduct one of these humans and place them in a containment cell with another human from the wasteland. Cue the humans working together to hatch an escape plan, free several other humans aboard the ship, massacre the ship's security forces/crew, cripple its internal defense grid, disable its death ray, obliterate its research facilities, take control of the bridge, and then use the ship's remaining weapons to destroy its escort while slaughtering any boarding parties that try to retake the ship.

to:

*** If there medals were an award being awarded for falling for this trope, though, it'd go to the aliens that abduct you in the ''Mothership Zeta'' DLC.DLC deserve one. Every human living in Earth's various post-apocalyptic wasteland regions is a CombatPragmatist out of necessity for survival, and everybody this fact gets lost on is guaranteed a swift removal from the gene pool. The aliens abduct one of these humans and place them in a containment cell with another human from the wasteland. Cue the humans working together to hatch an escape plan, free several other humans aboard the ship, massacre the ship's security forces/crew, cripple its internal defense grid, disable its death ray, obliterate its research facilities, take control of the bridge, and then use the ship's remaining weapons to destroy its escort while slaughtering any boarding parties that try to retake the ship.
21st Dec '16 2:43:47 PM Morgenthaler
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* In ''VideoGame/TheWitcher'' [[BadAss Geralt of Rivia]] is hired into finding a treasure an abandoned house by a thug who attempts to ambush him with a small pack of friends in said abandoned house. Right before he butchers them all, Geralt [[LampshadeHanging points out that it was pretty stupid of them to pull that scheme on a Witcher.]]

to:

* In ''VideoGame/TheWitcher'' [[BadAss Geralt of Rivia]] Rivia is hired into finding a treasure an abandoned house by a thug who attempts to ambush him with a small pack of friends in said abandoned house. Right before he butchers them all, Geralt [[LampshadeHanging points out that it was pretty stupid of them to pull that scheme on a Witcher.]]



* ''VideoGame/BeyondTwoSouls'' has an instance that is less Mugging the Monster than it is Mugging the Monster's Friend. Four {{Jerkass}} teens with a video camera and a baseball bat decide to beat up Stan, a defenseless homeless man, ForTheLulz. His newly-made friend Jodie - [[{{Badass}} who has had CIA combat training]] - intervenes. ''Firmly''. The "[[CurbStompBattle fight]]" is made all the more satisfying by the fact that it's caught on the thugs' own camera.

to:

* ''VideoGame/BeyondTwoSouls'' has an instance that is less Mugging the Monster than it is Mugging the Monster's Friend. Four {{Jerkass}} teens with a video camera and a baseball bat decide to beat up Stan, a defenseless homeless man, ForTheLulz. His newly-made friend Jodie - [[{{Badass}} who has had CIA combat training]] training - intervenes. ''Firmly''. The "[[CurbStompBattle fight]]" is made all the more satisfying by the fact that it's caught on the thugs' own camera.



** You can invoke this in one of the Velocipede Squad options, disguising yourself as a mere drunk and letting people think they can rob you. Since the Velocipede Squad requires you to be a certified {{Badass}} to join, these people are easily trounced and battered to hell if they so much as breathe on your pockets

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** You can invoke this in one of the Velocipede Squad options, disguising yourself as a mere drunk and letting people think they can rob you. Since the Velocipede Squad requires you to be a certified {{Badass}} badass to join, these people are easily trounced and battered to hell if they so much as breathe on your pockets
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http://tvtropes.org/pmwiki/article_history.php?article=MuggingTheMonster.VideoGames