History MindScrew / VideoGames

6th Nov '16 11:50:36 AM crashkey
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* Ladies and gentlemen: [[https://www.youtube.com/watch?v=arB_3L3SSq0 Scrimmy Bingus and the Crungy Spingus]]. The fact that it's an actual (if extremely rare) retail game for the UsefulNotes/Nintendo3DS is probably the least weirdest thing about this game. The "Family Deluxe Edition" for PC (as played by Vinny of WebVideo/{{Vinesauce}} [[https://www.youtube.com/watch?v=2sbHokC4Fs0 here]]) is barely any less screwy.

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* Ladies and gentlemen: [[https://www.youtube.com/watch?v=arB_3L3SSq0 Scrimmy Bingus and the Crungy Spingus]]. The fact that it's an actual (if extremely rare) retail game for the UsefulNotes/Nintendo3DS is probably the least weirdest thing about this game. The "Family Deluxe Edition" for PC (as played by Vinny of WebVideo/{{Vinesauce}} [[https://www.youtube.com/watch?v=2sbHokC4Fs0 here]]) is barely any less screwy.
19th Oct '16 5:48:58 PM nombretomado
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* The plot of the fourth ending of ''{{Drakengard}}'' [[WhatDoYouMeanItsNotSymbolic defies explanation]]. That goes for the fifth ending as well.

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* The plot of the fourth ending of ''{{Drakengard}}'' ''VideoGame/{{Drakengard}}'' [[WhatDoYouMeanItsNotSymbolic defies explanation]]. That goes for the fifth ending as well.
16th Oct '16 6:25:24 PM nombretomado
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* In ''[[FireEmblemElibe Fire Emblem: Blazing Sword]]'', the game manages to render the PlayerCharacter [[DemotedToExtra to be of minimal importance to the overall plot]]. Given that the PlayerCharacter is pretty much technically MissionControl, however…
** ''[[FireEmblemElibe Fire Emblem: Sword of Seals]]'' has a small one in a support conversation between [[{{CloudCuckoolander}} Treck]] and [[{{Gonk}} Gonzales]]. Over the course of their discussions, which never progress past introductions, Treck takes his tendency to forget other people's names to a new level and by the A Support, forgets ''his own name'' mid-conversation and when Gonzales erroneously tries to remind of his name, assumes that the name Gonzales gave him was correct.

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* In ''[[FireEmblemElibe ''[[VideoGame/FireEmblemElibe Fire Emblem: Blazing Sword]]'', the game manages to render the PlayerCharacter [[DemotedToExtra to be of minimal importance to the overall plot]]. Given that the PlayerCharacter is pretty much technically MissionControl, however…
** ''[[FireEmblemElibe ''[[VideoGame/FireEmblemElibe Fire Emblem: Sword of Seals]]'' has a small one in a support conversation between [[{{CloudCuckoolander}} Treck]] and [[{{Gonk}} Gonzales]]. Over the course of their discussions, which never progress past introductions, Treck takes his tendency to forget other people's names to a new level and by the A Support, forgets ''his own name'' mid-conversation and when Gonzales erroneously tries to remind of his name, assumes that the name Gonzales gave him was correct.
6th Sep '16 4:30:25 PM kablammin45
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* Ladies and gentlemen: [[https://www.youtube.com/watch?v=arB_3L3SSq0 Scrimmy Bingus and the Crungy Spingus]]. The fact that it's an actual (if extremely rare) retail game for the UsefulNotes/Nintendo3DS is probably the least weirdest thing about this game. The "Family Deluxe Edition" for PC (as played by Vinny of WebVideo/{{Vinesauce}} [[https://www.youtube.com/watch?v=2sbHokC4Fs0 here) is barely any less screwy.

to:

* Ladies and gentlemen: [[https://www.youtube.com/watch?v=arB_3L3SSq0 Scrimmy Bingus and the Crungy Spingus]]. The fact that it's an actual (if extremely rare) retail game for the UsefulNotes/Nintendo3DS is probably the least weirdest thing about this game. The "Family Deluxe Edition" for PC (as played by Vinny of WebVideo/{{Vinesauce}} [[https://www.youtube.com/watch?v=2sbHokC4Fs0 here) here]]) is barely any less screwy.
6th Sep '16 4:28:20 PM kablammin45
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Added DiffLines:

* Ladies and gentlemen: [[https://www.youtube.com/watch?v=arB_3L3SSq0 Scrimmy Bingus and the Crungy Spingus]]. The fact that it's an actual (if extremely rare) retail game for the UsefulNotes/Nintendo3DS is probably the least weirdest thing about this game. The "Family Deluxe Edition" for PC (as played by Vinny of WebVideo/{{Vinesauce}} [[https://www.youtube.com/watch?v=2sbHokC4Fs0 here) is barely any less screwy.
25th Jul '16 3:30:47 AM Morgenthaler
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* The ending of ''MysticArk''. Nowhere in the game does it tell you exactly what you're doing or why you're doing it until right after you beat the final boss, and then the end of the credits only makes it all the more confusing.

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* The ending of ''MysticArk''.''VideoGame/MysticArk''. Nowhere in the game does it tell you exactly what you're doing or why you're doing it until right after you beat the final boss, and then the end of the credits only makes it all the more confusing.



* ''AlanWake'' gets more and more screwy as things go on. It's not long before other characters think that Alan is crazy, and he's not only admitting the possibility, but saying it might be a ''good'' thing: "It takes crazy to know crazy." Then the ending tops it all.

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* ''AlanWake'' ''VideoGame/AlanWake'' gets more and more screwy as things go on. It's not long before other characters think that Alan is crazy, and he's not only admitting the possibility, but saying it might be a ''good'' thing: "It takes crazy to know crazy." Then the ending tops it all.



* Most of the story of ''ImmortalDefense''.

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* Most of the story of ''ImmortalDefense''.''VideoGame/ImmortalDefense''.



* The end of ''ProfessorLaytonAndTheCuriousVillage''. [[spoiler: Everyone in St. Mystere aside from Bruno and Flora is a ROBOT.]]

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* The end of ''ProfessorLaytonAndTheCuriousVillage''.''VideoGame/ProfessorLaytonAndTheCuriousVillage''. [[spoiler: Everyone in St. Mystere aside from Bruno and Flora is a ROBOT.]]



* ''RuleOfRose'': Probably AllJustADream, but even then raises a huge number of questions in the vein of what actually happened and in what order, as the chronology is severely muddled up. It has served as fan fodder for five years and counting!

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* ''RuleOfRose'': ''VideoGame/RuleOfRose'': Probably AllJustADream, but even then raises a huge number of questions in the vein of what actually happened and in what order, as the chronology is severely muddled up. It has served as fan fodder for five years and counting!
26th Jun '16 11:04:37 AM nombretomado
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* There's a fairly minor one in ''BaldursGate''- in the catacombs under Candlekeep, you meet Elminster, Tethoril and your stepfather Gorion- who was murdered at the end of the prologue. They tell you that Gorion was actually poisoned and made to look as if dead, and that for some time you've been trapped in a grand illusion created by the BigBad and his doppelganger minions- and you've just murdered most of your childhood friends, believing them to be doppelgangers. [[spoiler: If you believe them and follow them, they lead you past a load of apparent Doppelgangers, who chase you- and the three characters turn into Greater Doppelgangers and, if you aren't careful, kill you. [[MagnificentBastard Bastards]].]]

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* There's a fairly minor one in ''BaldursGate''- ''VideoGame/BaldursGate''- in the catacombs under Candlekeep, you meet Elminster, Tethoril and your stepfather Gorion- who was murdered at the end of the prologue. They tell you that Gorion was actually poisoned and made to look as if dead, and that for some time you've been trapped in a grand illusion created by the BigBad and his doppelganger minions- and you've just murdered most of your childhood friends, believing them to be doppelgangers. [[spoiler: If you believe them and follow them, they lead you past a load of apparent Doppelgangers, who chase you- and the three characters turn into Greater Doppelgangers and, if you aren't careful, kill you. [[MagnificentBastard Bastards]].]]
6th May '16 11:17:19 AM aye_amber
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* ''VideoGame/{{Cryostasis}}: Sleep of Reason'' lives on this trope. Filled to the brim with symbolic meanings, philosophical subtexts, biblical quotations, metaphorical Russian Folk tales, and a main character [[spoiler: who is dead the entire game but eventually saved through winning a fight with the God of Time.]] Think Bioshock and STALKER combined and then directed by DavidLynch.

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* ''VideoGame/{{Cryostasis}}: Sleep of Reason'' lives on this trope. Filled to the brim with symbolic meanings, philosophical subtexts, biblical quotations, metaphorical Russian Folk tales, and a main character [[spoiler: who is dead the entire game but eventually saved through winning a fight with the God of Time.]] Think Bioshock and STALKER combined and then directed by DavidLynch.Creator/DavidLynch.
30th Apr '16 1:05:55 PM crashkey
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* ''VideoGame/MetalGearSolid2SonsOfLiberty''. Nobody had tried using postmodernism to question the links between character, player, and designer in a game before. It's going to be a long, long time before anyone tries it again. The [[GainaxEnding ending]] is [[MGS2Ending especially epic.]]
* It's been twelve years, and ''VideoGame/TheStanleyParable'' has taken another stab at it. A narrator tells you what to do and everything that you're doing (the game demonstrates a clear hatred towards linear video games), even though there are obviously other choices. If you follow everything he does, Stanley turns out to have been under mind control and frees himself, but you still wonder if he's actually free. If you defy the narrator at any point, he attempts to bring the story back on track or find a new one, and he repeatedly states that it's just a video game. As you progress, you begin to wonder if you're Stanley or someone controlling Stanley, if the narrator is the designer, or if the narrator is just another character. It's so extreme that one of the first LetsPlay videos of the HD Remix was called "The Stanley Parable - A Story About Mindfuck".

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* ''VideoGame/MetalGearSolid2SonsOfLiberty''. Nobody had tried It was a landmark game using postmodernism to question the links between character, player, and designer in a game before. It's going to be a long, long time before anyone tries it again.game, in ways that most people had never seen. The [[GainaxEnding ending]] is [[MGS2Ending especially epic.]]
* It's been twelve years, and ''VideoGame/TheStanleyParable'' has taken takes another stab at it.screwy postmodernism many years later. A narrator tells you what to do and everything that you're doing (the game demonstrates a clear hatred towards linear video games), even though there are obviously other choices. If you follow everything he does, Stanley turns out to have been under mind control and frees himself, but you still wonder if he's actually free. If you defy the narrator at any point, he attempts to bring the story back on track or find a new one, and he repeatedly states that it's just a video game. As you progress, you begin to wonder if you're Stanley or someone controlling Stanley, if the narrator is the designer, or if the narrator is just another character. It's so extreme that one of the first LetsPlay videos of the HD Remix was called "The Stanley Parable - A Story About Mindfuck".
30th Mar '16 11:07:09 AM rjd1922
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* What on Earth were you supposed to be accomplishing in ''{{Rez}}''? Are [[ViewerFriendlyInterface hac]][[HollywoodHacking king]] and [[ThePowerOfRock electronic music]]... ''anything'' like THAT?

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* What on Earth were you supposed to be accomplishing in ''{{Rez}}''? ''VideoGame/{{Rez}}''? Are [[ViewerFriendlyInterface hac]][[HollywoodHacking king]] and [[ThePowerOfRock electronic music]]... ''anything'' like THAT?



* Several works by developer Goichi Suda (b.k.a. "{{Suda51}}"). The extent of the weirdness depends on how seriously the game tries to take itself:

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* Several works by developer Goichi Suda (b.k.a. "{{Suda51}}")."Creator/{{Suda51}}"). The extent of the weirdness depends on how seriously the game tries to take itself:
This list shows the last 10 events of 343. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=MindScrew.VideoGames