History Main / ZombieGait

21st Oct '17 3:58:34 PM darkemyst
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* Most early {{mummy}} movies, particularly the series that begins with ''Film/TheMummysHand'', which codified a lot of mummy movie tropes. The movie actually called ''Film/{{The Mummy|1932}}'', which pre-dates ''The Mummy's Hand'', is '''not''' an example, nor are any of its modern spinoffs (''Film/TheMummy1999'' and sequels), some of which lampshade the trope.

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* Most early {{mummy}} movies, particularly the series that begins with ''Film/TheMummysHand'', which codified a lot of mummy movie tropes. The movie actually called ''Film/{{The Mummy|1932}}'', which pre-dates ''The Mummy's Hand'', is '''not''' an example, nor are any of its modern spinoffs (''Film/TheMummy1999'' and sequels), some of which lampshade the trope.trope such as in ''Film/TheMummy1999'' where Imhotep's enthralled townspeople shamble along in this manner and Johnathan [[PretendWereDead mimics them]] to avoid being attacked.
7th Sep '17 8:36:23 AM SeptimusHeap
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* ''VideoGame/{{Half-Life}}'s'' zombies follow this trope; in [=HL2=] however they do have fast zombies along with the slower types.

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* ''VideoGame/{{Half-Life}}'s'' ''VideoGame/HalfLife's'' zombies follow this trope; in [=HL2=] however they do have fast zombies along with the slower types.
1st Sep '17 3:48:39 PM nombretomado
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Zombies usually shuffle around with both arms out in front of them, groaning "[[BrainFood Braaaaaains]]" or something similar.[[note]]The groan depends on the zombie; vegetarian zombies usually say "graaaaaains", for instance, while zombie plumbers say "draaaaaains", zombie jockeys say "reeeeeeins" (or [[TheHyena lots of hideous laughter]], [[VideoGame/Left4Dead2 depending on the species]]) theoretical physicist zombies say "braaaaaanes", masochist zombies say "paaaaaains", and vampire zombies, though rare, are known to say "veeeeeeins". It's normally brains, though. [[GratuitousFrench Or]] [[AllHeEverWanted Cerveeaauuuux.]][[/note]] Aside from the groaning, this is not unique to zombies. [[{{Mummy}} Mummies]] usually do this as well, and even FrankensteinsMonster has been seen to lurch in this variety of the UnflinchingWalk.

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Zombies usually shuffle around with both arms out in front of them, groaning "[[BrainFood Braaaaaains]]" or something similar.[[note]]The groan depends on the zombie; vegetarian zombies usually say "graaaaaains", for instance, while zombie plumbers say "draaaaaains", zombie jockeys say "reeeeeeins" (or [[TheHyena lots of hideous laughter]], [[VideoGame/Left4Dead2 depending on the species]]) theoretical physicist zombies say "braaaaaanes", masochist zombies say "paaaaaains", and vampire zombies, though rare, are known to say "veeeeeeins". It's normally brains, though. [[GratuitousFrench Or]] [[AllHeEverWanted [[FanFic/AllHeEverWanted Cerveeaauuuux.]][[/note]] Aside from the groaning, this is not unique to zombies. [[{{Mummy}} Mummies]] usually do this as well, and even FrankensteinsMonster has been seen to lurch in this variety of the UnflinchingWalk.
29th Jul '17 1:48:34 PM JohnnyHuang
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Added DiffLines:

* While the ''Franchise/FatalFrame'' series have no zombies, this trope applies to some of the [[CreepyDoll dolls]] that attack you.
** Watashi from IV, who stumbles like this towards the player when hostile.
** The dolls that attack you in V limp around slowly as they move towards you. Fortunately, they have low health.
8th Jul '17 4:14:12 PM nombretomado
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* Unity from ''SkinHorse'' (a frankensteinesque super-soldier) will occasionally lurch with her arms out moaning "Snaaaaaacks", but mostly she is perfectly mobile. She has also worked as a fundraiser for the "Lurch For Life" campaign...

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* Unity from ''SkinHorse'' ''Webcomic/SkinHorse'' (a frankensteinesque super-soldier) will occasionally lurch with her arms out moaning "Snaaaaaacks", but mostly she is perfectly mobile. She has also worked as a fundraiser for the "Lurch For Life" campaign...
2nd Jul '17 11:28:46 AM Drgonzo
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* ''Film/TheTerminator'': As the body of the Terminator begins to take on horrendous amounts of punishment, its gait becomes increasingly stiff and stilted, more befitting of the rods-pulleys-and-levers that it really is than the human that it tries to masquerade as.

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* ''Film/TheTerminator'': As the body of the Terminator begins to take on horrendous amounts of punishment, its gait becomes increasingly stiff and stilted, more befitting of the rods-pulleys-and-levers that it really is than the human that it tries to masquerade as. When it's reduced to an endoskeleton in the climax, it also walks with a limp due to sustaining damage to its leg in a truck crash.
18th Jun '17 9:58:29 PM szielins
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* The dance for 2PM's song [[http://http://www.youtube.com/watch?v=bKtvDv7eykg "Heartbeat"]] combines ZombieGait with MarionetteMotion.

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* The dance for 2PM's song [[http://http://www.[[http://www.youtube.com/watch?v=bKtvDv7eykg "Heartbeat"]] combines ZombieGait with MarionetteMotion.
6th Jun '17 9:16:39 AM Morgenthaler
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* In ''TheZombieHunters'', the typical groan-and-shamble zombie is just one of [[OurZombiesAreDifferent seven possible classes]].[[NightOfTheLivingMooks Crawlers]], [[BreathWeapon Spitters]], [[MagicalEye Basilisks]] and [[MakeMeWannaShout Howlers]] all shuffle about. [[MercyKill Mercies]] move like particularly graceful [[SubvertedTrope humans]]. [[TheBerserker Berserkers]] and [[SuperPersistentPredator Hunters]] however, are [[SuperSpeed faster]] and [[SuperReflexes more agile]] than humans, with the Berseker in particular [[InvertedTrope outclassing human sprinters]].

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* In ''TheZombieHunters'', ''Webcomic/TheZombieHunters'', the typical groan-and-shamble zombie is just one of [[OurZombiesAreDifferent seven possible classes]].[[NightOfTheLivingMooks Crawlers]], [[BreathWeapon Spitters]], [[MagicalEye Basilisks]] and [[MakeMeWannaShout Howlers]] all shuffle about. [[MercyKill Mercies]] move like particularly graceful [[SubvertedTrope humans]]. [[TheBerserker Berserkers]] and [[SuperPersistentPredator Hunters]] however, are [[SuperSpeed faster]] and [[SuperReflexes more agile]] than humans, with the Berseker in particular [[InvertedTrope outclassing human sprinters]].
1st Jun '17 8:54:46 PM jormis29
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Then again, may be justified as the undead's damaged muscles might make basic locomotion a chore. George Romero in a 2008 [[http://news.bbc.co.uk/1/hi/entertainment/7280793.stm interview]] indicates his reasoning for why zombies are slow and cannot run. On top of that, since zombies can shrug off most things that would incapacitate a normal person and there's [[ZergRush so damn many of them]] that even slow ones can be quite a threat to our plucky heroes (unless, of course, they have BottomlessMagazines).

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Then again, may be justified as the undead's damaged muscles might make basic locomotion a chore. George Romero Creator/GeorgeARomero in a 2008 [[http://news.bbc.co.uk/1/hi/entertainment/7280793.stm interview]] indicates his reasoning for why zombies are slow and cannot run. On top of that, since zombies can shrug off most things that would incapacitate a normal person and there's [[ZergRush so damn many of them]] that even slow ones can be quite a threat to our plucky heroes (unless, of course, they have BottomlessMagazines).
26th Mar '17 9:32:02 PM DKN117
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* Zigzagged in the ''Franchise/{Halo}}'' franchise; [[ParasiteZombie Flood Combat Forms]] will normally shuffle slowly around, but when they become aware of hostiles they can break out into a slow run or even a surprising sprint. Played straight with Carrier Forms, if only because their legs are so stubby that they ''can't'' move at anything quicker than a tottering shuffle.

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* Zigzagged in the ''Franchise/{Halo}}'' ''Franchise/{{Halo}}'' franchise; [[ParasiteZombie Flood Combat Forms]] will normally shuffle slowly around, but when they become aware of hostiles they can break out into a slow run or even a surprising sprint. Played straight with Carrier Forms, if only because their legs are so stubby that they ''can't'' move at anything quicker than a tottering shuffle.
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