History Main / ZombieGait

20th Mar '17 6:42:55 PM Andyroid
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* The [=ReDeads=] of ''Zelda'' franchise (most notably ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', ''VideoGame/TheLegendOfZeldaTheWindWaker'', and their reincarnations, Gibdos, in ''VideoGame/TheLegendOfZeldaMajorasMask'') walk slow as molasses, usually accompanied by a low kind of thrum sound, and then they SHRIEK and [[NightmareFuel/VideoGames as you're paralyzed, they reach and set about apparently RAPING you.]]

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* The [=ReDeads=] of the ''Zelda'' franchise (most notably ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', ''VideoGame/TheLegendOfZeldaTheWindWaker'', and their reincarnations, Gibdos, in ''VideoGame/TheLegendOfZeldaMajorasMask'') walk slow as molasses, usually accompanied by a low kind of thrum sound, groan, and then they SHRIEK and [[NightmareFuel/VideoGames as you're paralyzed, let out a paralyzing shriek before they reach and set about apparently RAPING you.[[PersonalSpaceInvader latch onto you, slowly draining your health until you can shake them off.]]
10th Feb '17 9:50:41 AM Andyroid
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* ''VideoGame/DeadIsland'' has the Walkers, the most common zombie type. They move slowly and are fairly weak, but are dangerous in numbers.
11th Dec '16 1:21:24 AM Chabal2
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* ''VideoGame/WarcraftIII'': Zigzagged: actual zombies move anywhere from slowly to average speed, but they're not standard units, being found only in the campaign. Regular units are as fast as the living for balance reasons, ghouls can get a speed boost (as they're also their race's lumber gatherers), the hulking Abominations (reconstituted corpses with too many arms and exposed guts) are as fast as cavalry, and the Death Knight hero has an aura that greatly increases movespeed.
12th Jul '16 10:11:54 AM REV6Pilot
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* Axe Zombies in ''VideoGame/{{Blood}}'' jog at a decent pace. Their [[DeadWeight Bloated Butcher]] brethren walk more slowly. [[ParasiteZombie Soul Drudges]] in the sequel limp towards prey as fast as they can.

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* Axe Zombies in ''VideoGame/{{Blood}}'' zig-zags the trope. Axe Zombies jog at a decent pace. pace and don't stop unless knocked down or [[XRaySparks shocked]]. Their [[DeadWeight Bloated Butcher]] brethren walk far more slowly. [[ParasiteZombie Soul Drudges]] in the sequel limp towards prey as fast as they can.can that is to say, not very fast.
12th Jul '16 7:52:07 AM REV6Pilot
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* Axe Zombies in ''VideoGame/{{Blood}}'' jog at a decent pace. Their [[DeadWeight Bloated Butcher]] brethren walk more slowly. [[ParasiteZombie Soul Drudges]] in the sequel limp towards prey as fast as they can.
22nd Jun '16 1:58:22 AM Morgenthaler
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* In an episode of ''MrMeaty'', a horde of zombies advance on the eponymous fast food restaurant, substituting "meat" for "brains". The same scene also parodies this.

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* In an episode of ''MrMeaty'', ''WesternAnimation/MrMeaty'', a horde of zombies advance on the eponymous fast food restaurant, substituting "meat" for "brains". The same scene also parodies this.
19th May '16 9:17:49 PM TheJayman49
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*** The [[Film/NightOfTheLivingDead1990 1990 remake]] actually lampshaded this when Barbara suggests that she and everybody else should just make a run for it because of how slow the zombies were.
20th Apr '16 6:22:36 PM Pseudoname
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[[caption-width-right:215: A brisk walk is your best defense.]]
19th Mar '16 10:29:05 PM ThePocket
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* ''VideoGame/{{Minecraft}}'''s zombies, including zombified villagers, walk like this. Their slow movement combined with their melee attacks made them strictly entry-level {{Mook}}s until an update added a swarming behavior, along with the possibility to spawn new zombies when attacked on Hard difficulty.
16th Mar '16 1:32:03 PM lolface123
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ZombieGait