History Main / WorldOfSymbolism

1st Apr '17 8:47:55 PM DustSnitch
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** Bunyan also wrote a less well-known allegorical novel called ''The Holy War,'' in which [[{{God}} King Shaddai]] and his son [[{{Jesus}} Emmanuel]] fight against [[{{Satan}} Diabolus]] for rulership of the town of [[EveryoneIsJesusInPurgatory Mansoul]]. This one dispenses with the AllJustADream disclaimer, and is considered much less successful.

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** Bunyan also wrote a less well-known allegorical novel called ''The Holy War,'' in which [[{{God}} King Shaddai]] and his son [[{{Jesus}} [[UsefulNotes/{{Jesus}} Emmanuel]] fight against [[{{Satan}} Diabolus]] for rulership of the town of [[EveryoneIsJesusInPurgatory Mansoul]]. This one dispenses with the AllJustADream disclaimer, and is considered much less successful.
7th Mar '17 6:10:43 PM eroock
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-->--'''Creator/IngmarBergman''', from ''The Magician''

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-->--'''Creator/IngmarBergman''', -->-- '''Creator/IngmarBergman''', from ''The Magician''
7th Mar '17 6:10:22 PM eroock
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->''Everything represents, nothing is.''

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->''Everything ->''"Everything represents, nothing is.''"''
24th Feb '17 10:53:19 AM Gaon
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* ''Film/JohnWick'' and its sequel ''Film/JohnWickChapter2'' are chock-full of mythological and historical references, usually to Greek myths, fairy tales and Christianity. For example, the concierge of the Continental hotel is called Charon, ferryman of the dead in Greek mythology, signaling the parallel between the "world of the dead" of Greek mythos and the world of crime in the movie. Second movie even has two of its primary antagonists be called [[https://en.wikipedia.org/wiki/Ares Ares]] and [[https://en.wikipedia.org/wiki/John_Cassian Cassian]] to drive the theological motifs home. [[https://www.youtube.com/watch?v=i3P1ejh9pGs&t=467s One video attempts to collect all the parallels made in the first film]] and it ''still leaves quite a few out''.
17th Feb '17 9:02:38 AM MyFinalEdits
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* ''VideoGame/RuleOfRose'' is arguably [[spoiler:AllJustADream]], but it's still got symbolism coming out its ears, and it's never made clear what most of it means and what actually happened to Jennifer.

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* ''VideoGame/RuleOfRose'' is arguably [[spoiler:AllJustADream]], but it's still has got symbolism coming out its ears, and it's never made clear what most of it means and what actually happened to Jennifer.
16th Feb '17 6:21:52 PM FF32
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* ''RuleOfRose'' is arguably [[spoiler:AllJustADream]], but it's still got symbolism coming out its ears, and it's never made clear what most of it means and what actually happened to Jennifer.
* The ''SilentHill'' series is famous for working, to some degree, on this level, though how much of it can also be explained via supernatural phenomena varies from game to game theory to theory. The second game in particular presents its story almost solely on a symbolic level. What is Pyramid Head? [[spoiler:A reflection of James' guilt, sexuality and need for punishment]]. Who is Maria? [[spoiler:An idealized yet distorted memory of his dead wife]]. Yes, but, literally, what ''are'' they and where did they come from? At the very least, you'll need information from the other games to even start making guesses.

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* ''RuleOfRose'' ''VideoGame/RuleOfRose'' is arguably [[spoiler:AllJustADream]], but it's still got symbolism coming out its ears, and it's never made clear what most of it means and what actually happened to Jennifer.
* The ''SilentHill'' ''Franchise/SilentHill'' series is famous for working, to some degree, on this level, though how much of it can also be explained via supernatural phenomena varies from game to game theory to theory. The second game in particular presents its story almost solely on a symbolic level. What is Pyramid Head? [[spoiler:A reflection of James' guilt, sexuality and need for punishment]]. Who is Maria? [[spoiler:An idealized yet distorted memory of his dead wife]]. Yes, but, literally, what ''are'' they and where did they come from? At the very least, you'll need information from the other games to even start making guesses.
8th Jan '17 12:14:58 PM Morgenthaler
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* ''Webcomic/AxisPowersHetalia'' involves anthropomorphic embodiments of nations living lives that reflect major events in each one's history, initially focusing on WorldWar2 but eventually moving both forward and backward through history. There are some vague attempts every now and then to flesh out the setting into a more literal, realistic context, but ironically, they only make things ''more'' confusing.

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* ''Webcomic/AxisPowersHetalia'' involves anthropomorphic embodiments of nations living lives that reflect major events in each one's history, initially focusing on WorldWar2 UsefulNotes/WorldWar2 but eventually moving both forward and backward through history. There are some vague attempts every now and then to flesh out the setting into a more literal, realistic context, but ironically, they only make things ''more'' confusing.
8th Jan '17 2:09:18 AM SeptimusHeap
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* ''Anime/{{FLCL}}''. Oh, ''mamma mia'' ''FLCL''. One theory is that they took the plot of ''Anime/NeonGenesisEvangelion'', removed the depression, and condensed it down to six episodes, [[FreudWasRight without removing a single phallic symbol]].

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* ''Anime/{{FLCL}}''. Oh, ''mamma mia'' ''FLCL''. One theory is that they took the plot of ''Anime/NeonGenesisEvangelion'', removed the depression, and condensed it down to six episodes, [[FreudWasRight without removing a single phallic symbol]].symbol.
6th Jan '17 10:15:10 PM FlakyPorcupine
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* ''Literature/TheThingsTheyCarry'' is modern {{Surrealism}} that reaches this level, just about everything is symbolic, and the UnreliableNarrator makes it clear that fiction is sometimes truer than the truth.

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* ''Literature/TheThingsTheyCarry'' ''Literature/TheThingsTheyCarried'' is modern {{Surrealism}} that reaches this level, just about everything is symbolic, and the UnreliableNarrator makes it clear that fiction is sometimes truer than the truth.
6th Jan '17 10:14:48 PM FlakyPorcupine
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* Norton Juster's ''ThePhantomTollbooth'' has the tollbooth leading to a world of pure allegory and language come to life (often in [[HurricaneOfPuns puntastic]] form). There might be magic involved with the tollbooth itself (it's not made clear), but once Milo crosses it, he's off to places like the island of Conclusions (that you arrive at only by [[IncrediblyLamePun jumping]]) on a quest to return the princesses Sweet Rhyme and Pure Reason to the kingdom of Wisdom. Yeah.

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* Norton Juster's ''ThePhantomTollbooth'' ''Literature/ThePhantomTollbooth'' has the tollbooth leading to a world of pure allegory and language come to life (often in [[HurricaneOfPuns puntastic]] form). There might be magic involved with the tollbooth itself (it's not made clear), but once Milo crosses it, he's off to places like the island of Conclusions (that you arrive at only by [[IncrediblyLamePun jumping]]) on a quest to return the princesses Sweet Rhyme and Pure Reason to the kingdom of Wisdom. Yeah.


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* ''Literature/TheThingsTheyCarry'' is modern {{Surrealism}} that reaches this level, just about everything is symbolic, and the UnreliableNarrator makes it clear that fiction is sometimes truer than the truth.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.WorldOfSymbolism