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** At the end of the ''Sunken City'' DLC, you can fight the {{Superboss}}es, Afflicted Graverobber, Ancient Soldier Varg, and Cerah the Old Explorer, a trio of [=NPCs=]. Some hypothesize that this boss is what PvP would be like without any latency issues.

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** At the end of the ''Sunken City'' DLC, you can fight the {{Superboss}}es, Afflicted Graverobber, Ancient Soldier Varg, and Cerah the Old Explorer, a trio of [=NPCs=]. Some hypothesize that this boss is what PvP [=PvP=] would be like without any latency issues.
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* ''VideoGame/{{Bayonetta}}'' series generally spares you from fighting multiple bosses at once during main story battles, but its optional contents are a different story. Whether it's Lost Chapter, Tag Climax or Witch Trials, the games don't shy away from throwing multiple bosses ''in a single wave'' in the harder battles.

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* ''VideoGame/LuigisMansion'':
** ''VideoGame/LuigisMansion1'': Luigi has to fight and capture three Clockwork Soldiers, who still count as only one Portrait Ghost (and only the one placed in the central spot drops pearls).

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* ''VideoGame/LuigisMansion'':
''VideoGame/LuigisMansionSeries'':
** ''VideoGame/LuigisMansion1'': ''VideoGame/LuigisMansion'': Luigi has to fight and capture three Clockwork Soldiers, who still count as only one Portrait Ghost (and only the one placed in the central spot drops pearls).



* ''[[VideoGame/TrailsSeries The Legend of Heroes - Trails]]'':
** ''VideoGame/TheLegendOfHeroesTrailsInTheSky'': The Martial Arts tournament features several team based battles. The first opponents are the Ravens while the second opponents are Kurt, Carna, Grant, and Anelace. The last team is the Intelligence Division, though this is more of a FlunkyBoss with Lorence at the lead.
** ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel II'': The retake the school operation involves a battle against various students and military personnel who have been forced to side with the enemy forces.



** The Koopa Bros from ''VideoGame/PaperMario'' put up a decent fight by using special team attacks. Individually, they're just Koopa Troopas with a bit more health.

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** The Koopa Bros from ''VideoGame/PaperMario'' ''VideoGame/PaperMario64'' put up a decent fight by using special team attacks. Individually, they're just Koopa Troopas with a bit more health.
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* ''VideoGame/BionicCommando'': Several boss battles in the game consist of an endlessly respawning mob of regular enemies. In ''[[UpdatedRerelease Bionic Commando Rearmed]]'', they're led by a general who has to be killed to win the fight. The NES version has one too, but killing him doesn't end the fight.

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* ''VideoGame/BionicCommando'': ''VideoGame/BionicCommando1988'': Several boss battles in the game consist of an endlessly respawning mob of regular enemies. In ''[[UpdatedRerelease Bionic Commando Rearmed]]'', they're led by a general who has to be killed to win the fight. The NES version has one too, but killing him doesn't end the fight.
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** ''VideoGame/Splatoon3'', once again, adds one of these in its DLC, Side Order with the Parallel Canon. This time, it's an army of AI Inkling clones [[spoiler:likely of Agent 4]] whose power and number [[DynamicDifficulty scales up with]] your own.

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** ''VideoGame/Splatoon3'', once again, adds one of these in its DLC, Side Order with ''VideoGame/Splatoon3'' has the Parallel Canon. Canon in the ''Side Order'' DLC campaign. This time, it's an army of AI Inkling clones [[spoiler:likely of [[spoiler:of Agent 4]] whose power and number [[DynamicDifficulty scales up with]] your own.
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* ''VideoGame/{{Commando}}'', fittingly for a game also known as ''Wolf of the Battlefield'', ends each level with a stream of {{Mooks}} ambushing Super Joe from all sides.

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* ''VideoGame/{{Commando}}'', ''VideoGame/CommandoCapcom'', fittingly for a game also known as ''Wolf of the Battlefield'', ends each level with a stream of {{Mooks}} ambushing Super Joe from all sides.
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* ''Franchise/{{Splatoon}}'' has two, one [[ThatOneLevel much more notorious]] than the other:
** ''VideoGame/Splatoon2'', in its Octo Expansion, features Station J-03 / D-08, Girl Power Station. As the name implies, the stage revolves around fighting off an AmazonBrigade of enemy Octolings as they try to destroy an orb you'll be scrambling to protect. Thankfully, you can pick from a wide selection of weapons to face them.
** ''VideoGame/Splatoon3'', once again, adds one of these in its DLC, Side Order with the Parallel Canon. This time, it's an army of AI Inkling clones [[spoiler:likely of Agent 4]] whose power and number [[DynamicDifficulty scales up with]] your own.
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Minor fixes. In Dream Team, the harder versions of enemies have the plural always be [enemies] R, not [enemy] Rs.


** Smoldergeist and Kamek in ''VideoGame/MarioAndLuigiDreamTeam''. The latter is a subversion, though, as while the strength and unique abilities of the clones he summons might make you think you have to defeat all of them to win, they'll disappear if you take out the original. Bowser's honor guard also fits this and you have to KO all three of them or they continuously heal each other. The Fly Guy R Thieves technically count as this, but they're really just a MiniBoss (also doubles as BreatherBoss even if the Fly Guy Rs are themselves DemonicSpiders).
** The Shroobs you face in Holli Jolli village in ''VideoGame/MarioAndLuigiPartnersInTime'' as the first real boss fight are this, but played with since it starts as an HopelessBossFight as the UFO blasts you after you take out one of them, and then when the babies finish off the other two they're a DualBoss. But it still fits the trope since when the battle begins there are three of them.

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** Smoldergeist and Kamek in ''VideoGame/MarioAndLuigiDreamTeam''. The latter is a subversion, though, as while the strength and unique abilities of the clones he summons might make you think you have to defeat all of them to win, they'll disappear if you take out the original. Bowser's honor guard also fits this and you have to KO all three of them or they continuously heal each other. The Fly Guy Guys R Thieves encountered at Pi'illo Blimport technically count as this, but they're really just a MiniBoss (also doubles as BreatherBoss even if the Fly Guy Rs Guys R are themselves DemonicSpiders).
** The Shroobs you face in Holli Jolli village in ''VideoGame/MarioAndLuigiPartnersInTime'' as the first real boss fight are this, but played with since it starts as an a HopelessBossFight as the UFO blasts you after you take out one of them, and then when the babies finish off the other two they're a DualBoss. But it still fits the trope since when the battle begins there are three of them.

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* ''VideoGame/LikeADragonInfiniteWealth'' has the final fight in both training dungeons. In the Hawaiian Haunt, it's the "Michio Rangers", consisting of a rematch with Robo Michio, accompanied by four new ones named after TheFourGods; in the Yokohama Underground, it's a proper fight with Jo Amon, whose first action is to call backup in the form of Kazuya, Jiro, and Sango Amon.

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* ''VideoGame/LikeADragonInfiniteWealth'' has the ''VideoGame/LikeADragonInfiniteWealth'':
** Chapter 12 features a showdown with Daigo Dojima, Goro Majima, and Taiga Saejima after [[InspirationalInsult Kiryu riles them up]] to try and get them to join his cause.
** The
final fight in both training dungeons. In the Hawaiian Haunt, it's the "Michio Rangers", consisting of a rematch with Robo Michio, accompanied by four new ones named after TheFourGods; in the Yokohama Underground, it's a proper fight with Jo Amon, whose first action is to call backup in the form of Kazuya, Jiro, and Sango Amon.
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* ''VideoGame/LikeADragonInfiniteWealth'' has the final fight in both training dungeons. In the Hawaiian Haunt, it's the "Michio Rangers", consisting of a rematch with Robo Michio, accompanied by four new ones named after TheFourGods; in the Yokohama Underground, it's a proper fight with Jo Amon, whose first action is to call backup in the form of Kazuya, Jiro, and Sango Amon.
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*''VideoGame/EnterTheGungeon'' has the boss of the fourth Chamber, the Kill Pillars. Four Pillars have separate health bars, attack in unison and get stronger as others get killed.
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** The Metal Gear Rays (3, 6, 12 or 20 of them depending on the difficulty) in ''VideoGame/MetalGearSolid2''.

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** The Metal Gear Rays (3, 6, 12 or 20 of them depending on the difficulty) in ''VideoGame/MetalGearSolid2''.''VideoGame/MetalGearSolid2SonsOfLiberty''.

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** The Diabolical Cubus Sisters from ''VideoGame/TheLegendOfZeldaPhantomHourglass'' are a quadruple boss fight.

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** ''VideoGame/TheLegendOfZeldaPhantomHourglass'': The Diabolical Cubus Sisters from ''VideoGame/TheLegendOfZeldaPhantomHourglass'' are a quadruple boss fight.fight, and the main opponents of the fourth dungeon (Ghost Ship).
** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': In certain sidequests, Link is asked to defeat all enemies that appear in a camp; they're usually led by a large monster, but all of them contribute to a population-wide LifeMeter that has to be depleted by defeating them. This also applies to certain groups of enemy Constructs located in Shrines where the objective is to defeat them all in order to reach the end (and they're also represented by a LifeMeter that appears when one of them spots Link).
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* ''VideoGame/LunarLux'': In the second story-mandated visit to Oceanus, the player has to face [[spoiler:Raine, Melody, and Zara. Raine has the same stats as when she was a sidequest boss while the other two have similar levels of damage and HP. Fortunately, Bella has Nickle as a party member this time to even the odds]].
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* ''VideoGame/DoomII'': [=MAP07=] "Dead Simple" involves facing off against a wave of Mancubi followed by a wave of Arachnotrons in order to beat the level. Both are mid-tier enemies with moderate health and firepower which are also introduced in this level, becoming regular enemies immediately afterward.
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Updating Link


* ''VideoGame/SpikeOut'' has a trio of brutes, much stronger than regular foes, who attacks you in tandem at the end of a stage. They're appropriately identified by the names [[Franchise/DonaldDuck Huey, Louie, and Dewey]]...

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* ''VideoGame/SpikeOut'' has a trio of brutes, much stronger than regular foes, who attacks you in tandem at the end of a stage. They're appropriately identified by the names [[Franchise/DonaldDuck [[WesternAnimation/DonaldDuck Huey, Louie, and Dewey]]...
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* ''VideoGame/Police911 2'' takes this to its logical conclusion. One level ends with a dozen standard {{Mooks}} ganging up on you, and it's treated exactly like the normal level-ending bossfight. Which is more of a MultiMookMelee.

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* ''VideoGame/Police911 2'' ''VideoGame/Police9112'' takes this to its logical conclusion. One level ends with a dozen standard {{Mooks}} ganging up on you, and it's treated exactly like the normal level-ending bossfight. Which is more of a MultiMookMelee.
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* ''VideoGame/Pirate101'' the final fight in the Labyrinth is against all three sons of the minotaur after fighting each of the separately. Also each of the have their own nasty extra ability. When you kill one, [[KillOneOthersGetStronger one of the others is completely healed and becomes more powerful]]. Killing two caused the last to be completely healed and grow to the size of their father and produce a damaging aura that does damage equal to one of his single attacks to anyone standing on the eight squares around him.

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* ''VideoGame/Pirate101'' the final fight in the Labyrinth is against all three sons of the minotaur after fighting each of the them separately. Also each of the have their own nasty extra ability. When you kill one, [[KillOneOthersGetStronger one of the others is completely healed and becomes more powerful]]. Killing two caused the last to be completely healed and grow to the size of their father and produce a damaging aura that does damage equal to one of his single attacks to anyone standing on the eight squares around him.
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** ''VideoGame/EtrianOdysseyI'' has a literal example: By itself, the Fenrir is merely a powerful boss (in a game where ''every'' boss is difficult to some degree). However, if you don't take care of the nearby Skoll F.O.E.s before challenging it, they will quickly join the fight and cause even more trouble for you. The VideoGameRemake ''Etrian Odyssey Untold'' makes Fenrir much worse; he'll actively prevent you from dispatching the Skoll before the fight, forcing one of your characters into spamming Flash Bombs (and the occasional Sonic Bomb to prevent Fenrir from summoning a trio of Forest Wolves who, by the way, are immune to Flash Bombs) just so you aren't overwhelmed by numbers. The ''Nexus'' version is more forgiving: Every Skoll minus one can be dispatched without Fenrir or the other Skolls being alerted, which allows you to carefreely inflict damage to Fenrir for many of the first turns as all it will do is summon extra Skolls until a total of four is present in the area.

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** ''VideoGame/EtrianOdysseyI'' has a literal example: By itself, the Fenrir is merely a powerful boss (in a game where ''every'' boss is difficult to some degree). However, if you don't take care of the nearby Skoll F.O.E.s before challenging it, they will quickly join the fight and cause even more trouble for you. The VideoGameRemake ''Etrian Odyssey Untold'' makes Fenrir much worse; he'll actively prevent you from dispatching the Skoll before the fight, forcing one of your characters into spamming Flash Bombs (and the occasional Sonic Bomb to prevent Fenrir from summoning a trio of Forest Wolves who, by the way, are immune to Flash Bombs) just so you aren't overwhelmed by numbers. The ''Nexus'' ''VideoGame/EtrianOdysseyNexus'' version is more forgiving: Every Skoll minus one can be dispatched without Fenrir or the other Skolls being alerted, which allows you to carefreely inflict damage to Fenrir for many of the first turns as all it will do is summon extra Skolls until a total of four is present in the area.
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* Shredder and his clones become this if playing with multiple players in the ''VideoGame/TeenageMutantNinjaTurtles'' arcade games.

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* Shredder and his clones become this if playing with multiple players in the ''VideoGame/TeenageMutantNinjaTurtles'' ''Franchise/TeenageMutantNinjaTurtles'' arcade games.
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* ''VideoGame/FroggersJourneyTheForgottenRealm'': [[spoiler: The penultimate boss fight with Dusty has him summon a group of holographic robots that roam the arena individually by moving across colored rails displayed on the ground. Frogger has to take them all out by standing on switches that turn on electric panels as they run over them]].
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* The Remnants from ''VideoGame/WildcatGunMachine'' are a group of clones of your character, using weapons just like yours, each of them taking a portion of the boss' health. You kill them all to proceed.
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* ''VideoGame/BloodySpell'' has the boss battle against the Jinling company, the cult's PraetorianGuard unit consisting of several gold-armored warriors, each of them taking a fraction of the boss' health.
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* ''VideoGame/MariAndTheBlackTower'':
** In the knight class quest, the party has to fight Darrick, Leonard, and Lissandra, a trio of Halonian knights.
** On the HELLGATE floor, the party fights [[spoiler:Harold, Therese, Lucius, and Marsha]].
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* ''VideoGame/{{Absinthia}}'': Marcos, Syldren, Romero, and Violet attack the party in Sunderville and later the Frostmines in order to steal their treasure.
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[[caption-width-right:256:Teamwork makes the dream work.]]
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* ''VideoGame/{{Dreamkiller}}'' has the ToyTime stage where the boss is a platoon of sentient tin soldiers whose wooden gun fires ''real'' bullets. You kill them all to finish the level.
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* ''VideoGame/LuigisMansionSeries'':
** ''VideoGame/LuigisMansion'': Luigi has to fight and capture three Clockwork Soldiers, who still count as only one Portrait Ghost (and only the one placed in the central spot drops pearls).

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* ''VideoGame/LuigisMansionSeries'':
''VideoGame/LuigisMansion'':
** ''VideoGame/LuigisMansion'': ''VideoGame/LuigisMansion1'': Luigi has to fight and capture three Clockwork Soldiers, who still count as only one Portrait Ghost (and only the one placed in the central spot drops pearls).

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