History Main / WizardNeedsFoodBadly

23rd Jun '16 7:04:03 PM wolftickets1969
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** ''VideoGame/FalloutNewVegas'' has an optional mode, dubbed hardcore mode, that plays this trope straight, as the player character has to eat, drink and sleep, or suffer progressively worse penalties, eventually leading to death. Amusingly, this allows you to kill your character by eating a chili pepper whilst sufficiently thirsty.

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** ''VideoGame/FalloutNewVegas'' has an optional mode, dubbed hardcore mode, that plays this trope straight, as the player character has to eat, drink and sleep, or suffer progressively worse penalties, eventually leading to death. Amusingly, this allows you to [[CriticalExistenceFailure kill your character by by eating a chili pepper whilst sufficiently thirsty.thirsty]].
23rd Jun '16 7:02:23 PM wolftickets1969
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** ''VideoGame/{{Fallout 4}}'' brings back hunger, thirst, and fatigue in the Version 1.5 Survival Mode. In addition, medicines have the side effect of increasing one or more of these, and [[StatusAilment contracting Parasites]] causes you to require twice as much food to stave off hunger.

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** ''VideoGame/{{Fallout 4}}'' brings back hunger, thirst, and fatigue in the Version 1.5 Survival Mode. In addition, medicines such as Stimpaks have the side effect of increasing one or more of these, and [[StatusAilment contracting Parasites]] causes you to require twice as much food to stave off hunger.
23rd Jun '16 7:01:42 PM wolftickets1969
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** ''VideoGame/{{Fallout 4}}'' brings back hunger, thirst, and fatigue in the Version 1.5 Survival Mode. In addition, medicines have the side effect of increasing one or more of these, and [[StatusAilment contracting Parasites]] causes you to require twice as much food to stave off hunger.
15th Apr '16 3:58:54 AM aye_amber
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* The eponymous {{worker unit}}s in ''VideoGame/LegoRockRaiders'' have quartered sandwiches above their head that indicate how hungry they are. The more the sandwich depletes, the more often they will have to put down whatever they're carrying to pant for a few seconds. Earlier on in levels, Raiders have to be fed manually via the select menu, but once a Support Station is constructed, they will return there automatically if they aren't carrying or driving anything and feed themselves once they get down to a quarter of a sandwich.\\\

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* The eponymous {{worker unit}}s in ''VideoGame/LegoRockRaiders'' ''Franchise/RockRaiders'' have quartered sandwiches above their head that indicate how hungry they are. The more the sandwich depletes, the more often they will have to put down whatever they're carrying to pant for a few seconds. Earlier on in levels, Raiders have to be fed manually via the select menu, but once a Support Station is constructed, they will return there automatically if they aren't carrying or driving anything and feed themselves once they get down to a quarter of a sandwich.\\\
6th Feb '16 5:03:46 PM Vios
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* Parodied in one of the messages shown during loading screens in ''[[VideoGame/BaldursGate Baldur's Gate 2]]'', which reminded you that even though your character didn't need to eat, you still did.

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* Parodied in one of the messages shown during loading screens in ''[[VideoGame/BaldursGate Baldur's Gate 2]]'', ''VideoGame/BaldursGateII'', which reminded you that even though your character didn't need to eat, you still did.
13th Jan '16 12:57:30 PM NotJim99
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* While ''VideoGame/GiantsCitizenKabuto'' didn't use food as a time limit is a resource for your builders and they will refuse to use work without being fed.

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* While ''VideoGame/GiantsCitizenKabuto'' didn't use food as a time limit limit, it is a resource for your builders builders, and they will refuse to use work without being fed.
13th Jan '16 11:00:43 AM Bicorn
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* The indie RPG ''Holodomor'' is all about trying to survive the eponymous Ukrainian famine. Almost all game mechanics are tied to how well-fed your character is.
30th Dec '15 11:14:53 AM Korodzik
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* (In?)directly referenced in ''Conicbook/ArmyOfDarkness''[=/=]''Series/XenaWarriorPrincess'' crossover "What, again?" by Ash with "Warrior needs food badly".
12th Sep '15 10:15:20 PM nombretomado
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* In the ''AdvanceWars'' series, units consume fuel (or rations, in the infantry's case) with every step they take. If they run out, they cannot move until a friendly APC or transport unit picks them up. Unless it's a ship or a plane, in which case it falls down or sinks.

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* In the ''AdvanceWars'' ''VideoGame/AdvanceWars'' series, units consume fuel (or rations, in the infantry's case) with every step they take. If they run out, they cannot move until a friendly APC or transport unit picks them up. Unless it's a ship or a plane, in which case it falls down or sinks.
1st Aug '15 3:32:38 PM Prfnoff
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** In ''Harvest Moon: Island of Happiness'', the fatigue bar has been replaced with a "fullness" bar that depletes with time, and seems to do so faster during particularly hot or rainy days. You will HAVE to eat (or use the kappa earrings) to keep it filled; if the hunger bar goes to zero, you WILL pass out even though you may have full stamina. Even if you don't let it run down, when the fullness bar starts slipping below half, you'll start waking up later and later in the morning, until about 20%, when you wake up at noon! Also, the "freshness" meter on food and flower items makes sure you can't keep them forever (unless you have a gold/mythic fridge); spoiled food fills you up less.

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** In ''Harvest Moon: Island of Happiness'', ''VideoGame/HarvestMoonIslandOfHappiness'', the fatigue bar has been replaced with a "fullness" bar that depletes with time, and seems to do so faster during particularly hot or rainy days. You will HAVE to eat (or use the kappa earrings) to keep it filled; if the hunger bar goes to zero, you WILL pass out even though you may have full stamina. Even if you don't let it run down, when the fullness bar starts slipping below half, you'll start waking up later and later in the morning, until about 20%, when you wake up at noon! Also, the "freshness" meter on food and flower items makes sure you can't keep them forever (unless you have a gold/mythic fridge); spoiled food fills you up less.



* The eponymous {{worker unit}}s in ''LegoRockRaiders'' have quartered sandwiches above their head that indicate how hungry they are. The more the sandwich depletes, the more often they will have to put down whatever they're carrying to pant for a few seconds. Earlier on in levels, Raiders have to be fed manually via the select menu, but once a Support Station is constructed, they will return there automatically if they aren't carrying or driving anything and feed themselves once they get down to a quarter of a sandwich.\\\

to:

* The eponymous {{worker unit}}s in ''LegoRockRaiders'' ''VideoGame/LegoRockRaiders'' have quartered sandwiches above their head that indicate how hungry they are. The more the sandwich depletes, the more often they will have to put down whatever they're carrying to pant for a few seconds. Earlier on in levels, Raiders have to be fed manually via the select menu, but once a Support Station is constructed, they will return there automatically if they aren't carrying or driving anything and feed themselves once they get down to a quarter of a sandwich.\\\
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