History Main / WinBackTheCrowd

21st Jun '18 10:12:37 PM NESBoy
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** Many fans dropped out part-way during the [[DorkAge Johto arc]], due to it being packed with filler, as well as potentially interesting storylines being scrapped. However, Hoenn won many fans back, due to better animation, characterization, and pacing.

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** Many fans dropped out part-way during the [[DorkAge Johto arc]], due to it being packed with filler, as well as potentially interesting storylines being scrapped.scrapped (most infamously the GS Ball, which was supposed to build up Celebi's debut, until it was decided to give it a starring role in ''Anime/Pokemon4Ever'' instead, so the storyline was quietly dropped as soon as Ash gave the GS Ball away to a Poké Ball expert for study). However, Hoenn won many fans back, due to better animation, characterization, and pacing.
20th Jun '18 8:51:36 PM DarkPhoenix94
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* ''Film/TheLordOfTheRings'' made HighFantasy popular with the general audience.

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* ''Film/TheLordOfTheRings'' simultaneously made HighFantasy popular with the general audience.audience, and proved that genre films, even fantasy, were worthy of serious critical acclaim - ''Return of the King'' jointly holds the record for most Oscar wins, with 11, including Best Picture.
20th Jun '18 8:48:54 PM DarkPhoenix94
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** Additionally, ''WesternAnimation/PussInBoots'', while not anywhere near as ground-breaking as the original two ''Shrek'' films, succeeded in winning back fans of the franchise after the last two Shrek films that could charitably be described as disappointing, with a surprisingly good (and considering the rating, surprisingly dark) prequel starring Puss, the series' EnsembleDarkhorse, which was successful enough to give the latter his own animated series.



** The ''Film/Deadpool2016'' movie was essentially made as an apology for [[Film/XMenOriginsWolverine Fox's last attempt at bringing the character into a movie]]. It's also seen as an attempt to redeem Fox's Marvel movies in general that aren't X-Men, after the critical failure of ''Film/FantasticFour2015''. Given the glowing reception and commercial success for ''Deadpool'', it worked!

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** The ''Film/Deadpool2016'' movie was essentially made as an apology for [[Film/XMenOriginsWolverine Fox's last attempt at bringing the character into a movie]]. It's also seen as an attempt to redeem Fox's Marvel movies in general that aren't X-Men, after the critical failure of ''Film/FantasticFour2015''. Given the glowing reception and commercial success for ''Deadpool'', along with a well-received sequel, it worked!



** Marvel had some critical bombs in theaters with movies like Ang Lee's ''Film/{{Hulk}}'', which was mostly reviled. ''Film/SpiderMan1'' and ''Film/SpiderMan2'' did well, but ''Film/SpiderMan3'' was poorly received, and combined with the ''X-Men'' movies of the time[[note]]''The Last Stand'' and ''Origins: Wolverine''[[/note]], it seems like the Marvel license was tainted with bad luck. Marvel eventually decided they ''could'' do better, and opened their own movie studio to try to cash in on the characters they still had. ''Film/IronMan1'' was then released to stunning critical and commercial success. ''Film/TheIncredibleHulk'' didn't do quite as well, but the relative success of both movies pushed Marvel into creating the Marvel Cinematic Universe, to consistent and ''growing'' acclaim from all corners.
** After the mixed reception of ''Film/TheAmazingSpiderManSeries'', Sony decided to share the rights with Marvel Studios and reboot the character ''again''. Many fans were unsure whether Spidey still had a future in movies even with the ''MCU'' getting involved. Then when ''Film/CaptainAmericaCivilWar'' came out, he was cited as one of the film's highlights, with many calling Creator/TomHolland's performance of the character the best so far.

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** Marvel had some critical bombs in theaters theatres with movies like Ang Lee's ''Film/{{Hulk}}'', which was mostly reviled. reviled - and let's not get started on ''Film/GhostRider.'' ''Film/SpiderMan1'' and ''Film/SpiderMan2'' did well, with the latter long being considered one of the best superhero films of all time, but ''Film/SpiderMan3'' was poorly received, and combined with the ''X-Men'' movies of the time[[note]]''The Last Stand'' and ''Origins: Wolverine''[[/note]], it seems like the Marvel license was tainted with bad luck. Marvel eventually decided they ''could'' do better, and opened their own movie studio to try to cash in on the characters they still had. ''Film/IronMan1'' was then released to stunning critical and commercial success. success, and while ''Film/TheIncredibleHulk'' didn't do quite as well, but the relative success of both movies pushed Marvel into creating the Marvel Cinematic Universe, to consistent and ''growing'' critical acclaim from all corners.
corners, going from nought to by far the highest grossing film franchise of all-time on $15 ''billion'' and counting, with second place, ''Franchise/StarWars'', on $8 billion, in barely 10 years.
** After the mixed reception of ''Film/TheAmazingSpiderManSeries'', Sony decided to share the rights with Marvel Studios and reboot the character ''again''. Many fans were unsure whether Spidey still had a future in movies even with the ''MCU'' getting involved. Then when ''Film/CaptainAmericaCivilWar'' came out, he was cited as one of the film's highlights, with many calling Creator/TomHolland's performance of the character the best so far.far, and his solo outing, ''Film/SpiderManHomeComing'', being rated as one of the best in the MCU and matching and arguably out-matching the classic ''Film/SpiderMan2''.
15th Jun '18 2:37:07 PM Ferot_Dreadnaught
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* The critical and fan response success of ''Film/TheForceAwakens'' has brought ''Franchise/StarWars'' back from the national time-out corner following the polarizing reactions to the prequels. And then ''Film/TheLastJedi'' came out [[SubvertedTrope and the fanbase became polarized all over again]].

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* The critical and fan response success of ''Film/TheForceAwakens'' has brought ''Franchise/StarWars'' back from the national time-out corner following the polarizing reactions to the prequels. And then ''Film/TheLastJedi'' came out [[SubvertedTrope and the fanbase became polarized all over again]].
15th Jun '18 2:35:39 PM LucaEarlgrey
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* {{Shoot Em Up}}s started to fall out of favor in the late 90's and early 2000's in favor of games with broader scopes (as shmups typically put the player on a fixed path and a single playthrough usually takes about 30-60 minutes at a time when games started to have tens of hours of content) and actual stories (the shmup genre isn't exactly known for deep lore or gripping plots), but ''VideoGame/{{Touhou}}'' -- the Windows games in particular, as the first five games are the comparatively obscure UsefulNotes/{{PC98}} computer that [[NoExportForYou never left Japan]] -- gave the genre a boost thanks to its pretty BulletHell patterns that each stand out on their own and characters best known for spawning endless memes and fan works.

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* {{Shoot Em Up}}s started to fall out of favor in the late 90's and early 2000's in favor of games with broader scopes (as shmups typically put the player on a fixed path and a single playthrough usually takes about 30-60 minutes at a time when games started to have tens of hours of content) content and really started to experiment with non-linear formats) and actual stories (the shmup genre isn't exactly known for deep lore or gripping plots), but ''VideoGame/{{Touhou}}'' -- the Windows games in particular, as the first five games are the comparatively obscure UsefulNotes/{{PC98}} computer that [[NoExportForYou never left Japan]] -- gave the genre a boost thanks to its pretty BulletHell patterns that each stand out on their own and characters best known for spawning endless memes and fan works.
15th Jun '18 2:34:53 PM LucaEarlgrey
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* {{Shoot Em Up}}s started to fall out of favor in the late 90's and early 2000's in favor of games with broader scopes (as shmups typically put the player on a fixed path and a single playthrough usually takes about 30-60 minutes) and actual stories (the shmup genre isn't exactly known for deep lore or gripping plots), but ''VideoGame/{{Touhou}}'' -- the Windows games in particular, as the first five games are the comparatively obscure UsefulNotes/{{PC98}} computer that [[NoExportForYou never left Japan]] -- gave the genre a boost thanks to its pretty BulletHell patterns that each stand out on their own and characters best known for spawning endless memes and fan works.

to:

* {{Shoot Em Up}}s started to fall out of favor in the late 90's and early 2000's in favor of games with broader scopes (as shmups typically put the player on a fixed path and a single playthrough usually takes about 30-60 minutes) minutes at a time when games started to have tens of hours of content) and actual stories (the shmup genre isn't exactly known for deep lore or gripping plots), but ''VideoGame/{{Touhou}}'' -- the Windows games in particular, as the first five games are the comparatively obscure UsefulNotes/{{PC98}} computer that [[NoExportForYou never left Japan]] -- gave the genre a boost thanks to its pretty BulletHell patterns that each stand out on their own and characters best known for spawning endless memes and fan works.
15th Jun '18 2:33:50 PM LucaEarlgrey
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* {{Shoot Em Up}}s started to fall out of favor in the late 90's and early 2000's in favor of games with broader scopes (as shmups typically put the player on a fixed path and a single playthrough usually takes about 30-60 minutes) and actual stories (the shmup genre isn't exactly known for deep lore or gripping plots), but ''VideoGame/{{Touhou}}'' gave the genre a boost thanks to its pretty BulletHell patterns that each stand out on their own and characters best known for spawning endless memes and fan works.

to:

* {{Shoot Em Up}}s started to fall out of favor in the late 90's and early 2000's in favor of games with broader scopes (as shmups typically put the player on a fixed path and a single playthrough usually takes about 30-60 minutes) and actual stories (the shmup genre isn't exactly known for deep lore or gripping plots), but ''VideoGame/{{Touhou}}'' -- the Windows games in particular, as the first five games are the comparatively obscure UsefulNotes/{{PC98}} computer that [[NoExportForYou never left Japan]] -- gave the genre a boost thanks to its pretty BulletHell patterns that each stand out on their own and characters best known for spawning endless memes and fan works.
15th Jun '18 2:32:11 PM LucaEarlgrey
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* {{Shoot Em Up}}s started to fall out of favor in the late 90's and early 2000's in favor of games with broader scopes (as shmups typically put the player on a fixed path and a single playthrough usually takes about 30-60 minutes) and actual stories (the shmup genre isn't exactly known for deep lore or gripping plots), but ''VideoGame/{{Touhou}}'' gave the genre a boost thanks to its pretty BulletHell patterns that each stand out on their own and characters best known for spawning endless memes.

to:

* {{Shoot Em Up}}s started to fall out of favor in the late 90's and early 2000's in favor of games with broader scopes (as shmups typically put the player on a fixed path and a single playthrough usually takes about 30-60 minutes) and actual stories (the shmup genre isn't exactly known for deep lore or gripping plots), but ''VideoGame/{{Touhou}}'' gave the genre a boost thanks to its pretty BulletHell patterns that each stand out on their own and characters best known for spawning endless memes.memes and fan works.
15th Jun '18 2:31:42 PM LucaEarlgrey
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* {{Shoot Em Up}}s started to fall out of favor in the late 90's and early 2000's in favor of games with broader scopes (as shmups typically put the player on a fixed path and a single playthrough usually takes about 30-60 minutes) and actual stories (the shmup genre isn't exactly known for deep lore or gripping plots), but ''VideoGame/{{Touhou}}'' gave the genre a boost thanks to its pretty BulletHell patterns that each stand out on their own and characters best known for spawning endless memes.
10th Jun '18 6:59:56 PM SolidSonicTH
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** ''[[VideoGame/DmCDevilMayCry DmC: Devil May Cry]]'' was a [[DarkerAndEdgier ham-fistedly gritty]] [[ContinuityReboot reboot]] ([[AlternateContinuity sort of]]) that many ''DMC'' fans found unnecessary due to [[LeftHanging a myriad of plot points still unaddressed]] and ''[=DmC=]''[='s=] largely lackluster and uninspired gameplay (particularly by ''DMC'' standards), resulting in the game flopping and the future of the series being uncertain. Capcom would eventually do damage control by releasing a ''Special Edition'' of the far more favorable ''Devil May Cry 4''. While it didn't fix all of ''[=DMC4=]''[='s=] problems, particularly the excessive {{backtracking}} that bogged down the second half of the game, it does expand on the story to a degree and includes [[BreakoutCharacter Vergil, Trish, and Lady]] as playable characters alongside Dante and Nero, each with their own quirks and unique moves. Fans now have hope that there might one day be a proper ''Devil May Cry 5''.

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** ''[[VideoGame/DmCDevilMayCry DmC: Devil May Cry]]'' was a [[DarkerAndEdgier ham-fistedly gritty]] [[ContinuityReboot reboot]] ([[AlternateContinuity sort of]]) that many ''DMC'' fans found unnecessary due to [[LeftHanging a myriad of plot points still unaddressed]] and ''[=DmC=]''[='s=] largely lackluster and uninspired gameplay (particularly by ''DMC'' standards), resulting in the game flopping and the future of the series being uncertain. Capcom would eventually do damage control by releasing a ''Special Edition'' of the far more favorable ''Devil May Cry 4''. While it didn't fix all of ''[=DMC4=]''[='s=] problems, particularly the excessive {{backtracking}} that bogged down the second half of the game, it does expand on the story to a degree and includes [[BreakoutCharacter Vergil, Trish, and Lady]] as playable characters alongside Dante and Nero, each with their own quirks and unique moves. Fans now have Hope was born anew that a true sequel would be made in the wake; hope that there might one day be a proper ''Devil May Cry 5''.was realized at E3 2018 with the reveal of ''VideoGame/DevilMayCry5''.
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