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* In ''MegaManZero'', Zero stops short of killing the Guardians when you first fight them, with no explanation offered. Granted, you find out later that they're {{Hero Antagonist}}s, but their subordinates, who are similarly just doing their job, are fair game for bisection.

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* In ''MegaManZero'', Zero stops short of killing the Guardians when you first fight them, with no explanation offered. Granted, you find out later that they're {{Hero Antagonist}}s, but their subordinates, who are similarly just doing their job, are all fair game for bisection.bisection.
** The Guardians also apply this as What Measure is a RedShirt. In the second game, Harpuia chooses to spare Zero when Zero is at his mercy, even though he spent the previous game [[DeadlyEuphemism retiring]] Resistance soldiers left and right.
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* In ''{{Gundam 00}}'' Setsuna spares [[spoiler:[[strike:Graham]] Mr. Bushido]] after defeating him in combat, and then convinces him to not commit sepuku. This is someone who says, "Setsuna F. Seie. Eliminating/Exterminating target" before going into combat and then proceeds to, well, do a pretty good job at exterminating his targets. This might be because [[spoiler:[[strike:Graham's]] Mr. Bushido's]] monologue where he calls out Celestial Being for the deaths of his brothers-in-arms sent Setsuna on a guilt trip.

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* In ''{{Gundam 00}}'' Setsuna spares [[spoiler:[[strike:Graham]] Mr. Bushido]] after defeating him in combat, and then convinces him to not commit sepuku.seppuku. This is someone who says, "Setsuna F. Seie. Eliminating/Exterminating target" before going into combat and then proceeds to, well, do a pretty good job at exterminating his targets. This might be because [[spoiler:[[strike:Graham's]] Mr. Bushido's]] monologue where he calls out Celestial Being for the deaths of his brothers-in-arms sent Setsuna on a guilt trip.



* Mentioned in ''RurouniKenshin'', when Aoshi Shinamori condemns Shishio after Shishio [[WeHaveReserves sends four mooks to fight Aoshi knowing they would die just so he can see how good Aoshi really is]]. Shishio's [[TheDragon Dragon]] Soujiro responds by saying that it's just as heartless to kill four men without hesitation when you know that they're just being used. Unfortunately this theme is never brought up again, but then again the main character of the series is a humungous TechnicalPacifist, so this situation doesn't come up very often.

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* Mentioned in ''RurouniKenshin'', when Aoshi Shinamori condemns Shishio after Shishio [[WeHaveReserves sends four mooks to fight Aoshi knowing they would die just so he can see how good Aoshi really is]]. Shishio's [[TheDragon Dragon]] Soujiro responds by saying that it's just as heartless to kill four men without hesitation when you know that they're just being used. Unfortunately this theme is never brought up again, but then again the main character of the series is a humungous humongous TechnicalPacifist, so this situation doesn't come up very often.



* In ''{{ElfQuest}}'': [[http://www.elfquest.com/gallery/OnlineComics/SAS/DisplaySAS.html The Searcher and the Sword]], Shuna (who's been living with the elves for about two years) goes and gets married to a human man, who starts off with just bad vibes but quickly [[JumpingOffTheSlipperySlope jumps off the slippery slope]] and becomes a full-fledged wife-beater. After he beats her the first (and only) time, she fights off typical "maybe my love could change him" reasoning, beans him one last time, and flees. Her erstwhile husband and three or four human fighters pursue her. For the showdown? One of the Mooks makes ready to shoot the elves point-blank while they're in a hole; Strongbow [[http://www.elfquest.com/gallery/OnlineComics/SAS/DisplaySAS.html?page=87 responds in kind]]. That's one down, deader than dead. The elves quickly subdue the rest, Shuna duels her hubbie, and then they tell them to leave and never come back.

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* In ''{{ElfQuest}}'': [[http://www.elfquest.com/gallery/OnlineComics/SAS/DisplaySAS.html The Searcher and the Sword]], Shuna (who's been living with the elves for about two years) goes and gets married to a human man, who starts off with just bad vibes but quickly [[JumpingOffTheSlipperySlope jumps off the slippery slope]] and becomes a full-fledged wife-beater. After he beats her the first (and only) time, she fights off typical "maybe my love could change him" reasoning, beans him one last time, and flees. Her erstwhile husband and three or four human fighters pursue her. For the showdown? One of the Mooks makes ready to shoot the elves point-blank while they're in a hole; Strongbow [[http://www.elfquest.com/gallery/OnlineComics/SAS/DisplaySAS.html?page=87 responds in kind]]. That's one down, deader than dead. The elves quickly subdue the rest, Shuna duels her hubbie, hubby, and then they tell them to leave and never come back.



** Well, orcs are AlwaysChaoticEvil, although Tolkien was trubled by the UnfortunateImplications

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** Well, orcs are AlwaysChaoticEvil, although Tolkien was trubled troubled by the UnfortunateImplicationsUnfortunateImplications.



** "Loyal to Caeser? Livid a noble would be killed by a commoner?" Not exactly (and the later runs contrary to Caeser's portrayal on the show). Pompey greets the man as a friend and commrade. The killer is acting on the orders of King Ptolomey and his slimy advisors, who figure Caeser's the winner and new overlord and they'll please him by slaying his enemy. Instead, Caeser is utterly repulsed that the [[ValuesDissonance Gypo]] client-king had a former consul of Rome and his ex-son-in-law murdered and mutiliated. Demonstrating how desperate they are to suck up, they turn around and hand the knifeman/{{Mook}} over to Caeser. In the end, it doesn't help them much. [[{{Cleopatra}} Ptolomey's sister has a better offer.]]
*** Also, the actual history shows Julius Ceasar's tactic of capturing his enemies, then sparing them and turning them into allies, thereby gaining the trust of their followers and showing himself to be a Great Man(tm). The overzealous rulers in Egypt robbed him of this, and his wrath was... [[BuffySpeak big and wrathy]].

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** "Loyal to Caeser? Caesar? Livid a noble would be killed by a commoner?" Not exactly (and the later runs contrary to Caeser's Caesar's portrayal on the show). Pompey greets the man as a friend and commrade. comrade. The killer is acting on the orders of King Ptolomey Ptolemy and his slimy advisors, who figure Caeser's Caesar's the winner and new overlord and they'll please him by slaying his enemy. Instead, Caeser Caesar is utterly repulsed that the [[ValuesDissonance Gypo]] client-king had a former consul of Rome and his ex-son-in-law murdered and mutiliated. mutilated. Demonstrating how desperate they are to suck up, they turn around and hand the knifeman/{{Mook}} over to Caeser.Caesar. In the end, it doesn't help them much. [[{{Cleopatra}} Ptolomey's Ptolemy's sister has a better offer.]]
*** Also, the actual history shows Julius Ceasar's Caesar's tactic of capturing his enemies, then sparing them and turning them into allies, thereby gaining the trust of their followers and showing himself to be a Great Man(tm). The overzealous rulers in Egypt robbed him of this, and his wrath was... [[BuffySpeak big and wrathy]].



** FireEmblem touches on it in a few other areas, for example one chapter in the 9th game has you fighting rebels fighting against an underground slave ring, in this chapter you are awarded for killing as few as possible, in another, a villager mentioned you killed her son in the last battle. In the 10th game, the perspective is flipped to that of the enemy side from the 9th game, and it is potrayed in a significantly different light.

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** FireEmblem touches on it in a few other areas, for example one chapter in the 9th game has you fighting rebels fighting against an underground slave ring, in this chapter you are awarded for killing as few as possible, in another, a villager mentioned you killed her son in the last battle. In the 10th game, the perspective is flipped to that of the enemy side from the 9th game, and it is potrayed portrayed in a significantly different light.



*** [[JustifiedTrope Vader said no witnesses.]] And seeing as how every single ONE of them will attack with the aim of killing you first, self-defense is hardly unjustified. To say nothing of the fact that the stormtroopers are genuinely on Vader's side, whereas to Starkiller they were either obstacles he was obliged to neutralize on orders of his master or genuine enemies, and that Vader and Palpy are quite capable of manipulating attacks on them to turn the tables (and the near-certainty that Palpy is playing possum) means that there is some justificiation for this.

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*** [[JustifiedTrope Vader said no witnesses.]] And seeing as how every single ONE of them will attack with the aim of killing you first, self-defense is hardly unjustified. To say nothing of the fact that the stormtroopers are genuinely on Vader's side, whereas to Starkiller they were either obstacles he was obliged to neutralize on orders of his master or genuine enemies, and that Vader and Palpy are quite capable of manipulating attacks on them to turn the tables (and the near-certainty that Palpy is playing possum) means that there is some justificiation justification for this.
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*** Shown in {{Penny Arcade}}'s [[TearJerker comic]] [[http://www.penny-arcade.com/comic/2009/10/19/ Ambiguitas]].
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*** Also, the actual history shows Julius Ceasar's tactic of capturing his enemies, then sparing them and turning them into allies, thereby gaining the trust of their followers and showing himself to be a Great Man(tm). The overzealous rulers in Egypt robbed him of this, and his wrath was... [[BuffySpeak big and wrathy]].
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* In Season 5 of BuffyTheVampireSlayer, Buffy kills several members of the [[ChurchMilitant Knights of Byzantium]] in the process of protecting her sister. But she can't bring herself to kill Glory, the hellgod who wants to sacrifice her sister, and eventually [[spoiler:[[PoisonousFriend Giles]] has to do it for her.]]
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* In Season 5 of BuffyTheVampireSlayer, Buffy kills several members of the [[ChurchMilitant Knights of Byzantium]] in the process of protecting her sister. But she can't bring herself to kill Glory, the hellgod who wants to sacrifice her sister, and eventually [[spoiler:[[PoisonousFriend Giles]] has to do it for her.]]
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** ''ShadowTheHedgehog'' is a very odd inversion at times. In many missions, destroying Eggman's robots counts as a Dark act and fills that meter accordingly. Meanwhile, Omega is out to destroy Eggman, and while he only appears in some of the more neutral levels, he is always the level's Hero partner. It's as if the game is claiming that killing Eggman is (anti-)heroic, while killing his robot minions is wrong.
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See WhatMeasureIsANonHuman for when this applies to characters who aren't humanlike. Compare WhatMeasureIsANonSuper and WhatMeasureIsANonUnique. Contrast ImmortalLifeIsCheap. PayEvilUntoEvil normally goes hand-in-hand with all this mookocide, often with sneers about the way mooks ''will'' go around JustFollowingOrders. This trope wouldn't exist if not for the assumption that mooks are AlwaysChaoticEvil, though as many of the examples on this page attest entirely innocent GullibleLemmings are often gunned down just as easily. See also MookHorrorShow. ADayInTheSlimelight may be a subversion.

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See WhatMeasureIsANonHuman for when this applies to characters who aren't humanlike. Compare WhatMeasureIsANonSuper and WhatMeasureIsANonUnique. AMillionIsAStatistic can be this when applied to mooks in large numbers. Contrast ImmortalLifeIsCheap. PayEvilUntoEvil normally goes hand-in-hand with all this mookocide, often with sneers about the way mooks ''will'' go around JustFollowingOrders. This trope wouldn't exist if not for the assumption that mooks are AlwaysChaoticEvil, though as many of the examples on this page attest entirely innocent GullibleLemmings are often gunned down just as easily. See also MookHorrorShow. ADayInTheSlimelight may be a subversion.
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** There's another, slightly strange instance of this early in ''{{Uncharted}} 2''; in the early museum break-in level, there's a scene where Harry offers Nate a pair of pistols. Nate is horrified by the prospect of shooting at the innocent guards until Harry reassures him that they're just non-lethal tranquillizers. Shortly after this scene though, there's an in-game sequence where Nate, hanging from a ledge, tosses an unsuspecting guard off the roof and hundreds of feet down the cliff below. Harry makes a quip about the guard's demise, and the two proceed as though nothing had happened.
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* ''MassEffect'' goes out of its way to show the Mooks as unworthy of Commander Shepard's pity: mowing them down is doing the galaxy a favour. However, once the player has finished ''MassEffect2'', he/she needs to look back at some of their actions against [[spoiler:the geth.]] In the first game there's a lengthy sidequest dealing with one of their incursions into human territory; in the second game, you land on one of their planets. At this point, you're lead to believe they're all remorseless killing machines, and then you meet [[spoiler:Legion.]] The [[spoiler:geth]] you were killing at that point were actually the ''good'' guys, they just attacked you because you went in guns blazing. This is especially wierd when you consider [[spoiler:Legion]] is perfectly willing to shoot up his own kind.
** Then again, [[spoiler:the geth are basically just software, and have no concept of the "self"; there is just the geth.]] Does killing one even matter?
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* The first two ''{{Thief}}'' games make a point of averting this. On the hardest difficulty you must never kill. Even at easy difficulty there are some major guilt trips awaiting the kill-crazy thief. Ironically the most effective of these is a spider. His name is Longdaddy, he is avoidable and the owner of the garden he lurks in is overjoyed at the work he puts in keeping his garden free from pests.
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** They made the cut in the UK.

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** A strange version of this appears in ''Goldeneye 007''. It's perfectly fine to shoot soldiers, who have no say in what they're doing and are really just being paid to defend whatever complex. Even the ones who are just standing in a bathroom stall taking a whiz. But kill a scientist, who is ''actively involved'' in creating weapons of mass destruction, and you fail the mission. You CAN knock them out and disarm them with your fists, but with the exception of a single named villain (who has a key card you need that stops working if she dies) not expected or required. To be fair, the missions where scientists are in Soviet installations (Facility and Missile Silo come to mind), and the USSR's scientists were more or less forced at gunpoint to work on whatever project the Kremlin decided they should work on, it may be justifiable. That, and the fact that the West has interests in getting them to defect rather than killing them, which also justifies this.

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** A strange version of this appears in ''Goldeneye 007''. It's perfectly fine to shoot soldiers, who have no say in what they're doing and are really just being paid to defend whatever complex. Even the ones who are just standing in a bathroom stall taking a whiz. But kill a scientist, who is ''actively involved'' in creating weapons of mass destruction, and you fail the mission. You CAN knock them out and disarm them with your fists, but with the exception of a single named villain (who has a key card you need that stops working if she dies) not expected or required. To be fair, the missions where scientists are in Soviet installations (Facility and Missile Silo come to mind), and the USSR's scientists were more or less forced at gunpoint to work on whatever project the Kremlin decided they should work on, it may be justifiable. That, and the fact that the West has interests in getting them to defect rather than killing them, which also justifies this. \n





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* In ''MegaManZero'', Zero stops short of killing the Guardians when you first fight them, with no explanation offered. Granted, you find out later that they're {{Hero Antagonist}}s, but their subordinates, who are similarly just doing their job, are fair game for bisection.
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* In AaronAllston's ''Galatea in 2-D'', the hero [[ColdBloodedTorture tortures]] one of the villain's mooks to try to get information from another. He slackens off without getting everything he wanted, realizing that she didn't know anything and that he was invoking this trope. [[MyGodWhatHaveIDone That thought horrifies him]] -- [[WhatMeasureIsANonHuman just because they were]] [[ArtInitiatesLife two paintings who came to life]], and whom the villain had sent to kill him didn't mean torturing them was all right. [[spoiler:At the climax, the trope is reversed: they kill the villains and tell the mooks that as long as they stay out of their way, the heroes won't bother them.]]

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* In AaronAllston's ''Galatea in 2-D'', ''GalateaIn2D'', the hero [[ColdBloodedTorture tortures]] one of the villain's mooks to try to get information from another. He slackens off without getting everything he wanted, realizing that she didn't know anything and that he was invoking this trope. [[MyGodWhatHaveIDone That thought horrifies him]] -- [[WhatMeasureIsANonHuman just because they were]] [[ArtInitiatesLife two paintings who came to life]], and whom the villain had sent to kill him didn't mean torturing them was all right. [[spoiler:At the climax, the trope is reversed: they kill the villains and tell the mooks that as long as they stay out of their way, the heroes won't bother them.]]
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* In AaronAllston's ''Galatea in 2-D'', the hero [[ColdBloodedTorture tortures]] one of the villain's mooks to try to get information from another. He slackens off without getting everything he wanted, realizing that she didn't know anything and that he was invoking this trope. [[MyGodWhatHaveIDone That thought horrifies him]] -- [[WhatMeasureIsANonHuman just because they were]] [[ArtInitiatesLife two paintings who came to life]], and whom the villain had sent to kill him didn't mean torturing them was all right.

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* In AaronAllston's ''Galatea in 2-D'', the hero [[ColdBloodedTorture tortures]] one of the villain's mooks to try to get information from another. He slackens off without getting everything he wanted, realizing that she didn't know anything and that he was invoking this trope. [[MyGodWhatHaveIDone That thought horrifies him]] -- [[WhatMeasureIsANonHuman just because they were]] [[ArtInitiatesLife two paintings who came to life]], and whom the villain had sent to kill him didn't mean torturing them was all right. [[spoiler:At the climax, the trope is reversed: they kill the villains and tell the mooks that as long as they stay out of their way, the heroes won't bother them.]]
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* In AaronAllston's ''Galatea in 2-D'', the hero [[ColdBloodedTorture tortures]] one of the villain's mooks to try to get information from another. He slackens off without getting everything he wanted, realizing that she didn't know anything and that he was invoking this trope. [[MyGodWhatHaveIDone That thought horrifies him]] -- [[WhatMeasureIsANonHuman just because they were]] [[ArtInitiatesLife two paintings who came to life]], and whom the villain had sent to kill him didn't mean torturing them was all right.
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* Jenna in the GreatAltaSaga is prone to these moments, but she usually feels guilty (read: can barely keep going) afterword. It makes sense given that she has been raised in a culture that has no real taboo against violence, but she remains a seventeen-year-old girl.
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** It gets far worse in ''Brisingr''. When Eragon is undercover in the Empire with Arya, they get into a fight with a group of soldiers, they kill them all with no weapons. One almost escapes, and as Eragon catches up with him, starts begging for his life, repeating (truthfully) that he was dragged against his will into the war, that his parents will miss him, that he has yet to get married and live a life, and so on. Eragon rationalizes him as a threat (despite the young man being weaponless, and Eragon being perfectly capable of wiping memories), and breaks his neck with his bare hands. [[KickTheDog What the hell, dude?]]


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**Well, orcs are AlwaysChaoticEvil, although Tolkien was trubled by the UnfortunateImplications
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more info on hitman

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***Of course in the game that can be because you killed everyone leaving no witnesses

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There are exceptions though. One being if the mooks [[MookFaceTurn switch sides]], then they aren't subject to this because RedemptionEarnsLife; the other is if they were GoodAllAlong, and were only doing evil because they had no choice. Another small comfort to the mooks is that their bosses tend to suffer a similarly ignominious fate when they are a {{Self-Disposing Villain}}.

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There are exceptions though. One being if the mooks [[MookFaceTurn switch sides]], sides]] (a rare event), then they aren't subject to this because RedemptionEarnsLife; the other is if they were GoodAllAlong, and were only doing evil because they had no choice. Another small comfort to the mooks is that their bosses tend to suffer a similarly ignominious fate when they are a {{Self-Disposing Villain}}.
Villain}}. Some works of (generally kid friendly) fiction explain the heroes [[NonLethalKo non lethally knocked out]] their foes.


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** The Sonic series is actually generally an aversion. Robotnik's MechaMooks(in most games) are actually Sonic's animal friends that have been brainwashed and put in a robot body, by destroying their robotic shell, the player is actually freeing them.
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** A ''Japanese'' '''cop''' said that self-defense isn't a crime? A '''cop''' from '''''gun control central'''''? [[WallBanger Definitely fictional.]]
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* In ''SonicAdventure'', one of the storylines revolves around one of Eggman's robot Mooks. It plays around with this trope a few times, and ends with one of the [[TearJerker most poignant moments in the series]].
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See WhatMeasureIsANonHuman for when this applies to characters who aren't humanlike. Compare WhatMeasureIsANonSuper and WhatMeasureIsANonUnique. Contrast ImmortalLifeIsCheap. PayEvilUntoEvil normally goes hand-in-hand with all this mookocide, often with sneers about the way mooks ''will'' go around JustFollowingOrders. This trope wouldn't exist if not for the assumption that mooks are AlwaysChaoticEvil. See also MookHorrorShow. ADayInTheSlimelight may be a subversion.

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See WhatMeasureIsANonHuman for when this applies to characters who aren't humanlike. Compare WhatMeasureIsANonSuper and WhatMeasureIsANonUnique. Contrast ImmortalLifeIsCheap. PayEvilUntoEvil normally goes hand-in-hand with all this mookocide, often with sneers about the way mooks ''will'' go around JustFollowingOrders. This trope wouldn't exist if not for the assumption that mooks are AlwaysChaoticEvil.AlwaysChaoticEvil, though as many of the examples on this page attest entirely innocent GullibleLemmings are often gunned down just as easily. See also MookHorrorShow. ADayInTheSlimelight may be a subversion.

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** A big subplot in the season four premiere involved one of the minions trying to find some way to bring his friend back to life, first by trying to get him cloned by Dr. Venture, and then tried to get the Necromancer to use magic. [[spoiler:Dr. Venture refuses the payment (a comic book), because he deems it worthless (it wasn't, but by the end of the episode, it was). And it turns out the Necromancer can't actually do necromancy.]]

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** A big subplot in the season four premiere involved one of the minions trying to find some way to bring his friend back to life, first by trying to get him cloned by Dr. Venture, and then tried to get the Necromancer to use magic. [[spoiler:Dr. Venture refuses the payment (a comic book), because he deems it worthless (it wasn't, but by the end of the episode, it was). And it turns out the Necromancer can't actually do necromancy. Despite trying to raise the titular brothers in season 2's premiere and admitting he's done "hundreds" of them. David Blaine and Evel Knievel for example. As was Ronald Reagan until he bounced a check.]]
** Although with Orpheus, that may have to do with [[spoiler:those bodies were whole, whereas Henchman 24 was blown to several pieces from a blast of plastic explosives.
]]
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[[{{Mooks}} Minions]] of the BigBad and characters [[RedShirt without names]] are not generally [[WhatMeasureIsANonHuman seen as people]]. They may be living, breathing, red-blooded creatures, but the hero can gun them down without breaking a sweat and it isn't a problem.

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[[{{Mooks}} Minions]] of the BigBad and characters [[RedShirt characters]] [[NominalImportance without names]] are not generally [[WhatMeasureIsANonHuman seen as people]]. They may be living, breathing, red-blooded creatures, but the hero can gun them down without breaking a sweat and it isn't a problem.
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*** A big example of tis is that whenever a player wins a game, they city gets screwed over in property damage. The citizens are commonly mook characters and try avoid be killed off so they won't be deleted and actively try to get the player to lose.
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** And invoked by the BigBad

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*** They DID make the final cut. This troper has seen the film on television a dozen times.Every time, those scenes were in the movie.



** You CAN knock them out and disarm them with your fists, but with the exception of a single named villain (who has a key card you need that stops working if she dies) not expected or required.
** A strange version of this appears in ''Goldeneye 007''. It's perfectly fine to shoot soldiers, who have no say in what they're doing and are really just being paid to defend whatever complex. Even the ones who are just standing in a bathroom stall taking a whiz. But kill a scientist, who is ''actively involved'' in creating weapons of mass destruction, and you fail the mission.
*** To be fair, the missions where scientists are in Soviet installations (Facility and Missile Silo come to mind), and the USSR's scientists were more or less forced at gunpoint to work on whatever project the Kremlin decided they should work on, it may be justifiable. That, and the fact that the West has interests in getting them to defect rather than killing them, which also justifies this.
*** [[MoralDissonance It's perfectly OK to kill people, if they are no use to you. It's not okay to kill people who you can use.]]
**** [[TruthInTelevision Congragulations: you now know how utterly screwed up the real world can be.]] It also helps that the people of no use to you (the Red Army grunts) are the ones that shoot you on sight (thus forcing you to counter in self-defense), and you CAN indeed shoot a few soldiers (and even [[TheMole Dr. Doak]]) under any circumstances (particularly if they come after you).

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** You CAN knock them out and disarm them with your fists, but with the exception of a single named villain (who has a key card you need that stops working if she dies) not expected or required.
** A strange version of this appears in ''Goldeneye 007''. It's perfectly fine to shoot soldiers, who have no say in what they're doing and are really just being paid to defend whatever complex. Even the ones who are just standing in a bathroom stall taking a whiz. But kill a scientist, who is ''actively involved'' in creating weapons of mass destruction, and you fail the mission.
***
mission. You CAN knock them out and disarm them with your fists, but with the exception of a single named villain (who has a key card you need that stops working if she dies) not expected or required. To be fair, the missions where scientists are in Soviet installations (Facility and Missile Silo come to mind), and the USSR's scientists were more or less forced at gunpoint to work on whatever project the Kremlin decided they should work on, it may be justifiable. That, and the fact that the West has interests in getting them to defect rather than killing them, which also justifies this.
*** [[MoralDissonance It's perfectly OK to kill people, if they are no use to you. It's not okay to kill people who you can use.]]
**** [[TruthInTelevision Congragulations: you now know how utterly screwed up the real world can be.]] It also helps that the people of no use to you (the Red Army grunts) are the ones that shoot you on sight (thus forcing you to counter in self-defense), and you CAN indeed shoot a few soldiers (and even [[TheMole Dr. Doak]]) under any circumstances (particularly if they come after you).
this.



** ''Fallout 3'' has plenty of raiders, soldiers, and guards that constantly respawn for you to kill and are indistinguishable from one another. In the case of raiders, the majority are torturers, murderers, and rapists, so it's hard to feel any regret for decapitating them with a chainsaw and placing their head on a pedestal for all to see. But then you get to the city guards, who are just as nameless but are trying to do nothing more than protect innocent civilians.
*** Of course, killing city guards does result in negative karma. This still does occur near the end of the main campaign, when the player faces off against TheDragon and has the option of sparing him. Sparing him is treated as a moral and noble action by others you speak to, despite the fact that you've slaughtered several dozen of his soldiers to get to that point.
**** To be fair, said Dragon was painted in-game to be a WellIntentionedExtremist with some KickTheDog moments to compensate, and a comparatively sane goal. The main reason you are fighting him is because he happens to be loyal to The Enclave.

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** ''Fallout 3'' has plenty of raiders, soldiers, and guards that constantly respawn for you to kill and are indistinguishable from one another. In the case of raiders, the majority are torturers, murderers, and rapists, so it's hard to feel any regret for decapitating them with a chainsaw and placing their head on a pedestal for all to see. But then you get to the city guards, who are just as nameless but are trying to do nothing more than protect innocent civilians.\n*** Of course, killing city guards does result in negative karma. This still does occur near the end of the main campaign, when the player faces off against TheDragon and has the option of sparing him. Sparing him is treated as a moral and noble action by others you speak to, despite the fact that you've slaughtered several dozen of his soldiers to get to that point.
****
point. To be fair, said Dragon was painted in-game to be a WellIntentionedExtremist with some KickTheDog moments to compensate, and a comparatively sane goal. The main reason you are fighting him is because he happens to be loyal to The Enclave.



*** THis troper made the choice to 'Stay in character' in Opposing force. Then felt HORRIBLE about it.



* Featured in ''RedDeadRedemption'' when bounty hunting. Bounties brought in alive give bigger cash and honor awards - but the bounty's gang of mooks are worth jack squat alive or dead.
** Which was often TruthInTelevision.

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* Featured in ''RedDeadRedemption'' when bounty hunting. Bounties brought in alive give bigger cash and honor awards - but the bounty's gang of mooks are worth jack squat alive or dead.
**
dead. Which was often TruthInTelevision.
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* NewYorkMagician: Part of the reason Michel [[spoiler:hurls Malsumis off a building]] is because he's pissed off about Mal's cavalier attitude towards his minions' deaths, and the mortality of humans in general, culminating in TheReasonYouSuckSpeech.

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