History Main / WeirdTradeUnion

12th Aug '16 2:37:27 PM dmcreif
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-->'''Bell:''' You ain't got the floor. [[SophisticatedAsHell Chair don't recognise yo' ass.]]
** After a co-op meeting
--->'''Bell:''' Nigga, is you takin' notes on a criminal fuckin' conspiracy?

to:

-->'''Bell:''' -->'''Stromger:''' You ain't got the floor. [[SophisticatedAsHell Chair don't recognise yo' ass.]]
** After a co-op meeting
--->'''Bell:'''
meeting, Stringer catches Shamrock writing down the minutes of the meeting:
--->'''Stringer:'''
Nigga, is you takin' notes on a criminal fuckin' conspiracy?
5th Aug '16 7:54:11 PM Shishkahuben
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* There is a [[DepartmentOfRedundancyDepartment lobby for lobbyists]].

to:

* There is a [[DepartmentOfRedundancyDepartment [[ShapedLikeItself lobby for lobbyists]].



* There exist unions of rather esoteric membership which you wouldn't think should be in the same organization. For example, we have the Communications, Energy, and Paperworkers (As in pulp mill employees and printing press operators) union of Canada. What exactly would those groups of employees have in common?
** It will soon get more esoteric given that the CEP recently voted to merge with the Canadian Autoworkers union, which itself is an example, despite what the name would suggest.

to:

* There exist unions of rather esoteric membership which you wouldn't think should be in the same organization. For example, we have the Communications, Energy, and Paperworkers (As in pulp mill employees and printing press operators) union of Canada. What exactly would those groups of employees have in common?
** It will soon get more esoteric given that the CEP recently voted to merge with
common? In 2013, it [[TheAssimilator merged with]] the Canadian Autoworkers Auto Workers union, which itself is an example, despite what at least having the decency to adopt a more ambiguous name would suggest.- Unifor.
5th Aug '16 9:12:48 AM gemmabeta2
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** The IWW Incarcerated Workers Organization Committee is seeking to unionize prisoners. It has lead several strikes, mostly in the US south.

to:

** The IWW Incarcerated Workers Organization Committee is seeking to unionize prisoners. It has lead several strikes, mostly in the US south.south (to be fair, prisoners in the US do a surprising amount of hard labor, generally for pittance pays of around a dollar or two per hour, and failure to enroll in the work program may get a prisoner thrown into solitary confinement as punishment).
30th Jul '16 11:04:58 AM nombretomado
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* The ''[[UrbanFantasy Urban Arcana]]'' setting for ''[[D20Modern d20 Modern]]'' has the ''The International Guild of Laborers'', a Monsters Union.

to:

* The ''[[UrbanFantasy Urban Arcana]]'' setting for ''[[D20Modern d20 Modern]]'' ''TabletopGame/D20Modern'' has the ''The International Guild of Laborers'', a Monsters Union.
22nd Jul '16 9:34:34 AM LadyJaneGrey
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* Creator/MarvelComics has one of the best: the Serpent Society, made up of almost all of Marvel's snake-themed villains. In return for a cut of all their loot, they get benefits which include "guaranteed pay-scale, insurance, medical plans, pensions, greater access to tools and data and no fear of long-term imprisonment".[[note]]''ComicBook/CaptainAmerica'' vol. 1 310 (October, 1985)[[/note]]

to:

* Creator/MarvelComics has one of the best: the Serpent Society, made up of almost all of Marvel's snake-themed villains. In return for a cut of all their loot, they get benefits which include "guaranteed pay-scale, insurance, medical plans, pensions, greater access to tools and data and no fear of long-term imprisonment".[[note]]''ComicBook/CaptainAmerica'' vol. 1 310 (October, 1985)[[/note]]1985)[[/note]] (The last one was due to the fact that Sidewinder could use teleportation to rescue any member who was arrested; when King Cobra took over, he couldn't make similar promises, possibly one of many reasons for the infighting that broke them up.)
1st Jun '16 12:30:16 PM dirtyred
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Added DiffLines:

** The IWW Incarcerated Workers Organization Committee is seeking to unionize prisoners. It has lead several strikes, mostly in the US south.
15th Apr '16 9:05:25 AM MyFinalEdits
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* VideoGame/FinalFantasyXIV has the Adventurers' Guild (which has members everywhere but leaves much of the actual direction of adventurers to other groups), as well as a separate guild for every single playable class in the game.

to:

* VideoGame/FinalFantasyXIV has ''VideoGame/FinalFantasyXIV'':
** There's
the Adventurers' Guild (which has members everywhere but leaves much of the actual direction of adventurers to other groups), as well as a separate guild for every single playable class in the game.
11th Apr '16 7:33:16 PM aye_amber
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[[caption-width-right:229:Curses! [[http://www.egscomics.com/?date=2005-02-23 Foiled by union action!]]]]

to:

[[caption-width-right:229:Curses! [[caption-width-right:229: Curses! [[http://www.egscomics.com/?date=2005-02-23 Foiled by union action!]]]]



->'''Elf:''' ''(turns off microphone)'' Uh, a little... we don't even have dental.
-->-- ''WesternAnimation/{{Shrek 2}}''

All aspects of TV production are [[UsefulNotes/UnionsInHollywood unionized]]. Thus, TV writers and directors are more familiar with the goings-on of union negotiations and politics than the average person. As a reference to the ubiquitous nature of unions in their lives, they will invent unions for unlikely occupations as throwaway gags or plot points.

to:

->'''Elf:''' ''(turns off microphone)'' Uh, a little... we We don't even have dental.
-->-- ''WesternAnimation/{{Shrek -->--''WesternAnimation/{{Shrek 2}}''

All aspects of TV production are [[UsefulNotes/UnionsInHollywood unionized]]. unionized.]] Thus, TV writers and directors are more familiar with the goings-on of union negotiations and politics than the average person. As a reference to the ubiquitous nature of unions in their lives, they will invent unions for unlikely occupations as throwaway gags or plot points.



This is not nearly as much TruthInTelevision as one might think, particularly in the United States but also internationally. As seen on [[http://en.wikipedia.org/wiki/File:Unionization_in_the_world.svg the other wiki]], Sweden is one of the relatively few countries with a majority union workforce; Great Britain did have one before the MargaretThatcher years, and Canada has a workforce more than a quarter unionized. At the apex of the movement in the 1950's, nearly a third of America's workers were unionized, but nowadays that number has dwindled to less than an eighth (and is dropping quickly), relegated mostly to the few remaining states with pro-union laws on the books (California and New York happen to be among them), legacy automobile plants, and the public sector (this one may change very soon).

The concept of a super-villain union is a humorous one on several levels. One, villainy is by nature a solitary and selfish activity. Two, villains don't care about rules. And [[RuleOfThree three]], '''[[ConvenientlyInterruptedDocument * This entry has been stricken under Wiki Contributor Local 303 Bylaws, Section 440 Sub 13 Para 2.*]] ''' The shop steward will permit entries below, subject to the provision that management does not impose a lockout.

to:

This is not nearly as much TruthInTelevision as one might think, particularly in the United States but also internationally. As seen on [[http://en.[[https://en.wikipedia.org/wiki/File:Unionization_in_the_world.svg the other wiki]], wiki,]] Sweden is one of the relatively few countries with a majority union workforce; Great Britain did have one before the MargaretThatcher years, and Canada has a workforce more than a quarter unionized. At the apex of the movement in the 1950's, nearly a third of America's workers were unionized, but nowadays that number has dwindled to less than an eighth (and is dropping quickly), relegated mostly to the few remaining states with pro-union laws on the books (California and New York happen to be among them), legacy automobile plants, and the public sector (this one may change very soon).

The concept of a super-villain union is a humorous one on several levels. One, villainy is by nature a solitary and selfish activity. Two, villains don't care about rules. And [[RuleOfThree three]], three,]] '''[[ConvenientlyInterruptedDocument * This entry has been stricken under Wiki Contributor Local 303 Bylaws, Section 440 Sub 13 Para 2.*]] ''' The shop steward will permit entries below, subject to the provision that management does not impose a lockout.



* In the ''Series/BattlestarGalacticaReimagined'' episode "Dirty Hands," Tyrol organizes a strike of the lower-deck crewmembers to protest the potential rise of a birthplace-based caste system within the fleet.

to:

* In the ''Series/BattlestarGalacticaReimagined'' ''[[Series/BattlestarGalactica2003 Battlestar Galactica Reimagined]]'' episode "Dirty Hands," Tyrol organizes a strike of the lower-deck crewmembers to protest the potential rise of a birthplace-based caste system within the fleet.
1st Apr '16 11:38:14 AM phantomreader42
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* Terry Pratchett's ''Literature/{{Discworld}}'' books include "Guilds" for almost all possible jobs, including Thieves, Assassins, Plumbers, Fools, Exotic Dancers, "Seamstresses" (read: prostitutes), and even Beggars and Dogs. Several of them came about because ''Discworld/TheColourOfMagic'' was a parody of various other authors' worlds that included guilds for those with no logical reason to form guilds (like thieves and assassins).

to:

* Terry Pratchett's ''Literature/{{Discworld}}'' books include "Guilds" for almost all possible jobs, including Thieves, Assassins, Plumbers, Fools, Exotic Dancers, "Seamstresses" (read: prostitutes), "[[UnusualEuphemism Seamstresses]]" ([[BandOfBrothels hem hem]]), and even Beggars and Dogs. Several of them came about because ''Discworld/TheColourOfMagic'' was a parody of various other authors' worlds that included guilds for those with no logical reason to form guilds (like thieves and assassins).


Added DiffLines:

* VideoGame/FinalFantasyXIV has the Adventurers' Guild (which has members everywhere but leaves much of the actual direction of adventurers to other groups), as well as a separate guild for every single playable class in the game.
** The Rogues' Guild is surprisingly well-justified, set up to enforce HonorAmongThieves and housed in a building disguised as a convent for an apparently fictitious religious order.
** The Culinarians' Guild is run out of a prestigious restaurant.
** The Fishers' Guild has perpetual management problems because the guildmaster is always off somewhere [[CaptainObvious fishing]] rather than working.
** The Alchemists' Guild has its own problems because it's run by a MadScientist obsessed with his own projects.
6th Mar '16 10:52:23 AM nombretomado
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* Creator/MarvelComics has one of the best: the Serpent Society, made up of almost all of Marvel's snake-themed villains. In return for a cut of all their loot, they get benefits which include "guaranteed pay-scale, insurance, medical plans, pensions, greater access to tools and data and no fear of long-term imprisonment".[[note]]''CaptainAmerica'' vol. 1 310 (October, 1985)[[/note]]

to:

* Creator/MarvelComics has one of the best: the Serpent Society, made up of almost all of Marvel's snake-themed villains. In return for a cut of all their loot, they get benefits which include "guaranteed pay-scale, insurance, medical plans, pensions, greater access to tools and data and no fear of long-term imprisonment".[[note]]''CaptainAmerica'' [[note]]''ComicBook/CaptainAmerica'' vol. 1 310 (October, 1985)[[/note]]
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