History Main / WalkieTalkieStatic

6th Aug '16 4:43:56 AM Morgenthaler
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10th Jan '16 12:33:18 PM nombretomado
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* In an episode of ''Bonkers'', the titular character refused to stop making this noise, even when he wasn't on the radio.
* In ''StaticShock'' Virgil and Richie use walkie-talkies they call shockvoxes constantly, from the moment Richie builds them. In the episode where Virgil's sister, Sharron, suspects he's Static, Richie obviously can't hear that Virgil has left and that Sharron is in the room because he's speaking into the shockvox. Sharron hearing Richie call Virgil Static sets off the rest of the episode.
* Parodied in ''SpongeBobSquarepants'' where [=SpongeBob=] and Patrick pretend to be astronauts talking through radio, eventually just start alternating static noise.

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* In an episode of ''Bonkers'', ''{{WesternAnimation/Bonkers}}'', the titular character refused to stop making this noise, even when he wasn't on the radio.
* In ''StaticShock'' ''WesternAnimation/StaticShock'' Virgil and Richie use walkie-talkies they call shockvoxes constantly, from the moment Richie builds them. In the episode where Virgil's sister, Sharron, suspects he's Static, Richie obviously can't hear that Virgil has left and that Sharron is in the room because he's speaking into the shockvox. Sharron hearing Richie call Virgil Static sets off the rest of the episode.
* Parodied in ''SpongeBobSquarepants'' ''WesternAnimation/SpongeBobSquarepants'' where [=SpongeBob=] and Patrick pretend to be astronauts talking through radio, eventually just start alternating static noise.
2nd Jul '15 5:48:44 PM HeraldAlberich
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* Stormtrooper helmets in ''StarWars'' do this.

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* Stormtrooper helmets in ''StarWars'' ''Franchise/StarWars'' do this.
this, as well as the ship-to-ship communications of X-wings and other Rebel starfighters.

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* In the ''Literature/XWingSeries'', Wedge claims that three years or so after ''Film/ReturnOfTheJedi'', the New Republic can afford better comms for the X-wings, but keep the white-noise-filled versions for tradition's sake, and to maintain a level of anonymity against Imperial eavesdroppers.
2nd Jul '14 6:49:51 AM arnie
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* Sheldon in ''Series/TheBigBangTheory'' insists on adding this verbally at the end of each sentence during a Skype-type videochat via laptop with Howard while the latter is in space.
24th Dec '13 4:41:31 PM garbuk
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* ''VideoGame/XCOMEnemyUnknown'': In the expansion Enemy Within this is the sound made during the EXALT (a clandestine paramilitary group opposing XCOM) turn in covert operations. It comes in contrast with the other-worldy alien gibberish that plays during 'ALIEN ACTIVITY'.
26th Jul '13 5:02:38 AM Odon
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* Spoofed when ''TheGoodies'' are launched into space. While communicating with Graham at MissionControl, they keep saying "Beep!" at the end of every transmission.
8th Apr '13 10:30:25 PM Kadorhal
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* Most of the dialogue in ''CallOfDuty 4''
* [[VoiceWithAnInternetConnection Merc]] in ''MirrorsEdge''.
* The Replica in ''[[FirstEncounterAssaultRecon F.E.A.R.]]'', who all speak over radio wiith electronically filtered voices. ''Project Origin'' actually shows ''why'' they only speak with filtered voices, as being clones, their bodies are deformed and their "natural" voices sound like harsh, guttural, inhuman growling.
* Most of the dialogue in the ''AceCombat'' games, since it primarily takes place via radio communication between planes.

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* Most of the dialogue in ''CallOfDuty 4''
''VideoGame/CallOfDuty 4'' and later.
* [[VoiceWithAnInternetConnection Merc]] in ''MirrorsEdge''.
''VideoGame/MirrorsEdge''.
* The Replica in ''[[FirstEncounterAssaultRecon ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]'', who all speak over radio wiith electronically filtered voices. ''Project Origin'' actually shows ''why'' they only speak with filtered voices, as being clones, their bodies are deformed and it turns out their "natural" voices sound like harsh, guttural, inhuman growling.
** Friendly [=NPCs=] also get this if you're beyond a certain distance from them while they're saying something.
* Most of the dialogue in the ''AceCombat'' ''VideoGame/AceCombat'' games, since it primarily takes place via radio communication between planes.
2nd Apr '13 5:53:19 PM Cerxi
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The special sound effect that makes any conversation over CommLinks sound immediately [[MilitaryTropes military]]. A transmission usually starts off with a recognizable click, then follows the actual text, along with audible white noise in the background, then ends with another click. Both sides cannot speak at the same time (also known as simplex operation.)

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The special sound effect that makes any conversation over CommLinks sound immediately [[MilitaryTropes military]]. A transmission usually starts off with a recognizable click, then follows the actual text, along with audible white noise in the background, then ends with another click. Both sides cannot speak at the same time (also known as simplex half-duplex operation.)
5th Mar '13 6:17:14 AM AFP
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* ''WesternAnimation/StarshipTroopersInvasion:'' Every time the ''Alessia'' sends an audio message to the troopers, it is preceeded by a digital tone. None of the Troopers' radios do this, nor do any video messages sent by anyone.
4th Mar '13 8:48:02 PM MarkKB
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* In the ''LiloAndStitch'' episode where they find Clip, when they try to sneak into Myrtle's house, she does the radio click thing with Stitch as though they're talking on walkie talkies (they weren't actually using them, just pretending they were).

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* In the ''LiloAndStitch'' ''WesternAnimation/LiloAndStitchTheSeries'' episode where they find Clip, when they try to sneak into Myrtle's house, she does the radio click thing with Stitch as though they're talking on walkie talkies (they weren't actually using them, just pretending they were).
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