History Main / VirtualWorlds

4th Feb '16 11:20:23 PM justanid
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This category has to do with immersive, graphical, persistent state environment, non-combat virtual worlds -- like a WideOpenSandbox {{MMORPG}} that is ''all'' sandbox, no game. These worlds could someday become TheMetaverse - in fact, some might argue that they already have.

For in-universe virtual worlds, see LotusEaterMachine, {{Cyberspace}} and InsideAComputerSystem.

to:

This category has to do with immersive, graphical, persistent state environment, non-combat virtual worlds -- like a WideOpenSandbox {{MMORPG}} that is ''all'' sandbox, no game. sandbox. These worlds could someday become TheMetaverse - in fact, TheMetaverse, while some might argue that they already have.

are. Their counterpart, OnlineGames, may use the same PhysicsEngine and physical hardware, but are centered on a particular game title, and unlike the often long-lived Virtual Worlds, are likely to become an OrphanedSeries. The line between Online Games and Virtual Worlds is blurry, as extensive [[GameMod modification]] can turn one into the other; such as a private server running ''VideoGame/WorldOfWarcraft'' without mobs of monsters, or a ''VideoGame/SecondLife'' island that features a user-scripted paintball game that is only playable in a limited area.

For in-universe virtual worlds, see LotusEaterMachine, {{Cyberspace}} and InsideAComputerSystem.




* ActiveWorlds
* {{Croquet}}
* VideoGame/{{Furcadia}}
* {{OpenSimulator}}
* VideoGame/SecondLife
* Franchise/TheSims

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\n[[index]]

* ActiveWorlds
''Active Worlds''
* {{Croquet}}
''Croquet''
* VideoGame/{{Furcadia}}
''VideoGame/{{Furcadia}}''
* {{OpenSimulator}}
''Open Simulator''
* VideoGame/SecondLife
''VideoGame/SecondLife''
* Franchise/TheSims''Franchise/TheSims''

[[/index]]
11th Feb '15 5:15:45 PM MarkLungo
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* {{Furcadia}}

to:

* {{Furcadia}}VideoGame/{{Furcadia}}



* SecondLife
* TheSims

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* SecondLife
VideoGame/SecondLife
* TheSimsFranchise/TheSims
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