History Main / ViolenceIsTheOnlyOption

15th Nov '17 7:16:43 AM Ofidian
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* A number of video game commentators have pointed out that the most common interaction with settings in video games is violence, by far. Even in games where the player's character can't attack entities directly, like ''VideoGame/{{LIMBO}}'', the enemies and obstacles usually only ever perform violence on the main characters, and are never seen to do things beyond attacking or preparing to do harm.
22nd Oct '17 12:50:58 PM TheAmazingBlachman
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** ''VideoGame/{{Fallout 4}}'' requires you to wipe out two of the Commonwealth's four major factions regardless of which route you choose. Supporting the Minutemen or Railroad requires wiping out the Institute and Brotherhood of Steel. Supporting the Brotherhood or Institute requires you to wipe out the other along with the Railroad.

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** ''VideoGame/{{Fallout 4}}'' 4}}''
*** The confrontation with [[spoiler:Kellogg]], has him asking the [[PlayerCharacter Sole Survivor]] to talk with him to see if they cannot find a diplomatic solution to their conflict. But there is no possible peaceful outcome of the conversation. It can only ever end in the Sole Survivor declaring their intent to murder [[spoiler:Kellogg]] for what he did, and a boss battle ensues.
*** The endgame
requires you to wipe out two of the Commonwealth's four major factions regardless of which route you choose. Supporting the Minutemen or Railroad requires wiping out the Institute and Brotherhood of Steel. Supporting the Brotherhood or Institute requires you to wipe out the other along with the Railroad.
20th Oct '17 11:51:18 AM BattleMaster
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** ''VideoGame/{{Fallout 4}}'' requires you to wipe out two of the Commonwealth's four major factions regardless of which route you choose. Supporting the Minutemen or Railroad requires wiping out the Institute and Brotherhood of Steel. Supporting the Brotherhood or Institute requires you to wipe out the other along with the Railroad.
15th Sep '17 2:33:19 PM nombretomado
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* Subverted in ''VideoGame/TaskMaker'', a FetchQuest RPG for the {{Mac}}. One of the quests given to you by the title character is to bring him the head of a rebel. A player can indeed kill the Rebel and take his head (although this drains a lot of points and some Spirit due to his Good alignment, which is not revealed until after you kill him), but the saner option is to Bestow a gift to the Rebel, who will then give you a slave's head to pass off as his own. The [=TaskMaker=] never suspects a thing.

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* Subverted in ''VideoGame/TaskMaker'', a FetchQuest RPG for the {{Mac}}.UsefulNotes/{{Mac}}. One of the quests given to you by the title character is to bring him the head of a rebel. A player can indeed kill the Rebel and take his head (although this drains a lot of points and some Spirit due to his Good alignment, which is not revealed until after you kill him), but the saner option is to Bestow a gift to the Rebel, who will then give you a slave's head to pass off as his own. The [=TaskMaker=] never suspects a thing.
23rd Jul '17 11:08:33 AM Folamh3
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In VideoGames, this often becomes StupidityIsTheOnlyOption as the villain goes "Oh, let's try diplomacy, why don't you come to the heart of our kingdom surrounded by our armed guards and we'll talk! Be sure not to bring weapons."

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In VideoGames, this often becomes StupidityIsTheOnlyOption as the villain goes "Oh, let's try diplomacy, why don't you come to the heart of our kingdom surrounded by our armed guards and we'll talk! Be sure not to bring weapons."
" This trope also frequently overlaps with ActionBasedMission.
21st Jul '17 2:59:05 PM thevideogameempire
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* One [[FamilyUnfriendlyAesop harsh lesson]] that the [[AllLovingHero titular]] [[BadassPacifist character]] of ''WesternAnimation/StevenUniverse'' is forced to learn during Season Three is that diplomacy and reasoning don't always work and sometimes you have no choice but to use violence against an enemy. For example, [[spoiler: [[KnightTemplar Bismuth]] and [[ChildSoldier Jasper]]]] showed a sympathetic side, but [[RealityEnsues that doesn't mean that they'll automatically accept Steven's points]]. They [[RedemptionRejection outright rejec]]t and even try to kill him when he extends an arm to them, leaving him with no choice but to subdue them with force. [[spoiler: Eyeball]] was simply a SociopathicSoldier and trying to reason with her gave her the opportunity to almost kill him, so Steven [[spoiler: has to kick her out of the bubble and leaves her stranded in space in order to save himself]]. The episodes "Mindful Education" and "Storm in the Room" shows that not being able to get the three of them to reform took [[BreakTheCutie a really harsh blow to Steven's psyche]], because his caring worldview has let him down in those situations.

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* One [[FamilyUnfriendlyAesop harsh lesson]] that the [[AllLovingHero titular]] [[BadassPacifist character]] of ''WesternAnimation/StevenUniverse'' is forced to learn during Season Three is that diplomacy and reasoning don't always work and sometimes you have no choice but to use violence against an enemy. For example, [[spoiler: [[KnightTemplar Bismuth]] and [[ChildSoldier Jasper]]]] showed a sympathetic side, but [[RealityEnsues that doesn't mean that they'll automatically accept Steven's points]]. They [[RedemptionRejection outright rejec]]t reject]] and even try to kill him when he extends an arm to them, leaving him with no choice but to subdue them with force. [[spoiler: Eyeball]] was simply a SociopathicSoldier and trying to reason with her gave her the opportunity to almost kill him, so Steven [[spoiler: has to kick her out of the bubble and leaves her stranded in space in order to save himself]]. The episodes "Mindful Education" and "Storm in the Room" shows that not being able to get the three of them to reform took [[BreakTheCutie a really harsh blow to Steven's psyche]], because his caring worldview has let him down in those situations.
12th Jul '17 6:48:46 PM AnotherDuck
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* The ending change for the 2007 movie ''Film/IAmLegend'' (based on the reaction of test audiences) demonstrates that people like this trope.



* The ending change for the 2007 movie ''Film/IAmLegend'' (based on the reaction of test audiences) demonstrates that people like this trope.



** This was the central point of Lincoln's famous Second Inaugural Address, which cast the war as inevitable given the irreconcilable conflict between abolitionists and the Slave Power, and suggested it as having been divine judgment and retribution on the nation for the evil of slavery.
* A popular theory regarding the role of the state is that the ability to wage war is ''necessary'' to defend the values of one's society, including the right of that society to exist. Aside from deterring outside invasion, it posits that government's authority is based on a [[http://en.wikipedia.org/wiki/Monopoly_on_violence Monopoly on the legitimate use of physical force]], and where it fails to enforce this monopoly, smaller forms of state (e.g. schismatized denominations, terrorist groups, and street gangs) rise to fulfill the niche.
** Indeed, the view of the Reconstruction era since TheSixties, under historian Eric Foner, is that the UsefulNotes/KuKluxKlan became a threat because the American government was slow to meet and battle them. They pointed out that the Klan died a quick death when President UsefulNotes/UlyssesSGrant sent the army to clamp them down and protect the newly franchised African-Americans. The 1876 election led to the Republicans backing out and pulling its forces out of the South, which immediately led to Jim Crow, electioneering violence, and the rise of lynching in the South.
* There are some people with whom diplomacy will '''not''' work. [[BloodKnight Combat junkies]], [[KnightTemplar the impenetrably self-righteous]], and the like are [[CaptainObvious unlikely to be talked down]], and are plainly "bad actors" whose word cannot be relied upon. The main use of diplomacy with such is, as one definition puts it, the fine art of saying "Nice doggy" while you find a suitable rock.
** [[UsefulNotes/NevilleChamberlain PM Chamberlain's]] determined effort to make "Peace for our time" through diplomatic means. [[UsefulNotes/WorldWarII It didn't work,]] although his efforts did at least buy a little time to rearm the British military. Chamberlain was backed by the French PM Daladier and both of them assumed that Hitler could be negotiated with, that he had the best interests of Germany at hand and that he could relate to everyone's desire to avoid another World War. Hitler was in fact deceitful and manipulative and really did believe WarIsGlorious.
*** And ever since then, every American politician who supports a violent solution to an international problem will compare any foreign leader to Hitler and cast their opponents as appeasers, regardless of the facts on the ground.
** Stalin, angered by the Munich Pact, which he saw as an invitation on the behalf of the West to invade Eastern Europe, negotiated his own deal with Hitler in the Molotov-Ribbentrop Pact. Stalin ''did'' believe that eventually there would be war between Germany and the USSR, but he hoped to buy time and delay the war, thinking Hitler wouldn't blindly break the pact and outright invade the Soviet Union. He in fact did just that by launching Operation Barbarossa.
* In RealLife, {{Realpolitik}} --thankfully-- doesn't work this way. After some fiasco involving missiles in Cuba, the USA and USSR decided to wise up and open a direct phone line between Washington and Moscow, so they can always talk things up instead of torching the world in nuclear flame and hoping that only your side survives.
** The UsefulNotes/ColdWar in general is a very long aversion of this trope, although its omnipresence caused paranoia, panic, and persecution on both sides.
* Averted by both [[BigBookOfWar Sun Tzu and Clausewitz]]. Neither of them see war and violence as self-importance but rather extension of politics, and both see bloodless victory better than one gained by violence.

to:

** * This was the central point of Lincoln's famous Second Inaugural Address, which cast the war as inevitable given the irreconcilable conflict between abolitionists and the Slave Power, and suggested it as having been divine judgment and retribution on the nation for the evil of slavery.
* A popular theory regarding the role of the state is that the ability to wage war is ''necessary'' to defend the values of one's society, including the right of that society to exist. Aside from deterring outside invasion, it posits that government's authority is based on a [[http://en.wikipedia.org/wiki/Monopoly_on_violence Monopoly on the legitimate use of physical force]], and where it fails to enforce this monopoly, smaller forms of state (e.g. schismatized denominations, terrorist groups, and street gangs) rise to fulfill the niche.
** Indeed, the
The view of the Reconstruction era since TheSixties, under historian Eric Foner, is that the UsefulNotes/KuKluxKlan became a threat because the American government was slow to meet and battle them. They pointed out that the Klan died a quick death when President UsefulNotes/UlyssesSGrant sent the army to clamp them down and protect the newly franchised African-Americans. The 1876 election led to the Republicans backing out and pulling its forces out of the South, which immediately led to Jim Crow, electioneering violence, and the rise of lynching in the South.
* There are some people with whom diplomacy will '''not''' work. [[BloodKnight Combat junkies]], [[KnightTemplar the impenetrably self-righteous]], and the like are [[CaptainObvious unlikely to be talked down]], and are plainly "bad actors" whose word cannot be relied upon. The main use of diplomacy with such is, as one definition puts it, the fine art of saying "Nice doggy" while you find a suitable rock.
**
[[UsefulNotes/NevilleChamberlain PM Chamberlain's]] determined effort to make "Peace for our time" through diplomatic means. [[UsefulNotes/WorldWarII It didn't work,]] although his efforts did at least buy a little time to rearm the British military. Chamberlain was backed by the French PM Daladier and both of them assumed that Hitler could be negotiated with, that he had the best interests of Germany at hand and that he could relate to everyone's desire to avoid another World War. Hitler was in fact deceitful and manipulative and really did believe WarIsGlorious.
*** And ever since then, every American politician who supports a violent solution to an international problem will compare any foreign leader to Hitler and cast their opponents as appeasers, regardless of the facts on the ground.
** Stalin, angered by the Munich Pact, which he saw as an invitation on the behalf of the West to invade Eastern Europe, negotiated his own deal with Hitler in the Molotov-Ribbentrop Pact. Stalin ''did'' believe that eventually there would be war between Germany and the USSR, but he hoped to buy time and delay the war, thinking Hitler wouldn't blindly break the pact and outright invade the Soviet Union. He in fact did just that by launching Operation Barbarossa.
* In RealLife, {{Realpolitik}} --thankfully-- doesn't work this way. After some fiasco involving missiles in Cuba, the USA and USSR decided to wise up and open a direct phone line between Washington and Moscow, so they can always talk things up instead of torching the world in nuclear flame and hoping that only your side survives.
** The UsefulNotes/ColdWar in general is a very long aversion of this trope, although its omnipresence caused paranoia, panic, and persecution on both sides.
* Averted by both [[BigBookOfWar Sun Tzu and Clausewitz]]. Neither of them see war and violence as self-importance but rather extension of politics, and both see bloodless victory better than one gained by violence.
WarIsGlorious.
12th Jul '17 6:43:56 PM AnotherDuck
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* If a country is invaded and the defender doesn't want war, the choice is either fight back or let the other guy take your country.



* Sadly, sometimes the only solution for [[TheBully bullying]] is violence or credible threat of violence, either [[TheDogBitesBack from the victim]] or from the authorities. Worse, some jurisdictions either equally punish both parties rather than allowing the victim to get off easy with the self-defense justification, or worse, [[MadeOutToBeAJerkass charge the victim with assault]]. Depending on how the victim feels, they may believe that they have nothing else to lose and will go out in full force, which can be extremely dangerous if the person plans to seriously harm or even kill their tormentors.
* There is not much to do against rabid animals than using violence.
27th Jun '17 8:16:12 AM JJHIL325
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* One [[FamilyUnfriendlyAesop harsh lesson]] that the [[AllLovingHero titular]] [[BadassPacifist character]] of ''WesternAnimation/StevenUniverse'' is forced to learn during Season Three is that diplomacy and reasoning don't always work and sometimes you have no choice but to use violence against an enemy. For example, [[spoiler: [[KnightTemplar Bismuth]] and [[ChildSoldier Jasper]]]] showed a sympathetic side, but [[RealityEnsues that doesn't mean that they'll automatically accept Steven's points]]. They [[RedemptionRejection outright rejec]]t and even try to kill him when he extends an arm to them, leaving him with no choice but to subdue them with force. [[spoiler: Eyeball]] was simply a SociopathicSoldier and trying to reason with her gave her the opportunity to almost kill him, so Steven [[spoiler: has to kick her out of the bubble and leaves her stranded in space in order to save himself]]. The episodes "Mindful Education" and "Storm in the Room" shows that not being able to TalkTheMonsterToDeath weighed heavily on Steven's psyche, because his caring worldview has let him down in those situations.

to:

* One [[FamilyUnfriendlyAesop harsh lesson]] that the [[AllLovingHero titular]] [[BadassPacifist character]] of ''WesternAnimation/StevenUniverse'' is forced to learn during Season Three is that diplomacy and reasoning don't always work and sometimes you have no choice but to use violence against an enemy. For example, [[spoiler: [[KnightTemplar Bismuth]] and [[ChildSoldier Jasper]]]] showed a sympathetic side, but [[RealityEnsues that doesn't mean that they'll automatically accept Steven's points]]. They [[RedemptionRejection outright rejec]]t and even try to kill him when he extends an arm to them, leaving him with no choice but to subdue them with force. [[spoiler: Eyeball]] was simply a SociopathicSoldier and trying to reason with her gave her the opportunity to almost kill him, so Steven [[spoiler: has to kick her out of the bubble and leaves her stranded in space in order to save himself]]. The episodes "Mindful Education" and "Storm in the Room" shows that not being able to TalkTheMonsterToDeath weighed heavily on get the three of them to reform took [[BreakTheCutie a really harsh blow to Steven's psyche, psyche]], because his caring worldview has let him down in those situations.
27th Jun '17 8:14:35 AM JJHIL325
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* One [[FamilyUnfriendlyAesop harsh lesson]] that the [[AllLovingHero titular]] [[BadassPacifist character]] of ''[[WesternAnimation/StevenUniverse]]'' is forced to learn during Season Three is that diplomacy and reasoning don't always work and sometimes you have no choice but to use violence against an enemy. For example, [[spoiler: [[KnightTemplar Bismuth]] and [[ChildSoldier Jasper]]]] showed a sympathetic side, but [[RealityEnsues that doesn't mean that they'll automatically accept Steven's points]]. They [[RedemptionRejection outright rejec]]t and even try to kill him when he extends an arm to them, leaving him with no choice but to subdue them with force. [[spoiler: Eyeball]] was simply a SociopathicSoldier and trying to reason with her gave her the opportunity to almost kill him, so Steven [[spoiler: has to kick her out of the bubble and leaves her stranded in space in order to save himself]]. The episodes "Mindful Education" and "Storm in the Room" shows that not being able to TalkTheMonsterToDeath weighed heavily on Steven's psyche, because his caring worldview has let him down in those situations.

to:

* One [[FamilyUnfriendlyAesop harsh lesson]] that the [[AllLovingHero titular]] [[BadassPacifist character]] of ''[[WesternAnimation/StevenUniverse]]'' ''WesternAnimation/StevenUniverse'' is forced to learn during Season Three is that diplomacy and reasoning don't always work and sometimes you have no choice but to use violence against an enemy. For example, [[spoiler: [[KnightTemplar Bismuth]] and [[ChildSoldier Jasper]]]] showed a sympathetic side, but [[RealityEnsues that doesn't mean that they'll automatically accept Steven's points]]. They [[RedemptionRejection outright rejec]]t and even try to kill him when he extends an arm to them, leaving him with no choice but to subdue them with force. [[spoiler: Eyeball]] was simply a SociopathicSoldier and trying to reason with her gave her the opportunity to almost kill him, so Steven [[spoiler: has to kick her out of the bubble and leaves her stranded in space in order to save himself]]. The episodes "Mindful Education" and "Storm in the Room" shows that not being able to TalkTheMonsterToDeath weighed heavily on Steven's psyche, because his caring worldview has let him down in those situations.
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