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* [[Anime/TengenToppaGurrenLagann Gurren Lagann]] is all about kicking logic to the curb and doing the impossible. But during their fight with Dai-Gunzan, Kamina opts to fight it head on, rather than run, in spite of their opponent being several foot taller walking battleship mech. Turns out it's not just Kamina being his usual reckless self, but realizing there is [[DumbassHasAPoint no feasible way]] they could get away from Dai-Gunzan due to the environment being one big open plain stretching for miles. Had they have run, they'd be leaving themselves unguard with their back turned against a walking arsenal who's cannons could strike them for miles.

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* [[Anime/TengenToppaGurrenLagann Gurren Lagann]] ''Anime/TengenToppaGurrenLagann'' is all about kicking logic to the curb and [[BeyondTheImpossible doing the impossible. impossible]]. But during their fight with Dai-Gunzan, Kamina opts to fight it head on, rather than run, in spite of their opponent being several foot taller a [[HumongousMecha several-foot-taller walking battleship mech.mech]]. Turns out it's not just Kamina being his usual reckless self, but realizing there is [[DumbassHasAPoint no feasible way]] they could get away from Dai-Gunzan due to the environment being one big open plain stretching for miles. Had they have tried to run, they'd be leaving themselves unguard unguarded with their back turned against a walking arsenal who's whose cannons could strike them for miles. miles.
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* [[Anime/TengenToppaGurrenLagann Gurren Lagann]] is all about kicking logic to the curb and doing the impossible. But during their fight with Dai-Gunzan, Kamina opts to fight it head on, rather than run, in spite of their opponent being several foot taller walking battleship mech. Turns out it's not just Kamina being his usual reckless self, but realizing there is [[DumbassHasAPoint no feasible way]] they could get away from Dai-Gunzan due to the environment being one big open plain stretching for miles. Had they have run, they'd be leaving themselves unguard with their back turned against a walking arsenal who's cannons could strike them for miles.
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* ''VideoGame/TheSettlers II'': If you are allied with an AI player, you can expand and steal their territories to the point of burning their houses when moving borders, you can even build a catapult and destroy their military buildings until leaving them with the headquarters only, all actions that in real life would be deemed more than hostile... but you will never be at war [[TechnicalPacifist until you technically attack with your soldiers]].
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*** Many weapons have strength requirements to be able to use them well, and alcohol increases strength temporarily, so to be able to shoot better on a weapon that your character don't meet the requirement must get drunk.

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*** Many weapons have strength requirements to be able to use them well, and alcohol increases strength temporarily, so to be able to shoot better on a weapon that your character don't does not meet the requirement requirement, your character must get drunk.
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*** Many weapons have strength requirements to be able to use them well, and alcohol increases strength temporarily, so to be able to shoot better on a weapon that your character don't meet the requirement must get drunk.
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* LetsPlay/PartyCrashers: In "[[https://www.youtube.com/watch?v=6W5d89zUC0g Mario Party brings out the worst in you...]]", Nick manages to reach the Boo with enough coins to steal a Star and has only Brent and Vernias to steal from, as they both only have 1 Star each. This seems fine at first, but the problem is that Brent is right behind him and also has enough coins to steal a Star, meaning that no matter who Nick steals from, Brent would realistically just steal from him either out of retaliation or because he had no one else to steal from. So Nick decides to play the long-game and just steals coins. Sure enough, Brent makes it to the Boo and steals Vernias' Star, meaning Nick would have 0 Stars by the end of that interaction either way, but at least he had coins to spare.

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* LetsPlay/PartyCrashers: WebVideo/PartyCrashers: In "[[https://www.youtube.com/watch?v=6W5d89zUC0g Mario Party brings out the worst in you...]]", Nick manages to reach the Boo with enough coins to steal a Star and has only Brent and Vernias to steal from, as they both only have 1 Star each. This seems fine at first, but the problem is that Brent is right behind him and also has enough coins to steal a Star, meaning that no matter who Nick steals from, Brent would realistically just steal from him either out of retaliation or because he had no one else to steal from. So Nick decides to play the long-game and just steals coins. Sure enough, Brent makes it to the Boo and steals Vernias' Star, meaning Nick would have 0 Stars by the end of that interaction either way, but at least he had coins to spare.
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* In the arcade versions of ''VideoGame/HatsuneMikuProjectDiva'' and its UsefulNotes/Playstation4 port, some notes are marked as "hold notes", where holding down the button after hitting it will earn you points continuously until it reaches a certain value, which will then award you with lots of bonus points. Of course, you can't hit notes with that button while you're holding it down, so if the same button is needed before reaching the maximum hold score, you'll have to choose between keeping the hold and breaking your combo, or dropping the hold to hit the note. Surprisingly, the best choice may sometimes be to let your combo break and keep the hold, as the bonus points from maxing out the hold may be worth more than the notes you'll miss. This means that getting the highest possible score on a song is mutually exclusive with getting a perfect combo.

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* In the arcade versions of ''VideoGame/HatsuneMikuProjectDiva'' and its UsefulNotes/Playstation4 Platform/PlayStation4 port, some notes are marked as "hold notes", where holding down the button after hitting it will earn you points continuously until it reaches a certain value, which will then award you with lots of bonus points. Of course, you can't hit notes with that button while you're holding it down, so if the same button is needed before reaching the maximum hold score, you'll have to choose between keeping the hold and breaking your combo, or dropping the hold to hit the note. Surprisingly, the best choice may sometimes be to let your combo break and keep the hold, as the bonus points from maxing out the hold may be worth more than the notes you'll miss. This means that getting the highest possible score on a song is mutually exclusive with getting a perfect combo.
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* ''LetsPlay/{{Dream}}'': Happens in [[https://youtu.be/hgdSJdeGF_0 "Minecraft Speedrunner vs Hunters GRAND FINALE]]", when Dream finds himself cornered in the Nether, and somehow manages to hop across lava using nothing more than 'FOUR BOATS' - and it actually works, much to the surprise/confusion of the three Hunters.

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* ''LetsPlay/{{Dream}}'': ''WebVideo/{{Dream}}'': Happens in [[https://youtu.be/hgdSJdeGF_0 "Minecraft Speedrunner vs Hunters GRAND FINALE]]", when Dream finds himself cornered in the Nether, and somehow manages to hop across lava using nothing more than 'FOUR BOATS' - ''four boats'' -- and it actually works, much to the surprise/confusion of the three Hunters.
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* LetsPlay/PartyCrashers: At one point in "[[https://www.youtube.com/watch?v=6W5d89zUC0g Mario Party brings out the worst in you...]]", Nick manages to reach the Boo with enough coins to steal a Star and has only Brent and Vernias to steal from, as they both only have 1 Star each. This seems fine at first, but the problem is that Brent is right behind him and also has enough coins to steal a Star, meaning that no matter who Nick steals from, Brent would realistically just steal from him either out of retaliation or because he had no one else to steal from. So Nick decides to play the long-game and just steals coins. Sure enough, Brent makes it to the Boo and steals Vernias' Star, meaning Nick would have 0 Stars by the end of that interaction either way, but at least he had coins to spare.

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* LetsPlay/PartyCrashers: At one point in In "[[https://www.youtube.com/watch?v=6W5d89zUC0g Mario Party brings out the worst in you...]]", Nick manages to reach the Boo with enough coins to steal a Star and has only Brent and Vernias to steal from, as they both only have 1 Star each. This seems fine at first, but the problem is that Brent is right behind him and also has enough coins to steal a Star, meaning that no matter who Nick steals from, Brent would realistically just steal from him either out of retaliation or because he had no one else to steal from. So Nick decides to play the long-game and just steals coins. Sure enough, Brent makes it to the Boo and steals Vernias' Star, meaning Nick would have 0 Stars by the end of that interaction either way, but at least he had coins to spare.
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* One trend in tall building construction is to go back to using wood for load-bearing structures. This triggers some concerns in people, with the two biggest ones being wood can't be as strong as steel or concrete and that wood is flamable, creating a massive fire hazard. However, the wood being used is specifically engineered wood to not only be as strong as steel or concrete, but in the event of a fire, it chars on the outside, which creates an insulating layer that can't burn the rest. However, steel and concrete still need to be used for the foundation and the core, but the rest can be made with engineered wood. And the upside is that since engineered wood is lighter, less material can be used in the core and foundation, in addition to being more environmentally friendly.

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* The ''WebVideo/{{Oxventure}}'' Dungeons and Dragons campaigns, being a troupe that is more comedic, runs on this. Best exemplified in the third story, where paladin Egbert hits a lit bomb with his mace like a baseball to launch the bomb into a giant mechanical beetle's gob. And it worked.
* LetsPlay/PartyCrashers: At one point in "[[https://www.youtube.com/watch?v=6W5d89zUC0g Mario Party brings out the worst in you...]]", Nick manages to reach the Boo with enough coins to steal a Star and has only Brent and Vernias to steal from, as they both only have 1 Star each. This seems fine at first, but the problem is that Brent is right behind him and also has enough coins to steal a Star, meaning that no matter who Nick steals from, Brent would realistically just steal from him either out of retaliation or because he had no one else to steal from. So Nick decides to play the long-game and just steals coins. Sure enough, Brent makes it to the Boo and steals Vernias' Star, meaning Nick would have 0 Stars by the end of that interaction either way, but at least he had coins to spare.



[[folder:Web Video]]
* The ''WebVideo/{{Oxventure}}'' Dungeons and Dragons campaigns, being a troupe that is more comedic, runs on this. Best exemplified in the third story, where paladin Egbert hits a lit bomb with his mace like a baseball to launch the bomb into a giant mechanical beetle's gob. And it worked.
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** Ness and Lucas' PK Thunder attack have them launch a steerable ball of lightning. It can be guided toward opponents and destructible items, or it can be steered into the ''user'', turning them into a human missile that can damage opponents and be used to recover.

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** Ness and Lucas' PK Thunder attack have them launch a steerable ball of lightning. It can be guided toward opponents and destructible items, or it can be steered into the ''user'', turning them into a human missile that can damage opponents and be used to recover. It's hinted by it being their up special, but some characters like Yoshi and Jigglypuff lack a traditional triple jump entirely, so one might just assume this to be an other case of that.



** Undyne [[spoiler:cannot be defeated nonlethally at all; you have to run away once the option opens up until you get to Hotland, where it's too hot for her to keep chasing you]]. This is despite the game [[spoiler:treating the "Flee" option as "give up"]] in every other case. [[spoiler:Though Undyne is the only Boss Battle apart from Toriel that has a "Flee" option, and not many players would even think of using it, especially not to actually get past her.]]

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** Undyne [[spoiler:cannot be defeated nonlethally at all; you have to run away once the option opens up until you get to Hotland, where it's too hot for her to keep chasing you]]. This is despite the game [[spoiler:treating the "Flee" option as "give up"]] in every other case.case, and nearly every other RPG ever [[spoiler:completely disallowing fleeing during boss fights]], so any player would immediately assume this is out of the question. [[spoiler:Though Undyne is the only Boss Battle apart from Toriel that has a "Flee" option, and not many players would even think of using it, especially not to actually get past her.]]
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* One of the early puzzles in the original text adventure ''VideoGame/ColossalCave'' is shown in the page quote. This puzzle is actually much, much harder to any modern gamer than it was at the time, since "With what? Your bare hands?" has become the default response to attempts to kill something without specifying a weapon (it was in Adventure, too, but at least it was new enough there to make players think about it -- today, nobody is likely to consider treating it as a real question).

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* One of the early puzzles in the original text adventure ''VideoGame/ColossalCave'' is shown in killing a dragon with your bare hands by [[RhetoricalQuestionBlunder answering the page quote.rhetorical question the game asks you when you first attempt to]]. This puzzle is actually much, much harder to any modern gamer than it was at the time, since "With what? Your bare hands?" has become the default response to attempts to kill something without specifying a weapon (it was in Adventure, too, but at least it was new enough there to make players think about it -- today, nobody is likely to consider treating it as a real question).
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You don't deliberately run into the tornado, you run into an area and then find out that there is a tornado that proceeds to suck you in


** ''VideoGame/SonicAdventure'' requires the player to run ''towards'' a tornado destroying the scenery in Sonic's version of Windy Valley.
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* In ''VideoGame/BanjoKazooie: Nuts & Bolts'', one of the parts you can attach to your vehicle is a sail that lets you move around (slowly) without fuel (or wind, for that matter). The nonsensical part is that the sails work like jets, providing drive force no matter what direction they're facing. So when you point the sails face-up like wings so that the drive force pushes you up, you can turn your slow-as-molasses car into a cheap, perpetual flying machine.

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* In ''VideoGame/BanjoKazooie: Nuts & Bolts'', ''VideoGame/BanjoKazooieNutsAndBolts'', one of the parts you can attach to your vehicle is a sail that lets you move around (slowly) without fuel (or wind, for that matter). The nonsensical part is that the sails work like jets, providing drive force no matter what direction they're facing. So when you point the sails face-up like wings so that the drive force pushes you up, you can turn your slow-as-molasses car into a cheap, perpetual flying machine.



[[folder:Shoot-Em-Up]]

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[[folder:Shoot-Em-Up]][[folder:Shoot 'em Up]]

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