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* ''Pinball/MedievalMadness'': After spelling out the F-I-R-E rollover eight times, visit Merlin to start Video Mode. A flock of falcons attacks a group of children, and you must move your character left and right to fend them off. There are 30 falcons all together, and beating 20 falcons yields an Extra Ball.

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* ''Pinball/MedievalMadness'': After spelling out the F-I-R-E rollover eight times, visit Merlin to start Video Mode. A flock of falcons attacks a group of children, and you must move your character left and right to fend them off. There are 30 falcons all together, and beating 20 falcons yields an Extra Ball. Getting the cow three times in the Catapult Slam unlocks an alternate version of Video Mode, where the children the farmer is protecting are replaced by calves.

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The TropeMaker is Williams' ''[[Pinball/Terminator2JudgmentDay Terminator 2: Judgment Day]]'' pinball, although technically it was not the first pinball game to include a video game; that would be ''Pinball/{{Caveman}}'' by Creator/{{Gottlieb}}.

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The TropeMaker is Williams' ''[[Pinball/Terminator2JudgmentDay Terminator 2: Judgment Day]]'' pinball, ''Pinball/Terminator2JudgmentDay'' pinball machine, although technically it was not the first pinball game to include a video game; that would be ''Pinball/{{Caveman}}'' by Creator/{{Gottlieb}}.
Creator/{{Gottlieb}}.





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* Another LCD screen-based example: "Liar's Dice" from ''Pinball/PiratesOfTheCaribbeanJerseyJack'' is a fairly faithful translation of the dice game seen in ''[[Film/PiratesOfTheCaribbeanDeadMansChest Dead Man's Chest]]''. The player must specify a wager (gold, souls, points, or tilt warnings) and a bid (up to six die with a specific face), whereupon they and the computer take turns raising or calling "liar!" on the previous bid. Calling "liar!" immediately reveals the dice, which will leave the better victorious if their claim was legitimate.
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* At random times during ''Pinball/JurassicPark'', a dinosaur will walk across the screen. Fire the launcher gun rapidly to stun the dinosaur for 3 million points.

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* At random times during ''Pinball/JurassicPark'', ''Pinball/JurassicParkDataEast'', a dinosaur will walk across the screen. Fire the launcher gun rapidly to stun the dinosaur for 3 million points.
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* ''Pinball/StarWarsStern'' is a rare example of a game with an LCD screen having a video mode. In it, the player steers the ''Millennium Falcon'' through an asteroid thicket with the flipper buttons (with the action button allowing for a [[NitroBoost speed boost]]).
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* ''Pinball/GhostBusters'' has two different video modes that the player can select from:

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* ''Pinball/GhostBusters'' ''Pinball/{{Ghostbusters}}'' has two different video modes that the player can select from:
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* ''Pinball/TheLostWorldJurassicPark'' has a small one, where you must swing on two ropes and avoid a looming T-Rex. Winning nets you 350,000 points, losing gives 100,000, and a failed run where you manage to get to the first rope awards 150,000.

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* ''Pinball/TheLostWorldJurassicPark'' has a small one, where you must swing on two ropes and avoid a looming T-Rex.T. rex. Winning nets you 350,000 points, losing gives 100,000, and a failed run where you manage to get to the first rope awards 150,000.
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** "Don't Cross the Streams" is a game where you control two proton streams to catch ghosts before time runs out -- or the player crosses the streams.

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** "Don't Cross the Streams" is a game where you control two proton streams to catch ghosts before time runs out -- or the player crosses the streams. This was added to the 1.10 code update; prior to this, "Negative Reinforcement" was the only video mode.
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* ''Pinball/GhostBusters'' has two different video modes that the player can select from:
** "Negative Reinforcement on ESP Ability" is a 50/50 card guessing game from the movie's opening scene. Each guess is a "double-or-nothing" game that can be stopped at any time.
** "Don't Cross the Streams" is a game where you control two proton streams to catch ghosts before time runs out -- or the player crosses the streams.
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* ''Pinball/TheWhosTommy'' lets the player controls Captain Walker's bomber to make it shoot various obstacles on the screen.

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* ''Pinball/TheWhosTommy'' lets the player controls control Captain Walker's bomber to make it shoot various obstacles on the screen.
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* Available in ''Pinball/GameOfThrones'' as a Mystery award. The player engages in a sword duel with an axe-welding opponent, and must defeat him before running out of time or lives.
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[[caption-width-right:300: Yo, dawg! I heard you like pinball, so I put a pinball game in your pinball game so you can pinball while you pinball!]]

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[[caption-width-right:300: [[Series/PimpMyRide Yo, dawg! I heard you like pinball, so I put a pinball game in your pinball game so you can pinball while you pinball!]]pinball!]]]]
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* ''Pinball/SpaceJam'' has the player move a basket to catch balls thrown by UsefulNotes/MichaelJordan and the WesternAnimation/LooneyTunes characters.
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* ''Pinball/MaverickTheMovie'' has {{Blackjack}}. Beat the dealer to receive 1 million points times the points in your hand.

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* ''Pinball/MaverickTheMovie'' has {{Blackjack}}.blackjack. Beat the dealer to receive 1 million points times the points in your hand.
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* ''Pinball/MaverickTheMovie'' has {{Blackjack}}. Beat the dealer to receive 1 million points times the points in your hand.
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* In ''Pinball/{{Congo}}'', the player must maneuver a boat down a river, avoiding rocks and hippos along the way.
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* ''Pinball/AmericasMostHaunted'' has "Flippy Ghost," a copy of ''VideoGame/FlappyBird.'' As the display scrolls from left to right, the player must repeatedly tap the flipper buttons to make a ghost move up and down, avoiding various obstacles in the way.
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* Creator/DataEast's ''Pinball/GunsNRoses'' has "Gilby Rides", where Gilby Clarke rides his motorcycle down a three-lane road, and the player steers him to hit pedestrians and avoid cars. The same mode was later reskinned for Creator/SegaPinball's ''Pinball/StarWarsTrilogy'' and Creator/SternPinball's ''Harley Davidson'', down to using the same patterns.

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* Creator/DataEast's ''Pinball/GunsNRoses'' has "Gilby Rides", where Gilby Clarke rides his motorcycle down a three-lane road, and the player steers him to hit pedestrians and avoid cars. The same mode was later reskinned for Creator/SegaPinball's ''Pinball/StarWarsTrilogy'' and Creator/SternPinball's ''Harley Davidson'', ''Pinball/HarleyDavidson'', down to using the same patterns.
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* ''3-D Ultra Pinball: Creep Night'' has three different Video Modes:

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* ''3-D ''[[VideoGame/ThreeDUltraPinballCreepNight 3-D Ultra Pinball: Creep Night'' Night]]'' has three different Video Modes:
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* ''Pinball/StarshipTroopers'' has "Psychic Test". Use the flipper buttons to select a card, then see if it matches the one held by the examiner. Getting the correct card awards a Special (free game), with lesser awards for matching other attributes like the color or number.

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** The Dungeon Table is the odd one out as the video game is one of the five Challenges. Shooting into the door starts a 'Simon Says' type of game, where you must follow the song what the Goblins play using church/tower bells by clicking on them with the mouse.

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** The Dungeon Table is the odd one out as the video game is one of the five Challenges. Shooting into the door starts a 'Simon Says' type of game, where you must follow the song what the Goblins play using church/tower bells by clicking on them with the mouse. mouse.
* ''Pinball/{{Baywatch}}'' has two of them -- a button-mashing "Ironman Competition" game, and a first-person jet ski race.
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* ''3-D Ultra Pinball: Creep Night'' has three different Video Modes:
** On the Castle Table, whenever you complete all five challenges, you have to collect keys as new targets. Collecting 5 of the keys will open a door, shooting into it will launch the Video Mode, where you shoot every passing creature, from goblins to ghosts, for as many points as possible. Shooting a specific amount will add bonus points and extend the timer once.
** The Tower Table follows a similar concept as the Castle Table, only here, the Video Mode consists of shooting Ghosts with an energy gun. Scoring a specific amount will extend the timer and has the ghosts replaced by bats.
** The Dungeon Table is the odd one out as the video game is one of the five Challenges. Shooting into the door starts a 'Simon Says' type of game, where you must follow the song what the Goblins play using church/tower bells by clicking on them with the mouse.
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* ''Pinball/MacAttack'' has three separate Video Modes, played on the game's 9" color CRT screen.
** The first game has the player use a JetPack to fly up the side of a building, dodging gunfire from enemies in the windows.
** The second game requires running and climbing up a construction site to rescue a hostage.
** The third game is a reaction test game, requiring the player to shoot at enemies while avoiding hitting civilians and fellow Mac Attack members.
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* In addition to the full-screen {{Mini Game}}s, each table of ''VideoGame/PsychoPinball'' has a VideoMode of its own:
** In "Wild West," the player plays a simple game of blackjack.
** "Trick Or Treat" has "Spook Shoot", where the player has to hit 20 ghosts which pop up in three pre-defined positions.
** "The Abyss" has "Fast Fishing", where the player must time button presses to catch fish swimming by a hook.
** "Psycho" has a shell game where the player must track the letter "P" under three moving cups.
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* ''VideoGame/SuperPinballIITheAmazingOdyssey'':
** One of the random rewards in "Show Time" is "Pie Attack", where you throw pies at incoming clowns.
** "Space Sister" has "Love Stops", where a heart floats around the display and the player must press a button to hit it when it enters a set of crosshairs.
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* ''Pinball/TheSopranos'' offers the "Executive Game," a poker match. The display shows two hands of cards for yourself and the dealer, with five cards shared between them and three exposed initially. You can either bet points or fold on successive reveals.
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* ''Pinball/{{Corvette}}'' has "Race Today", a video drag race game. Rapidly tap the left flipper to accelerate, and the right to shift up a gear. Winning it starts a two-ball multiball mode with every ramp worth 15 million.
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** A similar Video Mode is used in ''Pinball/{{Indianapolis 500}}'', where you drive down the track and move the car left and right with the flippers. Collect point values and Extra Balls while avoiding obstacles. Crashing ends the mode, but it's possible to graze obstacles and keep going.
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* ''Pinball/{{Indianapolis 500}}'' has "Caution", where you drive down the track and move the car left and right with the flippers. Collect point values and Extra Balls on the track while avoiding obstacles. Crashing ends the mode, but it's possible to graze obstacles and continue.
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** A similar Video Mode is used in ''Pinball/{{Indianapolis 500}}'', where you drive down the track and move the car left and right with the flippers. Collect point values and Extra Balls while avoiding obstacles. Crashing ends the mode, but it's possible to graze obstacles and keep going.
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* ''Pinball/LethalWeapon3'' has a simple shooting gallery game. When an enemy appears on the display, pull the plunger trigger, but don't hit the bystanders.

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