History Main / VideoGameTools

24th Feb '16 5:51:52 AM MegaMarioMan
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* Almost every ''RatchetAndClank'' game gives you a bunch of different gadgets to use for clearing specific obstacles. Every main game has the Swingshot (for swinging or pulling yourself to applicable targets), Grindboots (for sliding across rails) and Gravity Boots (for walking along ionized pathways), and each game has extra gadgets of its own
* In ''VideoGame/BatmanArkhamAsylum'', Batman has his usual arsenal of bat-gadgets, which can be used for progression, combat and sometimes both (the bat-claw, for example)

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* Almost every ''RatchetAndClank'' ''Franchise/RatchetAndClank'' game gives you a bunch of different gadgets to use for clearing specific obstacles. Every main game has the Swingshot [[GrapplingHookPistol Swingshot]] (for swinging or pulling yourself to applicable targets), Grindboots GrindBoots (for sliding across rails) and Gravity Boots (for walking along ionized pathways), and each game has extra gadgets of its own
own.
* In ''VideoGame/BatmanArkhamAsylum'', Batman has his usual arsenal of bat-gadgets, which can be used for progression, combat and sometimes both (the bat-claw, for example)example).
22nd Jan '16 7:00:42 PM Berrenta
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Items/Equipment in VideoGames that are used to solve puzzles and pass by ([[CardboardObstacle sometimes cardboard]]) obstacles. These tend to be the treasure of {{Metroidvania}} dungeons, but can be seen in all sorts of games. Different than main weapons, Tools will have a specific use only they can do; the hammer in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' can strike foes, but is also the only method for activating rusty switches.

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Items/Equipment in VideoGames that are used to solve puzzles and [[AbilityRequiredToProceed pass by ([[CardboardObstacle sometimes cardboard]]) obstacles.obstacles]]. These tend to be the treasure of {{Metroidvania}} dungeons, but can be seen in all sorts of games. Different than main weapons, Tools will have a specific use only they can do; the hammer in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' can strike foes, but is also the only method for activating rusty switches.
2nd Nov '15 5:48:19 PM HeraldAlberich
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Also common is the enemy that is [[UtilityWeapon uniquely vulnerable to a certain tool]]; ''{{Metroid}} [[MetroidPrime Prime 3: Corruption]]'' has Space Pirates with shields that can be ripped away with the Grappling Beam. Often the boss of a dungeon will require that dungeon's tool to defeat it, making it a sort of PuzzleBoss, albeit a simple puzzle.

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Also common is the enemy that is [[UtilityWeapon uniquely vulnerable to a certain tool]]; ''{{Metroid}} [[MetroidPrime Prime 3: Corruption]]'' ''VideoGame/MetroidPrime3Corruption'' has Space Pirates with shields that can be ripped away with the Grappling Beam. Often the boss of a dungeon will require that dungeon's tool to defeat it, making it a sort of PuzzleBoss, albeit a simple puzzle.



* Most ''Zelda'' games will have an item or two whose main purpose is clearly not battle, but which can still be weaponized in some form. The Spinner in ''VideoGame/TheLegendOfZeldaTwilightPrincess'' is largely a movement tool, allowing you to climb certain walls and boost your speed quickly, but its "burst" move can be used to attack enemies. Even the humble Empty Bottle can be used to reflect [[PlayingTennisWithTheBoss certain attacks!]]
** The Hookshot in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' was excellent at this. You could use it to one-hit kill the small Moblins in the annoying Lost Woods hedge maze, and stun the extremely annoying giant Moblin guarding the way to the Forest Temple.

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* Most ''Zelda'' ''Franchise/TheLegendOfZelda'' games will have an item or two whose main purpose is clearly not battle, but which can still be weaponized in some form. form.
**
The Spinner in ''VideoGame/TheLegendOfZeldaTwilightPrincess'' is largely a movement tool, allowing you to climb certain walls and boost your speed quickly, but its "burst" move can be used to attack enemies. Even the humble Empty Bottle can be used to reflect [[PlayingTennisWithTheBoss certain attacks!]]
** The Hookshot in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' was is excellent at this. You could can use it to one-hit kill the small Moblins in the annoying Lost Woods hedge maze, and stun the extremely annoying giant Moblin guarding the way to the Forest Temple.
13th Jan '15 11:09:02 PM Rotpar
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* Lots of things in ''{{Nethack}}'': key, lock-pick, and credit card to open locks; stethoscope to appraise enemy statistics; bag, waterproof bag and BagOfHolding to store things; tinning kit to make canned food; can of grease to waterproof your armor; pick-axe to dig holes; candles and lamps to dispel darkness; blindfold and towel to blind yourself from light-based attacks; expensive camera to blind foes with its flash.

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* Lots of things in ''{{Nethack}}'': In ''VideoGame/NetHack'': key, lock-pick, and credit card to open locks; stethoscope to appraise enemy statistics; bag, waterproof bag and BagOfHolding to store things; tinning kit to make canned food; can of grease to waterproof your armor; pick-axe to dig holes; candles and lamps to dispel darkness; blindfold and towel to blind yourself from light-based attacks; expensive camera to blind foes with its flash.
16th Sep '14 10:26:25 AM Bisected8
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Also common is the enemy that is uniquely vulnerable to a certain tool; ''{{Metroid}} [[MetroidPrime Prime 3: Corruption]]'' has Space Pirates with shields that can be ripped away with the Grappling Beam. Often the boss of a dungeon will require that dungeon's tool to defeat it, making it a sort of PuzzleBoss, albeit a simple puzzle.

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Also common is the enemy that is [[UtilityWeapon uniquely vulnerable to a certain tool; tool]]; ''{{Metroid}} [[MetroidPrime Prime 3: Corruption]]'' has Space Pirates with shields that can be ripped away with the Grappling Beam. Often the boss of a dungeon will require that dungeon's tool to defeat it, making it a sort of PuzzleBoss, albeit a simple puzzle.
13th Sep '14 11:41:48 PM flarn2006
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* ''VideoGame/HackNSlash'' features an interesting take on this concept with a theme of hacking the game's code, giving you tools such as a magic sword (and later a boomerang) which can change variables and reprogram objects, artifacts that let you edit specific game parameters, and even special bombs that let you literally modify the ''actual game code'' that makes up various objects in the game.
13th Sep '14 11:35:34 PM flarn2006
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* In the ''Franchise/{{Pokemon}}'' games, the {{Mons}} themselves will be tools for cutting through small trees and smashing boulders out of the way, and are even usable as a surfboard.

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* In the ''Franchise/{{Pokemon}}'' games, the {{Mons}} themselves will be tools for cutting through small trees and smashing boulders out of the way, and are even usable as a surfboard. Though to be fair, it's more the items used to ''teach'' your Pokémon these special moves that would count as the tools.
1st May '14 4:49:09 AM alspawn
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* A central part of ''VideoGame/{{Minecraft}}'', although you do make the tools yourself.
20th Jan '14 5:18:58 AM LongLiveHumour
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* ''MySims'' has tools that you earn when the town's commercial Sims have a sufficient cumulative satisfaction. Said tools generally open up more of the town, both for moving Sims into empty lots and for finding places where Essence types the player had previously not encountered may be harvested. And no, you cannot use the ax you come already equipped with to chop fallen logs. That falls to the saw, which, yes, must be earned.
* ''TheSims 2: Castaway'' has a ton of tools that can be made, and are needed to make other tools, clothes, shelter, catch fish, etc. As well, they are often used to cut through the forest, repair bridges, or build boats.
* In the ''{{Pokemon}}'' games, the {{Mons}} themselves will be tools for cutting through small trees and smashing boulders out of the way, and are even usable as a surfboard.

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* ''MySims'' ''VideoGame/MySims'' has tools that you earn when the town's commercial Sims have a sufficient cumulative satisfaction. Said tools generally open up more of the town, both for moving Sims into empty lots and for finding places where Essence types the player had previously not encountered may be harvested. And no, you cannot use the ax you come already equipped with to chop fallen logs. That falls to the saw, which, yes, must be earned.
* ''TheSims ''VideoGame/TheSims 2: Castaway'' has a ton of tools that can be made, and are needed to make other tools, clothes, shelter, catch fish, etc. As well, they are often used to cut through the forest, repair bridges, or build boats.
* In the ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' games, the {{Mons}} themselves will be tools for cutting through small trees and smashing boulders out of the way, and are even usable as a surfboard.
17th Feb '13 8:50:30 AM TVRulezAgain
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* In ''BatmanArkhamAsylum'', Batman has his usual arsenal of bat-gadgets, which can be used for progression, combat and sometimes both (the bat-claw, for example)

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* In ''BatmanArkhamAsylum'', ''VideoGame/BatmanArkhamAsylum'', Batman has his usual arsenal of bat-gadgets, which can be used for progression, combat and sometimes both (the bat-claw, for example)
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