History Main / VideoGameDifficultyTropes

21st Sep '17 10:57:17 PM KanekiKun
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* SuspiciousVideogameGenerosity \\
The game provides lots of items before a difficult fight.
13th Aug '17 2:44:53 PM Luigifan
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Do whatever you want in ''this'' mode - dying is all but impossible.

to:

Do whatever you want in ''this'' mode - -- dying is all but impossible.



* ForcedLevelGrinding \\
A point in the game where the difficulty is high enough to force you to LevelGrind to continue.



*** EmptyLevels \\
All that LevelGrinding you're doing? It won't do you a lick of good.
** ForcedLevelGrinding \\
A point in the game where the difficulty is high enough to force you to LevelGrind to continue.



Limitations on when, where and how often a players can save the game.

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Limitations on when, where where, and how often a players can save the game.



The game gives you hints and advice that are flat out wrong.

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The game gives you hints and advice that are flat out flat-out wrong.



A gameplay design element that cripples the player so he can't win - but won't tell him about it for ''hours''.

to:

A gameplay design element that cripples the player so he can't win - -- but won't tell him about it for ''hours''.



A game that presents you with a goal, but as a joke of the programmer this joke is completely unreachable.

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A game that presents you with a goal, but as a joke of the programmer programmer, this joke goal is completely unreachable.



The game will have an easily broken wall which conceals some sort of treat

to:

The game will have an easily broken wall which conceals some sort of treattreat.
26th Nov '16 11:35:53 AM rmctagg09
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* TreacherousCheckpoint \\
What you think is a save point or other type of safe place is actually an enemy, most often a miniboss, but also even an outright boss.
12th Nov '16 8:46:36 AM Pfff133
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A character who has skills that make the early stages of the game easier, but relying on him too much will hurt you in the long run.

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A character who has skills that make the early stages of the game easier, but relying on him them too much will hurt you in the long run.
6th Nov '16 12:03:21 PM thatother1dude
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* TakeCover \\
Modern games that allow you to use the environment as cover for bullets.
12th May '16 9:15:24 AM TheOneWhoTropes
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The one lousy achievement [[{{Playstation3}} or trophy]] that keeps you from HundredPercentCompletion.

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The one lousy achievement [[{{Playstation3}} [[UsefulNotes/{{Playstation3}} or trophy]] that keeps you from HundredPercentCompletion.
22nd Jan '16 6:56:00 PM Berrenta
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* AbilityRequiredToProceed \\
An obstacle that requires a particular skill or item to pass.



* CardboardObstacle \\
An obstacle that requires a particular skill or item to pass, and rather than being fun it becomes unnecessary or annoying.
7th Jan '16 6:50:13 PM nombretomado
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[[SpaceQuest Duhh. You died because you were dumb.]]

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[[SpaceQuest [[VideoGame/SpaceQuest Duhh. You died because you were dumb.]]
12th Nov '15 10:54:05 AM Folamh3
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* ActionBasedMission \\
An action-heavy sequence in a game which for the most part eschews action, combat and direct confrontation.
11th Sep '15 11:30:52 AM Larkmarn
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** ProtectoratePlayer \\

to:

** ProtectoratePlayer ReverseEscortMission \\
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http://tvtropes.org/pmwiki/article_history.php?article=Main.VideoGameDifficultyTropes