History Main / Vaporware

14th Apr '18 5:49:10 PM Exusia
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* ''VideoGame/{{Cytus}} Omega'', the arcade version of the mobile rhythm game ''Cytus'', was announced in summer of 2015, and had a few location tests. Following this, neither Sega nor Rayark said anything about the game for years, until the game was cancelled in March of 2018.
13th Apr '18 7:52:47 AM superkeijikun
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* The original DOS release of ''VideoGame/PrincessMaker 2'' was planned for a western release by a development company called Softegg and a publisher called Intracorp. Unfortunately, delays, Intracorp's dissolution, the growing obsolecense of MS-DOS, and the dominance of first-person shooters on PC lead to the localization never being released. An English beta of the game leaked onto the internet in the 2010s, although Softegg maintained that they still owned the rights to the localization and asked players not to pirate the beta. Eventually, the near entirety of the ''Princess Maker'' series would finally be released in the west via Steam by CFK, starting with the Windows port of ''Princess Maker 2'' in 2016.
30th Mar '18 3:39:26 PM Exusia
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* ''VideoGame/{{Cytus}} Omega'', the arcade version of the mobile rhythm game ''Cytus'', was announced in summer of 2015, and had a few location tests. Following this, neither Sega nor Rayark said anything about the game for years, until the game was cancelled in March of 2018.
27th Mar '18 6:01:11 PM StarSword
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* ''VideoGame/ShogoMobileArmorDivision'' had two {{Expansion Pack}}s, ''Shugotenshi'' and ''Legacy of the Fallen'', neither of which was released due to a sudden drop in sales the month after the main game's release (blame ''VideoGame/HalfLife''). Rumors of a sequel were substantiated by a tech demo of a new version of the [=LithTech=] GameEngine with images labeled "Shogo 2"; unfortunately, [=LithTech=] 3.0 turned out to be too buggy to be used in any released game.

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* ''VideoGame/ShogoMobileArmorDivision'' had two {{Expansion Pack}}s, ''Shugotenshi'' and ''Legacy of the Fallen'', neither of which was released due to a sudden drop in sales the month after the main game's release (blame ''VideoGame/HalfLife'').(traditionally blamed on the release of ''VideoGame/HalfLife1''). Rumors of a sequel were substantiated by a tech demo of a new version of the [=LithTech=] GameEngine with images labeled "Shogo 2"; unfortunately, [=LithTech=] 3.0 turned out to be too buggy to be used in any released game.



* ''[[VideoGame/StarCraft StarCraft: Ghost]]'', a StealthBasedGame starring a Terran Ghost named Nova. Initially announced in 2002, it was postponed six times before being put on "indefinite hiatus", a month before its projected release date. Nova turns up for one mission in ''VideoGame/StarCraftII'' where you can either help her keep a bunch of deranged criminal psychics from escaping a prison complex, or make life hell for her employer, [[TheEmpire The Dominion]], by helping them all escape. She's also a playable character in ''VideoGame/HeroesOfTheStorm''. In 2016 she even got a DLC mini-campaign in ''VideoGame/StarCraftII'', though [[http://www.polygon.com/2015/11/6/9670176/starcraft-2-future-history-dlc-blizzard Blizzard states]] that it doesn't incorporate any story elements from ''Ghost''.

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* ''[[VideoGame/StarCraft StarCraft: Ghost]]'', a StealthBasedGame [[StealthBasedGame stealth-based]] ThirdPersonShooter starring a Terran Ghost named Nova. Initially announced in 2002, it was postponed six times before being put on "indefinite hiatus", a month before its projected release date. Nova herself, though, got a TieInNovel and turns up for one mission in ''VideoGame/StarCraftII'' where you can either help her keep a bunch of deranged criminal psychics from escaping a prison complex, or make life hell for her employer, [[TheEmpire The Dominion]], by helping them all escape. She's also a playable character in ''VideoGame/HeroesOfTheStorm''. In 2016 she even got a DLC mini-campaign in ''VideoGame/StarCraftII'', of her own, though [[http://www.polygon.com/2015/11/6/9670176/starcraft-2-future-history-dlc-blizzard Blizzard states]] that it doesn't incorporate any story elements from ''Ghost''. She's also a playable character in ''VideoGame/HeroesOfTheStorm''.



* ''Stargate Worlds'' was an {{MMORPG}} set in the ''Franchise/StargateVerse'', briefly seen in the pilot of ''Series/StargateUniverse'' (it's the game Eli's playing). Its developer went bankrupt, making it unlikely it will ever be released.

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* ''Stargate Worlds'' was an {{MMORPG}} set in the ''Franchise/StargateVerse'', ''Franchise/StargateVerse''. Concept footage was briefly seen in the pilot of ''Series/StargateUniverse'' (it's the game Eli's playing). Its playing), but its developer went bankrupt, making it unlikely it will ever be released.



** The version of ''VideoGame/StarTrekOnline'' created by Perpetual Entertainment had a lot of pretty pictures, but no evidence of code depicting the actual gameplay. CBS, quite cheesed at this, yanked the licence, gave it to Cryptic and Atari, and told them to get to work on a new game.

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** The After approximately five years in development, the version of ''VideoGame/StarTrekOnline'' created by Perpetual Entertainment had a lot of pretty pictures, but no evidence of code depicting the actual gameplay. CBS, quite cheesed at this, yanked the licence, gave it to Cryptic and Atari, and told them to get to work on a new game.game, which came out in February 2010.
22nd Mar '18 10:48:26 PM Primis
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* ''VideoGame/StargateWorlds'' was an {{MMORPG}} set in the ''Franchise/StargateVerse'', briefly seen in the pilot of ''Series/StargateUniverse'' (it's the game Eli's playing). Its developer went bankrupt, making it unlikely it will ever be released.

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* ''VideoGame/StargateWorlds'' ''Stargate Worlds'' was an {{MMORPG}} set in the ''Franchise/StargateVerse'', briefly seen in the pilot of ''Series/StargateUniverse'' (it's the game Eli's playing). Its developer went bankrupt, making it unlikely it will ever be released.
16th Mar '18 9:28:54 AM Exusia
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* ''Dead Phoenix'', a RailShooter, starring a WingedHumanoid named Phoenix, was one of the "Creator/{{Capcom}} Five" set of games announced for the UsefulNotes/NintendoGameCube, and the only one that wound up being canceled.

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* ''Dead Phoenix'', a RailShooter, starring a WingedHumanoid named Phoenix, was one of the "Creator/{{Capcom}} Five" [[note]]along with ''VideoGame/ViewtifulJoe'', ''VideoGame/ResidentEvil4'', ''VideoGame/Killer7'', and ''VideoGame/PN03''[[/note]] set of games announced for the UsefulNotes/NintendoGameCube, and the only one that wound up being canceled.
10th Mar '18 7:24:02 AM dmeagher13
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* The GNU Hurd operating system kernel. Once meant to replace the kernel of UsefulNotes/{{UNIX}}, it long ago lost that honor to Linux, which it is now championed to replace... someday. Meanwhile, the constellation of open-source software meant to be built around it has been Linux-based for ''decades'' now and will have to be ported ''back'' to its official "home" system if the thing ever sees release. For some perspective, development on the Hurd began in 1984 and the first actual, installable OS based on it came out in 2003; there is yet to be a release of even beta quality. Comparatively, Linux started out in 1991 and had been marked as stable since ''1994'', and as of late 2017 the latest version of the kernel is 4.13.10.

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* The GNU Hurd operating system kernel. Once meant to replace the kernel of UsefulNotes/{{UNIX}}, it long ago lost that honor to Linux, which it is now championed to replace... someday. Meanwhile, the constellation of open-source software meant to be built around it has been Linux-based for ''decades'' now and will have to be ported ''back'' to its official "home" system if the thing ever sees release. For some perspective, development on the Hurd began in 1984 and the first actual, installable OS based on it came out in 2003; there is yet to be a release of even beta quality. Comparatively, Linux started out in 1991 and had been marked as stable since ''1994'', and as of late 2017 March 2018 the latest version of the kernel is 4.13.10.15.7.
9th Mar '18 9:22:39 PM igordebraga
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* Creator/{{Rare}} picked up quite a few of these in the hey day of the N64 and [=GameCube=] era, each of which deserves its own entry:

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* Creator/{{Rare}} picked up quite a few of these these, specially in the hey day of the N64 and [=GameCube=] era, each era.
** ''VideoGame/KillerInstinct'' never received a port for the Nintendo 64, despite being advertised in the arcade machine's attract mode. The SNES port
of which deserves its own entry:''Killer Instinct 2'' was never released. ''Killer Instinct 3'' was planned for the arcade and N64, but was canceled to focus on developing ''VideoGame/PerfectDark'' and ''Twelve Tales'', the game that became ''VideoGame/ConkersBadFurDay''.



** Due to the cancellation of the "[=McLaren=]" Windows Phone, featuring gesture technology, a ''VideoGame/PunchOut'' style mobile game, ''TJ Combo Boxing'', was canceled, along with the games ''Fragments'' and ''[[VideoGame/ConkersBadFurDay Young Conker]]''.



* Quite a few examples from Rare. ''VideoGame/KillerInstinct'' never received a port for the Nintendo 64, despite being advertised in the arcade machine's attract mode. The SNES port of ''Killer Instinct 2'' was never released. ''Killer Instinct 3'' was planned for the arcade and N64, but was canceled to focus on developing ''VideoGame/PerfectDark'' and ''Twelve Tales'', the game that became ''VideoGame/ConkersBadFurDay''. Due to the cancellation of the "[=McLaren=]" Windows Phone, featuring gesture technology, a ''VideoGame/PunchOut'' style mobile game, ''TJ Combo Boxing'', was canceled, along with the games ''Fragments'' and ''[[VideoGame/ConkersBadFurDay Young Conker]]''.
8th Mar '18 7:29:05 AM WoodyAlien3rd
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* ''Ubusuna'' was a shmup by Hiroshi Iuchi, the creator of ''VideoGame/{{Ikaruga}}'', announced in 2014 for the PS4, as one can see in [[https://www.youtube.com/watch?v=TSnv1_8nKmI this video]]. It's now early 2018 and nothing more has been said about it, and Iuchi mentions in [[http://www.vgmaterials.com/notebook/ his blog]] (in Japanese) that the project has been halted by work- and health-related problems, so it will probably never see the light of the day.
7th Mar '18 12:22:23 PM nombretomado
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* One of the more famous cases was the UsefulNotes/{{SNESCDROM}}, a CD peripheral for the {[UsefulNotes/SNES}} to compete with the [=TurboGrafx-CD=] and the Sega CD. The problems that arose came mostly from Nintendo's demand that it be ''impossible'' to pirate the games in any way. Another odd choice was going through a third party to develop the system. The first attempt was with Sony, resulting in the UsefulNotes/{{Playstation}}, which eventually evolved into an independent console by Sony and ultimately Nintendo's biggest competitor. Whoops. The second attempt, with Phillips, resulted in ''Hotel Mario'' and the "Unholy Triforce" of Zelda games on the ill-fated [=CDi=] console. Double whoops.

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* One of the more famous cases was the UsefulNotes/{{SNESCDROM}}, a CD peripheral for the {[UsefulNotes/SNES}} {{UsefulNotes/SNES}} to compete with the [=TurboGrafx-CD=] and the Sega CD. The problems that arose came mostly from Nintendo's demand that it be ''impossible'' to pirate the games in any way. Another odd choice was going through a third party to develop the system. The first attempt was with Sony, resulting in the UsefulNotes/{{Playstation}}, which eventually evolved into an independent console by Sony and ultimately Nintendo's biggest competitor. Whoops. The second attempt, with Phillips, resulted in ''Hotel Mario'' and the "Unholy Triforce" of Zelda games on the ill-fated [=CDi=] console. Double whoops.
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