History Main / Utsuge

25th Aug '16 9:46:30 AM Monolaf317
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* VisualNovel/EdenTheyWereOnlyTwoOnThePlanet

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* VisualNovel/EdenTheyWereOnlyTwoOnThePlanet''VisualNovel/EdenTheyWereOnlyTwoOnThePlanet''. That is all.


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* [=ClockUp=]'s ''Euphoria'', ''Fraternite'', and ''Maggot Baits'' (their more plot-orientated, serious {{H Game}}s) combines this with TorturePorn.
20th Aug '16 4:47:11 PM NervousShark
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{{Utsuge}} is the Japanese portmanteau for "depressing/melancholy game". As the name implies, these games' goal is to make the player cry. Most of them are of the VisualNovel variety, in which the player is guided through an increasingly (melo)dramatic story, {{Deconstruction}} mostly optional.

Games of this type contain lots of typical [[TearJerker tear-jerking]] material, with death, mental problems, loneliness and rejection as central themes. A lot of them contain at least one [[IllGirl girl with a serious disease]], [[LittlestCancerPatient who has to be helped by the player]]. {{Downer Ending}}s are very common, when the player fails to achieve this goal.

{{Utsuge}} are often populated by {{Bishoujo}}-style characters and aimed squarely at a {{Seinen}} (young male) audience. By far the most of them take the form of {{Dating Sim}}s, where the dramatic material is used to give the on-screen girls more depth and character. In some of those games, the drama actually becomes much more prevalent, overtaking the premise of simply trying to date girls. Most {{Utsuge}}, being {{Dating Sim}}s, also contain [[HGame quite a bit of the erotic content]] that comes with the territory.

Another term with essentially the same meaning, but different connotations is "''nakige''" ("crying game/sob story game"), which usually refers to games with [[EarnYourHappyEnding depressing stories that get resolved in the end]].

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{{Utsuge}} Utsuge is the Japanese portmanteau for "depressing/melancholy game". As the name implies, these games' goal is to make the player cry. Most of them are of the VisualNovel variety, in which the player is guided through an increasingly (melo)dramatic story, {{Deconstruction}} mostly optional.

Games of this type contain lots of typical [[TearJerker tear-jerking]] material, with death, mental problems, loneliness and rejection as central themes. A lot of them contain at least one [[IllGirl girl with a serious disease]], [[LittlestCancerPatient who has to be helped by the player]]. {{Downer Ending}}s are very common, common when the player fails to achieve this goal.

{{Utsuge}} Utsuge are often populated by {{Bishoujo}}-style characters and aimed squarely at a {{Seinen}} (young male) audience. By far the most of them take the form of {{Dating Sim}}s, where the dramatic material is used to give the on-screen girls more depth and character. In some of those games, the drama actually becomes much more prevalent, overtaking the premise of simply trying to date girls. Most {{Utsuge}}, Utsuge, being {{Dating Sim}}s, also contain [[HGame quite a bit some of the erotic content]] that comes with the territory.

Another A similar term with essentially the same meaning, but different connotations is "''nakige''" ("crying game/sob story game"), which usually refers to games with [[EarnYourHappyEnding depressing stories that get resolved in the end]].
17th Aug '16 11:47:32 PM Ryan914
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* ''VideoGame/SeraphicBlue'' is said to be on par with the LISA games. [[spoiler: CrapsackWorld where people of a floating continent are forced to dump their children who are infected with a disease that transforms them into monsters onto the surface of the world, seeing the surface as a dumping ground, one said child literally becomes one of the most well known demons that the people on the surface know of, and that is just the beginning. Government conspiracies, outright war, suicides being the norm, and it just goes on of what ills the characters face.]]

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* ''VideoGame/SeraphicBlue'' is said to be on par with the LISA games. [[spoiler: CrapsackWorld where people of a floating continent are forced to dump their children who are infected with a disease that transforms them into monsters onto the surface of the world, seeing the surface as a dumping ground, one said child literally becomes one of the most well known demons that the people on the surface know of, and that is just the beginning. Government conspiracies, outright war, suicides being the norm, and it just goes on of what ills the characters face.]]
17th Aug '16 11:46:10 PM Ryan914
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* ''VideoGame/SeraphicBlue'' is said to be on par with the LISA games. [[spoiler: CrapsackWorld where people of a floating continent are forced to dump their children who are infected with a disease that transforms them into monsters onto the surface of the world, seeing the surface as a dumping ground, one said child literally becomes one of the most well known demons that the people on the surface know of, and that is just the beginning. Government conspiracies, outright war, suicides being the norm, and it just goes on of what ills the characters face.]]
3rd Jun '16 7:16:28 AM HiddenWindshield
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* ''VisualNovel/KanaLittleSister'', an image source for the trope, it's premise is based on the illness of the main character's little sister and it's exploited to the fullest extend possible in the HGame.

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* ''VisualNovel/KanaLittleSister'', an image source for the trope, it's premise is based on the illness of the main character's little sister and it's exploited to the fullest extend extent possible in the HGame.
4th May '16 12:49:52 PM TheOneWhoTropes
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* ''VisualNovel/HigurashiWhenTheyCry'' and its SpiritualSuccessor ''VisualNovel/UminekoNoNakuKoroNi'' form an interesting variation. Their main objective is not to make the players cry, but to ''scare'' them. Despite this, the games still manage to move the player emotionally. They succeeded in doing both in both series. The question arcs are supposed to confuse and scare us, but the answer arcs are straight Utsuge. [[spoiler:Well, except for [[EarnYourHappyEnding Matsuribayashi-hen]].]] Tatarigoroshi-hen is also fueled by tears.

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* ''VisualNovel/HigurashiWhenTheyCry'' and its SpiritualSuccessor ''VisualNovel/UminekoNoNakuKoroNi'' ''VisualNovel/UminekoWhenTheyCry'' form an interesting variation. Their main objective is not to make the players cry, but to ''scare'' them. Despite this, the games still manage to move the player emotionally. They succeeded in doing both in both series. The question arcs are supposed to confuse and scare us, but the answer arcs are straight Utsuge. [[spoiler:Well, except for [[EarnYourHappyEnding Matsuribayashi-hen]].]] Tatarigoroshi-hen is also fueled by tears.
13th Jan '16 12:16:08 PM TherizinosaurusGlitter
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** To explain just how far own the rabbit hole this game goes, then ending of the the above third girls arc culminates in [[spoiler:the player character and the girl strangling their [[AlphaBitch primary bully]] while sweet and soft music plays in the background. The scene progresses to the point where the bully begins convulsing and pisses herself, followed by the two characters letting go of her throat and laughing about how close they just came to actually killing her. Despite the obscenity of it all, it still manages to come off as a highly cathartic and agreeable ending after everything the MC and girl had been put though for the last 5-10 hours of play.]]

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** To explain just how far own the rabbit hole this game goes, then ending of the the above third girls girl's arc culminates in [[spoiler:the player character and the girl strangling their [[AlphaBitch primary bully]] while sweet and soft music plays in the background. The scene progresses to the point where the bully begins convulsing and pisses herself, followed by the two characters letting go of her throat and laughing about how close they just came to actually killing her. Despite the obscenity of it all, it still manages to come off as a highly cathartic and agreeable ending after everything the MC and girl had been put though for the last 5-10 hours of play.]]
20th Oct '15 3:25:46 PM yin_13147
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%%* ''VisualNovel/SweetPool''

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%%* ''VisualNovel/SweetPool''* ''VisualNovel/SweetPool'' is another Nitro+Chiral game that is famous, or infamous rather, for having no happy ending. All six possible endings are bad endings, and they are filled with either TearJerker, NightmareFuel, or both.
19th Sep '15 1:46:42 PM TheOneWhoTropes
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* ''VisualNovel/HigurashiNoNakuKoroNi'' and its SpiritualSuccessor ''VisualNovel/UminekoNoNakuKoroNi'' form an interesting variation. Their main objective is not to make the players cry, but to ''scare'' them. Despite this, the games still manage to move the player emotionally. They succeeded in doing both in both series. The question arcs are supposed to confuse and scare us, but the answer arcs are straight Utsuge. [[spoiler:Well, except for [[EarnYourHappyEnding Matsuribayashi-hen]].]] Tatarigoroshi-hen is also fueled by tears.

to:

* ''VisualNovel/HigurashiNoNakuKoroNi'' ''VisualNovel/HigurashiWhenTheyCry'' and its SpiritualSuccessor ''VisualNovel/UminekoNoNakuKoroNi'' form an interesting variation. Their main objective is not to make the players cry, but to ''scare'' them. Despite this, the games still manage to move the player emotionally. They succeeded in doing both in both series. The question arcs are supposed to confuse and scare us, but the answer arcs are straight Utsuge. [[spoiler:Well, except for [[EarnYourHappyEnding Matsuribayashi-hen]].]] Tatarigoroshi-hen is also fueled by tears.
22nd Aug '15 8:42:13 PM Zeke
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''And now you know all there is to know about TheCryingGame.''
This list shows the last 10 events of 156. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.Utsuge