History Main / UnwinnableByDesign

13th Dec '17 5:04:19 PM Malady
Is there an issue? Send a Message


** ''{{Okamiden}}'' for DS had the player stuck in the middle of the tutorial if using a [[http://www.gamefaqs.com/boards/971937-okamiden/59550010 pirate copy]].

to:

** ''{{Okamiden}}'' ''VideoGame/{{Okamiden}}'' for DS had the player stuck in the middle of the tutorial if using a [[http://www.gamefaqs.com/boards/971937-okamiden/59550010 pirate copy]].
3rd Dec '17 11:32:06 AM TheKaizerreich
Is there an issue? Send a Message

Added DiffLines:

** ''WebVideo/TheAmazingAtheist'' took one of these and tried to do it in the ten minutes one was supposed to solve it. Even as a decently intelligent modern-age guy, he completely failed due to several tiny mistakes and eventually running out of time when he had solved at best 60% of it all.
2nd Dec '17 8:43:23 PM Jgamer
Is there an issue? Send a Message


** All players ''must'' prototype their kernelsprite at least once before entering the game. The second prototyping can be done at any point, but if even a single player has not done so before entry, the battlefield does not reach its fertile stage and the game is unwinnable.

to:

** All players ''must'' prototype their kernelsprite at least once before entering the game. The second prototyping can be done at any point, but if even a single player has not done so before entry, the battlefield does not reach its fertile stage and the game is unwinnable.unwinnable [[spoiler: unless someone finds a way to bring the missing battlefield and forge, like the pre-Scratch kids did.]].
17th Nov '17 3:26:06 AM Figaro
Is there an issue? Send a Message

Added DiffLines:

* Many co-operative board games like ''TabletopGame/{{Pandemic}}'' as well as some solo games like Patience (a.k.a. Solitaire) have random initial conditions, which can mean that a given game is lost before it has even been begun when the draw is such that no choices the player(s) can make will lead to victory. To a great extent the aim of the game is to find out whether you're in one of those games or not.
11th Nov '17 12:56:04 PM RGZReGZ
Is there an issue? Send a Message

Added DiffLines:

* ''Anime/DanganRonpa3'' Future Arc's Final Killing Game is implied by the Mastermind's last message to be this, [[spoiler: as it was a ploy to wipe out all the leaders of the Future Foundation.]]
10th Nov '17 4:11:59 PM BillyMT
Is there an issue? Send a Message


* ''VideoGame/FinalFantasyIV'' had the Dark Elf, who lived in a cave where it was highly magnetic and would disable you if you wore anything metal in it. To get past him you needed to have talked with Edward and received a key item. However, if you did not do this, there is nothing stopping you from initiating the battle. While in theory you could defeat him without getting the harp and could still de-equip the armor (or wear silver armor instead) mid-battle, you could only do so with cheats since the Dark Elf would one-shot any character without armor. If you did not save before-hand, you would have wasted a ton of time.

to:

* ''VideoGame/FinalFantasyIV'' had the Dark Elf, who lived in a cave where it was highly magnetic and would disable you if you wore anything metal in it. To get past him you needed to have talked with Edward and received a key item. However, if you did not do this, there is nothing stopping you from initiating the battle. While in theory you could defeat him without getting the harp and could still de-equip the armor (or wear silver armor instead) and weapons instead, because [[FridgeBrilliance silver is a non-ferrous metal, thus unaffected by magnetism]]) mid-battle, you could only do so with cheats since the Dark Elf would one-shot any character without armor. If you did not save before-hand, you would have wasted a ton of time.
2nd Nov '17 2:24:01 AM LinTaylor
Is there an issue? Send a Message

Added DiffLines:

* ''TabletopGame/TheApocalypseStone'': The [[CosmicKeystone Stone of Corbinet]] is the linchpin holding the universe together; as soon as it's removed from its proper resting place, all of creation starts coming apart at the seams and there's not a damn thing the players can do about it. However, that's entirely the point: the module was made to be an epic send-off for ''Advanced TabletopGame/DungeonsAndDragons'', and what better way to end it all than by [[ApocalypseWow letting the players fight the big bad as reality itself falls apart around them?]]
8th Oct '17 12:26:48 PM Zowayix
Is there an issue? Send a Message


[[folder:Others]]

to:

[[folder:Others]][[folder:Real Life]]
7th Oct '17 5:42:48 AM 134340Goat
Is there an issue? Send a Message


* Subverted with ''VideoGame/FiveNightsAtFreddys''. The game's creator stated that he was ''pretty sure'' that 4/20 Mode (playing the custom night with all four [=AIs=] set to the max difficulty of 20) was impossible to beat... and then gamers began beating it. So many people beat it that he added a CosmeticAward for beating the mode.[[note]] However -- no matter how good you are at the game -- the mode is still a LuckBasedMission. 4/20 mode cannot be beaten without running out of power. Winning the mode is a total matter of luck -- if Freddy decides not to play his longest song at the end of the night you cannot win, and if Foxy attacks too many times he will drain your power prematurely.[[/note]]

to:

* Subverted with ''VideoGame/FiveNightsAtFreddys''. The game's creator stated that he was ''pretty sure'' that 4/20 Mode (playing the custom night with all four [=AIs=] set to the max difficulty of 20) was impossible to beat... and then gamers began beating it. So many people beat it that he added a CosmeticAward for beating the mode.[[note]] However -- no matter how good you are at the game -- the mode is still a LuckBasedMission.LuckBasedMission without very specific and counter-intuitive strategies. 4/20 mode cannot be beaten without running out of power. Winning the mode is a total matter of luck -- if Freddy decides not to play his longest song at the end of the night you cannot win, and if Foxy attacks too many times he will drain your power prematurely.[[/note]]
28th Sep '17 5:24:17 PM ShorinBJ
Is there an issue? Send a Message


* ''VideoGame/DarkCloud'' has a minor example. You cannot get 100 percent on Matataki's Georama if you do not have a lollipop for Kululu. There are two chances to get one. You can go to Clyde's house during a very narrow time frame(Just after setting it up) and he'll give you one. Get there a second later and he just gives you a wedge of cheese. You can also get it from the monster after setting up his house, but if you say that you prefer an item instead, you've just blown your chances. You'll go to her house and find that she is standing on a raised pipe because her brother ate something of hers and she won't come down. He'll ask you for it, but you don't have it so they're both dissatisfied forever. Was there ever any hint that you'd need candy? No. Did Kululu herself ever tell you she liked it? (You have to ask characters if they have any requests) No! when you talked to her, all she said was"..." It's her own fault!!!! BewareTheQuietOnes!

to:

* ''VideoGame/DarkCloud'' has a minor example. You cannot get 100 percent on Matataki's Georama if you do not have a lollipop for Kululu. There are two chances to get one. You can go to Clyde's house during a very narrow time frame(Just frame (just after setting it up) and he'll give you one. Get there a second later later, and he just gives you a wedge of cheese. You can also get it from the monster after setting up his house, but if you say that you prefer an item instead, you've just blown your chances. You'll go to her house and find that she is standing on a raised pipe because her brother ate something of hers and she won't come down. He'll ask you for it, but you don't have it so they're both dissatisfied forever. Was there ever any hint that you'd need candy? No. Did Kululu herself ever tell you she liked it? (You have to ask characters if they have any requests) No! when you talked to her, all she said was"...was "..." It's her own fault!!!! BewareTheQuietOnes!
This list shows the last 10 events of 929. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.UnwinnableByDesign