History Main / UnfinishedBusiness

21st May '16 5:38:27 PM LongTallShorty64
Is there an issue? Send a Message

Added DiffLines:

* In ''Film/TheGhostGoesWest'', Murdoch Glourie needs to find a [=McLaggen=], and make him pay for dishonoring the Glourie name.
15th May '16 9:21:12 PM PaulA
Is there an issue? Send a Message

Added DiffLines:

* In ''Film/{{The Phantom|1996}}'', the previous Phantom is hanging around as a SpiritAdvisor for his son. He doesn't so much mind having been murdered by TheDragon -- it's an occupational hazard -- but he can't rest easy until he knows the Phantom line has been secured for another generation.
3rd May '16 10:32:49 PM FordPrefect
Is there an issue? Send a Message


** In the ''TabletopGame/NewWorldOfDarkness'' these traits are split between ghosts and Revenants. Ghosts (which appear to, for the most part, merely be psychic echoes left behind by departing souls, with little to no sentience) possess fetters (renamed "anchors") which represent things of significance to the dead person which their ghost is metaphorically attached to (basically things which would have held part of their minds back while their souls were moving on). While resolving a ghosts issues ''can'' be used to set it free (allowing it to move on), it is just as easy to simply destroy the anchor (particularly since some ghosts might not actually ''have'' issues which can be resolved). Revenants are corpses reanimated by souls which ''refuse'' to move on because they possess a Passion, from which they derive will and power. They also can be gotten rid of by simply destroying their bodies (or helping them resolve their Passion).

to:

** In the ''TabletopGame/NewWorldOfDarkness'' these traits are split between ghosts and Revenants. Ghosts (which appear to, for the most part, merely be psychic echoes left behind by departing souls, with little to no sentience) possess fetters (renamed "anchors") which represent things of significance to the dead person which their ghost is metaphorically attached to (basically things which would have held part of their minds back while their souls were moving on). While resolving a ghosts ghost's issues ''can'' be used to set it free (allowing it to move on), it is just as easy to simply destroy the anchor (particularly since some ghosts might not actually ''have'' issues which can be resolved). Revenants are corpses reanimated by souls which ''refuse'' to move on because they possess a Passion, from which they derive will and power. They also can be gotten rid of by simply destroying their bodies (or helping them resolve their Passion).
3rd May '16 10:31:30 PM FordPrefect
Is there an issue? Send a Message


* ''Series/{{Medium}}'''s whole premise is that ghosts are getting in contract with the lead psychic character (or sometimes her developing psychic children and/or her psychic half-brother) to help catch their killer or something else, but itâs normally "Catch the killer please".

to:

* ''Series/{{Medium}}'''s whole premise is that ghosts are getting in contract with the lead psychic character (or sometimes her developing psychic children and/or her psychic half-brother) to help catch their killer or something else, but itâs it's normally "Catch the killer please".
3rd May '16 10:31:00 PM FordPrefect
Is there an issue? Send a Message


* In ''Film/{{Prison}}'', inmate who was executed for a crime he didn't commit returns to haunt the titular facility.

to:

* In ''Film/{{Prison}}'', an inmate who was executed for a crime he didn't commit returns to haunt the titular facility.
10th Feb '16 5:13:26 PM Freshmeat
Is there an issue? Send a Message


See also GhostlyGoals

to:

See also GhostlyGoals
GhostlyGoals.
13th Jan '16 1:27:07 PM DaibhidC
Is there an issue? Send a Message


* In the ''Literature/{{Discworld}}''

to:

* In the ''Literature/{{Discworld}}'' ''Literature/{{Discworld}}'':
13th Jan '16 1:25:51 PM DaibhidC
Is there an issue? Send a Message


* In the ''Literature/{{Discworld}}'' novel ''Wyrd Sisters'', Verence's ghost cannot rest until his destiny has been resolved (Death tells him this, but can't offer any advice as to what it ''means''). Judging from the number of dead kings hanging around the castle, this rarely happens.
** On ''Discworld'' zombies are also obsessed with Unfinished Business: [[MeaningfulName Baron Saturday]] wants to see his daughter claim her title, and Lady Lilith dealt with; Reg Shoe wants to see a new world order of justice for all; and Guild of Lawyers boss Mr Slant wants to get paid for conducting his own defence in the trial that led to his execution.
** And in ''Men At Arms'', [[spoiler: Lance-Constable Cuddy]] proclaims that his tortured soul will walk the world in torment until he's properly buried. Lampshaded in that Death points out that this is unnecessary, yet the ghost insists his soul can do this if it wants to.

to:

* In the ''Literature/{{Discworld}}'' novel ''Wyrd Sisters'', ''Literature/{{Discworld}}''
** In ''Discworld/WyrdSisters'',
Verence's ghost cannot rest until his destiny has been resolved (Death tells him this, but can't offer any advice as to what it ''means''). Judging from the number of dead kings hanging around the castle, this rarely happens.
** On ''Discworld'' Discworld zombies are also obsessed with Unfinished Business: [[MeaningfulName Baron Saturday]] wants to see his daughter claim her title, and Lady Lilith dealt with; Reg Shoe wants to see a new world order of justice for all; and Guild of Lawyers boss Mr Slant wants to get paid for conducting his own defence in the trial that led to his execution.
** And in ''Men At Arms'', ''Discworld/MenAtArms'', [[spoiler: Lance-Constable Cuddy]] proclaims that his tortured soul will walk the world in torment until he's properly buried. Lampshaded in that Death points out that this is unnecessary, yet the ghost insists his soul can do this if it wants to.
13th Jan '16 8:48:36 AM Sark0TAG
Is there an issue? Send a Message

Added DiffLines:

* Implied to be the objective of the third ''VideoGame/DarkFall'' game, ''Lost Souls''. You enter the memories of three of the Dowerton Hotel's guests and have to manipulate events to make their past lives turn out for the better, effectively [[TimeTravel changing history]].
13th Jan '16 8:43:17 AM Sark0TAG
Is there an issue? Send a Message


* The point of ''Amber: Journeys Beyond'' was to help three ghosts finish their Unfinished Business, realize that they're dead, and send them across. The World War 2 widow is implied to have reunited with her husband, and the drowned child seems happy to no longer be lost and confused. The crazy gardener thinks he's boarding the UFO he's waiting for, and it turns out he's going [[FireAndBrimstoneHell anywhere but]].

to:

* The point of ''Amber: Journeys Beyond'' ''VideoGame/AmberJourneysBeyond'' was to help three ghosts finish their Unfinished Business, realize that they're dead, and send them across. The World War 2 widow is implied to have reunited with her husband, and the drowned child seems happy to no longer be lost and confused. The crazy gardener thinks he's boarding the UFO he's waiting for, and it turns out he's going [[FireAndBrimstoneHell anywhere but]].
This list shows the last 10 events of 56. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.UnfinishedBusiness