History Main / UndergroundLevel

20th Nov '16 4:16:18 PM vifetoile
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Sometimes known as the Underworld, this setting appears frequently as a direct contrast to TheOverworld as its where the hero goes when he enters a cave or falls in a hole. It could be an EmptyRoomPsych, a [[DungeonCrawling full fledged dungeon]], or anything inbetween.

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Sometimes known as the Underworld, this setting appears frequently as a direct contrast to TheOverworld as its it is where the hero goes when he enters a cave or falls in a hole. It could be an EmptyRoomPsych, a [[DungeonCrawling full fledged dungeon]], or anything inbetween.
1st Oct '16 8:03:30 AM Malady
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* ''VideoGame/AVeryLongRopeToTheTopOfTheSky'': The Saecelium Mine and the starting cave.
25th Aug '16 7:45:21 AM FlyingDuckManGenesis
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* The ''WesternAnimation/TazMania'' LicensedGame for the UsefulNotes/SegaGenesis has a cave as the fifth world, with the first act having a MineCartMadness level. The sequel, ''VideoGame/TazInEscapeFromMars'' has Mole World, with [[AdvancingWallOfDoom a giant drilling machine chasing Taz throughout the second act]], which Taz gets to fight in the third.
* In ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'', the ice cave serves as this. Enemies include blue monsters that shoot bubbles, bats, and clones of Perfecto Prep student, [[YouDirtyRat Roderick Rat]]. In addition to them, Buster also has to [[IndyEscape outrun boulders]] and [[StalactiteSpite avoid falling stalactites]].
22nd Aug '16 12:52:05 PM DeltaDart
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* ''VideoGame/DungeonSiege' has many, MANY underground caverns that need to be traversed. These range from standard limestone tunnels to ice crevasses to breathtaking crystal caverns to desert badlands to dragon nests to molten lava tunnels.

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* ''VideoGame/DungeonSiege' ''VideoGame/DungeonSiege'' has many, MANY underground caverns that need to be traversed. These range from standard limestone tunnels to ice crevasses to breathtaking crystal caverns to desert badlands to dragon nests to molten lava tunnels.
22nd Aug '16 12:51:36 PM DeltaDart
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* ''VideoGame/DungeonSiege' has many, MANY underground caverns that need to be traversed. These range from standard limestone tunnels to ice crevasses to breathtaking crystal caverns to desert badlands to dragon nests to molten lava tunnels.
9th Jun '16 2:15:25 AM erforce
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[[caption-width-right:264:[[VideoGame/HotelMario "Gee... it's kinda dark."]] [[labelnote:Games]]Clockwise from top left: ''VideoGame/SuperMarioBros1'' (''All-Stars'' release), ''VideoGame/DonkeyKongCountry'', ''VideoGame/TheLostVikings'', ''VideoGame/SuperMetroid'', ''VideoGame/KirbySuperStar'', ''VideoGame/{{Plok}}''.[[/labelnote]]]]

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[[caption-width-right:264:[[VideoGame/HotelMario "Gee... it's kinda dark."]] [[labelnote:Games]]Clockwise from top left: ''VideoGame/SuperMarioBros1'' (''All-Stars'' release), ''VideoGame/DonkeyKongCountry'', ''VideoGame/DonkeyKongCountry1'', ''VideoGame/TheLostVikings'', ''VideoGame/SuperMetroid'', ''VideoGame/KirbySuperStar'', ''VideoGame/{{Plok}}''.[[/labelnote]]]]



** Chimp Caverns from ''VideoGame/DonkeyKongCountry'', with various other areas also qualifying. Occasionally subverts the "there's always" light, with levels that require you to free a parrot to carry a lantern for you, giving you an annoying flashlight-style lit area. Other stages are lit by torch light and thus have normal lighting.

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** Chimp Caverns from ''VideoGame/DonkeyKongCountry'', ''VideoGame/DonkeyKongCountry1'', with various other areas also qualifying. Occasionally subverts the "there's always" light, with levels that require you to free a parrot to carry a lantern for you, giving you an annoying flashlight-style lit area. Other stages are lit by torch light and thus have normal lighting.



** The second half of Flame Core in ''VideoGame/SonicTheHedgehog2006'', similar style to Red Mountain, and also Lava Reef from Sonic and Knuckles. And the 2P level Endless Mine in ''Sonic 3''.
** Quartz Quadrant in ''SonicCD''

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** The second half of Flame Core in ''VideoGame/SonicTheHedgehog2006'', similar style to Red Mountain, and also Lava Reef from Sonic ''Sonic and Knuckles.Knuckles''. And the 2P level Endless Mine in ''Sonic 3''.
** Quartz Quadrant in ''SonicCD''''VideoGame/SonicCD''
8th Jun '16 7:26:31 PM Theriocephalus
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** Each mainline game seems to feature at least 3, [[HailfirePeaks at least one]] is an [[SlippySlideyIceWorld ice cave]], and another one is pitch black and requires the Flash power to navigate with any accuracy. Victory Road is always among them, however. Wherever you are,e expect to find plenty of [[GoddamnBats Zubats, Geodudes]], their evolved forms, or whatever batlike or rocklike Pokemon are native to the region.

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** Each mainline game seems to feature at least 3, [[HailfirePeaks at least one]] is an [[SlippySlideyIceWorld ice cave]], and another one is pitch black and requires the Flash power to navigate with any accuracy. Victory Road is always among them, however. Wherever you are,e are, expect to find plenty of [[GoddamnBats Zubats, Geodudes]], their evolved forms, or whatever batlike or rocklike Pokemon are native to the region.
8th Jun '16 7:26:05 PM Theriocephalus
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** Each mainline game seems to feature at least 3, [[HailfirePeaks at least one]] is an [[SlippySlideyIceWorld ice cave]], and another one is pitch black and requires the Flash power to navigate with any accuracy. Victory Road is always among them, however.

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** Each mainline game seems to feature at least 3, [[HailfirePeaks at least one]] is an [[SlippySlideyIceWorld ice cave]], and another one is pitch black and requires the Flash power to navigate with any accuracy. Victory Road is always among them, however. Wherever you are,e expect to find plenty of [[GoddamnBats Zubats, Geodudes]], their evolved forms, or whatever batlike or rocklike Pokemon are native to the region.



* ''VideoGame/DwarfFortress'': Extensive cavern systems are procedurally generated during world creation. They’re dotted with groves of [[FungusHumongous giant mushrooms]] that can be cut for lumber and home to tribes of primitive [[BeastMan animal people]] that will more likely than not attack your dwarves with poisoned spear and blowguns, and a variety of wildlife ranging from regular cave critters to some [[OurMonstersAreWeird very weird monsters]] to truly terrifying creatures like [[GiantSpider giant cave spiders]] and cave dragons, and the occasional [[EldritchAbomination Forgotten Beast]]. They’re split into three levels, with increasingly dangerous wildlife the deeper you go, and below the third level there’s a world-spanning magma sea, home to various fire elementals.

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* ''VideoGame/DwarfFortress'': Extensive cavern systems are procedurally generated during world creation. They’re dotted with groves of [[FungusHumongous giant mushrooms]] that can be cut for lumber and home to tribes of primitive [[BeastMan animal people]] that will more likely than not attack your dwarves with poisoned spear spears and blowguns, and a variety of wildlife ranging from regular cave critters to some [[OurMonstersAreWeird very weird monsters]] to truly terrifying creatures like [[GiantSpider giant cave spiders]] and cave dragons, and the occasional [[EldritchAbomination Forgotten Beast]]. They’re split into three levels, with increasingly dangerous wildlife the deeper you go, and below the third level there’s a world-spanning magma sea, home to various fire elementals.
8th Jun '16 7:13:44 PM Theriocephalus
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** ''[[VideoGame/PokemonDiamondAndPearl Diamond, Pearl, and Platinum]]'' have a set of underground passages filled with treasure that spans the '''entire region'''

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** ''[[VideoGame/PokemonDiamondAndPearl Diamond, Pearl, and Platinum]]'' have a set of underground passages filled with treasure that spans the '''entire region'''region'''. There are no wild Pokemon, but it's the best place to get items in... any of the games, really.



** ''VideoGame/PokemonSnap'' has the Cave stage, but the Factory stage is underground as well as an EternalEngine.



[[AC:Wide-open Sandbox]]
* ''VideoGame/DwarfFortress'': Extensive cavern systems are procedurally generated during world creation. They’re dotted with groves of [[FungusHumongous giant mushrooms]] that can be cut for lumber and home to tribes of primitive [[BeastMan animal people]] that will more likely than not attack your dwarves with poisoned spear and blowguns, and a variety of wildlife ranging from regular cave critters to some [[OurMonstersAreWeird very weird monsters]] to truly terrifying creatures like [[GiantSpider giant cave spiders]] and cave dragons, and the occasional [[EldritchAbomination Forgotten Beast]]. They’re split into three levels, with increasingly dangerous wildlife the deeper you go, and below the third level there’s a world-spanning magma sea, home to various fire elementals.
* ''VideoGame/{{Minecraft}}'': Procedurally generated caverns span the entire game world, getting larger and more interconnected the deeper one goes. Small, solitary surface caverns are easily converted into homes, while the deeper cavern systems provide easy access to lava and rare ores. Cave exploration is not without danger--the mazelike passages and enormous size of the deep caverns make them very easy to get lost in, sudden drop-offs to hard stone or lava pools are common and difficult to spot, and the total darkness complicates both problems, while also meaning that monsters are ''everywhere''. Oh, and they’re the only place where bats are found.



* Any of the caves in ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Terraria}}''.

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* Any of the caves in ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Terraria}}''.



* ''VideoGame/PokemonSnap'' has the Cave stage, but the Factory stage is underground as well as an EternalEngine.

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* ''VideoGame/PokemonSnap'' has the Cave stage, but the Factory stage is underground as well as an EternalEngine.
28th May '16 5:23:20 PM MyFinalEdits
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** The fourth world of ''VideoGame/DonkeyKongCountryReturns'' is set completely in Caves, though they're always navigated through with minecarts or a wooden rocket.

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** The fourth world of ''VideoGame/DonkeyKongCountryReturns'' is set completely in Caves, caverns (and its name is indeed Cave), though they're always navigated through with minecarts or a wooden rocket.rocket (including the boss level, as the battle consists of a pursuit to intercept Mole Miner Max).
** Two levels in the Autumn Heights in ''VideoGame/DonkeyKongCountryTropicalFreeze'' mix this trope with LevelAte, as they're calcified caverns that have ''cheese'' in many parts.



** The 3D Mario games have Hazy Maze Cave from ''VideoGame/SuperMario64'', "Spin-Dig Galaxy" and "Slimy Springs Galaxy" from ''VideoGame/SuperMarioGalaxy2'', and various individual cave levels in ''VideoGame/SuperMario3DWorld''.

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** The 3D Mario games have Hazy Maze Cave from ''VideoGame/SuperMario64'', "Spin-Dig Galaxy" and "Slimy Springs Galaxy" from ''VideoGame/SuperMarioGalaxy2'', and various individual cave levels in ''VideoGame/SuperMario3DWorld''.''VideoGame/SuperMario3DLand'' and ''[[VideoGame/SuperMario3DWorld 3D World]]''.



* "The Bone Dragon Cave" in ''VideoGame/YoshisStory'' is underground and is the only truly underground level on the second page, even though it is known as The Cave.

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* ''VideoGame/YoshisIsland'':
** The original SNES game has numerous cave levels, which have underground waterfalls (or lava in the case of World 6's cave level).
**
"The Bone Dragon Cave" in ''VideoGame/YoshisStory'' is underground and is the only truly underground level on the second page, even though it is known as The Cave.



* Dodongo's Cavern, Beneath the Well, and the Fire and Shadow Temples from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. ''VideoGame/TheLegendOfZeldaTheWindWaker'' has the aptly-named Earth Temple.

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* Dodongo's Cavern, Beneath the Well, and the Fire and Shadow Temples from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. ''VideoGame/TheLegendOfZeldaALinkToThePast'' has Turtle Rock, while ''VideoGame/TheLegendOfZeldaTheWindWaker'' has the aptly-named Earth Temple.



* The original ''[[VideoGame/StarFox1 Star Fox]]'' even had one of these in the planet Macbeth- explained away as a planet where the core shrunk due to strange experiments by [[MadScientist Andross]].

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* The original ''[[VideoGame/StarFox1 Star Fox]]'' even had has one of these in the planet Macbeth- explained away as a planet where the core shrunk due to strange experiments by [[MadScientist Andross]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.UndergroundLevel