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* ''WesternAnimation/TheLittleMermaidIIIArielsBeginning'': Save for the prologue sequence that highlights Queen Athena's death, and a brief moment towards the end, there is not a single scene in the movie that plays out on land.
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* ''WesternAnimation/TheLittleMermaidIIIArielsBeginning'': ''WesternAnimation/TheLittleMermaidArielsBeginning'': Save for the prologue sequence that highlights Queen Athena's death, and a brief moment towards the end, there is not a single scene in the movie that plays out on land.
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* ''VideoGame/DrakeAndTheWizards'': Eildrim Shore is a world with [[PsychoElectricEel Psycho Electric Eels]] that mostly takes place underwater.
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"Map", not "track" for Speedstorm; each map has multiple track variants.
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* ''VideoGame/DisneySpeedstorm'' features an example from the TropeNamer itself; ''Franchise/TheLittleMermaid'' track takes place in the undersea kingdom of Atlantica, with floaty physics that allow racers to stay in the air and retain boost energy for long periods of time.
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* ''VideoGame/DisneySpeedstorm'' features an example from the TropeNamer itself; ''Franchise/TheLittleMermaid'' track map takes place mostly in the undersea kingdom of Atlantica, with floaty physics that allow racers to stay in the air and retain boost energy for long periods of time.
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* Bikini Bottom Blowout from ''VideoGame/NicktoonsRacing'', which is based on ''WesternAnimation/SpongebobSquarepants''.
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* Bikini Bottom Blowout from ''VideoGame/NicktoonsRacing'', which is based on ''WesternAnimation/SpongebobSquarepants''.''WesternAnimation/SpongeBobSquarePants''.
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[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/img_5789.png]]
[[caption-width-right:349:''[[WesternAnimation/TheLittleMermaid1989 Darling, it's better\\
[[caption-width-right:349:''[[WesternAnimation/TheLittleMermaid1989 Darling, it's better\\
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* ''VideoGame/SuperIndieKarts'' has the Shutshimi track Seaweed Speedway, an underwater track where you see various sea creatures, including a jellyfish that can spin you out when you run into it.
* ''VideoGame/SnowboardKids 2'' has Turtle Islane (no relation to the [[TurtleIsland trope of the same name]]), the second half of which takes place on the seafloor. Unlike most racing game examples, the snowboarders are fully submerged in water. They don't need to breathe air though.
* ''VideoGame/SnowboardKids 2'' has Turtle Islane (no relation to the [[TurtleIsland trope of the same name]]), the second half of which takes place on the seafloor. Unlike most racing game examples, the snowboarders are fully submerged in water. They don't need to breathe air though.
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* ''VideoGame/SuperIndieKarts'' has ''VideoGame/DisneySpeedstorm'' features an example from the Shutshimi TropeNamer itself; ''Franchise/TheLittleMermaid'' track Seaweed Speedway, an underwater track where you see various sea creatures, including a jellyfish that can spin you out when you run into it.
* ''VideoGame/SnowboardKids 2'' has Turtle Islane (no relation to the [[TurtleIsland trope of the same name]]), the second half of whichtakes place on in the seafloor. Unlike most racing game examples, undersea kingdom of Atlantica, with floaty physics that allow racers to stay in the snowboarders are fully submerged in water. They don't need to breathe air though.and retain boost energy for long periods of time.
* ''VideoGame/SnowboardKids 2'' has Turtle Islane (no relation to the [[TurtleIsland trope of the same name]]), the second half of which
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* ''VideoGame/SnowboardKids 2'' has Turtle Islane (no relation to the [[TurtleIsland trope of the same name]]), the second half of which takes place on the seafloor. Unlike most racing game examples, the snowboarders are fully submerged in water. They don't need to breathe air though.
* ''VideoGame/SuperIndieKarts'' has the Shutshimi track Seaweed Speedway, an underwater track where you see various sea creatures, including a jellyfish that can spin you out when you run into it.
* ''VideoGame/SuperIndieKarts'' has the Shutshimi track Seaweed Speedway, an underwater track where you see various sea creatures, including a jellyfish that can spin you out when you run into it.
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** In the 1991 [[UsefulNotes/NintendoEntertainmentSystem NES]] LicensedGame of the same name, the second act of the second stage takes place underwater. If enough power is stored up in the '''POW''' meter, a spin move can be performed to knock out enemies with an underwater tornado. The level is also much easier if you [[CharacterSelectForcing play as Plucky]], due to his enhanced swimming abilities.
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** In the 1991 [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]] LicensedGame of the same name, the second act of the second stage takes place underwater. If enough power is stored up in the '''POW''' meter, a spin move can be performed to knock out enemies with an underwater tornado. The level is also much easier if you [[CharacterSelectForcing play as Plucky]], due to his enhanced swimming abilities.
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* ''VideoGame/{{XenoGears}}'': Sargasso Point is an underwater cavern the party travels to with their [[AMechByAnyOtherName Gears]] which serves as the hiding place for the final gate blocking the path to Solaris.
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* ''VideoGame/{{XenoGears}}'': ''VideoGame/{{Xenogears}}'': Sargasso Point is an underwater cavern the party travels to with their [[AMechByAnyOtherName Gears]] which serves as the hiding place for the final gate blocking the path to Solaris.
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* ''VideoGame/{{Mother 3}}'' has the Sea Floor Dungeon between Tazmily Village and Tanetane Island. Lucas and company can't run underwater, and can only replenish their oxygen meter by [[MakesJustAsMuchSenseInContext kissing robotic mermen who breathe the air into them]].
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* ''VideoGame/{{Mother 3}}'' ''VideoGame/Mother3'' has the Sea Floor Dungeon between Tazmily Village and Tanetane Island. Lucas and company can't run underwater, and can only replenish their oxygen meter by [[MakesJustAsMuchSenseInContext kissing robotic mermen who breathe the air into them]].