History Main / UnWinnableByDesign

25th Sep '16 10:40:46 PM kefkakrazy
Is there an issue? Send a Message


* Subverted with ''VideoGame/FiveNightsAtFreddys''. The game's creator stated that he was ''pretty sure'' that 4/20 Mode (playing the custom night with all four [=AIs=] set to the max difficulty of 20) was impossible to beat... and then gamers began beating it. So many people beat it that he added a CosmeticAward for beating the mode.[[note]] However -- no matter how good you are at the game -- the 4/20 mode cannot be beaten without running out of power. Winning the mode is a total matter of luck -- if Freddy decides not to play his longest song at the end of the night you cannot win.[[/note]]

to:

* Subverted with ''VideoGame/FiveNightsAtFreddys''. The game's creator stated that he was ''pretty sure'' that 4/20 Mode (playing the custom night with all four [=AIs=] set to the max difficulty of 20) was impossible to beat... and then gamers began beating it. So many people beat it that he added a CosmeticAward for beating the mode.[[note]] However -- no matter how good you are at the game -- the mode is still a LuckBasedMission. 4/20 mode cannot be beaten without running out of power. Winning the mode is a total matter of luck -- if Freddy decides not to play his longest song at the end of the night you cannot win.win, and if Foxy attacks too many times he will drain your power prematurely.[[/note]]
10th Sep '16 7:00:31 PM Raygunguy
Is there an issue? Send a Message

Added DiffLines:

* ''Propositiones ad Acuendos Juvenes'', 9th century medieval Latin manuscript of math and logic problem, has one. The 43th problem proposes a situation where a man wants to slaughter 300 pigs in three days. However, it says there has be an odd number of pigs for each day, which makes it impossible. TheOtherWiki theorizes this was written to punish troublesome students.
5th Sep '16 7:11:20 AM VPhantom
Is there an issue? Send a Message


*** As of Generation VI, the random battle system has improved. You will never receive a not-fully-evolved Pokemon, with the exception of Chansey, Scyther, Magneton or Porygon2, all of which see usage in Smogon's official tiers due to increased bulk from holding an Eviolite. Still, the game can hand you an Unown, which will always have STAB HP Psychic and is generally the worst thing you can get. Even freaking ''Delibird'' can have a viable set or two!

to:

*** As of Generation VI, the random battle system has improved. You will never receive a not-fully-evolved Pokemon, with the exception of Chansey, Scyther, Magneton or Porygon2, [=Porygon2=], all of which see usage in Smogon's official tiers due to increased bulk from holding an Eviolite. Still, the game can hand you an Unown, which will always have STAB HP Psychic and is generally the worst thing you can get. Even freaking ''Delibird'' can have a viable set or two!
2nd Sep '16 10:37:56 AM 32_Footsteps
Is there an issue? Send a Message

Added DiffLines:

* Several levels in ''VideoGame/TheLostVikings'' and its sequel require hitting switches that can only be reached by one of the three controlled characters. The problem is, two of the Vikings can't jump at all - if they walk to an area that doesn't have a way back to where they need to hit a switch, the level can't be cleared. Luckily, there's a "level restart" option that can be taken at any time from the pause menu.
29th Aug '16 5:09:02 PM NervousShark
Is there an issue? Send a Message


* A few challenges in ''VideoGame/GrabbedByTheGhoulies'' are designed in a way that The Reaper is guaranteed to be summoned. For instance, there's a challenge where you need to kill a certain number of [[EverythingTryingToKillYou Haunted Chairs]], but the rules say you can only use weapons ''and'' your fists at the same time, meaning that if you attack at all, you'll summon The Reaper.
** Though this doesn't mean the challenge is exactly lost, as you can still clear whatever the goal for it is. It's only set up in a way where you'll be forced to avoid The Reaper while completing it.



* ''VisualNovel/NineHoursNinePersonsNineDoors'' has a fake ending called the Coffin Ending. The Coffin Ending is exactly the same as the True Ending except that it just [[NoEnding simply ends before you even get a chance to see the final room]]. The reason for this is because you are missing one condition needed to reach the True Ending: [[spoiler: You need to get the Safe Ending, long story but it will make more sense]]. [[GuideDangIt There is no indication of this within the game]] other than getting the True Ending because the game will notify you that you got both after finishing it.

to:

* ''VisualNovel/NineHoursNinePersonsNineDoors'' has a fake ending called the Coffin Ending. The Coffin Ending is exactly the same as the True Ending except that it just [[NoEnding simply ends before you even get a chance to see the final room]]. The reason for this is because you are missing one condition needed to reach the True Ending: [[spoiler: You need to get the Safe Ending, long story but it will make more sense]].Ending first]]. [[GuideDangIt There is no indication of this within the game]] other than getting the True Ending because the game will notify you that you got both after finishing it.
27th Aug '16 8:32:21 AM N8han11
Is there an issue? Send a Message


* ''KnightsOfTheOldRepublic'' features a timed swoop bike race in Taris where the villain always beats your first time. This means that if you set your best ever time on your first time around, it may very well be impossible for you to defeat your own record.
** But the plot continues regardless.
25th Aug '16 11:07:06 PM FredMSloniker
Is there an issue? Send a Message


* Many early arcade games (Space Invaders, Galaga, etc.) were basically this. Rather than having a formal ending, the games kept going on and on until you died.



* ''EchoNight'' 2: Master of Dreams, the japanese-exclusive sequel to the first game, is infuriatingly full of these (perhaps not quite, as you can still beat the game in most cases, but [[HundredPercentCompletion 100% completion]], and the good ending, are permanently locked away without warning).

to:

* ''EchoNight'' 2: Master of Dreams, the japanese-exclusive Japanese-exclusive sequel to the first game, is infuriatingly full of these (perhaps not quite, as you can still beat the game in most cases, but [[HundredPercentCompletion 100% completion]], and the good ending, are permanently locked away without warning).
20th Aug '16 5:17:11 PM ImpudentInfidel
Is there an issue? Send a Message


** On ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'', O'Brien and Bashir often spend their evenings playing a simulation of the battle of the Alamo in the holosuite, with themselves taking on the role of the doomed Texas soldiers. When asked why in the world they keep playing a battle scenario that's literally impossible to win, they explain that it's such an irresistible challenge precisely because it's unwinnable.

to:

** On ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'', O'Brien and Bashir often spend their evenings playing a simulation of the battle of the Alamo in the holosuite, with themselves taking on the role of the doomed Texas soldiers. When asked why in the world they keep playing a battle scenario that's literally impossible to win, they explain that it's such an irresistible challenge precisely because it's unwinnable. After their previous simulations of RAF officers in the Battle of Britain and Spartans at Thermopylae counselor Ezri was getting kind of worried about them.
7th Aug '16 1:27:17 PM erforce
Is there an issue? Send a Message


** "In both ''WingCommanderPrivateer'' games, failing a mission the in the main questline will result in the player being unable to progress the story any further and will not reach the ending.

to:

** "In both ''WingCommanderPrivateer'' ''VideoGame/WingCommanderPrivateer'' games, failing a mission the in the main questline will result in the player being unable to progress the story any further and will not reach the ending.
4th Aug '16 2:32:22 PM Dravencour
Is there an issue? Send a Message


* In ''Yandere-chan'', it's possible to get into a situation where all three of the possible choices lead to [[MultipleEndings Bad Endings]]. If you [[spoiler: ignore Mia and eat lunch with your friends, she'll ambush you in the hallway and commit [[TakingYouWithMe murder-suicide]]; if you ignore your friends and eat lunch alone with Mia she'll eventually kidnap you; and if you force Mia to eat with your friends she'll kill you and them with poisoned ravioli that she [[CrazyPrepared conveniently had prepared for just such an occasion]].]] The choice that leads to this situation? [[spoiler: Not giving Mia her calculator back when you're at the train station.]] Want the GoldenEnding? Better restart. Fortunately, it's a very short game.

to:

* In ''Yandere-chan'', ''VisualNovel/YandereChan'', it's possible to get into a situation where all three of the possible choices lead to [[MultipleEndings Bad Endings]]. If you [[spoiler: ignore Mia and eat lunch with your friends, she'll ambush you in the hallway and commit [[TakingYouWithMe murder-suicide]]; if you ignore your friends and eat lunch alone with Mia she'll eventually kidnap you; and if you force Mia to eat with your friends she'll kill you and them with poisoned ravioli that she [[CrazyPrepared conveniently had prepared for just such an occasion]].]] The choice that leads to this situation? [[spoiler: Not giving Mia her calculator back when you're at the train station.]] Want the GoldenEnding? Better restart. Fortunately, it's a very short game.
This list shows the last 10 events of 858. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.UnWinnableByDesign