History Main / TurnBasedTactics

29th Jul '16 4:11:49 PM Headrock
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** ''VideoGame/XCOMUFODefense'' and its {{Fan Remake}}s:
*** ''VideoGame/XComTerrorFromTheDeep''
*** ''VideoGame/XComApocalypse'', where players were given the option to play combat as either Turn-Based or Real-Time, but had to make that decision before each battle began and could not switch mid-battle.
*** ''VideoGame/XCOMEnemyUnknown'' - the remake of the first game.
*** ''VideoGame/XCOM2''
** ''VideoGame/{{Xenonauts}}''

to:

** ''VideoGame/XCOMUFODefense'' and its {{Fan Remake}}s:
***
Remake}}s, including ''VideoGame/{{Xenonauts}}'' and ''VideoGame/UFOAlienInvasion''.
**
''VideoGame/XComTerrorFromTheDeep''
*** ** ''VideoGame/XComApocalypse'', where players were given the option to play combat as either Turn-Based or Real-Time, but had to make that decision before each battle began and could not switch mid-battle.
*** ** ''VideoGame/XCOMEnemyUnknown'' - the official remake of the first game.
*** ''VideoGame/XCOM2''
** ''VideoGame/{{Xenonauts}}''''VideoGame/XCOM2''
28th Jul '16 9:22:44 PM Ripburger
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*** ''VideoGame/XComUFODefense''



* ''VideoGame/{{Xenonauts}}''

to:

* ** ''VideoGame/{{Xenonauts}}''
28th Jul '16 9:22:02 PM Ripburger
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*** ''VideoGame/UFOAlienInvasion''
*** ''VideoGame/{{Xenonauts}}''
** ''VideoGame/XComTerrorFromTheDeep''
** ''VideoGame/XComApocalypse'', where players were given the option to play combat as either Turn-Based or Real-Time, but had to make that decision before each battle began and could not switch mid-battle.
** ''VideoGame/XCOMEnemyUnknown'' - the remake of the first game.
** ''VideoGame/XCOM2''

to:

*** ''VideoGame/UFOAlienInvasion''
''VideoGame/XComUFODefense''
*** ''VideoGame/{{Xenonauts}}''
**
''VideoGame/XComTerrorFromTheDeep''
** *** ''VideoGame/XComApocalypse'', where players were given the option to play combat as either Turn-Based or Real-Time, but had to make that decision before each battle began and could not switch mid-battle.
** *** ''VideoGame/XCOMEnemyUnknown'' - the remake of the first game.
** ''VideoGame/XCOM2''*** ''VideoGame/XCOM2''
* ''VideoGame/{{Xenonauts}}''
28th Jul '16 12:33:43 AM UmbrellasWereAwesome
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*** ''VideoGame/UFOInvasion''

to:

*** ''VideoGame/UFOInvasion''''VideoGame/UFOAlienInvasion''
28th Jul '16 12:30:06 AM UmbrellasWereAwesome
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* ''VideoGame/HardWest'', which alternates ''VideoGame/XComEnemyUnknown''-like tactical battles with "Choose Your Own Adventure" sequences on a worldmap.

to:

* ''VideoGame/HardWest'', which alternates ''VideoGame/XComEnemyUnknown''-like ''VideoGame/XCOMEnemyUnknown''-like tactical battles with "Choose Your Own Adventure" sequences on a worldmap.
28th Jul '16 12:27:39 AM UmbrellasWereAwesome
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* Some sections of games in the ''Battle Isle'' series, like ''Incubation: Time is Running Out'' and ''The Andosia War''.

to:

* Some sections of games in the ''Battle Isle'' ''VideoGame/BattleIsle'' series, like ''Incubation: Time is Running Out'' and ''The Andosia War''.
28th Jul '16 12:11:38 AM UmbrellasWereAwesome
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* ''VideoGame/HardWest'', which alterns ''X-Com: Enemy Unknown''-like tactical battles with "Choose Your Own Adventure" sequences on a worldmap.

to:

* ''VideoGame/HardWest'', which alterns ''X-Com: Enemy Unknown''-like alternates ''VideoGame/XComEnemyUnknown''-like tactical battles with "Choose Your Own Adventure" sequences on a worldmap.



* ''VideoGame/LaserSquad'' (the predecessor to ''VideoGame/XCom''):
** ''Laser Squad: Nemesis'' (using Simultaneous Turn Resolution)



* ''VideoGame/MetalGearAcid'', a non-canon spinoff from the ''Franchise/MetalGear'' franchise which combines turn-based tactics with collectible cards

to:

* ''VideoGame/MetalGearAcid'', a non-canon spinoff from the ''Franchise/MetalGear'' franchise which combines turn-based tactics with collectible cardscards.



* ''SilentStorm''

to:

* ''SilentStorm''''VideoGame/SilentStorm''[[/index]]



[[index]]



* The upcoming [[http://www.kickstarter.com/projects/409030043/warmachine-tactics Warmachine Tactics]] game, currently on Kickstarter.
* [[/index]]A number of ''TabletopGame/{{Warhammer 40000}}'' [[index]]games, like ''Space Crusade'', ''VideoGame/Warhammer40000ChaosGate'', and ''Squad Command''[[/index]].[[index]]

to:

* The upcoming [[http://www.kickstarter.com/projects/409030043/warmachine-tactics Warmachine Tactics]] game, currently on Kickstarter.
Kickstarter.[[/index]]
* [[/index]]A number of ''TabletopGame/{{Warhammer 40000}}'' [[index]]games, like 40000}}'':[[index]]
**
''Space Crusade'', ''VideoGame/Warhammer40000ChaosGate'', and Crusade''
** ''VideoGame/Warhammer40000ChaosGate''
**
''Squad Command''[[/index]].[[index]]Command''



* Most games in the ''VideoGame/XCom'' series. They featured Turn-Based combat, but relied on real time for the Geoscape/world-map portion. The other games, namely Enforcer, Interceptor, and 2K Marin's XCOM were of very different genres to the originals.
** In ''VideoGame/XComApocalypse'', players were given the option to play combat as either Turn-Based or Real-Time, but had to make that decision before each battle began and could not switch mid-battle.
** ''LaserSquad'', the predecessor to ''X-Com'', and the newer ''Laser Squad: Nemesis'' (using Simultaneous Turn Resolution.)
** The open source ''UFOAlienInvasion'' FanGame
** ''VideoGame/{{Xenonauts}}''
** ''VideoGame/XCOMEnemyUnknown'' - the remake of the first game of the previous franchise.

to:

* Most games in the ''VideoGame/XCom'' series. They featured ''VideoGame/XCom'', which features Turn-Based combat, but relied relies on real time for the Geoscape/world-map portion. The other games, portion (the exceptions, namely Enforcer, Interceptor, ''Enforcer'', ''Interceptor'', and 2K Marin's XCOM were ''VideoGame/TheBureauXCOMDeclassified'', are of very different genres to the originals.
genres):
** In ''VideoGame/XCOMUFODefense'' and its {{Fan Remake}}s:
*** ''VideoGame/UFOInvasion''
*** ''VideoGame/{{Xenonauts}}''
** ''VideoGame/XComTerrorFromTheDeep''
**
''VideoGame/XComApocalypse'', where players were given the option to play combat as either Turn-Based or Real-Time, but had to make that decision before each battle began and could not switch mid-battle.
** ''LaserSquad'', the predecessor to ''X-Com'', and the newer ''Laser Squad: Nemesis'' (using Simultaneous Turn Resolution.)
** The open source ''UFOAlienInvasion'' FanGame
** ''VideoGame/{{Xenonauts}}''
**
''VideoGame/XCOMEnemyUnknown'' - the remake of the first game of the previous franchise.game.
27th Jul '16 8:00:38 PM Headrock
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** ''In X-COM: Apocalypse'', players were given the option to play combat as either Turn-Based or Real-Time, but had to make that decision before each battle began and could not switch mid-battle.

to:

** ''In X-COM: Apocalypse'', In ''VideoGame/XComApocalypse'', players were given the option to play combat as either Turn-Based or Real-Time, but had to make that decision before each battle began and could not switch mid-battle.



** ''VideoGame/XComApocalypse''
27th Jul '16 5:42:49 PM Ripburger
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Added DiffLines:

** ''VideoGame/XComApocalypse''
20th May '16 8:20:10 AM TotemicHero
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* ''VideoGame/{{Armello}}''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TurnBasedTactics