History Main / TrueFinalBoss

11th Jul '17 3:35:22 AM LucaEarlgrey
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* ''VideoGame/{{Darius}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding.

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* ''VideoGame/{{Darius}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius -- ''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) particular -- is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding. ''Dariusburst Another Chronicle EX'' ups the ante with G.T-V., found in Zone Z, the lowest and hardest final stage of the EX stage tree; it is basically Great Thing but {{Palette Swap}}ped to [[PurpleIsPowerful purple]] and significantly harder.
11th Jul '17 3:33:03 AM LucaEarlgrey
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* ''VideoGame/{{Daris}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding.

to:

* ''VideoGame/{{Daris}}'' ''VideoGame/{{Darius}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding.
11th Jul '17 3:32:55 AM LucaEarlgrey
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* ''VideoGame/{{Daris}}'' has the huge SpaceWhale battleship Great Thing (sometimes called G.T.), which in several games (''Darius Gaiden'', ''G-Darius'', ''Dariusburst'', and ''Dariusburst Another Chronicle'', in particular) is reached only by taking the hardest possible path in any game it appears in. ''Dariusburst'' and ''Another Chronicle'' in particular have it guard the GoldenEnding.
3rd Jul '17 9:25:41 PM Monolaf317
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** In ''VideoGame/Kirby64TheCrystalShards'', not finishing the game with HundredPercentCompletion gets you the game's [[MultipleEndings bad ending]]: With the fairy queen secretly smiling a [[NightmareFuel pretty creepy]] SlasherSmile into the camera from behind Ribbon's back, revealing that she's still being [[DemonicPossession possessed by Dark Matter]]. [[spoiler:Once you ''do'' have all the Crystal Shards, the Crystal shoots a [[FrickinLaserBeams big beam of light]] at the fairy queen, driving Dark Matter out of her body. Dark Matter retreats to the center of the galaxy, and you chase after it and infiltrate it. After you get through the absurdly easy platforming bit, Dedede launches you into the air, and you fall through a void until Ribbon catches you. The Crystal turns into a gun, and a [[UglyCute grotesque-looking cherub thing]] drops its disguise to reveal itself to be a resurrected Zero, hell-bent upon kicking your ass.]]
*** You also can not retreat from this battle. If you pause, your only options become the usual continue, and "TOUGH IT OUT!"

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** In ''VideoGame/Kirby64TheCrystalShards'', not finishing the game with HundredPercentCompletion gets you the game's [[MultipleEndings bad ending]]: With the fairy queen secretly smiling a [[NightmareFuel pretty creepy]] SlasherSmile into the camera from behind Ribbon's back, revealing that she's still being [[DemonicPossession possessed by Dark Matter]]. [[spoiler:Once you ''do'' have all the Crystal Shards, the Crystal shoots a [[FrickinLaserBeams big beam of light]] at the fairy queen, driving Dark Matter out of her body. Dark Matter retreats to the center of the galaxy, and you chase after it and infiltrate it. After you get through the absurdly easy platforming bit, Dedede launches you into the air, and you fall through a void until Ribbon catches you. The Crystal turns into a gun, and a [[UglyCute grotesque-looking cherub thing]] drops its disguise to reveal itself to be a resurrected Zero, hell-bent upon kicking your ass.]]
***
]] You also can not retreat from this battle. If you pause, your only options become the usual continue, and [[ButThouMust "TOUGH IT OUT!"OUT!"]]
27th Jun '17 10:04:05 AM magmablock
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* In order to face the True Final Boss and get the best ending in ''VideoGame/HollowKnight'', you need to acquire the [[spoiler:Void Heart]] in a late-game sidequest and use the Dream Nail on the final boss when prompted. Getting the [[spoiler: Void Heart]] and not using the Dream Nail actually gets you an even ''[[EarnYourBadEnding worse]]'' ending than the default.
23rd Jun '17 9:12:43 AM Monolaf317
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* Many of Creator/{{Konami}}'s Franchise/{{Bemani}} games have historically contained "Extra Stage" systems, which lets the player play another song if they achieve certain goals during their session (most commonly getting a certain minimum rank on each song played). Often, there are songs exclusive to this mode (usually a BonusBoss). Usually, these Extra Stages force you to play under modifiers that make the song even harder; for instance, Extra Stages in ''VideoGame/DanceDanceRevolution'' force you to play with the x1.5 speed and Reverse mods, as well as a life meter that doesn't replenish (later versions swap this out for a "battery" lifebar). And in some of these games, this same requirement can be used to reach what is called the One More Extra Stage, or OMES for short; in DDR, this is a fairly easier song in which ''[[OneHitPointWonder you fail instantly if you get one Good, Bad, Miss, or a hold that is not held]]'', and in ''[[VideoGame/{{Beatmania}} beatmania IIDX]]'', this is traditionally an [[ThatOneBoss even harder song]]. Uusually, different songs are cycled from these tiers into standard gameplay over the life of the version (typically a year or so), and thus the True Final Boss may first appear as the final unique OMES song.

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* Many of Creator/{{Konami}}'s Franchise/{{Bemani}} games have historically contained "Extra Stage" systems, which lets the player play another song if they achieve certain goals during their session (most commonly getting a certain minimum rank on each song played). Often, there are songs exclusive to this mode (usually a BonusBoss). Usually, these Extra Stages force you to play under modifiers that make the song even harder; for instance, Extra Stages in ''VideoGame/DanceDanceRevolution'' force you to play with the x1.5 speed and Reverse mods, as well as a life meter that doesn't replenish (later versions swap this out for a "battery" lifebar). And in some of these games, this same requirement can be used to reach what is called the One More Extra Stage, or OMES for short; in DDR, this is a fairly easier song in which ''[[OneHitPointWonder you fail instantly if you get one Good, Bad, Miss, or a hold that is not held]]'', and in ''[[VideoGame/{{Beatmania}} beatmania IIDX]]'', this is traditionally an [[ThatOneBoss even harder song]]. Uusually, Usually, different songs are cycled from these tiers into standard gameplay over the life of the version (typically a year or so), and thus the True Final Boss may first appear as the final unique OMES song.
20th Jun '17 2:56:56 AM MetalSmasher86
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* In ''VideoGame/BlasterMaster Zero'', if you killed every mutant and got every power-up (including life upgrades) and area map in the game, a cutscene after the regular FinalBoss introduces you to the game's InfinityPlusOneSword and whisks you away to the true final level ending with the ultimate fight against [[spoiler: Sophia III possessed by the Mutant Core]].
18th Jun '17 8:59:00 PM Monolaf317
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*** Some IIDX games (and later DDR, as influenced by it) have had special events that activate themed BonusBoss areas only accessible on Extra Stage, often requiring players to meet rather specific goals elsewhere in order to access the songs within. In these cases, the True Final Boss can be found within them as a special One More Extra Stage (sometimes requiring all the other songs to have been cleared once as a prerequisite. ''DDR X2'' required players to unlock its six bonus bosses via in-game goals to unlock its True Final Boss, and then reset the player's progress and required them to go through the entire cycle to play it again)
*** DDR 2014 deserves special mention for its Encore Extra Stage song, Over the "Period". Not only do you need to go through a lengthy unlock process to even have the chance to play it (which must be repeated for every attempt), getting anything lower than a Perfect is an instant game over, ''it's one of the hardest songs in the game'', with its Challenge chart one of four to be rated 19/20. [[https://www.youtube.com/watch?v=F05rnJ1vwrY Look for yourself]] It took two months for it to be cleared ''on Beginner''.

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*** ** Some IIDX games (and later DDR, as influenced by it) have had special events that activate themed BonusBoss areas only accessible on Extra Stage, often requiring players to meet rather specific goals elsewhere in order to access the songs within. In these cases, the True Final Boss can be found within them as a special One More Extra Stage (sometimes requiring all the other songs to have been cleared once as a prerequisite. ''DDR X2'' required players to unlock its six bonus bosses via in-game goals to unlock its True Final Boss, and then reset the player's progress and required them to go through the entire cycle to play it again)
*** ** DDR 2014 deserves special mention for its Encore Extra Stage song, Over the "Period". Not only do you need to go through a lengthy unlock process to even have the chance to play it (which must be repeated for every attempt), getting anything lower than a Perfect is an instant game over, ''it's one of the hardest songs in the game'', with its Challenge chart one of four to be rated 19/20. [[https://www.youtube.com/watch?v=F05rnJ1vwrY Look for yourself]] It took two months for it to be cleared ''on Beginner''.
11th Jun '17 12:19:44 AM GrandPoobahOfAllBacon
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11th Jun '17 12:19:10 AM GrandPoobahOfAllBacon
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* ''VideoGame/RabiRibi'' appears to conclude with the [[spoiler:three-phase Noah]] boss fight; the credits then roll. However, the game then springs up "post-game" chapters; reaching the very end of this part has you face the other BigBad of the game: [[spoiler:fellow bunny girl Irisu]].
This list shows the last 10 events of 585. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.TrueFinalBoss