History Main / TrueFinalBoss

20th Apr '18 7:38:42 PM infernape612
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* ''VideoGame/Bloodborne'' has a similar case in the [[spoiler:Moon Presence]]. To fight it you have to find and use three of four items scattered throughout the game, two of which are permanently missable, and [[spoiler:refuse Gehrman's offer to free you from the Hunter's dream]]. The [[spoiler:Moon Presence]] appears after you then defeat [[spoiler:Gehrman]].

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* ''VideoGame/Bloodborne'' ''VideoGame/{{Bloodborne}}'' has a similar case in the [[spoiler:Moon Presence]]. To fight it you have to find and use three of four items scattered throughout the game, two of which are permanently missable, and [[spoiler:refuse Gehrman's offer to free you from the Hunter's dream]]. The [[spoiler:Moon Presence]] appears after you then defeat [[spoiler:Gehrman]].
20th Apr '18 7:33:21 PM infernape612
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** ''VideoGame/Persona4'' does this twice. At first, it looks like the final boss is [[spoiler:Kunino-Sagiri, aka Taro Namatame. If you don't toss him into the TV]], eventually you discover that the true final boss is [[spoiler:resident bumbling detective Toru Adachi and a random godly entity called Ameno-Sagiri]]. But [[spoiler:if you go to the Junes food court after saying your goodbyes]], it turns out the true mastermind behind everything is [[spoiler:the gas station attendant you met at the beginning of the game, aka Izanami. And yeah, you fight her at the end of the true final dungeon]].

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** ''VideoGame/Persona4'' does this twice. At first, it looks like the final boss is [[spoiler:Kunino-Sagiri, aka Taro Namatame. If you don't toss him into the TV]], eventually you discover that the true final boss is [[spoiler:resident bumbling detective Toru Tohru Adachi and a random godly entity called Ameno-Sagiri]]. But [[spoiler:if you go to the Junes food court after saying your goodbyes]], it turns out the true mastermind behind everything is [[spoiler:the gas station attendant you met at the beginning of the game, aka Izanami. And yeah, you fight her at the end of the true final dungeon]].



* In ''VideoGame/FireEmblemElibe: Sword of Seals'', defeating BigBad King Zephiel with all the gaiden chapters completed and all legendary weapons intact unlocks a few extra chapters, pitting you against TheRemnant and culminating in the real final boss fight with Zephiel's literal [[TheDragon Dragon]], still under orders to carry out his ultimate plan.
** In ''[[VideoGame/FireEmblemAkaneia Mystery of the Emblem]]'', if the player collects all the Starshards as well as the other 4 spheres, Marth finds out that his quest to defeat Hardain was just a distraction so [[HijackedByGanon Garnef could revive Medeus]].
** ''[[VideoGame/FireEmblemTellius Path of Radiance]]'' has something of an [[AnticlimaxBoss anticlimactic]] final boss on Easy and Normal mode, but he springs a cruel surprise on Hard mode: not only does he start moving (with a massive movement range of 10 spaces), after you "beat" him, he immediately invokes a dark god and resurrects with wildly increased stats and fully-replenished (and jacked-up) HP. And it's '''still your turn''', meaning any units that attacked him are unable to act until your next turn! Adding to that, maybe five characters can actually inflict damage on him before he resurrects. (Eagle-eyed players might suspect something is amiss going into the final chapter, as there are [[SuspiciousVideoGameGenerosity less enemies on the map]] than in Normal mode.)

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* In ''VideoGame/FireEmblemElibe: Sword of Seals'', the ''Franchise/FireEmblem'' series:
** In ''VideoGame/FireEmblemMysteryOfTheEmblem'', if the player collects all the Starshards as well as the other 4 spheres, Marth finds out that his quest to defeat Hardin was just a distraction so [[HijackedByGanon Gharnef could revive Medeus]].
** In ''VideoGame/FireEmblemTheBindingBlade'',
defeating BigBad King Zephiel with all the gaiden chapters completed and all legendary weapons intact unlocks a few extra chapters, pitting you against TheRemnant and culminating in the real final boss fight with Zephiel's literal [[TheDragon Dragon]], still under orders to carry out his ultimate plan.
** In ''[[VideoGame/FireEmblemAkaneia Mystery of the Emblem]]'', if the player collects all the Starshards as well as the other 4 spheres, Marth finds out that his quest to defeat Hardain was just a distraction so [[HijackedByGanon Garnef could revive Medeus]].
** ''[[VideoGame/FireEmblemTellius Path of Radiance]]''
''VideoGame/FireEmblemPathOfRadiance'' has something of an [[AnticlimaxBoss anticlimactic]] final boss on Easy and Normal mode, but he springs a cruel surprise on Hard mode: not only does he start moving (with a massive movement range of 10 spaces), after you "beat" him, he immediately invokes a dark god and resurrects with wildly increased stats and fully-replenished (and jacked-up) HP. And it's '''still your turn''', meaning any units that attacked him are unable to act until your next turn! Adding to that, maybe five only six characters can actually inflict damage on him before he resurrects.resurrects, of whom you can only have three at once. (Eagle-eyed players might suspect something is amiss going into the final chapter, as there are [[SuspiciousVideoGameGenerosity less enemies on the map]] than in Normal mode.)



** Similarly in VideoGame/FinalFantasyVII, Safer Sephiroth's HP depends on a variety of things, increasing 30,000 HP for each character at level 99, and increasing 80,000 HP if you cast Knights of the Round on JENOVA.Synthesis. Fortunately, his health is also decreased slightly for every time you killed the head while fighting Bizarro Sephiroth. Ultimately, his health, normally 80,000 HP, can range from 55,100 to 400,000.

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** Similarly in VideoGame/FinalFantasyVII, ''VideoGame/FinalFantasyVII'', Safer Sephiroth's HP depends on a variety of things, increasing 30,000 HP for each character at level 99, and increasing 80,000 HP if you cast Knights of the Round on JENOVA.Synthesis. Fortunately, his health is also decreased slightly for every time you killed the head while fighting Bizarro Sephiroth. Ultimately, his health, normally 80,000 HP, can range from 55,100 to 400,000.
30th Mar '18 3:09:14 PM Kadorhal
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* In ''Franchise/StarWars: VideoGame/RogueSquadron III: RebelStrike'', while not technically a boss, there is a bonus extension to one level if and only if you meet the requirements for a silver medal or higher. Earn a bronze medal and the level is finished and you win. Earn a silver or better and you play a short mission in a TIE Bomber and gain an opportunity to unlock said Bomber for use in other missions.
* ''VideoGame/AceCombatZeroTheBelkanWar'' plays with this. If you've beaten the game enough to unlock the SP Mission "[[BossRush The Gauntlet]]" on the highest difficulty, played that mission on said highest difficulty setting, and defeated [[ThatOneBoss Espada Squadron]] in less than 1 minute during the mission, then the game's penultimate boss Wizard Squadron appears. Do you have to fight them, too? Nope, instead a single F-22 Raptor appears from behind them and utterly slaughters Wizard Squadron in all of about 15 seconds. Then that F-22's pilot sets his sights on you. Good luck with [[VideoGame/AceCombat04ShatteredSkies Mobius 1]], Cipher.

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* In ''Franchise/StarWars: VideoGame/RogueSquadron III: RebelStrike'', Rebel Strike'', while not technically a boss, there is a bonus extension to one level if and only if you meet the requirements for a silver medal or higher. Earn a bronze medal and the level is finished and you win. Earn a silver or better and you play a short mission in a TIE Bomber and gain an opportunity to unlock said Bomber for use in other missions.
* ''VideoGame/AceCombatZeroTheBelkanWar'' plays with this. If you've beaten the game enough to unlock the SP Mission "[[BossRush The Gauntlet]]" on the highest difficulty, played that mission on said highest difficulty setting, and defeated [[ThatOneBoss Espada Squadron]] in less than 1 minute during the mission, then the game's penultimate boss Wizard Squadron appears. Do you have to fight them, too? Nope, instead a single F-22 Raptor appears from behind them and utterly slaughters Wizard Squadron in all of about 15 5 seconds. Then that F-22's pilot sets his sights on you. Good luck with [[VideoGame/AceCombat04ShatteredSkies Mobius 1]], Cipher.
8th Mar '18 8:48:46 PM nombretomado
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* ''TrueCrimeStreetsOfLA'' had, based on player performance, story forks that led to worst to successively better endings and another BigBad. Fortunately, each of these forks were well-written self-contained stories, and had their own unique features that made it worth it to explore each one, and doing so made the True Final Boss appear for the OneHundredPercentCompletion ending. [[spoiler:It turns out to be the same boss as in the worst ending, [[ThisIsYourPremiseOnDrugs but on steroids and crack]].]]

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* ''TrueCrimeStreetsOfLA'' ''VideoGame/TrueCrimeStreetsOfLA'' had, based on player performance, story forks that led to worst to successively better endings and another BigBad. Fortunately, each of these forks were well-written self-contained stories, and had their own unique features that made it worth it to explore each one, and doing so made the True Final Boss appear for the OneHundredPercentCompletion ending. [[spoiler:It turns out to be the same boss as in the worst ending, [[ThisIsYourPremiseOnDrugs but on steroids and crack]].]]
21st Feb '18 4:08:35 AM CloudStriker
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* ''VideoGame/Bloodborne'' has a similar care in the [[spoiler:Moon Presence]]. To fight it you have to find and use three of four items scattered throughout the game, two of which are permanently missable, and [[spoiler:refuse Gehrman's offer to free you from the Hunter's dream]]. The [[spoiler:Moon Presence]] appears after you then defeat [[spoiler:Gehrman]].

to:

* ''VideoGame/Bloodborne'' has a similar care case in the [[spoiler:Moon Presence]]. To fight it you have to find and use three of four items scattered throughout the game, two of which are permanently missable, and [[spoiler:refuse Gehrman's offer to free you from the Hunter's dream]]. The [[spoiler:Moon Presence]] appears after you then defeat [[spoiler:Gehrman]].
21st Feb '18 4:06:47 AM CloudStriker
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Added DiffLines:

* ''VideoGame/Bloodborne'' has a similar care in the [[spoiler:Moon Presence]]. To fight it you have to find and use three of four items scattered throughout the game, two of which are permanently missable, and [[spoiler:refuse Gehrman's offer to free you from the Hunter's dream]]. The [[spoiler:Moon Presence]] appears after you then defeat [[spoiler:Gehrman]].
19th Feb '18 10:48:41 AM Felipehc188
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Added DiffLines:

** In ''Hidden Star in Four Seasons'', though, [[spoiler:the heroines fail to defeat Okina due to her final attack being too lopsided in her favor (she strips you of your options, release ability and Power, and uses it to create a difficult multi-stage attack) and end up running away. Thus, [[HeroicSecondWind they regroup]] and [[EleventhHourSuperpower learn to harness a new power]] before [[ItsPersonal invading Ushirodo-no-Kuni again and challenging Okina to a rematch]]]], which is the Extra Stage of this game. This makes it a first for the series, where the Extra Stage is actually truly "Stage 7" and a continuation of the story, and the only game where the BonusBoss is also the TrueFinalBoss.[[note]] Yukari in ''Perfect Cherry Blossom'' does not count because, while she ''is'' the one who actually opened the boundary between the worlds of the living and the dead, she only did so at Yuyuko's request, which makes the latter the real FinalBoss of the story.[[/note]]
18th Feb '18 9:18:51 AM Monolaf317
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Exactly how to unlock this guy varies: It may be as simple as playing the game on a higher DifficultyLevel, or it may involve achievements like a SpeedRun, NoDamageRun, or some obscure GottaCatchThemAll SideQuest. Not every game will {{Foreshadow|ing}} that this foe even exists in the first place or how to find him -- GuideDangIt! -- and sometimes even an official strategy guide will intentionally avoid spoiling this guy in advance. (But for that, there's always the Internet...)

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Exactly how to unlock this guy varies: It may be as simple as playing the game on a higher DifficultyLevel, or it may involve achievements like a SpeedRun, NoDamageRun, or some obscure GottaCatchThemAll SideQuest. Not every game will {{Foreshadow|ing}} that this foe even exists in the first place or how to find him -- GuideDangIt! GuideDangIt -- and sometimes even an official strategy guide will intentionally avoid spoiling this guy in advance. (But for that, there's always the Internet...)
11th Feb '18 2:41:34 AM Concrete4
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** Despite the Wii version lacking a True Final Boss, the Nintendo DS version of ''VideoGame/SonicColors'' has you collect all 7 Chaos Emeralds in Special Stages that are similar to that of ''[[VideoGame/SonicRushSeries Sonic Rush]]'' when you collect 50 rings in a normal stage in each world. After all 7 of the Chaos Emeralds are collected, you get to fight the [[spoiler:Nega-Mother Wisp]] as Super Sonic.

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** Despite the Wii version lacking a True Final Boss, the Nintendo DS version of ''VideoGame/SonicColors'' has you collect all 7 Chaos Emeralds in Special Stages that are similar to that those of ''[[VideoGame/SonicRushSeries Sonic Rush]]'' when you collect 50 rings in a normal stage in each world. After all 7 of the Chaos Emeralds emeralds are collected, you get to fight the [[spoiler:Nega-Mother Wisp]] as Super Sonic.
3rd Feb '18 12:26:07 PM nombretomado
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* ''[[NavalOps Warship Gunner 2]]'' after the final boss has one where you have to sink a superweapon.
** ''[[NavalOps NavalOps: Warship Gunner]]'' does this on the second playthrough as well, but there is no mission break after sinking the Druna Skass, the Silfurbor Negla just sails right onto the level and starts shooting.

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* ''[[NavalOps ''[[VideoGame/NavalOps Warship Gunner 2]]'' after the final boss has one where you have to sink a superweapon.
** ''[[NavalOps NavalOps: ''[[VideoGame/NavalOps Naval Ops: Warship Gunner]]'' does this on the second playthrough as well, but there is no mission break after sinking the Druna Skass, the Silfurbor Negla just sails right onto the level and starts shooting.
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