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* In ''Literature/{{Dinoverse}}'', the four eighth-graders sent back in time and put into the bodies of various megafauna aren't stuck; they know that if they reach a certain place and are there at a certain time there's a chance that they can make it back. But one of them, Janine Farehouse, would rather ''be'' stuck, so she abandons the group to try and live as a [[PteroSoarer Quetzalcoatlus]]. A native Quetzalcoatlus hangs around her and she does fairly well for a few days, before the thought of never having anyone to talk to softens her resolve enough that one of the other kids can persuade her to help them find the place.

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* In ''Literature/{{Dinoverse}}'', the four eighth-graders sent back in time and put into the bodies of various megafauna aren't stuck; they know that if they reach a certain place and are there at a certain time there's a chance that they can make it back. But one of them, Janine Farehouse, would rather ''be'' stuck, so she abandons the group to try and live as a [[PteroSoarer Quetzalcoatlus]].Quetzalcoatlus. A native Quetzalcoatlus hangs around her and she does fairly well for a few days, before the thought of never having anyone to talk to softens her resolve enough that one of the other kids can persuade her to help them find the place.
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* In ''Film/BackToTheFuturePartIII'', Doc Brown resigns himself to the fate of living in TheWildWest -- and he's actually quite happy about it. He even goes as far as to give Marty instructions to not pick him up. Being an inventor, though, he does manage to invent some technology of the future. He doesn't share his inventions with anyone else, as he's mindful to not risk changing the future. At the end of the film, he does create another time machine out of a steam train. However, it's uncertain whether he chooses to live out the rest of his life in the past -- or move back to the future. [[Ride/BackToTheFutureTheRide The Ride]] and [[WesternAnimation/BackToTheFuture The Animated Series]], though, both have Doc ultimately moving back to the future.

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* In ''Film/BackToTheFuturePartIII'', Doc Brown resigns himself to the fate of living in TheWildWest -- and he's actually quite happy about it. He even goes as far as to give Marty instructions to not pick him up. Being an inventor, though, he does manage to invent some technology of the future. future with the era's limited materials. He doesn't share his inventions with anyone else, as he's mindful to not risk changing the future.history. At the end of the film, he does create another time machine out of a steam train. However, it's uncertain whether he chooses to live out the rest of his life in the past -- or move back to the future. future, or really just travel to any era as he pleases. The [[Ride/BackToTheFutureTheRide The Ride]] ride]] and [[WesternAnimation/BackToTheFuture The Animated Series]], animated series]], though, both have Doc ultimately moving back to the future.

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** This has happened several times with ComicBook/DoctorDoom. The first time he was shunted back to the medieval age with ComicBook/IronMan (And kept calling him Lackey because he was [[SecretIdentity Tony Stark's]] bodyguard. It bothered Iron Man. ''A lot''); a second time happened with Iron Man '''and''' ComicBook/TheSentry, though they were sent into UsefulNotes/{{the Silver Age|of Comic Books}} and were desperately trying not to cause any ButterflyOfDoom effects. Another time Doctor Doom's so called "[[TheMentor Mentor]]" the Marquis of Death came by to fight the Fantastic Four and sent Doom, burnt alive, straight into prehistoric lands where he got eaten by a Megalodon. Naturally, Doom showed up a few issues later, boasting that he survived via ThePowerOfHate and took TheSlowPath back to the present. Though it was later retconed that the ComicBook/Thunderbolts unwittingly saved Doom during an unrelated time travel adventure, and he merely hijacked their time machine to get back to the present.

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** This has happened several times with ComicBook/DoctorDoom. The first time he was shunted back to the medieval age with ComicBook/IronMan (And kept calling him Lackey because he was [[SecretIdentity Tony Stark's]] bodyguard. It bothered Iron Man. ''A lot''); a second time happened with Iron Man '''and''' ComicBook/TheSentry, though they were sent into UsefulNotes/{{the Silver Age|of Comic Books}} and were desperately trying not to cause any ButterflyOfDoom effects. Another time Doctor Doom's so called "[[TheMentor Mentor]]" the Marquis of Death came by to fight the Fantastic Four and sent Doom, burnt alive, straight into prehistoric lands where he got eaten by a Megalodon. Naturally, Doom showed up a few issues later, boasting that he survived via ThePowerOfHate and took TheSlowPath back to the present. Though it was later retconed that the ComicBook/Thunderbolts ComicBook/{{Thunderbolts}} unwittingly saved Doom during an unrelated time travel adventure, and he merely hijacked their time machine to get back to the present.


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* ''ComicBook/SevenSoldiersOfVictory'':
** This fate befell the team when they finally reappeared in the 1970s in ''Franchise/JusticeLeagueOfAmerica'' #100, as the Seven Soldiers were trapped in time by the villain, the Nebula Man, and were saved by the JLA and ComicBook/JusticeSocietyOfAmerica.
** ''Stargirl Spring Break Special'' would use this trope to restore ComicBook/GreenArrow and the original Speedy, who'd been regulated to "present day characters" following ''ComicBook/CrisisOnInfiniteEarths'', to the team's history: early on in their careers, a fight with the Clock King resulted in Ollie and Roy being sent into the past, where they helped form the team.
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* In the seventh ''Animation/PleasantGoatAndBigBigWolf'' film, Weslie walks in on Paddi trying to capture Wolffy and messing with Mr. Slowy's time camera. The mishap causes them to all be transported by the aforementioned camera to prehistoric times, and Mr. Slowy and the goats have to go and find them. While there, Weslie, Paddi, and Wolffy all end up meeting the various goat inhabitants of a prehistoric village, and Wolffy in particular [[AccidentalProposal accidentally proposes to]] one of the prehistoric goats, named Miss Lotus.

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* In the seventh ''Animation/PleasantGoatAndBigBigWolf'' film, ''Animation/PleasantGoatAndBigBigWolfAmazingPleasantGoat'', Weslie walks in on Paddi trying to capture Wolffy and messing with Mr. Slowy's time camera. The mishap causes them to all be transported by the aforementioned camera to prehistoric times, and Mr. Slowy and the goats have to go and find them. While there, Weslie, Paddi, and Wolffy all end up meeting the various goat inhabitants of a prehistoric village, and Wolffy in particular [[AccidentalProposal accidentally proposes to]] one of the prehistoric goats, named Miss Lotus.
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Renamed, cutting ZCEs, low-context potholes and non-examples.


* In the seventh ''Animation/PleasantGoatAndBigBigWolf'' film, Weslie walks in on Paddi trying to capture Wolffy and messing with Mr. Slowy's time camera. The mishap causes them to all be transported by the aforementioned camera to [[OneMillionBC prehistoric times]], and Mr. Slowy and the goats have to go and find them. While there, Weslie, Paddi, and Wolffy all end up meeting the various goat inhabitants of a prehistoric village, and Wolffy in particular [[AccidentalProposal accidentally proposes to]] one of the prehistoric goats, named Miss Lotus.

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* In the seventh ''Animation/PleasantGoatAndBigBigWolf'' film, Weslie walks in on Paddi trying to capture Wolffy and messing with Mr. Slowy's time camera. The mishap causes them to all be transported by the aforementioned camera to [[OneMillionBC prehistoric times]], times, and Mr. Slowy and the goats have to go and find them. While there, Weslie, Paddi, and Wolffy all end up meeting the various goat inhabitants of a prehistoric village, and Wolffy in particular [[AccidentalProposal accidentally proposes to]] one of the prehistoric goats, named Miss Lotus.
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Don't know why it wont link to the predation tabletop game page. not sure what i am doing wrong

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* ''TabletopGame/Predation'': A future conglomerate sends several expeditions to the late Cretaceous period to establish research colonies but one day the time travel technology fails, trapping the colonists. The game itself takes place about 100 years later, the player characters are third-generation descendants of the original colonists and live in a SchizoTech society, combining remants of advanced tech with stone age tools and DomesticatedDinosaurs. Hanging over all this is the fact that the asteroid that originally wiped out the dinosaurs is still on its way. No-one is sure when, but many suspect it will hit in the near future.
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* Being stuck in the past is one of the many ways to earn a game over in ''VideoGame/TheJourneymanProject''. If you run out of energy, you can't jump back to the present and you're caught by security. If you encounter people in the past when you're supposed to stay out of sight, you're detained by security and it's presumed you lost you gear or energy, preventing you from returning to the present time.
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Once the initial excitement has faded, and they have resigned themself to the situation, there's nothing for it but to do the best they can in his new world, or die trying. How much the unwilling traveler can achieve depends on how far back they are swept, and how well prepared they are.

If a time traveler land in the recent past, they typically use their foreknowledge to try to gain a comfortable life. Interacting with their immediate ancestors is a great temptation and they can hope to [[TheSlowPath live until their original time]]. The really unlucky travelers end up in the path of war or disaster -- on the ''Titanic'', during the last days of Pompeii, in medieval England with the Black Death raging -- in which case, the plot will be about escaping the immediate peril.

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Once the initial excitement has faded, and they have resigned themself to the situation, there's nothing for it but to do the best they can in his their new world, or die trying. How much the unwilling traveler can achieve depends on how far back they are swept, and how well prepared they are.

If a time traveler land lands in the recent past, they typically use their foreknowledge to try to gain a comfortable life. Interacting with their immediate ancestors is a great temptation and they can hope to [[TheSlowPath live until their original time]]. The really unlucky travelers end up in the path of war or disaster -- on the ''Titanic'', during the last days of Pompeii, in medieval England with the Black Death raging -- in which case, the plot will be about escaping the immediate peril.
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Remove pothole


A SubTrope of FishOutOfTemporalWater. Compare GetBackToTheFuture, TheSlowPath, TrappedInAnotherWorld, and [[SummonEverymanHero Summon Average Hero]].

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A SubTrope of FishOutOfTemporalWater. Compare GetBackToTheFuture, TheSlowPath, TrappedInAnotherWorld, and [[SummonEverymanHero Summon Average Hero]].
SummonEverymanHero.
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* Both Visionary and Omnitron-X in ''TabletopGame/SentinelsOfTheMultiverse'' are incapable of returning to their futures(actually alternate timelines). Neither of them seem to have any problem with it, though, as their futures are pretty sucky (well, in Visionary's case, at least. It's a bit more vague with Omnitron-X).
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** In ''Anime/DoraemonNobitaInTheWanNyanSpacetimeOdyssey'', Nobita and gang sneaks a group of stray cats and dogs back to 300 million years ago with the Evolution Light, before leaving (with Nobita promising his new pet dog, Ichi, that he will return the next day). But when the gang (with Doraemon included) tries going back a day later, their TimeMachine accidentally hits a temporal warp and jettisons them to 299,999,000 years ago - a millenia off their designated timestamp - and they realize the cats and dogs they left behind have now formed a society of their own. And as luck would have it, the machine gets damaged beyond repair because of the warp, and the gang need to find a way back.
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Sometimes, the [[TimeTravel Time Traveller]] never intends to go anywhere. They're just minding their own business when AlienSpaceBats or some form of AppliedPhlebotinum sweeps them into the past, leaving them without any hope whatsoever of ever getting back home.

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Sometimes, the [[TimeTravel Time Traveller]] {{Time Travel}}ler never intends to go anywhere. They're just minding their own business when AlienSpaceBats or some form of AppliedPhlebotinum sweeps them into the past, leaving them without any hope whatsoever of ever getting back home.
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Baleful Polymorph was renamed per TRS


* In the ''WesternAnimation/{{WITCH}}'' fanfic ''Fanfic/{{Ripples}}'', Will ends up sent back in time to decades in Meridian's past, long before Phobos' rise to power, and on top of that is also [[FountainOfYouth regressed to childhood]] and [[BalefulPolymorph changed into some kind of hybrid]].

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* In the ''WesternAnimation/{{WITCH}}'' fanfic ''Fanfic/{{Ripples}}'', Will ends up sent back in time to decades in Meridian's past, long before Phobos' rise to power, and on top of that is also [[FountainOfYouth regressed to childhood]] and [[BalefulPolymorph [[ForcedTransformation changed into some kind of hybrid]].
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* ''The Last Day of Creation'' by Wolfgang Jeschke. The US government sends an expedition five millions years into the past to drill for oil in what will become the Middle East and ship it over to the Americas. A scientist protests that they have the technology to send things back in time, but not to retrieve them except via TheSlowPath, so it will be a one-way trip. The admiral in charge just waves this off, as surely they will invent a way sometime in the future. This never happens, not least because the timeline changes so much due to temporal meddling that the United States doesn't exist any more. At the end of the novel one man encounters a time traveler from an alternate timeline who raises the possibility of at least returning to his own future, but he decides [[IChooseToStay there's no point in doing so]].

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* ''The Last Day of Creation'' by Wolfgang Jeschke. The US government sends an expedition five millions million years into the past to drill for oil in what will become the Middle East and ship it over to the Americas. A scientist protests that they have the technology to send things back in time, but not to retrieve them except via TheSlowPath, so it will be a one-way trip. The admiral in charge just waves this off, as surely they will invent a way sometime in the future. future and the expedition can be rescued then. This never happens, not least because the timeline changes so much due to temporal meddling that the United States doesn't exist any more. ceases to exist. At the end of the novel one man encounters a time traveler from an alternate timeline who raises the possibility of at least returning to his own that future, but he decides [[IChooseToStay there's no point in doing so]].
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* ''The Last Day of Creation'' by Wolfgang Jeschke. The US government sends an expedition five millions years into the past to drill for oil in what will become the Middle East and ship it over to the Americas. A scientist protests that they have the technology to send things back in time, but not to retrieve them except via TheSlowPath, so it will be a one-way trip. The admiral in charge just waves this off, as surely they will invent a way sometime in the future. This never happens, not least because the timeline changes so much due to temporal meddling that the United States doesn't exist any more. At the end of the novel one man encounters a time traveler from an alternate timeline who raises the possibility of at least returning to his own future, but he decides [[IChooseToStay there's no point in doing so]].
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* ''Webcomic/ZatannaAndTheRipper'': After she is hit by a combination of her father's magic and that of a mysterious sorceress, Zatanna finds herself transported from 2022 to 1888 Whitechapel, during the era of Jack the Ripper and her attempts to magic herself home instead transport objects to her.
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[[folder:Gamebooks]]
* The last installment of the ''Literature/{{Sorcery}}'' saga, ''The Crown of Kings'', have this as a possible fate for players choosing to be a wizard. One of the LastDiscMagic spells you'll cast is the ZED, which turns out to be a time-traveling spell, but without consulting Jann the Minimite for the proper methods of control it can backfire and send you to any random location without your equipment - the ''worst'' of them being stranded in prehistoric times, where you encounter avian monsters which went extinct several millennia ago, or sent centuries to the future, in the ruins of a destroyed world. Theoretically speaking you ''can'' cast the same spell again, but considering it requires a hefty [[CastFromHitPoints stamina cost]] (at 7 points; your maximum is 24) you probably wouldn't have enough to do it again.
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A SubTrope of FishOutOfTemporalWater. Compare GetBackToTheFuture, TheSlowPath, TrappedInAnotherWorld, and [[SummonEverymanHero SummonAverageHero]].

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A SubTrope of FishOutOfTemporalWater. Compare GetBackToTheFuture, TheSlowPath, TrappedInAnotherWorld, and [[SummonEverymanHero SummonAverageHero]].
Summon Average Hero]].
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Sometimes, the [[TimeTravel Time Traveller]] never intends to go anywhere. He's just minding his own business when AlienSpaceBats or some form of AppliedPhlebotinum sweeps him into the past, leaving him without any hope whatsoever of ever getting back home.

Once the initial excitement has faded, and he has resigned himself to the situation, there's nothing for it but to do the best he can in his new world, or die trying. How much the unwilling traveler can achieve depends on how far back they are swept, and how well prepared they are.

If time travelers land in the recent past, they typically use their foreknowledge to try to gain a comfortable life. Interacting with their immediate ancestors is a great temptation and they can hope to [[TheSlowPath live until their original time]]. The really unlucky travelers end up in the path of war or disaster -- on the ''Titanic'', during the last days of Pompeii, in medieval England with the Black Death raging -- in which case, the plot will be about escaping the immediate peril.

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Sometimes, the [[TimeTravel Time Traveller]] never intends to go anywhere. He's They're just minding his their own business when AlienSpaceBats or some form of AppliedPhlebotinum sweeps him them into the past, leaving him them without any hope whatsoever of ever getting back home.

Once the initial excitement has faded, and he has they have resigned himself themself to the situation, there's nothing for it but to do the best he they can in his new world, or die trying. How much the unwilling traveler can achieve depends on how far back they are swept, and how well prepared they are.

If a time travelers traveler land in the recent past, they typically use their foreknowledge to try to gain a comfortable life. Interacting with their immediate ancestors is a great temptation and they can hope to [[TheSlowPath live until their original time]]. The really unlucky travelers end up in the path of war or disaster -- on the ''Titanic'', during the last days of Pompeii, in medieval England with the Black Death raging -- in which case, the plot will be about escaping the immediate peril.



A SubTrope of FishOutOfTemporalWater. Compare GetBackToTheFuture, TheSlowPath, TrappedInAnotherWorld, and SummonEverymanHero.

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A SubTrope of FishOutOfTemporalWater. Compare GetBackToTheFuture, TheSlowPath, TrappedInAnotherWorld, and SummonEverymanHero.
[[SummonEverymanHero SummonAverageHero]].
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* ''Literature/TheHitchhikersGuideToTheGalaxy'': Arthur and Ford find themselves trapped on prehistoric earth, the only skills between them the ability to live in a crapsack universe. They're unable to communicate with the aborigines, an odd aversion since their [[UniversalTranslator babel fish]] allow them to communicate with all the rest of the known universe, including the interplanetary immigrants they are marooned with.

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* ''Literature/TheHitchhikersGuideToTheGalaxy'': ''Literature/TheHitchhikersGuideToTheGalaxyTrilogy'': Arthur and Ford find themselves trapped on prehistoric earth, the only skills between them the ability to live in a crapsack universe. They're unable to communicate with the aborigines, an odd aversion since their [[UniversalTranslator babel fish]] allow them to communicate with all the rest of the known universe, including the interplanetary immigrants they are marooned with.



* Arthur Dent and Ford Prefect end up stuck on prehistoric Earth with the idiotic Golgafrinchans at the end of ''Series/TheHitchhikersGuideToTheGalaxy''. In the earlier radio series they were rescued when Arthur's towel become fossilized and picked up by the Infinite Improbability drive in the future. In the third book of the "trilogy", they are instead "rescued" by a sofa that was supposedly displaced in time. It brought them back to modern day Earth, a few days before its destruction.

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* Arthur Dent and Ford Prefect end up stuck on prehistoric Earth with the idiotic Golgafrinchans at the end of ''Series/TheHitchhikersGuideToTheGalaxy''.''Series/TheHitchhikersGuideToTheGalaxy1981''. In the earlier radio series they were rescued when Arthur's towel become fossilized and picked up by the Infinite Improbability drive in the future. In the third book of the "trilogy", they are instead "rescued" by a sofa that was supposedly displaced in time. It brought them back to modern day Earth, a few days before its destruction.

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* ''Anime/DoraemonNobitasDinosaur'' have Doraemon, Nobita and friends trapped in the Cretaceous era after having their time-machine malfunctioning. It was earlier on damaged during a chase against the Dinosaur Hunters, and with Nobita's friends, Gian, Suneo and Shizuka tagging along, the machine ends up overloading and crashes upon impact.

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* ''Manga/{{Doraemon}}'' stories:
**
''Anime/DoraemonNobitasDinosaur'' have Doraemon, Nobita and friends trapped in the Cretaceous era after having their time-machine malfunctioning. It was earlier on damaged during a chase against the Dinosaur Hunters, and with Nobita's friends, Gian, Suneo and Shizuka tagging along, the machine ends up overloading and crashes upon impact.
** ''Anime/DoraemonNobitasDorabianNights'' have the gang traveling to ancient Arabia with the help of their robot tour guide, Mikujin, only for Mikujin to screw up and accidentally leave everyone stranded.
** ''Anime/DoraemonNobitasGreatAdventureInTheSouthSeas'' have the gang touring the seas, only to accidentally enter a time warp sending them to the 16th Century during UsefulNotes/TheGoldenAgeOfPiracy, with plenty of {{Sea Monster}}s abound.
** Near the end of ''Anime/DoraemonGreatAdventureInTheAntarcticKachiKochi'', this fate happens to Doraemon ''only'' - due to a freak storm as the gang tries fleeing from the rampaging eldritch monster Blizarga who is destroying an ancient civilization 100,000 years ago, Doraemon gets separated from everyone just as Nobita hits a switch on his Time Belt. Returning to the present, Nobita must find a spare battery for the belt so everyone can return to 100,000 years ago and retrieve Doraemon.
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* ''Anime/DoraemonNobitasDinosaur'' have Doraemon, Nobita and friends trapped in the Cretaceous era after having their time-machine malfunctioning. It was earlier on damaged during a chase against the Dinosaur Hunters, and with Nobita's friends, Gian, Suneo and Shizuka tagging along, the machine ends up overloading and crashes upon impact.
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* ''Franchise/{{Pokemon}}'': Later games in the mainline series have "Fallers", who are individuals who slip through cracks in space-time to other timelines/dimensions ([[VideoGame/PokemonRubyAndSapphire Anabel]] in ''[[VideoGame/PokemonSunAndMoon Sun And Moon]]'') or points in history (the player character and [[spoiler:[[VideoGame/PokemonBlackAndWhite Ingo]]]] in ''VideoGame/PokemonLegendsArceus''), losing much of their memories in the process and being unable to return home.

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* ''Franchise/{{Pokemon}}'': Later games in the mainline series have "Fallers", who are individuals who slip through cracks in space-time to other timelines/dimensions ([[VideoGame/PokemonRubyAndSapphire ([[VideoGame/PokemonDiamondAndPearl Looker]] in ''[[VideoGame/PokemonOmegaRubyAndAlphaSapphire OmegaRuby and AlphaSapphire]]'', [[VideoGame/PokemonRubyAndSapphire Anabel]] in ''[[VideoGame/PokemonSunAndMoon Sun And Moon]]'') or points in history (the player character and [[spoiler:[[VideoGame/PokemonBlackAndWhite Ingo]]]] in ''VideoGame/PokemonLegendsArceus''), losing much of their memories in the process and being unable to return home.
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* The mainline ''Franchise/{{Pokemon}}'' games have "Fallers", who are individuals who "fall" through cracks in space-time to other timelines, dimensions, or points in history, and lose much of their memories in the process. Out of the "fallers" introduced so far, two fall under this trope; the player character and [[spoiler:Ingo, from [[VideoGame/PokemonBlackAndWhite the Unova games]]]] in ''VideoGame/PokemonLegendsArceus''.

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* The ''Franchise/{{Pokemon}}'': Later games in the mainline ''Franchise/{{Pokemon}}'' games series have "Fallers", who are individuals who "fall" slip through cracks in space-time to other timelines, dimensions, timelines/dimensions ([[VideoGame/PokemonRubyAndSapphire Anabel]] in ''[[VideoGame/PokemonSunAndMoon Sun And Moon]]'') or points in history, history (the player character and lose [[spoiler:[[VideoGame/PokemonBlackAndWhite Ingo]]]] in ''VideoGame/PokemonLegendsArceus''), losing much of their memories in the process. Out of the "fallers" introduced so far, two fall under this trope; the player character process and [[spoiler:Ingo, from [[VideoGame/PokemonBlackAndWhite the Unova games]]]] in ''VideoGame/PokemonLegendsArceus''. being unable to return home.
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* The ''Franchise/{{Pokemon}}'' series has "Fallers", who are individuals who "fall" through cracks in space-time to other timelines, dimensions, or points in history, and lose much of their memories in the process. Out of the "fallers" introduced so far, two fall under this trope; the player character and [[spoiler:Ingo, from [[VideoGame/PokemonBlackAndWhite the Unova games]]]] in ''VideoGame/PokemonLegendsArceus''.

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* The mainline ''Franchise/{{Pokemon}}'' series has games have "Fallers", who are individuals who "fall" through cracks in space-time to other timelines, dimensions, or points in history, and lose much of their memories in the process. Out of the "fallers" introduced so far, two fall under this trope; the player character and [[spoiler:Ingo, from [[VideoGame/PokemonBlackAndWhite the Unova games]]]] in ''VideoGame/PokemonLegendsArceus''.

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* The plot of ''VideoGame/FinalFantasyX'' revolves around Tidus being plucked out of the futuristic city of Zanarkand (while said city is [[DoomedHometown destroyed]]) and dropped in the world of Spira. He finds that Zanarkand was destroyed 1000 years ago and has no way of getting back, so he helps a summoner on her quest to destroy the local [[EldritchAbomination ancient city-destroying monster whale]]. Fully subverted when we find out [[spoiler:Tidus, along with his version of Zanarkand, is a dream of the Fayth, the last survivors of the ''actual'' Zanarkand]].
* ComicBook/EobardThawne, the Reverse Flash, in ''VideoGame/Injustice2'' can't return to his original timeline due to The Regime killing off one of his ancestors. Suffice it to say, he's [[OOCIsSeriousBusiness not too happy about it]].

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* The plot of ''VideoGame/FinalFantasyX'' revolves around Tidus being plucked out of Overlapping with TrappedInAnotherWorld due to the futuristic city nature of Zanarkand (while said city is [[DoomedHometown destroyed]]) and dropped {{Alternate Timeline}}s in ''VisualNovel/AreaX'', this happens to Elcia when she loses her Dimensional Watch in the world of Spira. He finds Middle Ages, meaning that Zanarkand was destroyed 1000 years ago and has no way of getting back, so he helps a summoner on her quest to destroy the local [[EldritchAbomination ancient city-destroying monster whale]]. Fully subverted when we find out [[spoiler:Tidus, along with his version of Zanarkand, is a dream of the Fayth, the last survivors of the ''actual'' Zanarkand]].
* ComicBook/EobardThawne, the Reverse Flash, in ''VideoGame/Injustice2''
she can't return travel back to his original timeline due the Future. [[spoiler:It also happens to The Regime killing off one of his ancestors. Suffice it Rexus, who's trapped in the Present because Belph stole the needed item for Rexus to say, he's [[OOCIsSeriousBusiness not too happy about it]].travel back to the Future.]]



* The ''VideoGame/CrashBandicoot'' series uses this trope as a bridge between two sequels.
** The true ending to ''VideoGame/CrashBandicoot3Warped'' sees [[BigBadEnsemble Doctor Cortex, N. Tropy, and Uka Uka]] banished to a seemingly prehistoric setting, the former two becoming infants in the process.
** ''VideoGame/CrashBandicoot4ItsAboutTime'' shows them escaping the past after [[TheSlowPath 22 years of attempts]]. Later it also [[spoiler:[[InvertedTrope inverts the trope]] by having the Quantum Masks banish Cortex to the end of the universe for all the trouble he's caused, trapping him in the future - not that he seems to mind]].



* The plot of ''VideoGame/FinalFantasyX'' revolves around Tidus being plucked out of the futuristic city of Zanarkand (while said city is [[DoomedHometown destroyed]]) and dropped in the world of Spira. He finds that Zanarkand was destroyed 1000 years ago and has no way of getting back, so he helps a summoner on her quest to destroy the local [[EldritchAbomination ancient city-destroying monster whale]]. Fully subverted when we find out [[spoiler:Tidus, along with his version of Zanarkand, is a dream of the Fayth, the last survivors of the ''actual'' Zanarkand]].
* ComicBook/EobardThawne, the Reverse Flash, in ''VideoGame/Injustice2'' can't return to his original timeline due to The Regime killing off one of his ancestors. Suffice it to say, he's [[OOCIsSeriousBusiness not too happy about it]].
* In ''Videogame/OriginalWar'', the time travel device used by all factions is a one-way door to 2 million years before the present. The Americans send in volunteers, the Soviets send in "[[ShameIfSomethingHappened volunteers]]", and the Arabs send in PrivateMilitaryContractors after tricking them into thinking that there is a way back.
* The ''Franchise/{{Pokemon}}'' series has "Fallers", who are individuals who "fall" through cracks in space-time to other timelines, dimensions, or points in history, and lose much of their memories in the process. Out of the "fallers" introduced so far, two fall under this trope; the player character and [[spoiler:Ingo, from [[VideoGame/PokemonBlackAndWhite the Unova games]]]] in ''VideoGame/PokemonLegendsArceus''.



* Overlapping with TrappedInAnotherWorld due to the nature of {{Alternate Timeline}}s in ''VisualNovel/AreaX'', this happens to Elcia when she loses her Dimensional Watch in the Middle Ages, meaning that she can't travel back to the Future. [[spoiler:It also happens to Rexus, who's trapped in the Present because Belph stole the needed item for Rexus to travel back to the Future.]]
* In ''Videogame/OriginalWar'', the time travel device used by all factions is a one-way door to 2 million years before the present. The Americans send in volunteers, the Soviets send in "[[ShameIfSomethingHappened volunteers]]", and the Arabs send in PrivateMilitaryContractors after tricking them into thinking that there is a way back.
* The ''VideoGame/CrashBandicoot'' series uses this trope as a bridge between two sequels.
** The true ending to ''VideoGame/CrashBandicoot3Warped'' sees [[BigBadEnsemble Doctor Cortex, N. Tropy, and Uka Uka]] banished to a seemingly prehistoric setting, the former two becoming infants in the process.
** ''VideoGame/CrashBandicoot4ItsAboutTime'' shows them escaping the past after [[TheSlowPath 22 years of attempts]]. Later it also [[spoiler:[[InvertedTrope inverts the trope]] by having the Quantum Masks banish Cortex to the end of the universe for all the trouble he's caused, trapping him in the future - not that he seems to mind]].

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* Creator/JoeScieska's ''Literature/TimeWarpTrio'' book series follows the protagonists, Joe, Sam, and Fred, and their attempts to get back to their home time once The Book drops them in that story's relevant time period.

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* Creator/JoeScieska's Creator/JonScieszka's ''Literature/TimeWarpTrio'' book series follows the protagonists, Joe, Sam, and Fred, and their attempts to get back to their home time once The Book drops them in that story's relevant time period.



%%%* Jon Scieszka's ''Time Warp Trio'' series.
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* Creator/JoeScieska's ''Literature/TimeWarpTrio'' book series follows the protagonists, Joe, Sam, and Fred, and their attempts to get back to their home time once The Book drops them in that story's relevant time period.
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* ''WesternAnimation/YoungJustice'': Bart Allen, the future grandson of Barry Allen, the second Flash, got hit with this at the end of "Bloodlines". [[spoiler: Then it's revealed that he knew it was a one-way trip, and he didn't care, because he didn't consider the BadFuture he lives in worth coming back to.]]

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* ''WesternAnimation/YoungJustice'': ''WesternAnimation/YoungJustice2010'': Bart Allen, the future grandson of Barry Allen, the second Flash, got hit with this at the end of "Bloodlines". [[spoiler: Then [[spoiler:Then it's revealed that he knew it was a one-way trip, and he didn't care, because he didn't consider the BadFuture he lives in worth coming back to.]]

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* During ''Series/{{Continuum}}'', most of the characters are trapped in the present, which for them is seven decades in the past, as their time machine was dismantled upon arrival and they have no suitable power source for it. In the season finale, [[spoiler:Matthew Kellog, one of the time-travellers who has become increasingly independent from both parties, attempts to hijack the now-operational time machine with the intention of going back to when the travellers all originally arrived in the past so that he can kill them all and basically TakeOverTheWorld using his new future knowledge. Fortunately, others manage to reprogram the machine to send Kellog further back in time to pre-Columbian America, where he will be unable to influence future events and will almost certainly get killed by the natives]].
* In ''Series/Dark2017'', as TimeTravel is still a pretty new concept and hence unexplored, some of the characters who go to the past get stuck there due to various reasons.
** Mikkel, who disappears [[spoiler: from 2019, is stranded in 1986, and is unable to ever get back. He is adopted by Ines Kahnwald, is given the identity of 'Michael Kahnwald', and eventually marries Hannah and fathers Jonas]].
** As of the end of Season 1, [[spoiler: Mikkel's father Ulrich is trapped in 1953 - though in his case, it is not because he can't find his way back to 2019, but rather because he's been incarcerated as a murder suspect by the police of the era. In Season 2 we learn that Ulrich is still incarcerated in a psychiatric facility in 1987]].



* In ''Series/Dark2017'', as TimeTravel is still a pretty new concept and hence unexplored, some of the characters who go to the past get stuck there due to various reasons.
** Mikkel, who disappears [[spoiler: from 2019, is stranded in 1986, and is unable to ever get back. He is adopted by Ines Kahnwald, is given the identity of 'Michael Kahnwald', and eventually marries Hannah and fathers Jonas]].
** As of the end of Season 1, [[spoiler: Mikkel's father Ulrich is trapped in 1953 - though in his case, it is not because he can't find his way back to 2019, but rather because he's been incarcerated as a murder suspect by the police of the era. In Season 2 we learn that Ulrich is still incarcerated in a psychiatric facility in 1987]].

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