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** The Animorphs themselves tend to avoid morphing sentient creatures for moral reasons, comparing it to [[PuppeteerParasite Yeerk behavior]]. This mostly means they avoid morphing humans, though their [[SapientCetaceans whale and dolphin]] morphs are described as sentient, too, and they rarely worry about morphing into aliens.
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* [[DiscussedTrope Discussed]] at various points in ''Literature/{{Animorphs}}''. Andalites repeatedly justify their superiority by describing alien species as "sub-sentient," most prominently the slave Gedds native to the Yeerk homeworld, but also Hork-Bajir, which have their own culture, tools, society, and musical tradition - [[PerfectPacifistPeople but no weapons]] [[{{Arcadia}} or technology]]. When [[GoingNative Aldrea]] discovers this after living among the Hork-Bajir, it casts doubt in her mind as to how many other species the Andalites brushed off this way, [[DefectorFromDecadence leading to her defection]].
** The Animorphs themselves tend to avoid morphing sentient creatures for moral reasons, comparing it to [[PuppeteerParasite Yeerk behavior]]. This mostly means they avoid morphing humans, though their [[SapientCetaceans whale and dolphin]] morphs are described as sentient, too, and they rarely worry about morphing into aliens.
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[[folder:Video Games]]
* ''VideoGame/DwarfFortress'': While sapient animal people abound in the game's more savage regions as well as underground, with some joining civilizations during world generation, the tribes of subterranean animal people are marked as being a cut above sapient wildlife (to the point of having their own civilization in the raw files). They can be distinguished from other sentient cave critters like gorlaks or gremlins by the fact that they can be found wielding weapons and shields carved out of the local wood-like cave fungi.
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* Played with in the case of cetaceans, most famously dolphins. While like all other non-human animals they aren't regarded as equivalent to humans, they are noted to be among the most intelligent non-human animals out there. Their aquatic environment and lacking many ways to manipulate their environment makes documented tool use much less common than with corvids or primates, yet despite this they've displayed behaviors like using sponges to forage by dragging it along the seafloor.
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* Conventional paleoanthropology divides prehistoric hominins between "pre-human" australopithecines and the early members of ''Homo'', the "human genus" by the employment of stone tools, although since skeletons of both have been found in association with stone tools, it's rather up in the air if australopithecines used tools too. Even prior to modern anthrolopogy, philosophers like [[{{Literature/Confessions}} Augustine of Hippo]] said, when speculating on the possible existence of other beings, that if they wore clothes, used tools, domesticated animals etc. this would show they were sapient and (for Augustine) possessed souls.

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* Conventional paleoanthropology divides prehistoric hominins between "pre-human" australopithecines and the early members of ''Homo'', the "human genus" by the employment of stone tools, although since skeletons of both have been found in association with stone tools, it's rather up in the air if australopithecines used tools too. Even prior to modern anthrolopogy, philosophers like [[{{Literature/Confessions}} [[Literature/ConfessionsSaintAugustine Augustine of Hippo]] said, when speculating on the possible existence of other beings, that if they wore clothes, used tools, domesticated animals etc. this would show they were sapient and (for Augustine) possessed souls.
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* ''WebOriginal/HamstersParadise'': Tool use is often an indicator of higher intelligence but its not a hard-and-fast rule.

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* ''WebOriginal/HamstersParadise'': ''Blog/HamstersParadise'': Tool use is often an indicator of higher intelligence but its not a hard-and-fast rule.rule:
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* In ''WebOriginal/{{Serina}}'', tools are frequently used by species that are either sapient or coming close to it. We're introduced to the world's first sophonts, the fork-tailed babbling jays, when they drive away a club-wielding bludgebird with flint knives.

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* In ''WebOriginal/{{Serina}}'', ''Website/{{Serina}}'', tools are frequently used by species that are either sapient or coming close to it. We're introduced to the world's first sophonts, the fork-tailed babbling jays, when they drive away a club-wielding bludgebird with flint knives.
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* ''Literature/TheSteerswoman'': The "[[OurDemonsAreDifferent demons]]" are initially described as animals, notable only for their [[StarfishAliens bizarre]] biology and extreme danger. After all, they don't use tools or wear clothes, and will casually kill and eat each other if no other food is available. So it floors Rowan when she realizes the "sculptures" they extrude aren't territory markers or oddly shaped egg-sacks (which some of them are), but a ''language'' perceived through their sonar. This discovery of sapience recontextualizes all their behavior up to that point.

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* ''Literature/TheSteerswoman'': The "[[OurDemonsAreDifferent demons]]" are initially described as animals, notable only for their [[StarfishAliens bizarre]] biology and extreme danger. After all, they don't use tools or wear clothes, and will casually kill and eat each other if no other food is available. So it floors Rowan when she realizes the "sculptures" they extrude aren't territory markers or oddly shaped egg-sacks (which some of them are), but a ''language'' perceived through their sonar.sonar, with its own grammar and ability to communicate abstract concepts. This discovery of sapience recontextualizes all their behavior up to that point.
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* ''Literature/TheSteerswoman'': The "[[OurDemonsAreDifferent demons]]" are initially described as animals, notable only for their [[StarfishAliens bizarre]] biology and extreme danger. After all, they don't use tools or wear clothes, and will casually kill and eat each other if no other food is available. So it floors Rowan when she realizes the "sculptures" they extrude aren't territory markers or oddly shaped egg-sacks (which some of them are), but a ''language'' perceived through their sonar. This discovery of sapience recontextualizes all their behavior up to that point.
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* In the Literature/HonorHarrington universe, the Treecats of Sphinx (small, six-limbed arboreals) were originally thought to be nonsentient. It began to dawn on the human colonists that they were wrong when they were seen to use stone-age tools (chipped stone hand-axes and woven nets).

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* In the Literature/HonorHarrington universe, the Treecats of Sphinx (small, six-limbed arboreals) were originally thought to be nonsentient.nonsapient. It began to dawn on the human colonists that they were wrong when they were seen to use stone-age tools (chipped stone hand-axes and woven nets).



* Creator/ABertramChandler's "Literature/TheCage": Survivors from a crashed starship (on a planet where clothes don't survive due to some aggressive fungus) are captured by aliens and put in a zoo. Attempts to convince the aliens they are sentient by making baskets or [[FirstContactMath demonstrating mathematics]] fail. But when they build a cage and put an [[CallASmeerpARabbit alien mouse]] into it... well, only sentient beings are bastards enough for that.
* In the ''Literature/LittleFuzzy'' novels, the first indication that the Fuzzies were sentient was their use of sharpened sticks to kill invertebrate prey.
* One of the countless hominids on Literature/{{Ringworld}} was a borderline-sentient species which, while unable to use fire in their aquatic habitat, did use flaked stone tools (a borderline example since it is never stated whether or not the species wears clothes).

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* Creator/ABertramChandler's "Literature/TheCage": Survivors from a crashed starship (on a planet where clothes don't survive due to some aggressive fungus) are captured by aliens and put in a zoo. Attempts to convince the aliens they are sentient sapient by making baskets or [[FirstContactMath demonstrating mathematics]] fail. But when they build a cage and put an [[CallASmeerpARabbit alien mouse]] into it... well, only sentient sapient beings are bastards enough for that.
* In the ''Literature/LittleFuzzy'' novels, the first indication that the Fuzzies were sentient sapient was their use of sharpened sticks to kill invertebrate prey.
* One of the countless hominids on Literature/{{Ringworld}} was a borderline-sentient borderline-sapient species which, while unable to use fire in their aquatic habitat, did use flaked stone tools (a borderline example since it is never stated whether or not the species wears clothes).



* In Creator/AnneMcCaffrey's ''Decision at Doona'', human settlers on a new world encounter a village of intelligent cats. Both species assume the other is pre-sentient due to the primitive living conditions in each other's colonies. The aliens decide the humans are intelligent based on a child's ability to play games.

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* In Creator/AnneMcCaffrey's ''Decision at Doona'', human settlers on a new world encounter a village of intelligent cats. Both species assume the other is pre-sentient pre-sapient due to the primitive living conditions in each other's colonies. The aliens decide the humans are intelligent based on a child's ability to play games.



* ''Series/DoctorWho'': In the Fifth Doctor story "[[Recap/DoctorWhos19E3Kinda Kinda]]", the titular beings are initially thought to be non-sentient--but the human scientist points out that their necklaces look remarkably like DNA double-helices.

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* ''Series/DoctorWho'': In the Fifth Doctor story "[[Recap/DoctorWhos19E3Kinda Kinda]]", the titular beings are initially thought to be non-sentient--but non-sapient -- but the human scientist points out that their necklaces look remarkably like DNA double-helices.



* The Shantor, [[IntelligentGerbil horse-like aliens]] from ''TabletopGame/FadingSuns'', were not thought sentient until they were seen wielding spears.

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* The Shantor, [[IntelligentGerbil horse-like aliens]] from ''TabletopGame/FadingSuns'', were not thought sentient sapient until they were seen wielding spears.
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** This was largely averted with the second intelligent species in the original draft, the baywulves. As their name suggests, they greatly resemble wolves, right down to the quadrupedal build with no opposable thumbs which prevents the use of anything beyond very simple tools. However, they're still considered sapient and they manage to get around this limitation by domesticating a species of unintelligent species of monkey-like animals that ''do'' have opposable thumbs to make and use the tools for them.

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** This was is largely averted with the second intelligent species in to evolve on the original draft, planet, the baywulves. As their name suggests, they greatly resemble wolves, right down calliducyons. They're physically similar to the quadrupedal earth canines in build with no opposable thumbs and appearance which prevents means they lack the use of anything beyond very simple tools. However, they're prehensile appendages needed to make complex tools but they are still considered just as sapient as the harmsters and splintsters before them. However, they manage are still capable of tool use to get around this limitation by domesticating a species of unintelligent species of monkey-like animals that ''do'' degree, such as using sharpened sticks as spears, they just [[HandyMouth have opposable thumbs to make and use the tools for them.their mouth]].
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** This is averted by one of the sapient species to evolve on the planet, the daydreamers. They're a marine species that completely lack manipulatory appendages whose culture is based entirely on memory and thought and aren't capable of tool use until given pre-made ones by the gravediggers but are still considered equals to them.
* ''WebOriginal/HamstersParadise'': Tool use is often an indicator of higher intelligence but its not a hard-and-fast rule.
** The first sapient species to appear on the planet are the AlwaysChaoticEvil harmsters. Their pre-sapience ancestors developed increased intelligence to cope with physical weakness and would use their environment to be better hunters. Eventually they learned to speared existing fires to flush out prey and this allowed them to develop even better tool use until they become fully sapient.
** One of the first animals to utilize tools are the fisshors, which can use their elephant-like trunks to manipulate their environments in ways they can't do naturally such as sharpening sticks to use as fishing spears and using rocks to break insect mounds. One species in particular, the branchstaffer, learn to use tree branches as clubs against predators, they end up producing a sapient descendant that uses more sophisticated tools such as spears with stone tips.
** This was largely averted with the second intelligent species in the original draft, the baywulves. As their name suggests, they greatly resemble wolves, right down to the quadrupedal build with no opposable thumbs which prevents the use of anything beyond very simple tools. However, they're still considered sapient and they manage to get around this limitation by domesticating a species of unintelligent species of monkey-like animals that ''do'' have opposable thumbs to make and use the tools for them.
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[[folder:Web Original]]
* In ''WebOriginal/{{Serina}}'', tools are frequently used by species that are either sapient or coming close to it. We're introduced to the world's first sophonts, the fork-tailed babbling jays, when they drive away a club-wielding bludgebird with flint knives.
[[/folder]]
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* One of the most reliable indicators of sapience is skeletons with evidence of healed fractures, specifically fractures that have healed well enough to suggest they were assisted in some way by outside medical care. Aside from putting paid to the Social Darwinist pet theory that caring for the "unproductive" is a recent phenomenon, this would be evidence of the complex, abstract problem-solving skills needed to realise the value of setting and splinting a broken bone.
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* ''ComicStrip/TheFarSide'' had one comic with a bipedal cow standing behind a table, showing off a bunch of lumpy stone objects. The caption just read, "Cow tools." \\

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* ''ComicStrip/TheFarSide'' had one comic with a bipedal cow standing behind a table, showing off a bunch of lumpy stone objects. The caption just read, [[CowTools "Cow tools." "]] \\
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* Invoked prospectively in ''WebComic/FreeFall'', when Florence is asked how she would recognise a human being ([[ThreeLawsCompliant a very grave question]] for [[AIIsACrapShoot an experimental AI]]).

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* Invoked prospectively in ''WebComic/FreeFall'', ''WebComic/{{Freefall}}'', when Florence is asked how she would recognise a human being ([[ThreeLawsCompliant a very grave question]] for [[AIIsACrapShoot an experimental AI]]).
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* Subverted in the case of crows. Crows are known tool inventors and users. Some crows using human cars and traffic lights as nut crackers, others known to bend wire into shapes to help them access otherwise unreachable food. This has not translated to humanity considering them sapient.

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