History Main / TooFastToStop

12th Nov '16 5:55:47 AM StFan
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** In "[[Recap/MyLittlePonyFriendshipIsMagicS4E26TwilightsKingdomPart2 Twilight's Kingdom – Part 2]]", after Twilight Sparkle receives the power of four alicorns, her flying speed puts Rainbow Dash's to shame, but she has a hard controlling it. Stopping involves leaving long gouges in the earth, and one time she ends up bumping against BigBad Tirek's hooves. Oops.

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** In "[[Recap/MyLittlePonyFriendshipIsMagicS4E26TwilightsKingdomPart2 Twilight's Kingdom – Part 2]]", after Twilight Sparkle receives the power of four alicorns, her flying speed puts Rainbow Dash's to shame, but she has a hard time controlling it. Stopping involves leaving long gouges in the earth, and earth with all four hooves, in one time she ends instance ending up bumping with a bump against BigBad Tirek's hooves.legs. Oops.
12th Nov '16 5:54:25 AM StFan
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** In "[[Recap/MyLittlePonyFriendshipIsMagicS4E26TwilightsKingdomPart2 Twilight's Kingdom – Part 2]]", after Twilight Sparkle receives the power of four alicorns, her flying speed puts Rainbow Dash's to shame, but she has a hard controlling it. Stopping involves leaving long gouges in the earth, and one time she ends up bumping against BigBad Tirek's hooves. Oops.
12th Nov '16 4:59:14 AM StFan
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When a character {{invoke|dTrope}}s TooFastToStop to cause someone else to crash, it's the WronskiFeint. This is one of the reasons why the DoorJudo works. Some {{Bullfight Boss}}es can be like this. Compare with InertiaIsAHarshMistress.

Often a subtrope of RequiredSecondaryPowers, see that trope for other examples of superpowers being trumped by physics -- Including the other obvious SuperSpeed RequiredSecondaryPowers: The ability to react fast enough to control yourself in super speed, the toughness required to keep your feet from turning into bloody stumps at 250+ MPH, skin that can survive the heat from the air friction, etc etc.

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When a character {{invoke|dTrope}}s TooFastToStop Too Fast to Stop to cause someone else to crash, it's the WronskiFeint. This is one of the reasons why the DoorJudo works. Some {{Bullfight Boss}}es can be like this. Compare with InertiaIsAHarshMistress.

Often a subtrope of RequiredSecondaryPowers, see that trope for other examples of superpowers being trumped by physics -- Including the other obvious SuperSpeed RequiredSecondaryPowers: The ability to react fast enough to control yourself in super speed, the toughness required to keep your feet from turning into bloody stumps at 250+ MPH, skin that can survive the heat from the air friction, etc etc., etc.



* In the ''Manga/FullMetalAlchemist'' manga, [[spoiler:Sloth]] is very easy to set traps for: you just get out of the way when he charges [[FlashStep ludicrously fast]], and he'll run straight into whatever was behind you. Just make sure you're not in-between or you won't exist any longer.

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* In the ''Manga/FullMetalAlchemist'' manga, [[spoiler:Sloth]] is very easy to set traps for: you just get out of the way when he charges [[FlashStep ludicrously fast]], and he'll run straight into whatever was is behind you. Just make sure you're not in-between or you won't exist any longer.



* In Manga/CardCaptorSakura, Sakura is rollerblading her way to school and dodges some guys moving furniture into a new house. Problem is, she's going so fast that now she can't stop and is in serious danger of crashing into the first person that comes. [[spoiler: Said person is Kaho, but she simply extends her hand to grab Sakura's own and allow her to stop a bit more safely.]]

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* In Manga/CardCaptorSakura, ''Manga/CardCaptorSakura'', Sakura is rollerblading her way to school and dodges some guys moving furniture into a new house. Problem is, she's going so fast that now she can't stop and is in serious danger of crashing into the first person that comes. [[spoiler: Said person is Kaho, but she simply extends her hand to grab Sakura's own and allow her to stop a bit more safely.]]



* Angel/Archangel of the ComicBook/{{X-Men}} often performs an aerial variant on his enemies. Specifically, Archangel isn't nearly as fast as most airborne people in the MarvelUniverse, but he is ''far'' more agile, and sometimes it's hard to see the incoming wall with those big wings in your vision...
* ''ComicBook/ScottPilgrim'': The cause of Lucas Lee's demise when Scott dares him to skateboard grind down a long flight of steps. Lucas accepts the challenge but the speed is too much for him. And he can't dismount in time when he reaches the bottom, exploding as a result. The caption even lampshades it as "Too Fast To Live".

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* Angel/Archangel of the ComicBook/{{X-Men}} ComicBook/XMen often performs an aerial variant on his enemies. Specifically, Archangel isn't nearly as fast as most airborne people in the MarvelUniverse, Franchise/MarvelUniverse, but he is ''far'' more agile, and sometimes it's hard to see the incoming wall with those big wings in your vision...
* ''ComicBook/ScottPilgrim'': The cause of Lucas Lee's demise when Scott dares him to skateboard grind down a long flight of steps. Lucas accepts the challenge but the speed is too much for him. And he can't dismount in time when he reaches the bottom, exploding as a result. The caption even lampshades it as "Too Fast To to Live".



* Paul in ''Fanfic/WithStringsAttached''. He calls it “cannonballing.” Don't stand in his way when he does it. He will [[NighInvulnerable bounce up unhurt]]. You, on the other hand....

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* Paul in ''Fanfic/WithStringsAttached''. He calls it “cannonballing.” "cannonballing". Don't stand in his way when he does it. He it: he will [[NighInvulnerable bounce up unhurt]]. You, unhurt]]; you, on the other hand....



* ''WesternAnimation/MyLittlePonyEquestriaGirlsLegendOfEverfree'': The first time we see Rainbow Dash using SuperSpeed, she bursts into the kitchen and slams against the opposite wall. She also mentions that she involuntarily ended up in town earlier upon discovering her new power.

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* ''WesternAnimation/MyLittlePonyEquestriaGirlsLegendOfEverfree'': The first time we see Rainbow Dash using SuperSpeed, she bursts into the kitchen Camp Everfree's mess hall and slams against the opposite wall. She also mentions that she involuntarily ended up in town earlier upon discovering her new power.



* One of the Drizzt books has him facing a drow warrior with enchanted bracers that make his arms move impossibly fast. Unfortunately, he'd apparently never really learned to fight with them, so his footwork and other positioning suffer, and his arms move too fast for him to stop a move he'd started. Drizzt kills him and took the bracers... and after figuring out that even with his training he can't overcome the drawbacks, lamenting that [[EurekaMoment a warrior wins with his feet, not his hands]]. So he [[TakeAThirdOption put them around his ankles.]]

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* One of the Drizzt books has him facing a drow warrior with enchanted bracers that make his arms move impossibly fast. Unfortunately, he'd apparently never really learned to fight with them, so his footwork and other positioning suffer, and his arms move too fast for him to stop a move he'd started. Drizzt kills him and took takes the bracers... and after figuring figures out that even with his training he can't overcome the drawbacks, lamenting that [[EurekaMoment a warrior wins with his feet, not his hands]]. So he [[TakeAThirdOption put puts them around his ankles.]]



* This seems to happen a lot with Rainbow Dash from ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. It would explain where she got the [[InSeriesNickname nickname]] "Rainbow Crash".
* [[WesternAnimation/TeenageMutantNinjaTurtles1987 Michelangelo]] once beat speedster mutant by dropping a bureau in his way mid-dash, leading to FragileSpeedster crashing through it.
* ''WesternAnimation/PhineasAndFerb'': The titular characters invent supersonic shoes and Candace decides to use a pair of those to be able to be at two places at practically the same time. Unfortunately, hers are "unstable prototypes" and she crashed on the memorial her boyfriend's family erected to a LongLostRelative. ''Twice''. [[spoiler:Fortunately, she accidentally found the relative on the way to the second crash and the Johnsons were too happy to be upset]].

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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'':
**
This seems to happen a lot with Rainbow Dash from ''WesternAnimation/MyLittlePonyFriendshipIsMagic''. Dash. It would explain where she got the [[InSeriesNickname nickname]] "Rainbow Crash".
Crash". Inverted by the Sonic Rainboom which seems to allow her to turn on a dime at over Mach 1.
** Derpy Hooves is another pegasus that has trouble with decelerating before landing, as seen in "To Where and Back Again – Part 1". Part of TheKlutz package.
* [[WesternAnimation/TeenageMutantNinjaTurtles1987 Michelangelo]] ''WesternAnimation/{{Teenage Mutant Ninja Turtles|1987}}'': Michelangelo once beat a speedster mutant by dropping a bureau in his way mid-dash, leading to the FragileSpeedster crashing through it.
* ''WesternAnimation/PhineasAndFerb'': The titular title characters invent supersonic shoes and Candace decides to use a pair of those to be able to be at two places at practically the same time. Unfortunately, hers are "unstable prototypes" and she crashed on the memorial her boyfriend's family erected to a LongLostRelative. ''Twice''. [[spoiler:Fortunately, she accidentally found the relative on the way to the second crash and the Johnsons were too happy to be upset]].



* Spacecraft have it even worse in some respects, as "relative to what" becomes a major issue. Spacecraft speeds are often extremely high relative to other objects and as such have a difficult time braking, especially given that the only thing they can use is their own thrusters - space is essentially a vacuum, and entering an atmosphere at orbital speeds is suicidal.

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* Spacecraft have it even worse in some respects, as "relative to what" becomes a major issue. Spacecraft speeds are often extremely high relative to other objects and as such have a difficult time braking, especially given that the only thing they can use is their own thrusters - -- space is essentially a vacuum, and entering an atmosphere at orbital speeds is suicidal.
12th Nov '16 4:31:06 AM StFan
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Added DiffLines:

[[quoteright:350:[[WesternAnimation/MyLittlePonyEquestriaGirlsLegendOfEverfree http://static.tvtropes.org/pmwiki/pub/images/toofasttostop.jpg]]]]
[[caption-width-right:350:Give her a [[{{Pun}} brake]]--{{ahem}}--break, it's the first time she tries this.]]
23rd Oct '16 12:13:45 AM BattleMaster
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* Happens to Shirley in ''Anime/StrikeWitches'' after her Striker Unit malfunctions (due to Francesca having been tampering with it), leading to an accidental case of RammingAlwaysWorks when she plows headlong into a Neuro.
23rd Oct '16 12:10:13 AM BattleMaster
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So there's this character who can go fast. Really fast. So fast in fact, that they couldn't quite stop in time. It may be because they're going a lot faster than they usually go. It may be because the speed is due to a recent upgrade. It may be because the character only knows how to go fast but never bothered to learn how to brake.

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So there's this character who can go fast. Really fast. So fast in fact, that they couldn't quite stop in time. It may be because they're going a lot faster than they usually go. It may be because the speed is due to a recent upgrade. It may be because they suddenly lost control after hitting a rough patch/some turbulence/a wave depending on their mode of transport. It may be because the character only knows how to go fast but never bothered to learn how to brake.
26th Sep '16 2:14:26 PM StFan
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* ''WesternAnimation/MyLittlePonyEquestriaGirlsLegendOfEverfree'': The first time we seen Rainbow Dash using SuperSpeed, she bursts into the kitchen and slams against the opposite wall. She also mentions that she involuntarily ended up in town earlier upon discovering her new power.

to:

* ''WesternAnimation/MyLittlePonyEquestriaGirlsLegendOfEverfree'': The first time we seen see Rainbow Dash using SuperSpeed, she bursts into the kitchen and slams against the opposite wall. She also mentions that she involuntarily ended up in town earlier upon discovering her new power.
26th Sep '16 2:09:32 PM StFan
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->''Brother Speeders''\\
''Let's''\\
''Rehearse''\\
''All together''\\
''"Good morning, Nurse!"''

to:

->''Brother Speeders''\\
''Let's''\\
''Rehearse''\\
''All together''\\
''"Good
Speeders\\
Let's\\
Rehearse\\
All together\\
"Good
morning, Nurse!"''



[[folder: Anime and Manga ]]

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[[folder: Anime and Manga ]][[folder:Anime & Manga]]



* Used in one battle of ''Manga/MahouSenseiNegima''. Takahata Takamichi explains that the weakness of the series' version of the FlashStep is that once you enter it, you can't stop until you reach your destination, and proving it by tripping Negi as the kid tries to FlashStep past him.

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* ''Manga/MahouSenseiNegima'':
**
Used in one battle of ''Manga/MahouSenseiNegima''.battle. Takahata Takamichi explains that the weakness of the series' version of the FlashStep is that once you enter it, you can't stop until you reach your destination, and proving it by tripping Negi as the kid tries to FlashStep past him.



[[folder: Comic Books ]]
* A ''ComicStrip/CalvinAndHobbes'' strip had Calvin roller-skating down a hill and not knowing how to stop. Of course, taking that suggestion from Hobbes about steering into a gravel driveway wasn't all that helpful.
** ''Calvin and Hobbes'' did this sort of thing ''all the time''--with sleds by winter and a red wagon by summer. It usually provided an action backdrop to avoid "talking heads" in a deeply philosophical discussion... And the inevitable crash at the end provided a nice counterpoint. On a few memorable occasions, the entire discussion was ''about'' the impending crash.
*** On [[http://www.gocomics.com/calvinandhobbes/1988/04/17 one occasion]], the cart ride would have been a perfect metaphor for their [[ContemplateOurNavels conversation about life]]... but they don't quite realise it.
* [[ComicStrip/FoxTrot Jason Fox]] and his best friend Marcus have had several sledding adventures similar to Calvin's.
* TheFlash has been known to use this in order to defeat rival speedsters. He also falls prey to it himself, DependingOnTheWriter. It's worth noting that running into a wall isn't a problem for the Flash, also DependingOnTheWriter.

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[[folder: Comic Books ]]
[[folder:Comic Books]]
* A ''ComicStrip/CalvinAndHobbes'' strip had Calvin roller-skating down a hill and not knowing how to stop. Of course, taking that suggestion from Hobbes about steering into a gravel driveway wasn't all that helpful.
** ''Calvin and Hobbes'' did this sort of thing ''all the time''--with sleds by winter and a red wagon by summer. It usually provided an action backdrop to avoid "talking heads" in a deeply philosophical discussion... And the inevitable crash at the end provided a nice counterpoint. On a few memorable occasions, the entire discussion was ''about'' the impending crash.
*** On [[http://www.gocomics.com/calvinandhobbes/1988/04/17 one occasion]], the cart ride would have been a perfect metaphor for their [[ContemplateOurNavels conversation about life]]... but they don't quite realise it.
* [[ComicStrip/FoxTrot Jason Fox]] and his best friend Marcus have had several sledding adventures similar to Calvin's.
* TheFlash
Franchise/TheFlash has been known to use this in order to defeat rival speedsters. He also falls prey to it himself, DependingOnTheWriter. It's worth noting that running into a wall isn't a problem for the Flash, also DependingOnTheWriter.



[[folder: Fan Fic ]]
* Paul in ''Fanfic/WithStringsAttached''. He calls it “cannonballing.” Don't stand in his way when he does it. He will [[NighInvulnerable bounce up unhurt]]. You, on the other hand....

to:

[[folder: Fan Fic ]]
[[folder:Comic Strips]]
* Paul ''ComicStrip/CalvinAndHobbes'':
** A strip has Calvin roller-skating down a hill and not knowing how to stop. Of course, taking that suggestion from Hobbes about steering into a gravel driveway isn't all that helpful.
** ''Calvin and Hobbes'' did this sort of thing ''all the time'' -- with sleds by winter and a red wagon by summer. It usually provides an action backdrop to avoid "talking heads"
in ''Fanfic/WithStringsAttached''. He calls it “cannonballing.” Don't stand in a deeply philosophical discussion... And the inevitable crash at the end provides a nice counterpoint. On a few memorable occasions, the entire discussion is ''about'' the impending crash.
** On [[http://www.gocomics.com/calvinandhobbes/1988/04/17 one occasion]], the cart ride would have been a perfect metaphor for their [[ContemplateOurNavels conversation about life]]... but they don't quite realize it.
* ''ComicStrip/FoxTrot'': Jason Fox and
his way when he does it. He will [[NighInvulnerable bounce up unhurt]]. You, on the other hand....best friend Marcus have had several sledding adventures similar to Calvin's.



[[folder:Film]]
* In the second ''Film/TheMightyDucks'' film, a speed skater (Luis Mendoza) was introduced into the team. He was extremely fast and actually quite agile and maneuverable, but he had one slight problem... which was shown when he "stopped" by hitting the boards with a splat.
* In ''Film/{{Spaceballs}}'', Dark Helmet orders that his ship be put to "Ludicrous Speed" to capture the fleeing heroes. However it proves to be too fast and they overtake them. Helmet then orders his right hand man to stop the ship, ignoring all warnings that they need to slow down first. The result is that he gets thrown [[strike:head]]helmet-first into a computer console.
* The first ''Flash'' movie has the titular protagonist find out he has super-speed in a rather unexpected way: he starts chasing after a bus, then overtakes it, and soon enough he's hurtling through the city, unable to stop. He only stops when he hits the sea, and the water finally kills his momentum.
* In ''Film/{{Titanic 1997}}'', Captain Smith ordered the last boilers lit on Bruce Ismay's insistence, so the ship was going full steam ahead when the iceberg was spotted right in its path. The crew threw it into full reverse, but it had far too much momentum to stop and a rudder far too small to turn it in time. The rest is history.
* In ''Film/XMenTheLastStand'', Kitty Pryde is getting Juggernaut to chase her through the walls of the Alcatraz laboratory, right up to the room where Leech is. Since she can't phase anymore, she moves close to the far wall and when Juggernaut comes bursting through the last wall, he runs full steam towards them. Unfortunately for him, Leech's power kicks in and he slams into, not through, the wall with enough force to knock himself out.
** Kitty also exploits this minutes earlier. When a {{Mook}} charges at her, she phases right through him, grabs his shoulders and yanks back, using the man's own momentum to drop him headfirst on the ground before he even realizes what's going on.
* In ''Film/TheHuntForRedOctober'', the submarine USS ''Dallas'' is secretly trailing the new Soviet sub the ''Red October''. The experienced American crew is aware of a tactic frequently employed by Soviet submarine commanders to see if anyone is following them (anyone traveling in a submarine's own "bubble trail" is effectively invisible to passive sonar) called "Crazy Ivan". This happens several times, with the sonar technician usually screaming "Conn, sonar! Crazy Ivan!" The counter-tactic is usually to immediately stop the propeller. However, if the pursuing sub is too close or is moving too fast, it will not have enough time to stop and is likely to collide.
* This is one of the main plot points in ''{{Film/Unstoppable}}''. The locomotive 777 is going so incredibly fast that there is no possible way it will make it around what is called the Stanton Curve. In addition, 777 is going so fast that, coupled with its weight, it completely bashes through derailers designed with the obvious intent of derailing trains. One locomotive is bashed right off the tracks and thrown aside by 777's sheer momentum. In order to stop the train at all, the main crew has to try to slow it down at all, and by the end of the movie it begins picking up speed again. Loosely BasedOnATrueStory.

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[[folder:Film]]
[[folder:Fan Works]]
* In the second ''Film/TheMightyDucks'' film, a speed skater (Luis Mendoza) was introduced into the team. Paul in ''Fanfic/WithStringsAttached''. He was extremely fast and actually quite agile and maneuverable, but he had one slight problem... which was shown calls it “cannonballing.” Don't stand in his way when he "stopped" by hitting the boards with a splat.
* In ''Film/{{Spaceballs}}'', Dark Helmet orders that his ship be put to "Ludicrous Speed" to capture the fleeing heroes. However it proves to be too fast and they overtake them. Helmet then orders his right hand man to stop the ship, ignoring all warnings that they need to slow down first. The result is that he gets thrown [[strike:head]]helmet-first into a computer console.
* The first ''Flash'' movie has the titular protagonist find out he has super-speed in a rather unexpected way: he starts chasing after a bus, then overtakes it, and soon enough he's hurtling through the city, unable to stop.
does it. He only stops when he hits the sea, and the water finally kills his momentum.
* In ''Film/{{Titanic 1997}}'', Captain Smith ordered the last boilers lit on Bruce Ismay's insistence, so the ship was going full steam ahead when the iceberg was spotted right in its path. The crew threw it into full reverse, but it had far too much momentum to stop and a rudder far too small to turn it in time. The rest is history.
* In ''Film/XMenTheLastStand'', Kitty Pryde is getting Juggernaut to chase her through the walls of the Alcatraz laboratory, right
will [[NighInvulnerable bounce up to the room where Leech is. Since she can't phase anymore, she moves close to the far wall and when Juggernaut comes bursting through the last wall, he runs full steam towards them. Unfortunately for him, Leech's power kicks in and he slams into, not through, the wall with enough force to knock himself out.
** Kitty also exploits this minutes earlier. When a {{Mook}} charges at her, she phases right through him, grabs his shoulders and yanks back, using the man's own momentum to drop him headfirst
unhurt]]. You, on the ground before he even realizes what's going on.
* In ''Film/TheHuntForRedOctober'', the submarine USS ''Dallas'' is secretly trailing the new Soviet sub the ''Red October''. The experienced American crew is aware of a tactic frequently employed by Soviet submarine commanders to see if anyone is following them (anyone traveling in a submarine's own "bubble trail" is effectively invisible to passive sonar) called "Crazy Ivan". This happens several times, with the sonar technician usually screaming "Conn, sonar! Crazy Ivan!" The counter-tactic is usually to immediately stop the propeller. However, if the pursuing sub is too close or is moving too fast, it will not have enough time to stop and is likely to collide.
* This is one of the main plot points in ''{{Film/Unstoppable}}''. The locomotive 777 is going so incredibly fast that there is no possible way it will make it around what is called the Stanton Curve. In addition, 777 is going so fast that, coupled with its weight, it completely bashes through derailers designed with the obvious intent of derailing trains. One locomotive is bashed right off the tracks and thrown aside by 777's sheer momentum. In order to stop the train at all, the main crew has to try to slow it down at all, and by the end of the movie it begins picking up speed again. Loosely BasedOnATrueStory.
other hand....



[[folder:Literature]]
* The Ambiguous Puzuma of ''Literature/{{Discworld}}'' is the fastest animal on the Disc, achieving near light-speed (which isn't too hard, given the low speed of light on the Disc). While they can never be seen, their remains are occasionally found on cliffs and large rocks. These show a black-and-white checked coat and a thin, flat shape.
** Discworld also has SevenLeagueBoots, which don't lengthen your legs as you move. They barely got it off the student tester in time, and [[GroinAttack he still wears a special brace around the crotchal area]].
** This happens to a kangaroo when a transportation spell goes wrong at the end of ''Interesting Times''. The wizards have never seen one before, conclude that it's a giant rat and wonder if it's naturally one inch thick and deep-fried.
** In ''Discworld/TheLastContinent'', LovableCoward Rincewind is suddenly told he's running ''towards'' the danger and tries to stop, but "his method of running was very efficiently based on the idea that stopping was the last thing he'd do."
* From the original ''Tales of Munchausen'', there was a man who was so fast, he had to tie heavy weights to his legs just to run at a usable speed - otherwise, the first step he takes, he'd stumble and fall over the equator.
* One of the Drizzt books had him facing a drow warrior with enchanted bracers that made his arms move impossibly fast. Unfortunately, he'd apparently never really learned to fight with them, so his footwork and other positioning suffered, and his arms moved too fast for him to stop a move he'd started. Drizzt killed him and took the bracers...and after figuring out that even with his training he couldn't overcome the drawbacks, lamenting that [[EurekaMoment a warrior wins with his feet, not his hands]]. So he [[TakeAThirdOption put them around his ankles.]]
* In ''Literature/TauZero'', the deceleration module on humanity's first interstellar RamScoop starship is destroyed by an impact with a nebula at a significant fraction of lightspeed. The crew cannot exit the ship's interior to fix the module due to the lethal levels of radiation outside, and disabling the engines without the module would release the radiation. The ship is forced to continue accelerating, approaching closer and closer to [[TitleDrop tau zero]], where a [[TimeDilation second inside is an objective outside time of a million years]]

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[[folder:Literature]]
[[folder:Films -- Animation]]
* ''WesternAnimation/MyLittlePonyEquestriaGirlsLegendOfEverfree'': The Ambiguous Puzuma of ''Literature/{{Discworld}}'' is the fastest animal on the Disc, achieving near light-speed (which isn't too hard, given the low speed of light on the Disc). While they can never be seen, their remains are occasionally found on cliffs and large rocks. These show a black-and-white checked coat and a thin, flat shape.
** Discworld also has SevenLeagueBoots, which don't lengthen your legs as you move. They barely got it off the student tester in time, and [[GroinAttack he still wears a special brace around the crotchal area]].
** This happens to a kangaroo when a transportation spell goes wrong at the end of ''Interesting Times''. The wizards have never seen one before, conclude that it's a giant rat and wonder if it's naturally one inch thick and deep-fried.
** In ''Discworld/TheLastContinent'', LovableCoward Rincewind is suddenly told he's running ''towards'' the danger and tries to stop, but "his method of running was very efficiently based on the idea that stopping was the last thing he'd do."
* From the original ''Tales of Munchausen'', there was a man who was so fast, he had to tie heavy weights to his legs just to run at a usable speed - otherwise, the
first step he takes, he'd stumble time we seen Rainbow Dash using SuperSpeed, she bursts into the kitchen and fall over slams against the equator.
* One of the Drizzt books had him facing a drow warrior with enchanted bracers
opposite wall. She also mentions that made his arms move impossibly fast. Unfortunately, he'd apparently never really learned to fight with them, so his footwork and other positioning suffered, and his arms moved too fast for him to stop a move he'd started. Drizzt killed him and took the bracers...and after figuring out that even with his training he couldn't overcome the drawbacks, lamenting that [[EurekaMoment a warrior wins with his feet, not his hands]]. So he [[TakeAThirdOption put them around his ankles.]]
* In ''Literature/TauZero'', the deceleration module on humanity's first interstellar RamScoop starship is destroyed by an impact with a nebula at a significant fraction of lightspeed. The crew cannot exit the ship's interior to fix the module due to the lethal levels of radiation outside, and disabling the engines without the module would release the radiation. The ship is forced to continue accelerating, approaching closer and closer to [[TitleDrop tau zero]], where a [[TimeDilation second inside is an objective outside time of a million years]]
she involuntarily ended up in town earlier upon discovering her new power.



[[folder: Live Action TV]]
* The first season episode of ''Series/{{Heroes}}'' with Nathan landing outside a diner and skidding painfully to a halt.
* ''TopGear'' cheap car challenges sometimes involve driving to a given speed and then trying to brake within a certain range. While the obstacle at the end of the lane is sometimes daunting (e.g. a river full of crocodiles), as of Season 13 only James May has failed to stop in time, destroying his own piano as a result.
** This was also the cause of Black Stig's "death" after he attempted to reach 100 mph and stop on an aircraft carrier. He mistakenly reached 109 before breaking, and plummeted into the ocean, leaving [[NeverFoundTheBody only a single black glove]]...
* There was an episode of ''Series/{{Smallville}}'' where Clark's powers started going haywire. When his mother calls him in for lunch, he tries to get back in the house, only to find himself at Lake Tahoe. When he tries to run back, he only makes it to Colorado Springs before his powers shut off, forcing him to take the bus home. In another episode, Clark mentions a time when he was 6. He was playing tag with his friends, but when he tried to run after them, he suddenly found himself all the way in the woods.
* In an episode of ''Series/LoisAndClark'', Clark was able to pull this off against a nemesis who had just stolen his superpowers by taunting her. Justified in that it was the very first time she ever used her newly acquired speed.
* In an episode of ''Series/TheFlash1990'' series, a scientist is trying to create a super-speedster, but his test subjects burn up when they accelerate, indicating that not only do they lack speed-resistant cells of the Flash, but the subjects can't slow down either, as only an idiot keeps running if they are overheating. He solves the problem by cloning the Flash.
** The Flash himself had this problem in the pilot episode. He takes off at a dash, panics and puts on the brakes, and finds himself 30 miles from where he started.
** This happens in the [[Series/TheFlash2014 2014 series]] pilot as well. When Barry goes into an alley behind the police station, he unintentionally accelerates and runs headfirst into a police car's rear windshield (and he's perfectly fine afterwards, not even a cut). He then tests out his speed and runs into an open truck, which is, fortunately, full of soft things. When he does a test run at the abandoned Ferris Air airfield, he gets distracted by a memory and, when he snaps back, he's running straight at barrels full of water. He can't stop in time and slams into them, breaking his wrist (which heals in 3 hours).

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[[folder: Live Action TV]]
[[folder:Films -- Live-Action]]
* In the second ''Film/TheMightyDucks'' film, a speed skater (Luis Mendoza) is introduced into the team. He is extremely fast and actually quite agile and maneuverable, but he has one slight problem... which is shown when he "stops" by hitting the boards with a splat.
* In ''Film/{{Spaceballs}}'', Dark Helmet orders that his ship be put to "Ludicrous Speed" to capture the fleeing heroes. However it proves to be too fast and they overtake them. Helmet then orders his right hand man to stop the ship, ignoring all warnings that they need to slow down first. The result is that he gets thrown helmet-first into a computer console.
* The first season episode ''Flash'' movie has the titular protagonist find out he has super-speed in a rather unexpected way: he starts chasing after a bus, then overtakes it, and soon enough he's hurtling through the city, unable to stop. He only stops when he hits the sea, and the water finally kills his momentum.
* In ''Film/{{Titanic|1997}}'', Captain Smith orders the last boilers lit on Bruce Ismay's insistence, so the ship is going full steam ahead when the iceberg is spotted right in its path. The crew throws it into full reverse, but it has far too much momentum to stop and a rudder far too small to turn it in time. The rest is history.
* ''Film/XMenTheLastStand'':
** Kitty Pryde is getting Juggernaut to chase her through the walls
of ''Series/{{Heroes}}'' the Alcatraz laboratory, right up to the room where Leech is. Since she can't phase anymore, she moves close to the far wall and when Juggernaut comes bursting through the last wall, he runs full steam towards them. Unfortunately for him, Leech's power kicks in and he slams into, not through, the wall with Nathan landing outside enough force to knock himself out.
** Kitty also exploits this minutes earlier. When
a diner {{Mook}} charges at her, she phases right through him, grabs his shoulders and skidding painfully yanks back, using the man's own momentum to drop him headfirst on the ground before he even realizes what's going on.
* In ''Film/TheHuntForRedOctober'', the submarine USS ''Dallas'' is secretly trailing the new Soviet sub the ''Red October''. The experienced American crew is aware of
a halt.
* ''TopGear'' cheap car challenges sometimes involve driving
tactic frequently employed by Soviet submarine commanders to see if anyone is following them (anyone traveling in a given speed submarine's own "bubble trail" is effectively invisible to passive sonar) called "Crazy Ivan". This happens several times, with the sonar technician usually screaming "Conn, sonar! Crazy Ivan!" The counter-tactic is usually to immediately stop the propeller. However, if the pursuing sub is too close or is moving too fast, it will not have enough time to stop and then trying is likely to brake within a certain range. While collide.
* This is one of
the obstacle main plot points in ''Film/{{Unstoppable}}''. The locomotive 777 is going so incredibly fast that there is no possible way it will make it around what is called the Stanton Curve. In addition, 777 is going so fast that, coupled with its weight, it completely bashes through derailers designed with the obvious intent of derailing trains. One locomotive is bashed right off the tracks and thrown aside by 777's sheer momentum. In order to stop the train at all, the main crew has to try to slow it down at all, and by the end of the lane is sometimes daunting (e.g. a river full of crocodiles), as of Season 13 only James May has failed to stop in time, destroying his own piano as a result.
** This was also the cause of Black Stig's "death" after he attempted to reach 100 mph and stop on an aircraft carrier. He mistakenly reached 109 before breaking, and plummeted into the ocean, leaving [[NeverFoundTheBody only a single black glove]]...
* There was an episode of ''Series/{{Smallville}}'' where Clark's powers started going haywire. When his mother calls him in for lunch, he tries to get back in the house, only to find himself at Lake Tahoe. When he tries to run back, he only makes
movie it to Colorado Springs before his powers shut off, forcing him to take the bus home. In another episode, Clark mentions a time when he was 6. He was playing tag with his friends, but when he tried to run after them, he suddenly found himself all the way in the woods.
* In an episode of ''Series/LoisAndClark'', Clark was able to pull this off against a nemesis who had just stolen his superpowers by taunting her. Justified in that it was the very first time she ever used her newly acquired speed.
* In an episode of ''Series/TheFlash1990'' series, a scientist is trying to create a super-speedster, but his test subjects burn
begins picking up when they accelerate, indicating that not only do they lack speed-resistant cells of the Flash, but the subjects can't slow down either, as only an idiot keeps running if they are overheating. He solves the problem by cloning the Flash.
** The Flash himself had this problem in the pilot episode. He takes off at a dash, panics and puts on the brakes, and finds himself 30 miles from where he started.
** This happens in the [[Series/TheFlash2014 2014 series]] pilot as well. When Barry goes into an alley behind the police station, he unintentionally accelerates and runs headfirst into a police car's rear windshield (and he's perfectly fine afterwards, not even a cut). He then tests out his
speed and runs into an open truck, which is, fortunately, full of soft things. When he does a test run at the abandoned Ferris Air airfield, he gets distracted by a memory and, when he snaps back, he's running straight at barrels full of water. He can't stop in time and slams into them, breaking his wrist (which heals in 3 hours).again. Loosely BasedOnATrueStory.



[[folder: Video Games ]]
* Some old DOS games have this problem. Instead of timing animations and moves with a real-time clock, the game simply runs as fast as the processor will allow, which at the time meant minor variations in speed between different computers, but today a single button tap can send your character dashing across the screen. The computer-controlled enemies, of course, don't have this issue. This is why emulators like DOSBox have a throttle key.
* ''VideoGame/TheElderScrollsIIIMorrowind''. Scrolls of Icarian Flight allow you to jump extremely long distances, but don't grant you any protection against falling from that height (such as the Feather Fall status effect)[[note]]Technically it does grant complete protection against falling damage -- having Acrobatics above 115 (100 is the highest it can be trained to) makes one immune to falling damage, and Icarian Flight works by boosting Acrobatics by 1000, well above the limit. The problem is, the game checks this at landing, and Icarian Flight wears off long before that...[[/note]]. Splat. It's actually ''possible'' to survive the landing, but it's really a matter of luck.
** The use of these scrolls does allow one to [[SequenceBreaking sequence break]] through the main quest, completing it in ''less than fifteen minutes'', rather than several days.

to:

[[folder: Video Games [[folder:Literature]]
* ''Literature/{{Discworld}}'':
** The Ambiguous Puzuma is the fastest animal on the Disc, achieving near light-speed (which isn't too hard, given the low speed of light on the Disc). While they can never be seen, their remains are occasionally found on cliffs and large rocks. These show a black-and-white checked coat and a thin, flat shape.
** Discworld also has SevenLeagueBoots, which don't lengthen your legs as you move. They barely got it off the student tester in time, and [[GroinAttack he still wears a special brace around the crotchal area]].
** This happens to a kangaroo when a transportation spell goes wrong at the end of ''Discworld/InterestingTimes''. The wizards have never seen one before, conclude that it's a giant rat and wonder if it's naturally one inch thick and deep-fried.
** In ''Discworld/TheLastContinent'', LovableCoward Rincewind is suddenly told he's running ''towards'' the danger and tries to stop, but "his method of running was very efficiently based on the idea that stopping was the last thing he'd do."
* From the original ''Tales of Munchausen'', there was a man who was so fast, he had to tie heavy weights to his legs just to run at a usable speed -- otherwise, the first step he takes, he'd stumble and fall over the equator.
* One of the Drizzt books has him facing a drow warrior with enchanted bracers that make his arms move impossibly fast. Unfortunately, he'd apparently never really learned to fight with them, so his footwork and other positioning suffer, and his arms move too fast for him to stop a move he'd started. Drizzt kills him and took the bracers... and after figuring out that even with his training he can't overcome the drawbacks, lamenting that [[EurekaMoment a warrior wins with his feet, not his hands]]. So he [[TakeAThirdOption put them around his ankles.
]]
* In ''Literature/TauZero'', the deceleration module on humanity's first interstellar RamScoop starship is destroyed by an impact with a nebula at a significant fraction of lightspeed. The crew cannot exit the ship's interior to fix the module due to the lethal levels of radiation outside, and disabling the engines without the module would release the radiation. The ship is forced to continue accelerating, approaching closer and closer to [[TitleDrop tau zero]], where a [[TimeDilation second inside is an objective outside time of a million years]]
[[/folder]]

[[folder:Live-Action TV]]
* It's happened a few times with ''Series/MythBusters'' experiments, such as the "Instant Convertible".
* The first season episode of ''Series/{{Heroes}}'' with Nathan landing outside a diner and skidding painfully to a halt.
* ''Series/TopGear'':
** Cheap car challenges sometimes involve driving to a given speed and then trying to brake within a certain range. While the obstacle at the end of the lane is sometimes daunting (e.g. a river full of crocodiles), as of Season 13 only James May has failed to stop in time, destroying his own piano as a result.
** This was also the cause of Black Stig's "death" after he attempted to reach 100 mph and stop on an aircraft carrier. He mistakenly reached 109 before breaking, and plummeted into the ocean, leaving [[NeverFoundTheBody only a single black glove]]...
* There is an episode of ''Series/{{Smallville}}'' where Clark's powers start going haywire. When his mother calls him in for lunch, he tries to get back in the house, only to find himself at Lake Tahoe. When he tries to run back, he only makes it to Colorado Springs before his powers shut off, forcing him to take the bus home. In another episode, Clark mentions a time when he was 6. He was playing tag with his friends, but when he tried to run after them, he suddenly found himself all the way in the woods.
* In an episode of ''Series/LoisAndClark'', Clark is able to pull this off against a nemesis who has just stolen his superpowers by taunting her. Justified in that it was the very first time she ever used her newly acquired speed.
* ''Series/TheFlash1990'':
** A scientist is trying to create a super-speedster, but his test subjects burn up when they accelerate, indicating that not only do they lack speed-resistant cells of the Flash, but the subjects can't slow down either, as only an idiot keeps running if they are overheating. He solves the problem by cloning the Flash.
** The Flash himself has this problem in the pilot episode. He takes off at a dash, panics and puts on the brakes, and finds himself 30 miles from where he started.
* ''Series/TheFlash2014'': This happens in the 2014 series pilot as well. When Barry goes into an alley behind the police station, he unintentionally accelerates and runs headfirst into a police car's rear windshield (and he's perfectly fine afterwards, not even a cut). He then tests out his speed and runs into an open truck, which is, fortunately, full of soft things. When he does a test run at the abandoned Ferris Air airfield, he gets distracted by a memory and, when he snaps back, he's running straight at barrels full of water. He can't stop in time and slams into them, breaking his wrist (which heals in 3 hours).
[[/folder]]

[[folder:Video Games]]
* Some old DOS games have this problem. Instead of timing animations and moves with a real-time clock, the game simply runs as fast as the processor will allow, which at the time meant minor variations in speed between different computers, but today a single button tap can send your character dashing across the screen. The computer-controlled enemies, of course, don't have this issue. This is why emulators like DOSBox UsefulNotes/DOSBox have a throttle key.
* ''VideoGame/TheElderScrollsIIIMorrowind''. ''VideoGame/TheElderScrollsIIIMorrowind'':
**
Scrolls of Icarian Flight allow you to jump extremely long distances, but don't grant you any protection against falling from that height (such as the Feather Fall status effect)[[note]]Technically it does grant complete protection against falling damage -- having Acrobatics above 115 (100 is the highest it can be trained to) makes one immune to falling damage, and Icarian Flight works by boosting Acrobatics by 1000, well above the limit. The problem is, the game checks this at landing, and Icarian Flight wears off long before that...[[/note]]. Splat. It's actually ''possible'' to survive the landing, but it's really a matter of luck.
**
luck. The use of these scrolls does allow one to [[SequenceBreaking sequence break]] through the main quest, completing it in ''less than fifteen minutes'', rather than several days.



** The game also includes the [[SprintShoes Boots of Blinding Speed]]. While wearing them you move incredibly fast...[[LiteralGenie but you also can't see anything.]] Apparently quite a few previous bearers of these boots ended up on the wrong side of a cliff.
*** Unless you are a Breton. In that case, you can still see, things are just a bit darker than they usually are.
* In ''VideoGame/SuperSmashBrosBrawl'', numerous characters have special moves that will cause them to quickly move forward in any of a number of ways, whether it be a FlashStep for the ''VideoGame/StarFox'' trio, [[UseYourHead a flying headbutt]] for Luigi and Pikachu, or [[CoolBike a motorcycle]] for Wario. These can easily send you off the side of the screen or the stage if you aren't careful, and in the latter case, you may not be able to get back on, due to said specials removing your ability to take any further actions until you touch the ground in the case of some characters.

to:

** The game also includes the [[SprintShoes Boots of Blinding Speed]]. While wearing them you move incredibly fast... [[LiteralGenie but you also can't see anything.]] Apparently quite a few previous bearers of these boots ended up on the wrong side of a cliff.
***
cliff. Unless you are a Breton. In that case, you can still see, things are just a bit darker than they usually are.
* In ''VideoGame/SuperSmashBrosBrawl'', numerous ''VideoGame/SuperSmashBrosBrawl'':
** Numerous
characters have special moves that will cause them to quickly move forward in any of a number of ways, whether it be a FlashStep for the ''VideoGame/StarFox'' trio, [[UseYourHead a flying headbutt]] for Luigi and Pikachu, or [[CoolBike a motorcycle]] for Wario. These can easily send you off the side of the screen or the stage if you aren't careful, and in the latter case, you may not be able to get back on, due to said specials removing your ability to take any further actions until you touch the ground in the case of some characters.



* In ''VideoGame/WorldOfWarcraft'' riding a steed with the right talents can have you moving at 220% of your normal speed. Now ride it along [[NoOSHACompliance thin bridges without railings over a 500 foot drop]]. Now lose your internet connection for a second. Enjoy the fall, you'll have some time to think.
** It's even more funny with the passenger mounts if one is a Paladin, Druid, Engineer, Mage, or Priest. Jump off a cliff with a passenger, dismount and bubble/slow fall/levitate/parachute cloak/flight form.

to:

* In ''VideoGame/WorldOfWarcraft'' riding a steed with the right talents can have you moving at 220% of your normal speed. Now ride it along [[NoOSHACompliance thin bridges without railings over a 500 foot drop]]. Now lose your internet connection for a second. Enjoy the fall, you'll have some time to think.
**
think. It's even more funny with the passenger mounts if one is a Paladin, Druid, Engineer, Mage, or Priest. Jump off a cliff with a passenger, dismount and bubble/slow fall/levitate/parachute cloak/flight form.



* In ''[[VideoGame/{{touhou}} Subterranean Animism]]'', [=ReimuC's=] ability is to move ''really'' fast whenever you aren't focused or shooting. [[{{bullethell}} Owing to the genre it's in however]], the ability to move fast tends to send you into a bullet because you move too much.
* In any game where a "speed up" or "(insert character name here) moves faster" cheat is discovered and used via a Gameshark, Action Replay or some other cheat device, the result is exactly what it says on the cheat and the character moves to '''incredible''' speeds more times than not. However A) some games do this a little ''too'' well, leading to the aforementioned example above of characters crashing into walls or leap off platforms to their dooms faster than you realize what the hell you're doing, B) it is kind-of-sort-of-not-really exactly what it says on the cheat where they ''are'' faster than normal, but not enough to, say, beat [[SonicTheHedgehog Sonic]] in a footrace anytime soon, or C) it works well and you can still control the character in most cases, but the code caused ''everything else'' in the game to speed up just as much, making it harder than normal or just not worth using in the first place.

to:

* In ''[[VideoGame/{{touhou}} ''[[VideoGame/{{Touhou}} Subterranean Animism]]'', [=ReimuC's=] ability is to move ''really'' fast whenever you aren't focused or shooting. [[{{bullethell}} Owing to the genre it's in however]], the ability to move fast tends to send you into a bullet because you move too much.
* In any game where a "speed up" or "(insert character name here) moves faster" cheat is discovered and used via a Gameshark, Action Replay or some other cheat device, the result is exactly what it says on the cheat and the character moves to '''incredible''' speeds more times than not. However A) some games do this a little ''too'' well, leading to the aforementioned example above of characters crashing into walls or leap off platforms to their dooms faster than you realize what the hell you're doing, B) it is kind-of-sort-of-not-really exactly what it says on the cheat where they ''are'' faster than normal, but not enough to, say, beat [[SonicTheHedgehog [[Franchise/SonicTheHedgehog Sonic]] in a footrace anytime soon, or C) it works well and you can still control the character in most cases, but the code caused ''everything else'' in the game to speed up just as much, making it harder than normal or just not worth using in the first place.



* [[{{VideoGame/Tribes}} Tribes: Ascend]] Revolves around moving really, really fast while essentially frictionless to avoid ending up dead when grabbing the enemy's [[CaptureTheFlag flag]][[note]]While you can get friction back to stop and turn quickly at any time, this is suicidal at best[[/note]]. One of the Doombringer's most powerful defensive weapons is their forcefields - not only does it absorb weapon fire, if an unfortunate or unaware enemy comes at your flag from the wrong angle, they can slam into the barrier hard enough to kill themselves.

to:

* [[{{VideoGame/Tribes}} ''[[VideoGame/{{Tribes}} Tribes: Ascend]] Ascend]]'' Revolves around moving really, really fast while essentially frictionless to avoid ending up dead when grabbing the enemy's [[CaptureTheFlag flag]][[note]]While you can get friction back to stop and turn quickly at any time, this is suicidal at best[[/note]]. One of the Doombringer's most powerful defensive weapons is their forcefields - not only does it absorb weapon fire, if an unfortunate or unaware enemy comes at your flag from the wrong angle, they can slam into the barrier hard enough to kill themselves.



[[folder: Webcomics ]]

to:

[[folder: Webcomics ]][[folder:Web Comics]]



[[folder: Western Animation ]]

to:

[[folder: Western Animation ]][[folder:Western Animation]]



* Similarly happened in ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius'', Jimmy made himself some frictionless shoes which gave him SuperSpeed to compete in school races. He ended up not winning because Cindy tricked him at the last second, and then tried to use the speed to play pranks. But the frictionless shoes proved impossible to stop once running for long, and when he tried to get rid of them he [[CantGetAwayWithNuthin ended becoming a piece of glowing purple goo on the floor]].
** Someone failed physics, since friction is what generates traction to begin with. Frictionless shoes would make it impossible for him to travel, he would either run in place or slip and fall with the first step.
*** This is HandWaved by Jimmy saying that the shoes were propulsive, ''and'' frictionless, which only makes sense on paper.
*** Since when does Jimmy Neutron ''ever'' go anywhere close to real physics?

to:

* Similarly happened in ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius'', Jimmy made himself some frictionless shoes which gave him SuperSpeed to compete in school races. He ended up not winning because Cindy tricked him at the last second, and then tried to use the speed to play pranks. But the frictionless shoes proved impossible to stop once running for long, and when he tried to get rid of them he [[CantGetAwayWithNuthin ended becoming a piece of glowing purple goo on the floor]].
**
floor]]. Someone failed physics, since friction is what generates traction to begin with. Frictionless shoes would make it impossible for him to travel, he would either run in place or slip and fall with the first step.
***
step. This is HandWaved by Jimmy saying that the shoes were propulsive, ''and'' frictionless, which only makes sense on paper.
*** Since when does Jimmy Neutron ''ever'' go anywhere close to real physics?
paper.



* There's an episode of ''WesternAnimation/TeenTitans'' in which Kid Flash is running away from Madam Rouge and ends up smashing into a brick wall at top speed. He acts dizzy and out of it for a few seconds until she catches up to him.
** In most cases, he's perfectly capable of stopping on a dime. This was mostly just him panicking because [[ImplacableMan nothing he's doing is even slowing Madam Rouge down]], [[OffscreenTeleportation and for some reason,]] she's perfectly able to keep up with a person who has ridiculous SuperSpeed.
* In the finale of the Project Cadmus arc of ''WesternAnimation/JusticeLeagueUnlimited'', TheFlash has to run so fast [[spoiler:to defeat the Luthor/Braniac merger]] that he ''warps out of reality for a moment''. When Hawkgirl pulls him back, he comments that if he ever runs so fast again, he may disappear for good.
** In the first season of ''WesternAnimation/JusticeLeague'', TheFlash was held back a lot by being tripped or clotheslined by objects that he had no excuse for not seeing coming or reacting to.

to:

* There's an episode of ''WesternAnimation/TeenTitans'' in which Kid Flash is running away from Madam Rouge and ends up smashing into a brick wall at top speed. He acts dizzy and out of it for a few seconds until she catches up to him.
**
him. In most cases, he's perfectly capable of stopping on a dime. This was mostly just him panicking because [[ImplacableMan nothing he's doing is even slowing Madam Rouge down]], [[OffscreenTeleportation and for some reason,]] she's perfectly able to keep up with a person who has ridiculous SuperSpeed.
* ''WesternAnimation/JusticeLeague'':
** In the first season, The Flash was held back a lot by being tripped or clotheslined by objects that he had no excuse for not seeing coming or reacting to.
**
In the finale of the Project Cadmus arc of ''WesternAnimation/JusticeLeagueUnlimited'', TheFlash The Flash has to run so fast [[spoiler:to defeat the Luthor/Braniac merger]] that he ''warps out of reality for a moment''. When Hawkgirl pulls him back, he comments that if he ever runs so fast again, he may disappear for good.
** In the first season of ''WesternAnimation/JusticeLeague'', TheFlash was held back a lot by being tripped or clotheslined by objects that he had no excuse for not seeing coming or reacting to.
good.



[[folder: Real Life ]]

to:

[[folder: Real Life ]][[folder:Real Life]]



** On some kinds of ice, ''five miles an hour'' can be too fast to stop. Definitely TruthInTelevision.

to:

** * On some kinds of ice, ''five miles an hour'' can be too fast to stop. Definitely TruthInTelevision.



** As does anyone on a bike coasting downhill fast enough that the choices are 1) hope you miss the trees (or car) at the bottom, 2) slowly (but in a way that damages the brakepads) apply the brakes a little at a time as they grind but don't quite grab, or 3) hit the brakes fully or flip to one side, and don't quite stay in the sweet spot of possibility 2 while scratching the hell out of your brakepads, or ''melting'' them if they're rubber brakes.
** Skiers and Snowboarders have a rather serious case of this, snow isn't exactly what one would call high-friction, unlike skateboards or bikes, there's no jumping off, it's practically attached to your feet. Your options are either A: Fall over backwards, which for a skier might force you to do splits and make it ''very'' hard to get the things off without help, B: Split your legs to try and turn your skis into a snowplough, to make things slower, C) Pull a 90 degree turn fast enough that you don't switch your momentum and just go off flying sideways, which is the way most people are taught later or D) Pull off your board or skis and fall.
* Thanks to Newton's Laws, this can even be a problem when running unassisted. While you're unlikely to go flying off a ledge, it does take a few feet for the body to "backpedal" enough to come to a stop. Everyone has run into at least one wall because they stopped or turned too late.
** Something a lot of sports teach players is avoiding this trope. It's usually much better to be fast and maneuverable than too fast and stopping to turn.
** It's happened a few times with ''Series/MythBusters'' experiments, such as the "Instant Convertible".

to:

** * As does anyone on a bike coasting downhill fast enough that the choices are 1) hope you miss the trees (or car) at the bottom, 2) slowly (but in a way that damages the brakepads) apply the brakes a little at a time as they grind but don't quite grab, or 3) hit the brakes fully or flip to one side, and don't quite stay in the sweet spot of possibility 2 while scratching the hell out of your brakepads, or ''melting'' them if they're rubber brakes.
** * Skiers and Snowboarders have a rather serious case of this, snow this. Snow isn't exactly what one would call high-friction, unlike skateboards or bikes, there's no jumping off, it's practically attached to your feet. Your options are either A: Fall over backwards, which for a skier might force you to do splits and make it ''very'' hard to get the things off without help, B: Split your legs to try and turn your skis into a snowplough, to make things slower, C) Pull a 90 degree turn fast enough that you don't switch your momentum and just go off flying sideways, which is the way most people are taught later or D) Pull off your board or skis and fall.
* Thanks to Newton's Laws, this can even be a problem when running unassisted. While you're unlikely to go flying off a ledge, it does take a few feet for the body to "backpedal" enough to come to a stop. Everyone has run into at least one wall because they stopped or turned too late.
**
late. Something a lot of sports teach players is avoiding this trope. It's usually much better to be fast and maneuverable than too fast and stopping to turn.
** It's happened a few times with ''Series/MythBusters'' experiments, such as the "Instant Convertible".
turn.
21st Sep '16 3:54:37 PM dotchan
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Added DiffLines:

* ''VideoGame/TeamFortress2'': Speed-boosting accessories have this hazard, especially for Scouts, who are already the fastests units in game. Woe betide anyone who gets blasted into the air while running at ludicrous speed (usually sentries), as they are then stuck helplessly flailing in the air until they die.
7th Sep '16 12:47:21 PM dotchan
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Added DiffLines:

* ''VideoGame/FinalFantasyTactics'': It's possible to jackboot any character's speed to ridiculous levels, but you better hope they don't die, because as soon as they hit the ground they'll crystallize before anyone can heal them.
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