History Main / TimedMission

17th Jun '17 3:49:14 PM DrFraud
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* In ''The Family Legacy'' you have from 8 PM Friday until 8 PM Sunday to locate the [=MacAdam=] Claymore, with every command taking about three minutes of game time.

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* In ''The Family Legacy'' you have from 8 PM Friday until 8 PM Sunday to locate the [=MacAdam=] Claymore, with every command taking about three minutes of game time.


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* ''The Z-Machine Matter'' gives you two hours to solve the mystery, with every command taking two minutes of game time.
15th Jun '17 1:01:05 AM superkeijikun
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** Every mission in ''VideoGame/{{Persona 4}}''. You have roughly two or three weeks to rescue the victim [[spoiler: [[YoutubePoop or else, they will die!]]]] The ability to TakeYourTime is quite limited here.

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** Every mission in ''VideoGame/{{Persona 4}}''. You have roughly two or three weeks to rescue the victim [[spoiler: [[YoutubePoop or else, they victim. Failure to do so will die!]]]] result in their demise [[spoiler:or the Shadows invading the real world when pursuing the killer late in the game]]. The ability to TakeYourTime is quite limited here.
14th Jun '17 5:25:44 PM DrFraud
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[[folder:Interactive Fiction]]
* ''Countdown to Doom'' mentions in the backstory that you have 400 turns before your crashed spaceship will be corroded by the planet's atmosphere, rendering it incapable of takeoff.
* In ''The Family Legacy'' you have from 8 PM Friday until 8 PM Sunday to locate the [=MacAdam=] Claymore, with every command taking about three minutes of game time.
* ''Zegrothenus'' gives you 300 turns to invent a new potion so the title character can keep his wizard's license.
[[/folder]]



* ''Countdown to Doom'' mentions in the backstory that you only have 400 turns before your crashed spaceship will be corroded by the planet's atmosphere, rendering it incapable of takeoff.
* In ''The Family Legacy'' you have from 8 PM Friday until 8 PM Sunday to locate the [=MacAdam=] Claymore, with every turn taking about three minutes of game time.
13th Jun '17 5:20:46 AM Morgenthaler
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** The game also neglects to tell you that fire spells are actually SuperEffective against water clones as opposed to thunder spells.

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** The game also neglects to tell you that fire spells are actually SuperEffective super effective against water clones as opposed to thunder spells.
11th Jun '17 1:28:51 AM superkeijikun
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** Similar to the previous game, ''VideoGame/{{Persona 5}}'' gives you approximately two to three weeks to steal your quarry's heart. [[spoiler:Failure to do so will result in your testimony to the prosecutor being incomplete, and afterwards, an ignominious end from [[BoomHeadshot a bullet to the head]].]]
10th Jun '17 9:27:56 PM DrFraud
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* InteractiveFiction game ''Countdown to Doom'' mentions in the backstory that you only have 400 turns before your crashed spaceship will be corroded by the planet's atmosphere, rendering it incapable of takeoff.

to:

* InteractiveFiction game ''Countdown to Doom'' mentions in the backstory that you only have 400 turns before your crashed spaceship will be corroded by the planet's atmosphere, rendering it incapable of takeoff.takeoff.
* In ''The Family Legacy'' you have from 8 PM Friday until 8 PM Sunday to locate the [=MacAdam=] Claymore, with every turn taking about three minutes of game time.
10th Jun '17 6:31:38 AM DrFraud
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Added DiffLines:

* InteractiveFiction game ''Countdown to Doom'' mentions in the backstory that you only have 400 turns before your crashed spaceship will be corroded by the planet's atmosphere, rendering it incapable of takeoff.
2nd Jun '17 9:07:58 PM superkeijikun
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* ''ComicBook/Spider-Man vs. ComicBook/TheKingpin'' puts players on a 24 hour (in-game) time limit. Players have to beat the game by then, or else New York City will be destroyed by a nuclear bomb.
23rd May '17 2:13:05 PM LucaEarlgrey
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* ''VideoGame/WanganMidnight'':
** In the original games, the LifeMeter-based battles also have a time limit. When the timer runs out, whoever is in front wins, regardless of life remaining.
** In ''Maximum Tune'', the time limit is quite lenient and is only really an issue if you idle for a significant period of time. However, 10 Outrun mode does have a timer as a major gameplay element and if you can't pass each of your 10 opponents fast enough (easier said than done at the highest levels), you will fail the level.
23rd Mar '17 12:42:39 PM BeerBaron
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* All of the guild/noble/merchant missions in ''VideoGame/TheElderScrollsIIDaggerfall'' are timed in days of travel. Some of the main quest missions are also timed, but, even then, the time limit is very liberal for average gameplay. And traveling "Recklessly" can help. As a whole, ''Daggerfall'' plays close attention to its own internal calendar.
** The most annoying timed mission in the game occurs after you assist a maid from Castle Daggerfall and she sends you to a location in another city to meet a contact. The contact will only be there for one specified day! As if it wasn't bad enough, the date the maid gives is wrong and the one in your personal journal should be trusted instead.
* A quest near the end of the main questline in ''VideoGame/TheElderScrollsIVOblivion'' requires you to shut down the final Oblivion gate before a Doomsday machine of sorts gets through. Humorously, no matter how far back the machine is when you close the gate, it's always just about to get through when you get back out.
** There's also the sidequest "A Brotherhood Betrayed", where [[spoiler:you have three days to track down and defeat a murderer disguised as a vampire hunter, or he'll escape Cyrodill to Morrowind.]]

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* ''Franchise/TheElderScrolls''
** ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'':
***
All of the guild/noble/merchant missions in ''VideoGame/TheElderScrollsIIDaggerfall'' are timed in days of travel. Some of the main quest missions are also timed, but, even then, the time limit is very liberal for average gameplay. And traveling "Recklessly" can help. As a whole, ''Daggerfall'' plays close attention to its own internal calendar.
** *** The most annoying timed mission in the game occurs after you assist a maid from Castle Daggerfall and she sends you to a location in another city to meet a contact. The contact will only be there for one specified day! As if it wasn't bad enough, [[TheComputerIsALyingBastard the date the maid gives is wrong wrong]] and the one in your personal journal should be trusted instead.
* ** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' has one in the ''Bloodmoon'' expansion in the East Empire Company quest "Race Against the Clock." In it, you'll need to report one of your superiors within a strict time limit. That superior wants you to fail, and even sets a trap which devastates your Agility, Speed, and carrying capacity to slow you down. He may appear in one of three random locations as well, so even setting a Mark spell ahead of time may not help.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'':
***
A quest near the end of the main questline in ''VideoGame/TheElderScrollsIVOblivion'' requires you to shut down the final Oblivion gate before a Doomsday machine of sorts gets through. Humorously, no matter how far back the machine is when you close the gate, it's always just about to get through when you get back out.
** *** There's also the sidequest "A Brotherhood Betrayed", where [[spoiler:you have three days to track down and defeat a murderer disguised as a vampire hunter, or he'll escape Cyrodill to Morrowind.]]
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