History Main / TimeCrash

16th Jan '17 9:57:19 AM micabell
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* ''VideoGame/UnderTale'' features this as an outcome in one of the game's endings; one of the characters comments on tracking multiple timelines which suddenly stop [[spoiler: while he's fighting you to prevent this from happening]].

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* ''VideoGame/UnderTale'' ''VideoGame/{{Undertale}}'' features this as an outcome in one of the game's endings; one of the characters comments on tracking multiple timelines which suddenly stop [[spoiler: while he's fighting you to prevent this from happening]].
9th Jan '17 10:22:24 AM Someoneman
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* Inverted in the climax of [[Film/DoctorStrange2016]]. [[spoiler: Dormammu comes from the Dark Dimension, a place where time ''doesn't'' exist, so Strange pays him a visit and brings in [[PowerCrystal the Time Gem]], and time, with him. Strange sets up a stable [[GroundhogDayLoop time loop]] which he and Dormmamu relive over, and over...and over. Despite being a virtual god in his own home field, Dormammu has next to [[OutsideContextProblem no understanding of time, and thus time travel]], leaving him no effective counter. No matter how much more powerful he it and how many times he kills Strange, Dormammu is effectively Strange's prisoner, forcing him to accept Strange's bargain to leave Earth alone.]]

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* Inverted in the climax of [[Film/DoctorStrange2016]].''Film/DoctorStrange2016''. [[spoiler: Dormammu comes from the Dark Dimension, a place where time ''doesn't'' exist, so Strange pays him a visit and brings in [[PowerCrystal the Time Gem]], and time, with him. Strange sets up a stable [[GroundhogDayLoop time loop]] which he and Dormmamu relive over, and over...and over. Despite being a virtual god in his own home field, Dormammu has next to [[OutsideContextProblem no understanding of time, and thus time travel]], leaving him no effective counter. No matter how much more powerful he it and how many times he kills Strange, Dormammu is effectively Strange's prisoner, forcing him to accept Strange's bargain to leave Earth alone.]]
4th Jan '17 9:48:20 PM Yozzy
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* Inverted in the climax of [[Film/DoctorStrange2016]]. [[spoiler: Dormammu comes from the Dark Dimension, a place where time ''doesn't'' exist, so Strange pays him a visit and brings in [[PowerCrystal the Time Gem]], and time, with him. Strange sets up a stable [[GroundhogDayLoop time loop]] which he and Dormmamu relive over, and over...and over. Despite being a virtual god in his own home field, Dormammu has next to [[OutsideContextProblem no understanding of time, and thus time travel]], leaving him no effective counter. No matter how much more powerful he it and how many times he kills Strange, Dormammu is effectively Strange's prisoner, forcing him to accept Strange's bargain to leave Earth alone.]]
4th Jan '17 9:33:30 PM Yozzy
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* In ''VideoGame/LifeIsStrange'', a girl named Max finds out she spontaneously gained time powers, and uses them to save the life of another girl, who happens to be her former best friend Chloe, kicking off the plot. With that simple act, Time seems to have broke, and things around town start getting weird: it snows despite being 80 degrees; there's an unscheduled solar eclipse; whales and birds start dying inexplicably around town; a ''desynchronized double moon'' appears briefly in the sky; and finally the enormous twister that Max keeps having visions of threatens to wipe the town clean off the map. [[spoiler: It's implied that altering the fate of Chloe caused time and local reality to go haywire, rather than Max's abuse of her time powers, and everything is trying to right itself.]]
** In the ''Nightmare'' scene in Episode 5, [[spoiler: Max [[PowerStrainBlackout goes unconscious]] and has a surreal experience largely in a place that doesn't fully coincide with Earth. Whether it's a [[NightmareSequence sort of fever dream]] or was [[OrWasItADream an actual place that Max was actually sent to]] is left open to interpretation.]]
2nd Jan '17 5:06:53 PM crowmagnon
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* ''VideoGame/QuantumBreak'': The story begins with time being fractured as the result of a flawed time machine experiment, resulting in "stutters" of frozen time that gradually increase in frequency and severity, and will eventually lead to the complete [[TheEndOfTheWorldAsWeKnowIt End of Time.]]
13th Nov '16 9:18:29 AM ImpudentInfidel
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** In ''Discworld/ThiefOfTime'', one of the characters is working on a device that will cause one of these, of the variety that causes time to just stop and freeze everything in its current state. Not exactly intentionally; he's a bit mad, and he's got the Auditors (who would ''really really'' like it if things stopped changing all the time) helping him along.

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** In ''Discworld/ThiefOfTime'', one of the characters is working on a device that will cause one of these, of the variety that causes time to just stop and freeze everything in its current state. Not exactly intentionally; he's a bit mad, and he's got the Auditors (who would ''really really'' like it if things stopped changing all the time) helping him along. [[spoiler: Stopping it causes a complete collapse, which only the AnthropomorphicPersonification of time is able to fix, and which still causes the events of ''Discworld/NightWatch'' as a side effect.]]
29th Oct '16 4:46:15 PM FordPrefect
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* A series of three modules for the old TSR [[Creator/MarvelComics Marvel Superheroes]] Roleplaying Game, centered on the player characters becoming caught up in a plot of the time-travelling villain Kang the Conqueror. The second module of the series - ''The Weird, Weird West'' - saw the heroes, travelling home via time machine from the events of the first module, crashing in the old west ... with biplanes and pterodactyls flying overhead; cavemen, dinosaurs, and strange aliens from the distant future stalking the land; and the armies of Alexander the Great, Napolean, and Ghengis Khan vying for control of the area. Fortunately, Albert Einstein is on hand to point them to the source of the TimeCrash: a "chronovore," devouring time itself.

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* A series of three modules for the old TSR [[Creator/MarvelComics Marvel Superheroes]] Roleplaying Game, centered on the player characters becoming caught up in a plot of the time-travelling villain Kang the Conqueror. The second module of the series - ''The Weird, Weird West'' - saw the heroes, travelling home via time machine from the events of the first module, crashing in the old west ... with biplanes and pterodactyls flying overhead; cavemen, dinosaurs, and strange aliens from the distant future stalking the land; and the armies of Alexander the Great, Napolean, Napoleon, and Ghengis Khan vying for control of the area. Fortunately, Albert Einstein is on hand to point them to the source of the TimeCrash: a "chronovore," devouring time itself.
29th Oct '16 4:44:11 PM FordPrefect
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Garden-variety temporal wedgies need not apply in this trope. This is not about your usual temporal inconveniences, the kind that [[RetGone make your best friend vanish from the time line]], put UsefulNotes/AdolfHitler [[GodwinsLawOfTimeTravel in the Oval Office]] or [[InSpiteOfANail make medieval Japanese the]] ''[[InSpiteOfANail lingua franca]]'' [[InSpiteOfANail of the 21st century]] -- that is, the sort that can be solved by a simple trip back in time to SetRightWhatOnceWentWrong. A good and proper Time Crash should have some large-scale, [[RealityIsOutToLunch reality-breaking]] effects: holes get punched in the fabric of space-time, the ClockRoaches show up and start eating people, things that should happen one after another happen the other way around instead, or worse, ''simultaneously'', etc.

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Garden-variety temporal wedgies need not apply in this trope. This is not about your usual temporal inconveniences, the kind that [[RetGone make your best friend vanish from the time line]], put UsefulNotes/AdolfHitler [[GodwinsLawOfTimeTravel in the Oval Office]] or [[InSpiteOfANail make medieval Japanese the]] ''[[InSpiteOfANail lingua franca]]'' [[InSpiteOfANail of the 21st century]] -- that is, the sort that can be solved by a simple trip back in time to SetRightWhatOnceWentWrong. A good and proper Time Crash should have some large-scale, [[RealityIsOutToLunch reality-breaking]] effects: holes get punched in the fabric of space-time, the ClockRoaches show up and start eating people, things that should happen one after another happen the other way around instead, or instead (or worse, ''simultaneously'', ''simultaneously''), etc.
21st Oct '16 8:13:48 AM BeerBaron
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* Common in ''Franchise/TheElderScrolls'' universe, especially where dragons or robots are involved. The one that most affects the games is the ending of ''VideoGame/TheElderScrollsIIDaggerfall'' which has retroactively been called the Warp in the West, caused by the reactivation of Numidium (a dead-god-heart powered brass golem), which caused ''every single one'' of the possible alternate endings [[MergingTheBranches to happen at once]]. Even ones where the hero [[DroppedABridgeOnHim got a bridgedrop on his head]]. Contradictions ensued.
** An arguably more impressive incident happened from 1E1200-1E2208 where a fanatical religious sect managed to break time in an event called "The Dragon Break"[[note]]referring to Akatosh, the god of time who is usually depicted as a dragon[[/note]], a term later applied to all manner of temporal oddities including the aforementioned Warp in the West. People gave birth to their own parents, some texts mention wars which never happened according to other sources, the sun changed colour depending on the witness and the gods either walked among the mortals or they didn't. According to the Khajiit, who measure time based on the moons, this lasted 1008 years, [[MindScrew despite time being non-linear throughout its duration]].

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* Common in ''Franchise/TheElderScrolls'' universe, especially where dragons or robots are involved. The one that most affects the games is the ending of ''VideoGame/TheElderScrollsIIDaggerfall'' which has retroactively been called the Warp ''Franchise/TheElderScrolls'': Happen at a few major events in the West, caused by backstory when the reactivation dragon-god of Numidium (a dead-god-heart powered brass golem), which caused ''every single one'' time, known by many names but most prominently as Akatosh, is "tampered with" so to speak. They typically involve mortals attempting to use something of divine substance.
** In the first era, a remnant of a once-powerful organization of [[FantasticRacism anti-elf inquisitors]] carried out a ritual in attempt to purge Akatosh
of the possible alternate endings [[MergingTheBranches to happen at once]]. Even ones where elven aspects of the hero [[DroppedABridgeOnHim got a bridgedrop on his head]]. Contradictions ensued.
** An arguably more impressive incident happened from 1E1200-1E2208 where a fanatical religious sect managed
mythological basis that Akatosh was based on, the elven golden eagle god Auri-El. The effort proceeded to break time in an event called "The Dragon Break"[[note]]referring to Akatosh, the god Time for a period of time who is usually depicted as a dragon[[/note]], a term later applied to all manner of temporal oddities including the aforementioned Warp in the West.bit over 1000 years, from 1E1200-1E2208. People gave birth to their own parents, some texts mention wars which never happened according to other sources, the sun changed colour depending on the witness and the gods either walked among the mortals or they didn't. According to the How could they measure how long that period was? The Khajiit, who measure time based a cat-like race on Tamriel whose mythology was heavily steeped in the two moons, this lasted 1008 years, [[MindScrew used those as a basis for time, despite time otherwise being non-linear throughout its duration]].through this event's duration. (The moons are the "rotting corpse" of the dead creator god of the ES universe, and thus were unaffected.)
** The Numidium, a [[HumongousMecha giant brass golem]] built by the Dwemer and powered by the Heart of Lorkhan, the dead creator god, was essentially their refutation of the gods made material. Because of this, it frequently caused these when activated, such as the temporal toxic waste dump in Elsweyr where Tiber Septim's mages tried to figure it out after the Dunmer Tribunal gave it to him as a tribute, or the Warp In The West, where all the endings in Daggerfall essentially simultaneously happened and the temporal paradox was so straining on reality that a nuclear-like explosion occurred. Oh, and, during one part of the process, the Dwemer did... something that apparently pissed off reality, ending with their entire raced completely wiped from existence while keeping everything else intact.
** The eponymous Elder Scrolls themselves can cause a mild version of this depending on who reads them. Someone who is completely untrained in the history and nature of the Scrolls just sees the page picture for the main Elder Scrolls page. Someone with slight training is struck blind immediately. People with great training (e.g. members of the Cult of the Ancestor Moth) gradually go blind as they read more of the scrolls. Then we have the Dovahkiin in Skyrim. Dragonborn are mortals with the soul of an immortal Aedric dragon, whose souls exist partially outside of time, not unlike the scrolls themselves. Reading the Scroll you obtain as part of Skyrim's main quest results in being momentarily blinded, then recovering.
12th Oct '16 7:52:53 PM PaulA
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* John M. Ford's "Alternities" stories are set in a multiverse where a major Time Crash (called the Fracture) has occured, and the survivors of Alteco are trying to pick up the pieces.

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* John M. Ford's Creator/JohnMFord's "Alternities" stories are set in a multiverse where a major Time Crash (called the Fracture) has occured, and the survivors of Alteco are trying to pick up the pieces.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TimeCrash