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* A significant fraction of the magic in ''Literature/TheCosmere'' is organized around theme tables, and both ''Franchise/Mistborn'' and ''Literature/TheStormlightArchive'' series include literal tables at the end of each novel.
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* In ''VideoGame/OctopathTraveler'', there are eight playable characters. Each starts in one of the eight regions of the continent. Each also starts out with one of the eight [[JobSystem non-secret jobs]]. Six of the jobs are also associated with each of the six elements (the exceptions are Warrior, which has none; and Scholar, which uses multiple elements).
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* Everyone who gets a ''pactio'' in ''Manga/MahouSenseiNegima'' gets not only an artifact, but a card with their dominant color, virtue, celestial body, title, and number. The girls' numbers are the same as their number on the class roster; Negi's is 496, the sum of said numbers.

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* Everyone who gets a ''pactio'' in ''Manga/MahouSenseiNegima'' ''Manga/NegimaMagisterNegiMagi'' gets not only an artifact, but a card with their dominant color, virtue, celestial body, title, and number. The girls' numbers are the same as their number on the class roster; Negi's is 496, the sum of said numbers.



* Especially in Anime/DigimonAdventure, each of the 7, (and later 8) chosen had their own partner Digimon, Virtue, Color and Element. They also all paired up with each other nicely, (Tai/Matt, Sora/Mimi, Izzy/Joe, TK/Kari)

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* Especially in Anime/DigimonAdventure, ''Anime/DigimonAdventure'', each of the 7, (and later 8) chosen had their own partner Digimon, Virtue, Color and Element. They also all paired up with each other nicely, (Tai/Matt, Sora/Mimi, Izzy/Joe, TK/Kari)



* In ''VideoGame/{{Persona 3}}'', ''[[VideoGame/{{Persona 4}} 4]]'', and ''[[VideoGame/{{Persona 5}} 5]]'' ,each of the major characters has a specific [[TarotMotifs Tarot Arcana]] assigned to them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of these things somehow ties to the personality, skills, or narrative role of the character in question.
* Franchise/{{Pokemon}}: Every Gym Leader is associated with a particular element, Signature Mon, and of course their Gym Badge that they give as an award. Further in some games each also grants a passive stat boost, a TM of their Signature Move, or allows the use of a particular field move HM.

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* In ''VideoGame/{{Persona 3}}'', ''[[VideoGame/{{Persona 4}} ''VideoGame/Persona3'', ''[[VideoGame/Persona4 4]]'', and ''[[VideoGame/{{Persona 5}} 5]]'' ,each ''[[VideoGame/Persona5 5]]'', each of the major characters has a specific [[TarotMotifs Tarot Arcana]] assigned to them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of these things somehow ties to the personality, skills, or narrative role of the character in question.
* Franchise/{{Pokemon}}: ''Franchise/{{Pokemon}}'': Every Gym Leader is associated with a particular element, Signature Mon, and of course their Gym Badge that they give as an award. Further in some games each also grants a passive stat boost, a TM of their Signature Move, or allows the use of a particular field move HM.



[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]
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* As of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the three creator goddesses Farore, Nayru, and Din, each correspond with a piece of the Triforce, courage, wisdom, and power, that is inherited by the main characters Link, Zelda and Ganon. They also have associated colors (green, blue, and red), regions (the forest, the river, the mountains), a spiritual stone and national symbol associated with the races that inhabit it (Kokiri, Zoras, and Gorons respectively) and an elemental power (forest/wind, water/ice, fire). Later games would also give the Goddesses an Oracle avatar with their own associations (secrets, ages/time, seasons), and a [[VideoGame/TheLegendOfZeldaTheWindWaker mystical pearl]] that a distinct symbol for their respective virtue. Regions that don't have a Goddess and Triforce bearer still get by with only associated races, national symbols, colors, elemental power, and songs.

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* As of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the three creator goddesses Farore, Nayru, and Din, each correspond with a piece of the Triforce, courage, wisdom, and power, that is inherited by the main characters Link, Zelda and Ganon. They also have associated colors (green, blue, and red), regions (the forest, the river, the mountains), a spiritual stone and national symbol associated with the races that inhabit it (Kokiri, Zoras, and Gorons respectively) and an elemental power (forest/wind, water/ice, fire). Later games would also give the Goddesses an Oracle avatar with their own associations (secrets, ages/time, seasons), and a [[VideoGame/TheLegendOfZeldaTheWindWaker mystical pearl]] that has a distinct symbol for their respective virtue. Regions that don't have a Goddess and Triforce bearer still get by with only associated races, national symbols, colors, elemental power, and songs.
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* If you live in Eagleland, you might be aware of your state's date of founding, origin of name, capital city, official state flower, state animal, state rock, state vegetable (yes really), etc. Now they've come out with state quarters, which contain some symbol significant to the state in question on the back.

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* If you live in Eagleland, America, you might be aware of your state's date of founding, origin of name, capital city, official state flower, state animal, state rock, state vegetable (yes really), etc. Now they've come out with state quarters, which contain some symbol significant to the state in question on the back.
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* ''PowerRangers'': And by extension, ''SuperSentai'' does this. All seasons have 5+ rangers, each with a colour, a token, [[HumongousMecha a zord]], and [[WeaponOfChoice a weapon]] at least, but with variations dependent on the series (some have associated elemental powers, associated animal motifs, and so on).

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* ''PowerRangers'': ''Franchise/PowerRangers'': And by extension, ''SuperSentai'' ''Franchise/SuperSentai'' does this. All seasons have 5+ rangers, each with a colour, a token, [[HumongousMecha a zord]], and [[WeaponOfChoice a weapon]] at least, but with variations dependent on the series (some have associated elemental powers, associated animal motifs, and so on).

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* ''Anime/GundamWing'': Each of the 5 pilots has of course their Gundam, but also a number, a scientist/mentor, and a distaff counterpart. Each of the two main male characters (Zechs and Treize) have all of the above except for a scientist.



* In ''Literature/HarryPotter,'' each of the four Houses has two colors, a heraldic animal, a ghost, [[spoiler: an artifact of their Founder's,]] and a secret common room which requires some trick to enter.

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* In ''Literature/HarryPotter,'' each of the four Houses has two colors, a heraldic animal, a ghost, an elemental affinity, [[spoiler: an artifact of their Founder's,]] and a secret common room which requires some trick to enter.



* In ''VideoGame/{{Persona 3}}'', ''[[VideoGame/{{Persona 4}} 4]]'', and ''[[VideoGame/{{Persona 5}} 5]]'' ,each of the major characters has a specific [[TarotMotifs Tarot Arcana]] assigned to them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of these things somehow ties to the personality, skills, or narrative role of the character in question.
* In the ''VideoGame/QuestForGlory'' series, each of the original four games' settings is associated with a compass direction, a season, and an element. Game 3 doesn't fit the theme because it wasn't part of the original series plan.
* As of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Link, Zelda and Ganon each possess a Triforce, with the powers of courage, wisdom, and power respectively, left by the three creator goddesses Farore, Nayru, and Din respectively. Each of also correspond to a mystical pearl (in the following game, ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]''), and, via their associated races (Kokiri, Zoras, and Gorons respectively) and regions (the forest, the river, the mountains) a spiritual stone.

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* In ''VideoGame/{{Persona 3}}'', ''[[VideoGame/{{Persona 4}} 4]]'', and ''[[VideoGame/{{Persona 5}} 5]]'' ,each of the major characters has a specific [[TarotMotifs Tarot Arcana]] assigned to them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of these things somehow ties to the personality, skills, or narrative role of the character in question.
* In the ''VideoGame/QuestForGlory'' series, each of the original four games' settings
''VideoGame/DonkeyKong64'': Each Kong is associated with their own color (which works across coins, bananas, blueprints, their shockwave etc) a compass special transformation, a musical instrument, a firearm, and multiple battle/field skills triggered by the same input but sometimes with a different result (i.e. Chunky's Z+B move is a MegatonPunch, Diddy gets a ramming headbutt, Lanky gets the abilty to handstand for better speed and traction). Further Donkey and Lanky also have associated animal friends (Rambi and Engarde respectively).
* Each of the eight elements in ''VideoGame/FinalFantasyXI'' has an associated color, day of the week (the Vana'diel week has eight days), weather, double weather,
direction, a season, constellation, deity (with two boss battles each), primary attribute (such as Strength), secondary attribute (such as Attack), debuff, storm spell, helix spell, carol, threnody, enspell, defensive buff, skillchain, automaton maneuver, wyvern breath attack, crystal, HQ crystal, rock, set of gemstones, ore, bead, stave, obi, weaponskill belt, weaponskill gorget, sachet, geode, divine stone, seed, pot, fewell, crafting Moghancement, chip, strange apparatus, luck rune, and an element. Game 3 doesn't fit the theme because element that it wasn't part of the original series plan.
* As of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Link, Zelda and Ganon each possess a Triforce, with the powers of courage, wisdom, and power respectively, left by the three creator goddesses Farore, Nayru, and Din respectively. Each of also correspond to a mystical pearl (in the following game, ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]''), and, via their associated races (Kokiri, Zoras, and Gorons respectively) and regions (the forest, the river, the mountains) a spiritual stone.
is [[ElementalRockPaperScissors opposed to]].



* Each of the eight elements in ''VideoGame/FinalFantasyXI'' has an associated color, day of the week (the Vana'diel week has eight days), weather, double weather, direction, constellation, deity (with two boss battles each), primary attribute (such as Strength), secondary attribute (such as Attack), debuff, storm spell, helix spell, carol, threnody, enspell, defensive buff, skillchain, automaton maneuver, wyvern breath attack, crystal, HQ crystal, rock, set of gemstones, ore, bead, stave, obi, weaponskill belt, weaponskill gorget, sachet, geode, divine stone, seed, pot, fewell, crafting Moghancement, chip, strange apparatus, luck rune, and an element that it is [[ElementalRockPaperScissors opposed to]].



* As of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the three creator goddesses Farore, Nayru, and Din, each correspond with a piece of the Triforce, courage, wisdom, and power, that is inherited by the main characters Link, Zelda and Ganon. They also have associated colors (green, blue, and red), regions (the forest, the river, the mountains), a spiritual stone and national symbol associated with the races that inhabit it (Kokiri, Zoras, and Gorons respectively) and an elemental power (forest/wind, water/ice, fire). Later games would also give the Goddesses an Oracle avatar with their own associations (secrets, ages/time, seasons), and a [[VideoGame/TheLegendOfZeldaTheWindWaker mystical pearl]] that a distinct symbol for their respective virtue. Regions that don't have a Goddess and Triforce bearer still get by with only associated races, national symbols, colors, elemental power, and songs.
** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' each champion comes from a different race in a different region, has their own Divine Beast, a signature weapon (and weapon style), theme song, color, and a particular superpower associated with their region's element. They were also each murdered by their own EvilCounterpart Ganon Blight that uses a bastardized version of their element/power/weapon.
* In ''VideoGame/{{Persona 3}}'', ''[[VideoGame/{{Persona 4}} 4]]'', and ''[[VideoGame/{{Persona 5}} 5]]'' ,each of the major characters has a specific [[TarotMotifs Tarot Arcana]] assigned to them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of these things somehow ties to the personality, skills, or narrative role of the character in question.
* Franchise/{{Pokemon}}: Every Gym Leader is associated with a particular element, Signature Mon, and of course their Gym Badge that they give as an award. Further in some games each also grants a passive stat boost, a TM of their Signature Move, or allows the use of a particular field move HM.
* In the ''VideoGame/QuestForGlory'' series, each of the original four games' settings is associated with a compass direction, a season, and an element. Game 3 doesn't fit the theme because it wasn't part of the original series plan.



* ''WesternAnimation/AvatarTheLastAirbender'' has four nations, each linked to an element, a season, each with two crests -- one to symbolize the nation itself, and one to symbolize its Bending art -- and national colors which literally everyone wears. Each also has a main character with the national power and each is FantasyCounterpartCulture for a real-life Asian nation [[note]]Fire for Japan, Earth for China, Wind for Tibet and Water for Syberian tribes[[/note]]. Each Bending discipline is further associated with an animal that invented the form (except for Waterbending, which the Moon inspired).

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* ''WesternAnimation/AvatarTheLastAirbender'' has four nations, each linked to an element, a season, each with two crests -- one to symbolize the nation itself, and one to symbolize its Bending art -- and national colors which literally everyone wears. Each also has a main character with the national power and each is FantasyCounterpartCulture for a real-life Asian nation [[note]]Fire for Japan, Earth for China, Wind for Tibet and Water for Syberian tribes[[/note]]. Each Bending discipline is further associated with an animal that invented the form (except for Waterbending, which the Moon inspired).inspired, though is still symbolized by koi fish).
** By the time of ''Korra'', each has also developed two distinct sub-arts. Plant and Blood for Water. Lightning and Combustion for Fire. Metal and Lava for Earth. Astral Projection and Flight for Air.
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[[folder:Anime & Manga]]

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[[folder:Anime & and Manga]]



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]



[[folder:Religion And Mythology]]

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[[folder:Religion And Mythology]][[folder:Mythology and Religion]]
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* In ''OnePiece'', each of the Straw Hats have their own [[AnimalMotifs animal]], number, [[ColorCodedForYourConvenience color]], smell, [[ItMakesSenseInContext season island]], food, family member role, GenderFlipped outlook, nationality, inner brain, flower, blood type, bathing habits and birthday.

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* In ''OnePiece'', ''Manga/OnePiece'', each of the Straw Hats have their own [[AnimalMotifs animal]], number, [[ColorCodedForYourConvenience color]], smell, [[ItMakesSenseInContext season island]], food, family member role, GenderFlipped outlook, nationality, inner brain, flower, blood type, bathing habits and birthday.

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Pretty common in toylines, and consequentially in MerchandiseDriven series, probably because arranging products this way can encourage people to form collections of them and perhaps also because it can allow more toys per idea. On the flip side it also tends to appear in heavy lore driven series to build out the world.



* ''PowerRangers'': All seasons have 5+ rangers, each with a colour, [[FiveTokenBand a token]], [[HumongousMecha a zord]], and [[WeaponOfChoice a weapon]].
** By extension, ''SuperSentai'' does this, but with variations dependent on the series (some have associated elemental powers, associated animal motifs, and so on).

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* ''PowerRangers'': All seasons have 5+ rangers, each with a colour, [[FiveTokenBand a token]], [[HumongousMecha a zord]], and [[WeaponOfChoice a weapon]].
** By
And by extension, ''SuperSentai'' does this, this. All seasons have 5+ rangers, each with a colour, a token, [[HumongousMecha a zord]], and [[WeaponOfChoice a weapon]] at least, but with variations dependent on the series (some have associated elemental powers, associated animal motifs, and so on).



* Pretty common in toylines, and consequentially in MerchandiseDriven series, probably because arranging products this way can encourage people to form collections of them and perhaps also because it can allow more toys per idea.
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* Every group member in ''VideoGame/Idolish7'' has a number, a color, and a music symbol.
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Removed an example that seemed to misunderstand the trope entirely.


* Creator/BrandonSanderson ''loves'' these.
** ''Literature/{{Elantris}}'', his first novel, has a relatively simple one showing the different Aons ([[GeometricMagic magic runes]]) and their meanings.
** ''Literature/MistbornTheOriginalTrilogy'' shows the ten (known) metals and their effects in the three different magic systems. The sequel series, ''Literature/TheAlloyOfLaw'', expands this to all sixteen metals, along with the names of people who use each metal--though hemalurgy has been removed, as it has been suppressed very completely by this point.
** ''Literature/TheStormlightArchive'' is the most extreme version. There's a table showing the Ten Essences, the elements that people believe make up reality. The table includes the name of the essence, the number (and associated name of the number), the relevant gemstone, the body part associated with it, what this essence can be used to [[AlchemyIsMagic Soulcast]], the two Divine Attributes associated with the essence, and finally the Herald of the Almighty most associated with that essence. And then there's ''another'' table, this time related to the Knights Radiant and their Surgebinding, showing how each Order has two Surges, one from the previous Order and one from the next. So the Windrunners have Adhesion and Gravitation, the Skybreakers have Gravitation and Division, the Releasers have Division and Abrasion, so on and so forth.
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* RozenMaiden - Every Rozen Maiden doll has a number (the order in which they were created), as well as an "artificial spirit" with its own name. They each also have a signature attack or weapon.

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* RozenMaiden ''Manga/RozenMaiden'' - Every Rozen Maiden doll has a number (the order in which they were created), as well as an "artificial spirit" with its own name. They each also have a signature attack or weapon.
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Removed captain planet example because only one theme is mentioned


* ''WesternAnimation/{{Captain Planet|and the Planeteers}}'': Each of the Planeteers wears a ring that taps into the powers of one of the four classical Greek elements. ([[WhatKindOfLamePowerIsHeartAnyway Heart]], of course, being the misfit cousin.)
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* In ''VideoGame/{{Persona 3}}'' and ''[[VideoGame/{{Persona 4}} 4]]'', each of the major characters has a specific [[TarotMotifs Tarot Arcana]] assigned to them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of these things somehow ties to the personality, skills, or narrative role of the character in question.

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* In ''VideoGame/{{Persona 3}}'' and 3}}'', ''[[VideoGame/{{Persona 4}} 4]]'', each and ''[[VideoGame/{{Persona 5}} 5]]'' ,each of the major characters has a specific [[TarotMotifs Tarot Arcana]] assigned to them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of these things somehow ties to the personality, skills, or narrative role of the character in question.

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* ''Homestuck's'' predecessor, ''Webcomic/ProblemSleuth,'' was no slouch either. *Takes deep breath* There are three detectives, each with a certain body type (which in turn are each associated with a type of food, a truck carrying that food, and a district of the city that is named after the makers of that food, a gentleman with some sort of optical accessory, and a room in the Sleazy Brothel in the sky), an office, something keeping them from escaping their office, a different kind of window/portal to the World of Imagination, a stat in which they excel, a standard weapon/key, a candy weapon, a type of candy armor, a SuperMode based on both a classic movie monster and type of candy, a DistaffCounterpart (each of which have their own weapon/other object, two of which get a weapon/object used in painting and a undergarment that warps their physical properties, and one of which is just a clone of one of the detectives wearing a wig), an ultimate move, and a non-human race they go on a quest for (each of which terrorizes another of the races somehow, and each of which has some kind of emissary and a champion that represents a [[FantasyCharacterClasses Fantasy Character Class]]). The BigBad gets in on most of this as well.

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* ''Homestuck's'' predecessor, ''Webcomic/ProblemSleuth,'' was no slouch either. *Takes deep breath* There are three detectives, each with a certain body type (which in turn are each associated with a type of food, a truck carrying that food, and a district of the city that is named after the makers of that food, a gentleman with some sort of optical accessory, and a room in the Sleazy Brothel in the sky), an office, something keeping them from escaping their office, a different kind of window/portal to the World of Imagination, a stat in which they excel, a standard weapon/key, a candy weapon, a type of candy armor, a SuperMode based on both a classic movie monster and type of candy, a DistaffCounterpart (each of which have their own weapon/other object, two of which get a weapon/object used in painting and a undergarment that warps their physical properties, and one of which is just a clone of one of the detectives wearing a wig), an ultimate move, and a non-human race they go on a quest for (each of which terrorizes another of the races somehow, and each of which has some kind of emissary and a champion that represents a [[FantasyCharacterClasses Fantasy Character Class]]). The BigBad gets in on most of this as well.
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* ''{{Bionicle}}'': Six Toa, each with an Elemental Power, a [[ColorCodedForYourConvenience matching color]], a CoolMask [[ClothesMakeTheSuperman with another power]], and a WeaponOfChoice. This holds true to varying degrees for most other characters as well, with a group of six in the same six colors as a bare minimum.

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* ''{{Bionicle}}'': ''Toys/{{Bionicle}}'': Six Toa, each with an Elemental Power, a [[ColorCodedForYourConvenience matching color]], a CoolMask [[ClothesMakeTheSuperman with another power]], and a WeaponOfChoice. This holds true to varying degrees for most other characters as well, with a group of six in the same six colors as a bare minimum.
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Added namespaces.


* ''ASongOfIceAndFire'': every House has its colors, sigil, and words.

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* ''ASongOfIceAndFire'': ''Literature/ASongOfIceAndFire'': every House has its colors, sigil, and words.



* ''IncarnationsOfImmortality'': 7 incarnations, each with a book, duty, way they're selected, magical artifact(s) imbued with powers, (some) a special article of clothing or robe of office, and possibly some other things.

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* ''IncarnationsOfImmortality'': ''Literature/IncarnationsOfImmortality'': 7 incarnations, each with a book, duty, way they're selected, magical artifact(s) imbued with powers, (some) a special article of clothing or robe of office, and possibly some other things.



* ''{{Pendragon}}'': 10 territories each with its own Traveler, technology, turning point. Gets mixed up later on, though.

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* ''{{Pendragon}}'': ''Literature/{{Pendragon}}'': 10 territories each with its own Traveler, technology, turning point. Gets mixed up later on, though.



* ''AmericanGirl'': the different series are all StrictlyFormula, and each girl has a necklace, a Happy Holidays dress and doll (both introduced/acquired during the Christmas book), and a pet (birthday book). At one time they also all had a character trait they were supposed to represent: independence for Felicity, courage for Addy, kindness for Samantha, etc. The more recent dolls are getting away from this formula, although the necklace and other accessories remain.

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* ''AmericanGirl'': ''Literature/AmericanGirl'': the different series are all StrictlyFormula, and each girl has a necklace, a Happy Holidays dress and doll (both introduced/acquired during the Christmas book), and a pet (birthday book). At one time they also all had a character trait they were supposed to represent: independence for Felicity, courage for Addy, kindness for Samantha, etc. The more recent dolls are getting away from this formula, although the necklace and other accessories remain.
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* Everyone who gets a ''pactio'' in ''MahouSenseiNegima'' gets not only an artifact, but a card with their dominant color, virtue, celestial body, title, and number. The girls' numbers are the same as their number on the class roster; Negi's is 496, the sum of said numbers.

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* Everyone who gets a ''pactio'' in ''MahouSenseiNegima'' ''Manga/MahouSenseiNegima'' gets not only an artifact, but a card with their dominant color, virtue, celestial body, title, and number. The girls' numbers are the same as their number on the class roster; Negi's is 496, the sum of said numbers.
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* ''CaptainPlanet'': Each of the Planeteers wears a ring that taps into the powers of one of the four classical Greek elements. ([[WhatKindOfLamePowerIsHeartAnyway Heart]], of course, being the misfit cousin.)
* ''AvatarTheLastAirbender'' has four nations, each linked to an element, a season, each with two crests -- one to symbolize the nation itself, and one to symbolize its Bending art -- and national colors which literally everyone wears. Each also has a main character with the national power and each is FantasyCounterpartCulture for a real-life Asian nation [[note]]Fire for Japan, Earth for China, Wind for Tibet and Water for Syberian tribes[[/note]]. Each Bending discipline is further associated with an animal that invented the form (except for Waterbending, which the Moon inspired).

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* ''CaptainPlanet'': ''WesternAnimation/{{Captain Planet|and the Planeteers}}'': Each of the Planeteers wears a ring that taps into the powers of one of the four classical Greek elements. ([[WhatKindOfLamePowerIsHeartAnyway Heart]], of course, being the misfit cousin.)
* ''AvatarTheLastAirbender'' ''WesternAnimation/AvatarTheLastAirbender'' has four nations, each linked to an element, a season, each with two crests -- one to symbolize the nation itself, and one to symbolize its Bending art -- and national colors which literally everyone wears. Each also has a main character with the national power and each is FantasyCounterpartCulture for a real-life Asian nation [[note]]Fire for Japan, Earth for China, Wind for Tibet and Water for Syberian tribes[[/note]]. Each Bending discipline is further associated with an animal that invented the form (except for Waterbending, which the Moon inspired).
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** They also each command a unique kind of EliteMook with a fighting style that's either similar to or based on their own. Well, at least the members seen in [[VideoGame/KingdomHeartsII the second game]] do; we never see the Nobodies commanded by the Organization members seen in ChainOfMemories (Although there's no evidence suggesting they don't have this ability).

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** They also each command a unique kind of EliteMook with a fighting style that's either similar to or based on their own. Well, at least the members seen in [[VideoGame/KingdomHeartsII the second game]] do; we never see the Nobodies commanded by the Organization members seen in ChainOfMemories VideoGame/KingdomHeartsChainOfMemories (Although there's no evidence suggesting they don't have this ability).
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* The concept of "fundamental attributes" in role playing games. These are "[[UsefulNotes/RolePlayingGameTerms stats]]" attributed to every character in a game. There may be more stats than the basic ones, but you can generally tell what someone will be doing in the game based on the base stats. It's usually a shallow sort of thematic representation, since not every physically strong character will fight the same way, but you can reasonably assume they'll fight. Some games go further, making players choose their moral and legal alignments, their family, their hometown, and whatever else the designer deemed relevant. If the entire character creation process is composed of choices like that, as in e.g. BurningWheel, it's called a "life path".

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* The concept of "fundamental attributes" in role playing games. These are "[[UsefulNotes/RolePlayingGameTerms stats]]" attributed to every character in a game. There may be more stats than the basic ones, but you can generally tell what someone will be doing in the game based on the base stats. It's usually a shallow sort of thematic representation, since not every physically strong character will fight the same way, but you can reasonably assume they'll fight. Some games go further, making players choose their moral and legal alignments, their family, their hometown, and whatever else the designer deemed relevant. If the entire character creation process is composed of choices like that, as in e.g. BurningWheel, TabletopGame/BurningWheel, it's called a "life path".
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Not all OC\'s are Mary Sues; Sailor Earth fits this pothole better


** Any character guide can potentially look like this, with slots for not just "wand" but "Patronus" and "Animagus form." Certainly [[CommonMarySueTraits your average fanfic OC is likely to have all of these and probably more]].

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** Any character guide can potentially look like this, with slots for not just "wand" but "Patronus" and "Animagus form." Certainly [[CommonMarySueTraits [[SailorEarth your average fanfic OC is likely to have all of these and probably more]].
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* In ''ShakuganNoShana'', every Flame Haze has: [[RedBaron a title]], a contracted Crimson Lord, [[RedBaron a title]] of the Crimson Lord, a vessel for it (although it doesn't come up often), [[TechnicolorFire fire colour]], and sometimes trademark spells and Treasure Tools.

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* In ''ShakuganNoShana'', ''LightNovel/ShakuganNoShana'', every Flame Haze has: [[RedBaron a title]], a contracted Crimson Lord, [[RedBaron a title]] of the Crimson Lord, a vessel for it (although it doesn't come up often), [[TechnicolorFire fire colour]], and sometimes trademark spells and Treasure Tools.
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* Each of the [[FourIsDeath four]] [[QuirkyMinibossSquad autoscorers]] in ''Anime/SenkiZesshouSymphogear GX]]'' has their own [[FourElementEnsemble element]], [[FourTemperamentEnsemble temperament]], [[ColorCodedCharacters colour]], [[TarotMotifs tarot suit]], [[ThemeNaming archangel they take their name from]], and dance style.

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* Each of the [[FourIsDeath four]] [[QuirkyMinibossSquad autoscorers]] in ''Anime/SenkiZesshouSymphogear GX]]'' GX'' has their own [[FourElementEnsemble element]], [[FourTemperamentEnsemble temperament]], [[ColorCodedCharacters colour]], [[TarotMotifs tarot suit]], [[ThemeNaming archangel they take their name from]], and dance style.
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* Each of the [[FourIsDeath four]] [[QuirkyMinibossSquad autoscorers]] in ''Anime/SenkiZesshouSymphogear GX]]'' has their own [[FourElementEnsemble element]], [[FourTemperament temperament]], [[ColorCodedCharacters colour]], [[TarotMotifs tarot suit]], [[ThemeNaming archangel they take their name from]], and dance style.

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* Each of the [[FourIsDeath four]] [[QuirkyMinibossSquad autoscorers]] in ''Anime/SenkiZesshouSymphogear GX]]'' has their own [[FourElementEnsemble element]], [[FourTemperament [[FourTemperamentEnsemble temperament]], [[ColorCodedCharacters colour]], [[TarotMotifs tarot suit]], [[ThemeNaming archangel they take their name from]], and dance style.
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* Each of the [[FourIsDeath four]] [[QuirkyMinibossSquad autoscorers]] in ''Anime/SenkiZesshouSymphogear GX]]'' has their own [[FourElementEnsemble element]], [[FourTemperament temperament]], [[ColorCodedCharacters colour]], [[TarotMotifs tarot suit]], [[ThemeNaming archangel they take their name from]], and dance style.
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* Creator/BrandonSanderson ''loves'' these.
** ''Literature/{{Elantris}}'', his first novel, has a relatively simple one showing the different Aons ([[GeometricMagic magic runes]]) and their meanings.
** ''Literature/MistbornTheOriginalTrilogy'' shows the ten (known) metals and their effects in the three different magic systems. The sequel series, ''Literature/TheAlloyOfLaw'', expands this to all sixteen metals, along with the names of people who use each metal--though hemalurgy has been removed, as it has been suppressed very completely by this point.
** ''Literature/TheStormlightArchive'' is the most extreme version. There's a table showing the Ten Essences, the elements that people believe make up reality. The table includes the name of the essence, the number (and associated name of the number), the relevant gemstone, the body part associated with it, what this essence can be used to [[AlchemyIsMagic Soulcast]], the two Divine Attributes associated with the essence, and finally the Herald of the Almighty most associated with that essence. And then there's ''another'' table, this time related to the Knights Radiant and their Surgebinding, showing how each Order has two Surges, one from the previous Order and one from the next. So the Windrunners have Adhesion and Gravitation, the Skybreakers have Gravitation and Division, the Releasers have Division and Abrasion, so on and so forth.

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